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Protoype: New way of copying skills from Tranquility to Singularity

First post First post
Author
Ric Darn
Bitslix
Lolsec Fockel
#21 - 2015-01-09 05:42:09 UTC
That sounds really cool!
Jon Dekker
Dekker Corporation
#22 - 2015-01-09 05:43:41 UTC
Don't mean to hate here, just curious - what purpose are skills on SISI?
Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#23 - 2015-01-09 05:49:57 UTC
Jon Dekker wrote:
Don't mean to hate here, just curious - what purpose are skills on SISI?

The fact that you have to train on Sisi to get the skills means that if you forget to restart your skills after a mirror or a DB sweep you can be very behind on skills compared to TQ.

Skills mean what ships you can fly and some people want to test ships above what they skill on TQ so they skill diffrent skills.

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

Tatsuj Khan
Republic University
Minmatar Republic
#24 - 2015-01-09 08:20:22 UTC
Nifty and useful tool... thank you!

However, I question the limitation to "Only fully trained skills"
CCP Habakuk wrote:
Hi,

Details: This copies skills from a nightly snapshot of Tranquility to Singularity. Only fully trained skill levels are copied, ... .


Why this limitation? Could the copy be made to all newly trained levels or if not, at least all level 4 skills too? The reason is that it's worth testing whether or not it's worth a substantial time to level up to 5. For example, I want to try out recommended frigates and fits for the burner missions especially at level 4 skills and test if they are sufficient for the job. Please consider this suggestion. TY.
Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#25 - 2015-01-09 08:23:17 UTC
Tatsuj Khan wrote:
Nifty and useful tool... thank you!

However, I question the limitation to "Only fully trained skills"
CCP Habakuk wrote:
Hi,

Details: This copies skills from a nightly snapshot of Tranquility to Singularity. Only fully trained skill levels are copied, ... .


Why this limitation? Could the copy be made to all newly trained levels or if not, at least all level 4 skills too? The reason is that it's worth testing whether or not it's worth a substantial time to level up to 5. For example, I want to try out recommended frigates and fits for the burner missions especially at level 4 skills and test if they are sufficient for the job. Please consider this suggestion. TY.

Fully skilled means not actively being trained.
those level 4 and 5's will trainsfer

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

Dramiel Specialist
Epic Woah Industries
#26 - 2015-01-09 10:44:57 UTC
My character still hasn't been transferred to my current account on SiSi.
Will look forward to using this.
NukeTheSite FromOrbit
Federal Navy Academy
Gallente Federation
#27 - 2015-01-09 12:32:35 UTC
It worked! For trying stuff out with those new skills that you have just acquired, this is awesome!
Max Croxford
Ethereal Legion
Ethereal Legion.
#28 - 2015-01-09 16:03:50 UTC
666Devious wrote:
Can you please do away with the script and channel and just give everyone 200 million redistributable skill points.

Make every ones life easier and actually let people test things?


P.S. have every mod in the game available on market too! (hard to test when you cant use the mods)

I like how you keep using the word "test", but what testing would be done if absolutely everybody had enough SP to pretty much do everything, other than to "test" screwing around in ships you're too bad to fly already or with mass test SP. And as well as wanting the SP to be able to fly every single thing you want with pretty much max skills, which would make people testing skill training obsolete, you want every single mod on eve to be seeded, again, what would be tested if everyone is going about in full officer fit cruisers, none is the answer. Why would you seed the most expensive and OP modules in the game when most people will be using t2 or t1, which need the testing the most as they will have the most impact if there is a bug.
All in all, please stop begging CCP to hand you everything on a silver plater with a glass of expensive wine.
Harmiani Kafshaz
Royal Amarr Institute
Amarr Empire
#29 - 2015-01-09 22:22:56 UTC
Just tried, and worked like a charm :D Thank you !
Tatsuj Khan
Republic University
Minmatar Republic
#30 - 2015-01-10 05:17:10 UTC
Thank you Salpun for clearing up my misunderstanding. All my skills have been easily and quickly updated - very nice tool. Thank you Dev!

Now if only only I can find and buy deadspace and faction modules/ammo to fit my frigates for the Burner missions. I just can't find them! Shocked
CCP DeNormalized
C C P
C C P Alliance
#31 - 2015-01-10 21:54:13 UTC
glad everyone is enjoying this!

CCP DeNormalized - Database Administrator

Arctramiss
Coreli Corporation
Pandemic Legion
#32 - 2015-01-10 21:57:21 UTC
CCP DeNormalized wrote:
glad everyone is enjoying this!

How can you not love this?! ;) train one skill on TQ and another skill on sisi. Copy skills and it will be much faster to train up skills for sisi
KIller Wabbit
MEME Thoughts
#33 - 2015-01-10 22:23:49 UTC
Salpun wrote:
Jon Dekker wrote:
Don't mean to hate here, just curious - what purpose are skills on SISI?

The fact that you have to train on Sisi to get the skills means that if you forget to restart your skills after a mirror or a DB sweep you can be very behind on skills compared to TQ.

Skills mean what ships you can fly and some people want to test ships above what they skill on TQ so they skill diffrent skills.


And if you stack TQ SP with Mass Testing SisI SP - you have a chance to try something out on Sisi before you commit to it on TQ
Janeca Penken
Caldari Provisions
Caldari State
#34 - 2015-01-12 14:06:34 UTC
It worked Like a charm :D
James Cranakor
Perkone
Caldari State
#35 - 2015-01-13 15:05:43 UTC
is it possible to update characters?
I have bought a character, but he doesnt show up on sisi
Dave kazkade
Lethal Devotion
#36 - 2015-01-18 19:22:37 UTC
Finally, I dont have to wait months for all my skills to be ported from tq to sisi, devs are doing the work of gods. \o/ Big smile
Agent Unknown
School of Applied Knowledge
Caldari State
#37 - 2015-01-20 15:36:21 UTC
James Cranakor wrote:
is it possible to update characters?
I have bought a character, but he doesnt show up on sisi


Those only appear after a new mirror. CCP said on a couple threads that it may be another few weeks before that happens.
Agent Unknown
School of Applied Knowledge
Caldari State
#38 - 2015-01-20 15:38:30 UTC
Max Croxford wrote:
666Devious wrote:
Can you please do away with the script and channel and just give everyone 200 million redistributable skill points.

Make every ones life easier and actually let people test things?


P.S. have every mod in the game available on market too! (hard to test when you cant use the mods)

I like how you keep using the word "test", but what testing would be done if absolutely everybody had enough SP to pretty much do everything, other than to "test" screwing around in ships you're too bad to fly already or with mass test SP. And as well as wanting the SP to be able to fly every single thing you want with pretty much max skills, which would make people testing skill training obsolete, you want every single mod on eve to be seeded, again, what would be tested if everyone is going about in full officer fit cruisers, none is the answer. Why would you seed the most expensive and OP modules in the game when most people will be using t2 or t1, which need the testing the most as they will have the most impact if there is a bug.
All in all, please stop begging CCP to hand you everything on a silver plater with a glass of expensive wine.


I was around when they did a "All V" test on SiSi with everything seeded on the market in order to stuff as many players on the server as possible to test something (I think it was new hardware...this was before tidi). It was a horror show just like everyone said it would be. Contrary to the belief that people would actually "test" features, a lot of people flooded the server to play with titans and break all sorts of rules for fun.
Musashi Date
#39 - 2015-01-20 16:52:19 UTC
Just tried this and it took around ~20 seconds to update. I wonder which part of TQ is stressed by doing these downloads? Mayhaps we should try to do a stress-test on the next Mass Test, if it does affect some part of TQ by any chance?

I've been trying to have mates hop into sisi in the past, and one of their pet peeves is the late skills compared to TQ. Hopefully this will let them test the things they want to use faster (eg. TQ training for hulls, sisi training for weapons/mods.)
Mister Ripley
Ministry of War
Amarr Empire
#40 - 2015-01-23 02:44:50 UTC
Worked like a charm. Thank you!
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