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Stop this Cloaky guy in my system!

Author
Uliqet
Native Freshfood
Minmatar Republic
#1 - 2011-12-19 08:13:29 UTC
I don't know if there is anything here on this, but frankly I'm sick and tired of people being able to cloak up for days and days in my system and making it so I don't want to log onto the game anymore. I mean really there is nothing more relaxing to me then mining after a hard days work, I log on only to find out that some guy has been cloaked up in my system all day and doing nothing. Nobody should be able to stop an entire alliances operations just by not being at the computer.

I think we need to come up with a way to be able to hunt these guys down and really show them whose boss. My alliance says that if I die to this guy that they'll kick me out of the alliance. I don't want that so I end up sitting in the station unable to do anything, I don't want to lose my hulk, it's all I have and I only got to use it for 2 days before this guy started messing everything up! I don't want to go back to highsec, I risk to much with Hulka whatever coming up. And people tell me that null is so much better, thats ********!!!

I think that we should have some sort of way to scan them down or remotely destroy them. They stop all operations in the alliance for just being cloaked up in my system! I mean why would CCP even allow this! They are going to lose players if this is allowed to go on and pretty soon no one is going to want to play!
Lucien Visteen
Imperial Academy
Amarr Empire
#2 - 2011-12-19 09:17:07 UTC
There are atleast 3 other posts about this topic. One of em is even on the first page.

Now that I get to read this over a bit more closely I'm not sure I should bother posting this because...

Notsureifserious.


If you are then I suggest you try again in one of the posts already on this topic.

The ships hung in the sky in much the same way that bricks don't.

Vmir Gallahasen
The Scope
Gallente Federation
#3 - 2011-12-19 09:17:19 UTC
Uliqet wrote:
Nobody should be able to stop an entire alliances operations just by not being at the computer.

And no alliance should be able to operate solely on their ability to look in a chat list and immediately identify cloaked threats. Besides, if he's not at his computer there's no reason you can't mine. Right? And if he IS at his computer, there's no reason for him to be unable to stay cloaked as long as he wishes. So you haven't really got a case either way.

Uliqet wrote:
I think we need to come up with a way to be able to hunt these guys down and really show them whose boss.

So you're hiding from one guy, and it's you who is the boss? This might surprise, confuse and/or frighten you, but like what if your alliance put together a fleet to defend the system it's operating in? I realize this is way outside the box thinking for most nullbears so it might take some time to adapt to the idea but usually killing threats is a more effective way to discourage them than hiding in a station and pouring tears all over the forum
Tippia
Sunshine and Lollipops
#4 - 2011-12-19 09:26:49 UTC
Uliqet wrote:
I mean really there is nothing more relaxing to me then mining after a hard days work, I log on only to find out that some guy has been cloaked up in my system all day and doing nothing.
If he's doing nothing, then it's not a problem, now is it?
Quote:
Nobody should be able to stop an entire alliances operations just by not being at the computer.
Good news: no-one can (well, except for maybe the alliance leader, and the alliance members).
Quote:
I think we need to come up with a way to be able to hunt these guys down and really show them whose boss.
There are many such ways. Your alliance doesn't seem to want to employ them, though.
Quote:
I mean why would CCP even allow this!
Because your decisions are not their problem.
Jint Hikaru
OffWorld Exploration Inc
#5 - 2011-12-19 10:07:38 UTC
Obvious Troll is Obvious.

Come on OP, try a little harder.

Crying about wanting CCP to make you safe in 0.0 is getting a little old now.

Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.

Uliqet
Native Freshfood
Minmatar Republic
#6 - 2011-12-19 10:09:43 UTC
I read the other threads on this, and they don't address the problem at all!

People just want to remove local, LOCAL! Are they crazy, thats the only way that we are able to see that they are even there in the first place.

And for those of you who say he's not at his computer, well i'm not his mother, and i don't really know if he's really there or not! One man shouldn't be able to sit in my system completely immune to being found or killed! There is nothing I can do to make him go away. Maybe cloaks shouldn't be allowed in my space at all!
Tippia
Sunshine and Lollipops
#7 - 2011-12-19 10:19:23 UTC
Uliqet wrote:
I read the other threads on this, and they don't address the problem at all!

People just want to remove local, LOCAL!
…which would address the problem quite nicely: without local, your alliance leaders wouldn't have any reason keep you from undocking, and he wouldn't be able to scare you witless without doing anything.
Quote:
One man shouldn't be able to sit in my system completely immune to being found or killed!
Oook… so you want to give the guy a means to kick you out of the station as well? After all, you sit in the system completely immune from being killed.
Quote:
There is nothing I can do to make him go away.
Yes there is. You can shoot him. Oh, and if it's that easy to lock you out of the system, it hardly qualifies as “yours”…
Misunderstood Genius
Republic Military School
Minmatar Republic
#8 - 2011-12-19 10:44:39 UTC  |  Edited by: Misunderstood Genius
"so I don't want to log onto the game anymore"

AFK CLOAK MISSION ACCOMPLISHED! Big smile
Gypsio III
State War Academy
Caldari State
#9 - 2011-12-19 11:04:12 UTC
It's not your system any more, it's his system. I suggest that you contact him and ask for a rental agreement.
Misunderstood Genius
Republic Military School
Minmatar Republic
#10 - 2011-12-19 12:21:48 UTC  |  Edited by: Misunderstood Genius
O.K., let's face the problem neutral without emo far of the personal opinion (just to let know: I am using afk cloaking with my alt a lot):

You are mining in your system. When a neutral jumps in you dock up and stay afk as long as the system is clear. This makes sense if you don't have friends or another alt to protect you.

The afk cloaker is indeed abusing an advantage due to the mechanics. But in low-sec he simply could dock up and you need eyes or friends again to check out if he's docked or not. I am sure that most of the mining bears would stay docked, too.

In null-sec the situation is different. You just warp to your POS or Outpost and keep afk till the hostile has left bored. In this case the advantage is on your side. But an afk cloaker has indeed the bigger advantage here. He's able to dominate the whole system all day long without beeing active. Because you never know when he's decloaking on your mining barge and the game really doesn't work that other players protect your mining all the time. The random risk to lose a ship is no fun and no thrill. Hard and impossible to counter without a PvP alt or friends. An active cloaker never ever would waste the game time to stay in the system in hope to catch some rare fish.

From another pov the afk cloaker is doing something similar like someone who's using a macro: efficient gameplay without personal effort and playing the game.

I have to admit that afk cloaking needs a nerf. The only idea is to probe what would be just made for determent and NOT for actively hunting. Because if it's possible to probe down - what needs high skills, special probes and some fair time - the cloaker is forced to log. The method should be that hard but possible with patience that a cloaker moving around is impossible to catch.
Jint Hikaru
OffWorld Exploration Inc
#11 - 2011-12-19 12:48:53 UTC
Misunderstood Genius wrote:
I have to admit that afk cloaking needs a nerf. The only idea is to probe what would be just made for determent and NOT for actively hunting. Because if it's possible to probe down - what needs high skills, special probes and some fair time - the cloaker is forced to log. The method should be that hard but possible with patience that a cloaker moving around is impossible to catch.


But the removal of local for cloaked ships (as proposed by Tippia in many threads) would be a great solution.

It nerfs AFK cloaking because of two reasons.....

1) The 0.0 carebears cant see the ship/pilot in local, so they can come out to play in the system without being scared.

2) There is no advantage gained by the cloaker because he can't intimidate the locals while AFK.


An active cloaker on the other hand, would have to pretty activley move around, warp to belts, stations, gates etc to gather any intel. Yes, he would be a little more hidden due to not showing up in local when he is cloaked, but thats not a problem because all the 0.0 crybabys just want to stop AFK cloaking right...?

The reason 0.0 residents are opposed to this, is simply because they want an easy button to find all cloakers, but are hiding that behind whines about AFK cloaking.

Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.

Lord Zim
Gallente Federation
#12 - 2011-12-19 13:07:13 UTC
Jint Hikaru wrote:
But the removal of local for cloaked ships (as proposed by Tippia in many threads) would be a great solution.

It nerfs AFK cloaking because of two reasons.....

1) The 0.0 carebears cant see the ship/pilot in local, so they can come out to play in the system without being scared.

2) There is no advantage gained by the cloaker because he can't intimidate the locals while AFK.


An active cloaker on the other hand, would have to pretty activley move around, warp to belts, stations, gates etc to gather any intel. Yes, he would be a little more hidden due to not showing up in local when he is cloaked, but thats not a problem because all the 0.0 crybabys just want to stop AFK cloaking right...?

There are so many fallacies in this part of the post it's hilarious. As I've said in at least 2 threads now, this change is simply because people who roam wants less risk and more reward. What they apparently aren't thinking about is that this change would depopulate null even further of carebears, negating the ease with which they'll be able to gank people, because the risk of nullsec will have turned into that of wormhole space, without the rewards. Carebears will just go back to hisec instead.

If you can't see this, then I'm sorry.
Jint Hikaru wrote:
The reason 0.0 residents are opposed to this, is simply because they want an easy button to find all cloakers, but are hiding that behind whines about AFK cloaking.

It's good to see you're about as well-tuned into why the act of removing local is bad, as you are about the entire nullsec population's opinions.

And you're part of the reason precisely why I'm in favor of doing exactly this, removing local, just so I can go back 6 months after the change has been put into place and laugh at you as you have an even harder time getting kills while roaming than you do now, because nullsec is even less populated.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Ingvar Angst
Nasty Pope Holding Corp
#13 - 2011-12-19 13:16:30 UTC  |  Edited by: Ingvar Angst
Uliqet wrote:
I don't know if there is anything here on this, but frankly I'm sick and tired of people being able to cloak up for days and days in my system and making it so I don't want to log onto the game anymore. I mean really there is nothing more relaxing to me then mining after a hard days work, I log on only to find out that some guy has been cloaked up in my system all day and doing nothing. Nobody should be able to stop an entire alliances operations just by not being at the computer.

I think we need to come up with a way to be able to hunt these guys down and really show them whose boss. My alliance says that if I die to this guy that they'll kick me out of the alliance. I don't want that so I end up sitting in the station unable to do anything, I don't want to lose my hulk, it's all I have and I only got to use it for 2 days before this guy started messing everything up! I don't want to go back to highsec, I risk to much with Hulka whatever coming up. And people tell me that null is so much better, thats ********!!!

I think that we should have some sort of way to scan them down or remotely destroy them. They stop all operations in the alliance for just being cloaked up in my system! I mean why would CCP even allow this! They are going to lose players if this is allowed to go on and pretty soon no one is going to want to play!


So what you're saying is that you're not ready for the dangers of nullsec, and instead of admitting that you'd rather have nullsec nerfed down to Hell0.0 Kitty sec so you can feel warm and safe.

Here's a little hint for ya... it's not your system. You currently may have control, but anyone can come along and remove you.

By the way, I don't think local as a whole should be removed. I'll regurgitate what I think would work well...

1. When a ship cloaks, it gets removed from local.
2. When a ship cloaks, it loses access to local. It can no longer see who's in local or not... intel gathering would require actively seeking out the intel or actually decloaking to peek in local.
3. When a ship decloaks, there should be a delay in being able to fire off a cyno to minimize abuse. Possible exception for Black Ops ships on the delay.

There you go... no more afk cloak problems.

Six months in the hole... it changes a man.

Lyrrashae
Hellstar Towing and Recovery
#14 - 2011-12-19 13:16:57 UTC  |  Edited by: Lyrrashae
As long as there exists the God-mode free intel tool known as "Local," then cloaking is working exactly as intended.

Try hardening the f up and forming fleets to you know, defend your motherfucking space? I dunno, just throwing that out thereRoll

Cty moar, pls?

(Nullbear tears keep my CovOps ships' windscreens nice and clean after all--and you know how important for space-traffic safety a clean windscreen is!)

Ni.

Lord Zim
Gallente Federation
#15 - 2011-12-19 13:23:37 UTC
Two more examples of people who have no clue as to how to do game balancing, nor what the effects of the changes they make will have.

CCP, please, do this.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Gypsio III
State War Academy
Caldari State
#16 - 2011-12-19 14:09:01 UTC
Lord Zim wrote:
What they apparently aren't thinking about is that this change would depopulate null even further of carebears, negating the ease with which they'll be able to gank people, because the risk of nullsec will have turned into that of wormhole space, without the rewards. Carebears will just go back to hisec instead.


Highsec is exactly where carebears should be. 0.0 is for PVP.
Ghoest
#17 - 2011-12-19 14:18:07 UTC
3/10

Wherever You Went - Here You Are

Koen L
Aliastra
Gallente Federation
#18 - 2011-12-19 14:22:40 UTC
Quote:
The afk cloaker is indeed abusing an advantage due to the mechanics.


Troll or not troll, this mechanic simply sucks.

♫ When your ship gets blown to bits ♪ ♫ And you lose your Faction fits ♪ \☻/ Don't worry ♪ ♫ ♪ ♫ ♫ ♪ ♫ ♪ Be Happy \☻/

Koen L
Aliastra
Gallente Federation
#19 - 2011-12-19 14:29:26 UTC


[/quote]
By the way, I don't think local as a whole should be removed. I'll regurgitate what I think would work well...

1. When a ship cloaks, it gets removed from local.
2. When a ship cloaks, it loses access to local. It can no longer see who's in local or not... intel gathering would require actively seeking out the intel or actually decloaking to peek in local.
3. When a ship decloaks, there should be a delay in being able to fire off a cyno to minimize abuse. Possible exception for Black Ops ships on the delay.

There you go... no more afk cloak problems.[/quote]

This will not work. Because you just bring in two ships, one is docked and one is cloaked. So with 2 accounts you have both, local and a cloaked ship to hotdrop people. So these ideas will not work as intended.

♫ When your ship gets blown to bits ♪ ♫ And you lose your Faction fits ♪ \☻/ Don't worry ♪ ♫ ♪ ♫ ♫ ♪ ♫ ♪ Be Happy \☻/

Tippia
Sunshine and Lollipops
#20 - 2011-12-19 14:36:32 UTC  |  Edited by: Tippia
Koen L wrote:
This will not work. Because you just bring in two ships, one is docked and one is cloaked. So with 2 accounts you have both, local and a cloaked ship to hotdrop people. So these ideas will not work as intended.
If he can dock, he's not an intruder in the system, so his AFK cloaking won't be directed at the inhabitants…
Lord Zim wrote:
There are so many fallacies in this part of the post it's hilarious. As I've said in at least 2 threads now, this change is simply because people who roam wants less risk and more reward.
That fallacy is indeed hilarious, and it doesn't get any less fallacious or hilarious no matter how many threads you post in. The simple fact is that it works. It has already proven to work. Above all, it completely solves the “problem” of AFK cloaking for everyone involved.
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