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level 4 mission running eith the MTU

Author
John wesher
State War Academy
Caldari State
#1 - 2015-01-08 10:45:36 UTC
I'm concidering running the level 4 missions with my eVen but with a mtu, just wonder in g weather it's worth it to help lootthe ships quicker?

Also Just wondering if anyone could just warp in and destroy my MTU and warp away is that true in high sec?

Many Thanks
John
embrel
BamBam Inc.
#2 - 2015-01-08 11:17:55 UTC
John wesher wrote:
I'm concidering running the level 4 missions with my eVen but with a mtu, just wonder in g weather it's worth it to help lootthe ships quicker?

Also Just wondering if anyone could just warp in and destroy my MTU and warp away is that true in high sec?

Many Thanks
John


MTU is worth it in my opinion.

Yes, they can destroy it, get a suspect flag for it and can warp away if they so please.
Chainsaw Plankton
FaDoyToy
#3 - 2015-01-08 11:23:17 UTC
MTU does speed things up, most of that is because you don't have to open and loot every single wreck, you can just open the MTU (or the can after you scoop it) and loot one thing. also since it loots wrecks one at a time it is like having a bonus tractor beam.

yes people can warp in and shoot your MTU, they go suspect (if they weren't already), probably a good idea to just scoop the MTU and not shoot them.

@ChainsawPlankto on twitter

chaosgrimm
Synth Tech
#4 - 2015-01-08 20:45:14 UTC
IMO its not worth it unless you have low SP.

Marauders can easily replace the need for mtus
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#5 - 2015-01-08 21:33:20 UTC
i like MTUs, one less thing to think about.

Also sometimes u want to fit smartbombs on the marauder and not tractors
Little Kicks
Republic Military School
Minmatar Republic
#6 - 2015-01-09 03:47:28 UTC
I drop a Mobile Depot and MTU whenever I go bastion. I can switch out tank and prop for gank, and I salvage from my spot. If I'm particularly efficient I'll put on a rack of Tractors to pick up the pace. The MTU can reach farther than 48km, too.
ValentinaDLM
SoE Roughriders
Electus Matari
#7 - 2015-01-09 07:55:41 UTC
To be fair, assuming my sec status was high enough to enter highsec (someday I will repair it) I really wouldn't care too much about looting some MTUs or blowing them up, idk maybe blowing them up to see if I could get a mission battleship to attack me but like it just doesn't seem very profitable.....

Now if you are dropping an MTU aand I saw probes scanning out sites then that might perk my Interest....but for l4 missions the loot is kinda big and not worth all that much compared to other activities.

So to be honest I wouldn't really factor people attacking your MTUs into the equation and if they do just don't agro them ever. Like it isn't thst much isk to lose and the MTU itself isn't that pricy either.
Chainsaw Plankton
FaDoyToy
#8 - 2015-01-09 09:09:34 UTC
probing out and then shooting MTUs from lv4 missions is probably one of the worst incomes possible in game. When I'm running missions I barely ever even take the effort to deploy a MTU. all about baiting mission runners into shooting at you.

@ChainsawPlankto on twitter

Demerius Xenocratus
The Scope
Gallente Federation
#9 - 2015-01-09 19:23:57 UTC
Chainsaw Plankton wrote:
probing out and then shooting MTUs from lv4 missions is probably one of the worst incomes possible in game. When I'm running missions I barely ever even take the effort to deploy a MTU. all about baiting mission runners into shooting at you.


Confirmed ganking the mission bear's MTU is the easiest way to **** him off and get a limited engagement with a fit not designed for PvP. You can carry a depot and swap out for pvp fittings to blap the baiter but they so often have support alts or friends on standby that it's still risky. MTU is great, I use one for every lvl 4 I run but if it gets attacked by a griefer I would just scoop or write off the loss if you can't reach it in time. The only exception would be to contact corpmates or friends who are COMPETENT at pvp and arrange a surprise for the griefer. Also works better with depot > swap to pvp fit with scram and dual webs.
Firestorm Delta
Science and Trade Institute
Caldari State
#10 - 2015-01-09 21:23:15 UTC
chaosgrimm wrote:
IMO its not worth it unless you have low SP.

Marauders can easily replace the need for mtus


Marauders don't get very good range with a tractor beam. 40km isn't all that much, especially if you don't move much. MTU allows you to gather wrecks that are further away than what the Marauder can. If you only plan to scoop and salvage the best wrecks then yes, don't bother. If you plan on looting everything you might as well take it. You do have a pretty large cargo hold anyway. This allows you to stick to a single tractor beam for important wrecks and use the rest of the highs for a pair of salvagers. At least that's what I run usually.
Nad'x Hapax
Hapaxa
#11 - 2015-01-10 09:29:01 UTC
Firestorm Delta wrote:
chaosgrimm wrote:
IMO its not worth it unless you have low SP.

Marauders can easily replace the need for mtus


Marauders don't get very good range with a tractor beam. 40km isn't all that much, especially if you don't move much. MTU allows you to gather wrecks that are further away than what the Marauder can. If you only plan to scoop and salvage the best wrecks then yes, don't bother. If you plan on looting everything you might as well take it. You do have a pretty large cargo hold anyway. This allows you to stick to a single tractor beam for important wrecks and use the rest of the highs for a pair of salvagers. At least that's what I run usually.



Marauders can tank. Burn within 48 km and tractor with 3 tractors, salvagr with drones. Mtus Will slow u down
Chainsaw Plankton
FaDoyToy
#12 - 2015-01-10 09:52:18 UTC
Nad'x Hapax wrote:
Marauders can tank. Burn within 48 km and tractor with 3 tractors, salvagr with drones. Mtus Will slow u down


if you are flying around after wrecks in a marauder you have already lost.

@ChainsawPlankto on twitter

Sobaan Tali
Caldari Quick Reaction Force
#13 - 2015-01-10 19:42:38 UTC
The main appeal for the MTU is the autonomous "fire-and-forget" nature. It won't compete very well against something like a Noctis in terms of speed (though it really does beat using a utility high for a tractor beam on a non-bonused ship by a land slide), but it offers a rather convenient way to run a mission without the need to reship and return every time you go out in order to recover the loot drops.

You can quite literally run a mission, dropping an MTU during the op, and after having finished with the mission, dock and hop on the next run. Then, you can come back later on and sweep through all of the MTU's you set down at the end of the day and make one or two trips at the most instead of adding extra time after each mission.

Just make sure to bookmark your MTU's or you will have to scan them down with a combat scanner (the time it would take to do that to each MTU kinda defeats the whole point of saving you some time and making the whole process convenient).

They can be quite easily attacked by other players since the only real risk or penalty is a suspect timer even if the attacking player has no ingame right to commit such action. CONCORD won't stop them, and a mere suspect timer is not the same as a full-blown criminal flag, but they are rather cheap enough (the non-meta version anyways) to warrant that risk. As long as you don't operate in an area notorious for ninja-looters, it's a passable risk.

"Tomahawks?"

"----in' A, right?"

"Trouble is, those things cost like a million and a half each."

"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."

Chainsaw Plankton
FaDoyToy
#14 - 2015-01-10 20:45:26 UTC
Sobaan Tali wrote:
It won't compete very well against something like a Noctis in terms of speed


even with a noctics I would still deploy a mobile tractor because a) it loots closest wrecks first b) it loots all nearby wrecks every 5 seconds. opening and looting each wreck/can is a nightmare. between 1s server ticks and latency it takes forever and lags things up.

@ChainsawPlankto on twitter

Evi Polevhia
Phoenix Naval Operations
Phoenix Naval Systems
#15 - 2015-01-10 20:52:40 UTC
Chainsaw Plankton wrote:
Sobaan Tali wrote:
It won't compete very well against something like a Noctis in terms of speed


even with a noctics I would still deploy a mobile tractor because a) it loots closest wrecks first b) it loots all nearby wrecks every 5 seconds. opening and looting each wreck/can is a nightmare. between 1s server ticks and latency it takes forever and lags things up.

In quiet systems, mtu plus noctis feels like the best. Drop mtu from combat ship, bookmark mtu, kill rats, repeat for every room. When site is over and rooms despawn, all the noctis has to do is warp to each bookmark with 8 salvagers and scoop everything. Only feels worth it though on battleship heavy rooms.
Nad'x Hapax
Hapaxa
#16 - 2015-01-11 03:13:52 UTC
Chainsaw Plankton wrote:
Nad'x Hapax wrote:
Marauders can tank. Burn within 48 km and tractor with 3 tractors, salvagr with drones. Mtus Will slow u down


if you are flying around after wrecks in a marauder you have already lost.



The burning happens on land. And the burning is towards live rats. Placing oneself in or almost in range of all the rats/groups, aggro everything outside range and kill **** within 48km as others close in on your tractor range.
GordonO
BURN EDEN
#17 - 2015-01-11 19:40:00 UTC
Nad'x Hapax wrote:
Chainsaw Plankton wrote:
Nad'x Hapax wrote:
Marauders can tank. Burn within 48 km and tractor with 3 tractors, salvagr with drones. Mtus Will slow u down


if you are flying around after wrecks in a marauder you have already lost.



The burning happens on land. And the burning is towards live rats. Placing oneself in or almost in range of all the rats/groups, aggro everything outside range and kill **** within 48km as others close in on your tractor range.


Even if you doing this you still slower than anyone who drops MTU and comes back to salvage, or even just loots on the run. you may be faster in one or 2 specific missions, but over all its slower.

... What next ??

Nad'x Hapax
Hapaxa
#18 - 2015-01-11 23:17:37 UTC
GordonO wrote:
Nad'x Hapax wrote:
Chainsaw Plankton wrote:
Nad'x Hapax wrote:
Marauders can tank. Burn within 48 km and tractor with 3 tractors, salvagr with drones. Mtus Will slow u down


if you are flying around after wrecks in a marauder you have already lost.



The burning happens on land. And the burning is towards live rats. Placing oneself in or almost in range of all the rats/groups, aggro everything outside range and kill **** within 48km as others close in on your tractor range.


Even if you doing this you still slower than anyone who drops MTU and comes back to salvage, or even just loots on the run. you may be faster in one or 2 specific missions, but over all its slower.


Idont see how. On land u take a few second to get into position and its all shooting and looting from there. 3 tractors Will be faster than mtu anyday and by a large marigin. U can usually loot and salvage with drones at the same pace as you are killing. If not there are few BSs and lot of frigs so who cares.

So no. Mtu can never really compete with a well used marauder and should never be a part of a well set up marauder
GordonO
BURN EDEN
#19 - 2015-01-12 00:10:37 UTC
Drop mtu, shoot and move to next gate or mission. Come back in an hr or so to grab loot and salvage. Try it and let me know.. some people do enjoy a more relaxed method though.

... What next ??

Justin Zaine
#20 - 2015-01-13 01:28:02 UTC
MTU's are awesome, everyone should use them.

He will win who knows when to fight and when not to fight.

He will win who, prepared himself, waits to take the enemy unprepared.

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