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Are there any plans for players that wish to paly Solo/Stealth Bombers

Author
Chane Morgann
Fuzz Industries
#1 - 2015-01-09 18:45:49 UTC
Dear Devs, CCP, and to whomever else this may concern,

I have been playing EVE for awhile now, and prefer to do so, solo, rather than with groups of people. I feel that CCP is forcing people to band together to play in large groups where the dynamics are not so much about the tactics of the individual, but rather the group mentality.

It seems to me that there is a lack of the individual spirit in the game, a lack of individualism in general. The romanticism of the individual rogue, pirate, honor bound bounty hunter, PvP artist seems to be missing in this wonderful game. And frankly, I believe it's an important part that is blatantly missing .

To fully develop a realistic game psychology, where each person and group is able to express itself in a realistic way, it seems that the game mechanics would require and demand that some few play these parts as the individual, as the honor bound, and psychotic both, as the zealot/prophet, as the bounty hunter and so many other rolls an individual might play.

Make them incredible difficult to train, create a situation where only the most serious singular players can succeed, after all that is how it would be in reality, if an individual decided not to corporate with a group.

There are a few roles that might be considered as such, like the role of the explorer, but even at that so many sites to work correctly, require the help of others or a second account to recover the maximum benefit. They still fall markedly short.
Chane Morgann
Fuzz Industries
#2 - 2015-01-09 18:46:01 UTC

Stealth Bombing seemed to be one of this professions where a singular person could propel themselves into infamy, and yet CCP has decided to make this type of character almost utterly useless, unless of course large groups of Stealth Bomber pilots get together and work in tandem. This doesn't sound very stealthy to me. This group mentality cause some players who craved to play as a singular person to create ISBoxing alts so that htey could be affective as Stealth Bomber Pilots, and while I do not agree with ISBoxing in general, I can understand the reason why some would resort to ISBoxing as a way to play as an individual rather than being forced into a group of people.

It's the same with corporations, we are forced if we do not choose to be part of a player corp, to at the very least be part of an NPC corp. Why? It does not make any sense to me. I can understand the benefit for a new player to be part of an NPC corp, but at some point they should be able to leave, and refuse to be part or party of any corp if that is what they so choose.

Being a lifelong reader of Science Fiction, there are many examples I could refer to where an individual pilot played the romantic rogue figure in different stories.

It seems to be a very important dynamic that CCP refuses to address, and even goes out of their way to nerf and r uin whenever an opportunity arises to explore singular opportunities for players to express themselves as individuals, rather than part of a monster corporate machine.

CCP, would you not at least consider exploring the underdeveloped singular potentials of EVE, and perhaps consider making changes that would allow those of us who desire to play other parts not currently express in the game, to do so? Would there be any harm in developing these types of avenues? Would it not benefit the community in general, and offer a totally different game dynamic as well?

I have played Ultima Online since it was beta, which was the very first MMORPG ever. I developed all sorts of characters, 5 characters per account, over 5 accounts, over almost two decades of gameplay. I have seen it at it's best, and worst and can express from that experience, and point out where the mistakes were made that caused players to leave the game. First, when a "carebear" land was created where there was no risk at all of being killed, it seems that EVE does not suffer from this, and I commend you for that. The other grave mistake that Ultima Online made was in forcing players to cooperate too closely, removing the importance and expression of the individual. Because of these two things, over a years period of time, Ultima Online went from being the very top of all online gaming, to being at the bottom.

If you disregard the game mechanics, and solely consider the monetary benefit of mass customization, then you must consider individual play. There must be a way that the data can be crunched, so that CCP might better understand how many players have been lost due to the fact that there is really very few roles an individual player can express themselves, and thus they leave to play some other game where they are able to. Then imagine how many potential players, which do not engage in EVE gameplay currently, might in fact do so because they now have a niche they might fill.

As an individual player, I do not expect anything to be easy, on the contrary, I expect it to be more difficult and more challenging, part of the reason why I personally thrive in this type of gameplay. I mentioned Stealth Bombers specifically, and feel this is part of the game that has been nerfed to the point as to make the ships, the skills, the tactics that cannot be effectively employed utterly useless. Why? Make stealth bombing so that it cannot be played as a group, so that not more than two or one stealth bomber can operate within a system perhaps. Design the systems to take longer periods of time to train, make it so difficult so that there is no opportunity to train any other skills. But then make the rewards in training a character of this type, equal in respect so that a singular stealth bomber, with a longer training period, might be able to singularly take out a battle ship. It could even be a type of sniper in fleets so that even those that wish to play with groups can fulfill a role as well. Make the ships so they can only be built and operated in low/nul sec so to create that kind of constant threat for being a stealth bomber.
Chane Morgann
Fuzz Industries
#3 - 2015-01-09 18:52:12 UTC
The Stealth Bombing ships could also be made automatic reds regardless of the security standing of the individual pilot. When I was actively playing Ultima Online, there was nothing more scary to plays, than a red player popping out of hiding and then seeking to kill and destroy all those in the area, lightning fast. It's that constant on edge possibility of being murdered in an instant that makes the rewards so much more sweet when you can get in and out of an area where players like this operate.

The way things are now with gate camps, major giant corps controlling huge cast areas of space just seems more like conformity and regularity to me. If a singular character could be hired to penetrate another corps space, and to consistently affect serious damage using gorilla like tactics, this type of character could possibly completely change the game dynamics.

As it stands now, a stealth bomber pilot can barely take out one little weak frigate, and most frigates can take out a stealth bomber relatively easy.

Please, CCP, create a situation so that the individualism that some people crave so bad to express, might be incorporated and celebrated. And please, do something about Stealth Bombers to make them exciting and sexy again. The way things are currently they pretty much suck at everything.
Zimmy Zeta
Perkone
Caldari State
#4 - 2015-01-09 18:58:09 UTC
Chane Morgann wrote:
..... If a singular character could be hired to penetrate another corps space, and to consistently affect serious damage using gorilla like tactics, this type of character could possibly completely change the game dynamics.



Phew...and it really took me all three posts to realize you were actually trolling.

Well played, OP,...well played....

I'd like to apologize for the poor quality of the post above and sincerely hope you didn't waste your time reading it. Yes, I do feel bad about it.

Rastuasi
Crunchy Crunchy
#5 - 2015-01-09 19:00:42 UTC
Chane Morgann wrote:


I have played Ultima Online since it was beta, which was the very first MMORPG ever.


Sorry but Ultima is NOT the first MMORPG... MUDs existed way before Ultima was even thought of and are MMOs.
Crumplecorn
Eve Cluster Explorations
#6 - 2015-01-09 19:05:35 UTC  |  Edited by: Crumplecorn
I only skimmed, but i gather the OP wants one type of frigate in particular to be a solo pwnmobile (now there's a phrase I haven't had to use since about 2007), and can't find a way to play solo in this game, something I've been doing since 2006.

Chane Morgann wrote:
gorilla like tactics
I chuckled, and then beat my chest.

Witty Image - Stream

Not Liking this post hurts my RL feelings and will be considered harassment

Unsuccessful At Everything
The Troll Bridge
#7 - 2015-01-09 19:07:26 UTC
I started giggling at the repeated Ultima Online references, and went full coffee shotgun at the 'automatic reds' comment.

Then Zimmeh goes and points out the Gorilla thing.

Well this lightened up my afternoon. Thank you.

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Dradis Aulmais
Center for Advanced Studies
Gallente Federation
#8 - 2015-01-09 19:12:53 UTC
Ro Fenrios
Armilies Corporation
Domain Research and Mining Inst.
#9 - 2015-01-09 19:15:57 UTC
Get a confessor, take it to some silly wormhole system with ideal anomaly conditions. Fly your pwnmobile there. That is about closest to what you are looking for. Don't forget drugs.
Ramona McCandless
Silent Vale
LinkNet
#10 - 2015-01-09 19:16:08 UTC
Chane Morgann wrote:

Stealth Bombing seemed to be one of this professions where a singular person could propel themselves into infamy, and yet CCP has decided to make this type of character almost utterly useless


Though her words are simple and few,
Listen, listen, she's calling to you:
"Feed the trolls, two isk a bag,
Two isk, two isk, two isk a bag."

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Serene Repose
#11 - 2015-01-10 01:36:34 UTC
Isn't it marvelous how one can generate a tempest in a teapot. First, nothing there. Suddenly, CCP is "failing to address"! Maybe this OP is better as an example of how one's keyboard can run away with one's self.

We must accommodate the idiocracy.

Noriko Mai
#12 - 2015-01-10 01:39:59 UTC
Serene Repose wrote:
Isn't it marvelous how one can generate a tempest in a teapot. First, nothing there. Suddenly, CCP is "failing to address"! Maybe this OP is better as an example of how one's keyboard can run away with one's self.

yes. But seriously.. yes

"Meh.." - Albert Einstein

Orlacc
#13 - 2015-01-10 01:43:27 UTC
I don't think any game has what you so obviously need.


Also, stealth bombers kill frigs easily. IF YOU KNOW WHAT YOU ARE DOING.


0/10 I hope.

"Measure Twice, Cut Once."

Noriko Mai
#14 - 2015-01-10 01:49:27 UTC
Orlacc wrote:
I don't think any game has what you so obviously need.


Also, stealth bombers kill frigs easily. IF YOU KNOW WHAT YOU ARE DOING.


0/10 I hope.

This man dooes ratings!

"Meh.." - Albert Einstein

Cancel Align NOW
Royal Amarr Institute
Amarr Empire
#15 - 2015-01-10 01:50:21 UTC
The OP's alliance is most appropriate.
Solops Crendraven
University of Caille
Gallente Federation
#16 - 2015-01-10 02:05:24 UTC  |  Edited by: Solops Crendraven
I feel You Brother However Unfortunately this Fantasy will never Happen.

Moving To Las Vegas Watch Me Play Poker! enter link description here

Rain6637
GoonWaffe
Goonswarm Federation
#17 - 2015-01-10 02:15:33 UTC
Saisin
Chao3's Rogue Operatives Corp
#18 - 2015-01-10 03:27:45 UTC
I like your plea, and I do feel a kinship even if I do not agree on your particular views on stealth bombers.

CCP Seagull has already mentioned at least twice that she has solo players in mind (see my sig), and there are at least one candidate running for CSM X that actually wants to represent solo players, Borat Guereen.

I am glad us solo start being visible in this community, even if we have to suffer the sarcasm of those within the herds.

Vote Borat Guereen for CSM XII

Check out the Minarchist Space Project

Herzog Wolfhammer
Sigma Special Tactics Group
#19 - 2015-01-10 04:11:07 UTC
Zimmy Zeta wrote:
Chane Morgann wrote:
..... If a singular character could be hired to penetrate another corps space, and to consistently affect serious damage using gorilla like tactics, this type of character could possibly completely change the game dynamics.



Phew...and it really took me all three posts to realize you were actually trolling.

Well played, OP,...well played....



Thanks for reading all that.

Because I didn't. I feel like I owe you something.

Bring back DEEEEP Space!

Solops Crendraven
University of Caille
Gallente Federation
#20 - 2015-01-10 04:14:14 UTC  |  Edited by: Solops Crendraven
[quote=Saisin]I like your plea, and I do feel a kinship even if I do not agree on your particular views on stealth bombers.

CCP Seagull has already mentioned at least twice that she has solo players in mind (see my sig), and there are at least one candidate running for CSM X that actually wants to represent solo players, Borat Guereen.

I am glad us solo start being visible in this community, even if we have to suffer the sarcasm of those within the herds.







So there is some love for us solo players after all. http://turamarths-evelife.blogspot.com/2014/05/ok-now-im-betting-man.html
I knew I wasn't the only one.

Moving To Las Vegas Watch Me Play Poker! enter link description here

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