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Machariel or Rattlesnake for guristas anomalies

Author
Gav Akachi
Science and Trade Institute
Caldari State
#1 - 2015-01-02 15:37:33 UTC  |  Edited by: Gav Akachi
Which of them would be better for guri anomalies?. I know that indicator is prolly best option but i hate how french ship looks.
Jenn aSide
Worthless Carebears
The Initiative.
#2 - 2015-01-02 16:03:32 UTC
Rattlesnake or Mach? Hmm, answer seems to be VINDICATOR.

If the way a ship looks is a determining factor, well it's your lose, Vindi is pure magic for serp and guristas havens and forsaken hubs.

Rattlesnake, Machariel, Fleet Typhoon and Navy Raven are all good, but not in the same league as the WINdicator for Guristas. Of the 2, I'd pick the Rattlesnake because it's easier to do the escalations that come from the anomalies with the 'Snake. But mach is no slouch either and is almost equal in practice (not on paper) with the 'Snake.

You can also 'lazy boat' a 'Snake, can't do that with a Mach. Lazy boat fit to follow at the end of this post.

TL;DR if the choice is Rattlesnake or Mach, given equal skills Rattlesnake wins.


[Rattlesnake, LazyBoat]
Damage Control II
Shield Power Relay II
Shield Power Relay II
Drone Damage Amplifier II
Drone Damage Amplifier II
Dread Guristas Ballistic Control System

Large Micro Jump Drive
'Cetus' ECM Shockwave I
Caldari Navy Thermic Dissipation Field
Caldari Navy Kinetic Deflection Field
Caldari Navy Kinetic Deflection Field
Large Shield Extender II
Large Shield Extender II

Cruise Missile Launcher II, Scourge Auto-Targeting Cruise Missile I
Cruise Missile Launcher II, Scourge Auto-Targeting Cruise Missile I
Cruise Missile Launcher II, Scourge Auto-Targeting Cruise Missile I
Cruise Missile Launcher II, Scourge Auto-Targeting Cruise Missile I
Drone Link Augmentor II
Improved Cloaking Device II

Large Core Defense Field Purger II
Large Core Defense Field Purger II
Large Core Defense Field Purger II

Gecko x1
Gecko x1
Hornet EC-300 x9
Hobgoblin II x6
Scourge Fury Cruise Missile x2500
Caldari Navy Scourge Cruise Missile x4000
Scourge Precision Cruise Missile x3000

(at all Vs) Cap Stable, 1000 dps, tanks 875 guristas DPS (ie you can sit in a sanctum without a care), MJD for extra GTFO power, cloak so you can warp to a safe and cloak rather than docking in a station (so no dying to a bubble on station if neuts come in). ECM burst keeps aggro off your Gecko (2x WASP heavy drones work 2, i just like Geckos).

All you have to do is watch local/d-scan form time to time and restart the FoF missiles after each reload. It's almost sinful to make so much isk while doing not much lol.
Kines Pavelovna
Caldari Provisions
Caldari State
#3 - 2015-01-03 02:00:41 UTC
High Sec? Use a gila.
Gav Akachi
Science and Trade Institute
Caldari State
#4 - 2015-01-06 15:51:54 UTC
So cruise missiles will be better than torps?.
Jack Morrison
Team Liquid crp.
#5 - 2015-01-11 16:25:49 UTC
+1 for the lazy man's rattlesnake

Looking for a group to pew with ? Have a chat with me.

GordonO
BURN EDEN
#6 - 2015-01-11 19:21:01 UTC
What sites will you be running Question.. When I was in guristas null I use a HAM Tengu.. 1k dps, its small and can be refit for jumping around.
But of the 2.. a RS will be the better option a mach sadly doesn't do so well.

... What next ??

GordonO
BURN EDEN
#7 - 2015-01-11 19:23:49 UTC
Jack Morrison wrote:
+1 for the lazy man's rattlesnake


can't agree.. a DC has no place on a passive tanked shield ship..

... What next ??

Caleidascope
Republic Military School
Minmatar Republic
#8 - 2015-01-11 20:23:58 UTC
gurista ew will drive you nuts. the easiest way to deal with it is launch drones, get agro, turn on fof missiles. which means battle rattle. leave mach to deal with angels.

Life is short and dinner time is chancy

Eat dessert first!

Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#9 - 2015-01-11 21:52:42 UTC
rattle 100% cause of jams and autotargeting missiles.
Substantia Nigra
Polaris Rising
Goonswarm Federation
#10 - 2015-01-12 03:10:37 UTC
I have run Guristas anoms in a range of ships, most recently carriers and ishtars. Here's my thoughts.
Carrier - fast, hassle free (using drones rather than fighters), but you are a high-value target and will attract attention if not careful. EWAR resistant (if you run those sites) because of drone auto-aggro.
Ishtar - hassle free, but slower to complete sites. EWAR resistant (if you run those sites) because of drone auto-aggro.
Vindi - Relatively high effort but pretty good isk-ticks. You are a high value target and will attract attention if not careful.
Machariel - Relatively high effort and not nearly as good isk-ticks as a vindi. Decent alternative for those without skills for vindi. I used machs while I was trainign up blaster skills for the vindi.
Tengu - Not sure how they rate now with HML nerfs, but they used to be superb for running most anythign PvEish.
Rattlesnake - I like snakes, used them a lot on w-space before I had worked up decent tengu skills, and some people do use them for guristas anoms (possibly because they're relatively easy to come by ion those regions because of their BPC drops).

I guess I am almost a 'vet' by now. Hopefully not too bitter and managing to help more than I hinder. I build and sell many things, including large collections of bookmarks.

GordonO
BURN EDEN
#11 - 2015-01-12 21:24:14 UTC

Tengu - Not sure how they rate now with HML nerfs, but they used to be superb for running most anythign PvEish.

HAM tengu's are great.. used it a ton when in guristats space.. watch zaqq vid. https://www.youtube.com/watch?v=9Bk2hyIJlgk.
Obviously it zaqq so its all blinged up, but a t2 fir with +3 missile implants does the job, think all I had was faction BCS's..

... What next ??

Jenn aSide
Worthless Carebears
The Initiative.
#12 - 2015-01-13 13:28:41 UTC
GordonO wrote:
Jack Morrison wrote:
+1 for the lazy man's rattlesnake


can't agree.. a DC has no place on a passive tanked shield ship..


We're talking PVE (where every bit of EHP counts, especially in DED plexes and anoms with triggered spawns like the 'cloud' Haven), not pvp. The only place one wouldn't use a DC on a passive tanked pve ship is Blood Raiders space (where heavy neuting from NPCs regularly happens), the OP is talking Guristas.
Gav Akachi
Science and Trade Institute
Caldari State
#13 - 2015-01-13 14:36:03 UTC  |  Edited by: Gav Akachi
Jenn aSide wrote:
Rattlesnake or Mach? Hmm, answer seems to be VINDICATOR.

If the way a ship looks is a determining factor, well it's your lose, Vindi is pure magic for serp and guristas havens and forsaken hubs.

Rattlesnake, Machariel, Fleet Typhoon and Navy Raven are all good, but not in the same league as the WINdicator for Guristas. Of the 2, I'd pick the Rattlesnake because it's easier to do the escalations that come from the anomalies with the 'Snake. But mach is no slouch either and is almost equal in practice (not on paper) with the 'Snake.

You can also 'lazy boat' a 'Snake, can't do that with a Mach. Lazy boat fit to follow at the end of this post.

TL;DR if the choice is Rattlesnake or Mach, given equal skills Rattlesnake wins.


[Rattlesnake, LazyBoat]
Damage Control II
Shield Power Relay II
Shield Power Relay II
Drone Damage Amplifier II
Drone Damage Amplifier II
Dread Guristas Ballistic Control System

Large Micro Jump Drive
'Cetus' ECM Shockwave I
Caldari Navy Thermic Dissipation Field
Caldari Navy Kinetic Deflection Field
Caldari Navy Kinetic Deflection Field
Large Shield Extender II
Large Shield Extender II

Cruise Missile Launcher II, Scourge Auto-Targeting Cruise Missile I
Cruise Missile Launcher II, Scourge Auto-Targeting Cruise Missile I
Cruise Missile Launcher II, Scourge Auto-Targeting Cruise Missile I
Cruise Missile Launcher II, Scourge Auto-Targeting Cruise Missile I
Drone Link Augmentor II
Improved Cloaking Device II

Large Core Defense Field Purger II
Large Core Defense Field Purger II
Large Core Defense Field Purger II

Gecko x1
Gecko x1
Hornet EC-300 x9
Hobgoblin II x6
Scourge Fury Cruise Missile x2500
Caldari Navy Scourge Cruise Missile x4000
Scourge Precision Cruise Missile x3000

(at all Vs) Cap Stable, 1000 dps, tanks 875 guristas DPS (ie you can sit in a sanctum without a care), MJD for extra GTFO power, cloak so you can warp to a safe and cloak rather than docking in a station (so no dying to a bubble on station if neuts come in). ECM burst keeps aggro off your Gecko (2x WASP heavy drones work 2, i just like Geckos).

All you have to do is watch local/d-scan form time to time and restart the FoF missiles after each reload. It's almost sinful to make so much isk while doing not much lol.

dont like the afk idea, but it's better to passive or active tank the snake? passive here takes 8 slots, would active not be better?, sb,shield recharger and 3 hardeners makes 5 + ofc some capacitor boosting stuff to keep the shield running.
Jenn aSide
Worthless Carebears
The Initiative.
#14 - 2015-01-13 15:21:38 UTC
Gav Akachi wrote:
Jenn aSide wrote:
Rattlesnake or Mach? Hmm, answer seems to be VINDICATOR.

If the way a ship looks is a determining factor, well it's your lose, Vindi is pure magic for serp and guristas havens and forsaken hubs.

Rattlesnake, Machariel, Fleet Typhoon and Navy Raven are all good, but not in the same league as the WINdicator for Guristas. Of the 2, I'd pick the Rattlesnake because it's easier to do the escalations that come from the anomalies with the 'Snake. But mach is no slouch either and is almost equal in practice (not on paper) with the 'Snake.

You can also 'lazy boat' a 'Snake, can't do that with a Mach. Lazy boat fit to follow at the end of this post.

TL;DR if the choice is Rattlesnake or Mach, given equal skills Rattlesnake wins.


[Rattlesnake, LazyBoat]
Damage Control II
Shield Power Relay II
Shield Power Relay II
Drone Damage Amplifier II
Drone Damage Amplifier II
Dread Guristas Ballistic Control System

Large Micro Jump Drive
'Cetus' ECM Shockwave I
Caldari Navy Thermic Dissipation Field
Caldari Navy Kinetic Deflection Field
Caldari Navy Kinetic Deflection Field
Large Shield Extender II
Large Shield Extender II

Cruise Missile Launcher II, Scourge Auto-Targeting Cruise Missile I
Cruise Missile Launcher II, Scourge Auto-Targeting Cruise Missile I
Cruise Missile Launcher II, Scourge Auto-Targeting Cruise Missile I
Cruise Missile Launcher II, Scourge Auto-Targeting Cruise Missile I
Drone Link Augmentor II
Improved Cloaking Device II

Large Core Defense Field Purger II
Large Core Defense Field Purger II
Large Core Defense Field Purger II

Gecko x1
Gecko x1
Hornet EC-300 x9
Hobgoblin II x6
Scourge Fury Cruise Missile x2500
Caldari Navy Scourge Cruise Missile x4000
Scourge Precision Cruise Missile x3000

(at all Vs) Cap Stable, 1000 dps, tanks 875 guristas DPS (ie you can sit in a sanctum without a care), MJD for extra GTFO power, cloak so you can warp to a safe and cloak rather than docking in a station (so no dying to a bubble on station if neuts come in). ECM burst keeps aggro off your Gecko (2x WASP heavy drones work 2, i just like Geckos).

All you have to do is watch local/d-scan form time to time and restart the FoF missiles after each reload. It's almost sinful to make so much isk while doing not much lol.

dont like the afk idea, but it's better to passive or active tank the snake? passive here takes 8 slots, would active not be better?, sb,shield recharger and 3 hardeners makes 5 + ofc some capacitor boosting stuff to keep the shield running.


What afk idea, who said anything about afk lol. I've never and will never afk a pirate battleship in null. "lazy" fits are for being lazy, not afk, so i can sit this thing in a sanctum and start the missiles/drone to working and all I have to do is watch local/d-scan while i do something on another screen (usually another ship in the same system).

I have used active tanked cap stable versions of this and it's good for squeezing out maybe a little more dps but also more expensive. To get the same level of tank from an active fit either requires using up a lot fo slots for cap or having more expensive (faction, deadsspace) active tanking mods.
GordonO
BURN EDEN
#15 - 2015-01-13 22:15:59 UTC  |  Edited by: GordonO
Jenn aSide wrote:
GordonO wrote:
Jack Morrison wrote:
+1 for the lazy man's rattlesnake


can't agree.. a DC has no place on a passive tanked shield ship..


We're talking PVE (where every bit of EHP counts, especially in DED plexes and anoms with triggered spawns like the 'cloud' Haven), not pvp. The only place one wouldn't use a DC on a passive tanked pve ship is Blood Raiders space (where heavy neuting from NPCs regularly happens), the OP is talking Guristas.


EHP on the shields count. A DC adds very little to shield in your fit.. 2 % to kinetic and Thermal. Also the ecm burst only has a radius of 6km, and I am sure geko's will be way further than that, so it isn't going to help them at all.

If I was forced to use a RS I would do something like below, much more damage. I personally wouldn't bother with an mjd or cloak. I would just move of warp in and align when neut ios in system, when you see them on short dscan.. warp away.
Faction SB to be cap stable, but you really don't need to be.. but they pretty cheap.. so all good :) Also wouldn't use auto targeting missiles.. but was matching the fit above..
Ham tengu still the better choice.

In the end.. each to their own I guess

[Rattlesnake, rat2]

Ballistic Control System II
Ballistic Control System II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II

Kinetic Deflection Field II
Kinetic Deflection Field II
Thermic Dissipation Field II
Gist C-Type Large Shield Booster
Shield Boost Amplifier II
Shield Boost Amplifier II
Large Micro Jump Drive

Cruise Missile Launcher II, Scourge Auto-Targeting Cruise Missile I
Cruise Missile Launcher II, Scourge Auto-Targeting Cruise Missile I
Cruise Missile Launcher II, Scourge Auto-Targeting Cruise Missile I
Cruise Missile Launcher II, Scourge Auto-Targeting Cruise Missile I
Drone Link Augmentor I
Prototype Cloaking Device I

Large Capacitor Control Circuit II
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I

Gecko x1

... What next ??

Jenn aSide
Worthless Carebears
The Initiative.
#16 - 2015-01-14 01:58:36 UTC
GordonO wrote:
Jenn aSide wrote:
GordonO wrote:
Jack Morrison wrote:
+1 for the lazy man's rattlesnake


can't agree.. a DC has no place on a passive tanked shield ship..


We're talking PVE (where every bit of EHP counts, especially in DED plexes and anoms with triggered spawns like the 'cloud' Haven), not pvp. The only place one wouldn't use a DC on a passive tanked pve ship is Blood Raiders space (where heavy neuting from NPCs regularly happens), the OP is talking Guristas.


EHP on the shields count. A DC adds very little to shield in your fit.. 2 % to kinetic and Thermal. Also the ecm burst only has a radius of 6km, and I am sure geko's will be way further than that, so it isn't going to help them at all.

If I was forced to use a RS I would do something like below, much more damage. I personally wouldn't bother with an mjd or cloak. I would just move of warp in and align when neut ios in system, when you see them on short dscan.. warp away.
Faction SB to be cap stable, but you really don't need to be.. but they pretty cheap.. so all good :) Also wouldn't use auto targeting missiles.. but was matching the fit above..
Ham tengu still the better choice.

In the end.. each to their own I guess

[Rattlesnake, rat2]

Ballistic Control System II
Ballistic Control System II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II

Kinetic Deflection Field II
Kinetic Deflection Field II
Thermic Dissipation Field II
Gist C-Type Large Shield Booster
Shield Boost Amplifier II
Shield Boost Amplifier II
Large Micro Jump Drive

Cruise Missile Launcher II, Scourge Auto-Targeting Cruise Missile I
Cruise Missile Launcher II, Scourge Auto-Targeting Cruise Missile I
Cruise Missile Launcher II, Scourge Auto-Targeting Cruise Missile I
Cruise Missile Launcher II, Scourge Auto-Targeting Cruise Missile I
Drone Link Augmentor I
Prototype Cloaking Device I

Large Capacitor Control Circuit II
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I

Gecko x1



Ther eis nothing wrong with your fit, but I posted a 'lazyboat'. What you say about the ECM burst proves you don't understand what we are talking about here.

Since the NPC AI upgrade, NPCs in k space have the same abilty to switch aggro as sleepers/incursion rats do. EWAY, logistics, and DPS generate 'threat' that the NPCs pay attention to. The point of an EC burst on a sub cap (or atting carrier) is to generate threat that minimizes (almost eliminates) NPC switcing on to drones which is annoying, time consuming and in the casse of Geckso, expensive.

And again, the DC helps in a number of ways in null PVE, especially if you get tackled it gives you more armor and hull HP to give your ecm drones time to work (or you time to putnout a mobile depot). It bumps up your shiled resists that tiny t so that if you shoot the wrong trigger in an anom or plex that has triggers, you get that little bit of extra time to kill off the dps (rather then MJDing out, which while it works can cost time and thus isk).

Still it's a choice, but one that is reasonable given the pve (and off chance of pvp) circumstances. That Lazyboat fit never died to either npcs or people the entire time I lived in tribute (pre-mjd of course, and still I lived).
Itagaki Gozen
Ministry of War
Amarr Empire
#17 - 2015-01-19 06:16:54 UTC
Ok so what better heavies or sentry, some of my corp mates say heavies suck now.