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Corp advice

Author
Professor Alphane
Les Corsaires Diable
#1 - 2011-12-19 00:27:15 UTC
Well to cut a long story short I rejoined EVE with the idea of starting my own corporation. Now I've been involved with guilds and such before, my friend who introduced me to MMO's ran a succsesful Guild Wars guild.

So my questions are. What are the unique aspects of running a corp in EVE I may not have considered?

If anyone has had a hand in running a corp, what would be your advice to a newcomer ?

And to the rest, what do you want in a corp, what good/badcorps have you played in and why where they good/bad ?

I suppose the general overview of the idea would be a corp that attempts to grow organically as a player would. Starting with mining, misioning, PI moving on to try and support industry and research. This will be a high sec operation initially, and it's primary target member would at first be new players, to help them learn the basics and enjoy the game. Though I would of course be honoured if players older than me ( I have 2 alts around 3M SP ) where interesting in joining.

I don't really plan on joining another corp and learning the ropes, as obviously some of you might suggest that. No problem with the idea but lifes to short IMO.

Looking forward to hearing you answers. Please no flaming or arguements, everyone has there own opinion, whether or not you agree with them hopefully you can all respect that. I'm likely to find your opinions hard to respect if you can't show some respect yourselfs, so you will be wasting your time posting. Cheers Blink

[center]YOU MUST THINK FIRST....[/center] [center]"I sit with the broken angels clutching at straws and nursing our scars.." - Marillion [/center] [center]The wise man watches the rise and fall of fools from afar[/center]

Large Collidable Object
morons.
#2 - 2011-12-19 00:37:23 UTC
Well - good luck. There are thousands of unprofessionally run highsec corps around in eve that never exceed 3 members.

If you really want to successfully run a corp, you'll have to work hard - an own voicecom server, website and forums are pretty mandatory and even then, it's most likely bound to fail if you personally aren't really good at adminitration, FCing and motivating people.
You know... [morons.](http://www.youtube.com/watch?v=4gjOx65yD5A)
Muad 'dib
State War Academy
Caldari State
#3 - 2011-12-19 00:39:26 UTC
lies.

a good corp is a happy corp, keep you guys happy by not restraining them and make clear kick-out clauses, and it works for itself.

Recruiting "good people" is the hardest bit

Cosmic signature detected. . . . http://i.imgur.com/Z7NfIS6.jpg I got 99 likes, and this post aint one.

Schonm
Doomheim
#4 - 2011-12-19 00:45:49 UTC
Large Collidable Object wrote:
really good at adminitration, FCing and motivating people.


So, basically, there is no reason you should consider running a corp, it is a pointless pain in the ass and you don't even make that much money.

Though, I have a strategy where you will make lots of money and not do much work at all

Large Collidable Object
morons.
#5 - 2011-12-19 00:55:12 UTC
Schonm wrote:
Large Collidable Object wrote:
really good at adminitration, FCing and motivating people.


So, basically, there is no reason you should consider running a corp, it is a pointless pain in the ass and you don't even make that much money.

Though, I have a strategy where you will make lots of money and not do much work at all




No - if someone seriously wants to go for it, they should give it a try. All I'm saying is that they'll need something that makes them stand out from the other couple of thousand highsec corps that compete for new players.
You know... [morons.](http://www.youtube.com/watch?v=4gjOx65yD5A)
Muad 'dib
State War Academy
Caldari State
#6 - 2011-12-19 00:57:27 UTC
seriously, all you need a is a VERY CLEAR rule set, take no **** from anyone that steps out, and the rest just snowballs itself into a good tight corp.

I have found that dictatorship is fail, dont get a big head.

Cosmic signature detected. . . . http://i.imgur.com/Z7NfIS6.jpg I got 99 likes, and this post aint one.

Ottersmacker
Genos Occidere
TRUTH. HONOUR. LIGHT.
#7 - 2011-12-19 01:05:08 UTC
A difference from many other MMOs is that your corp can own assets that may far exceed the individual assets of your members

i just locked an open door.. strange, yet symbolically compelling.

Brooks Puuntai
Solar Nexus.
#8 - 2011-12-19 01:12:32 UTC
Really its best to start a corp with a group of friends in game and grow from there. However if you do start one you really need some sort of plan or goal, as well as something that makes you standout as a corp. Making a jack of all trades high sec corp will generally fail. There are hundreds of corps that state the same "We do mining, missions, pvp, and incursions", which usually the PVP part is a lie. So don't be one of those. Also make at least some form of structure, a rule set, and a set of goals for the corp. This will allow people to actually see what type of future you hope the corp will reach. Lastly prepare to bash your head into a wall, since being CEO can drain the fun out of Eve very quickly.

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden

Muad 'dib
State War Academy
Caldari State
#9 - 2011-12-19 01:14:43 UTC
Brooks Puuntai wrote:
being CEO can drain the fun out of Eve very quickly.


it can if you try to do it all yourself, realise a corp is a commune of poeple focused to the same goals and entertainment, use your members andim not talking trust or role issues i mean get them to do things for themselfs, ive seen others and have been myself, burned out from taking too much on.

Cosmic signature detected. . . . http://i.imgur.com/Z7NfIS6.jpg I got 99 likes, and this post aint one.

Name Family Name
Imperial Academy
Amarr Empire
#10 - 2011-12-19 01:16:34 UTC
Muad 'dib wrote:
seriously, all you need a is a VERY CLEAR rule set, take no **** from anyone that steps out, and the rest just snowballs itself into a good tight corp.

I have found that dictatorship is fail, dont get a big head.



OP is talking about starting up a highsec corp being a noob himself.

As an FW corp it will snowball if you have a few good members at the beginning, appear on killboards a lot, regulary fly with other people and make a name.

Having success at running a 'we-run-missions-and-mine-in-highsec-I-have-8million-isk-can-I-help?'-corp #9999 requires a lot of effort & enthusiasm to say the least. If these corps grow at all, they usually fall apart after the first wardec.

It's probably possible with incursion farming corps having an experienced leadership, but 'I have no clue but lets mine and run missions in highsec' wont work in most cases.
Muad 'dib
State War Academy
Caldari State
#11 - 2011-12-19 01:39:15 UTC
Name Family Name wrote:
snip.


i have run a few high sec corps before 0.0 and what i do now, also it helps ALOT if the directors and ceo are actually online alot.

Cosmic signature detected. . . . http://i.imgur.com/Z7NfIS6.jpg I got 99 likes, and this post aint one.

Name Family Name
Imperial Academy
Amarr Empire
#12 - 2011-12-19 01:51:15 UTC
Muad 'dib wrote:


also it helps ALOT if the directors and ceo are actually online alot.



Name Family Name wrote:
requires ...effort & enthusiasm.

gfldex
#13 - 2011-12-19 02:15:18 UTC
Professor Alphane wrote:

So my questions are. What are the unique aspects of running a corp in EVE I may not have considered?


If there is EVE there is drama. Never underestimate the power of hurt feelings. Well, you will do it anyways.

Professor Alphane wrote:

If anyone has had a hand in running a corp, what would be your advice to a newcomer ?


Don't be a newcomer. When you lure folk into your corp you take responsibilities you are not aware of as a newcomer. You may end up hating yourself.

Professor Alphane wrote:

And to the rest, what do you want in a corp, what good/badcorps have you played in and why where they good/bad ?


The bad corps don't deal well with players that want to improve things. The good corps don't play well with players that want to improve things without spending a lot of their own time on improvements.

Professor Alphane wrote:

I don't really plan on joining another corp and learning the ropes, as obviously some of you might suggest that. No problem with the idea but lifes to short IMO.


Who would have guessed that we got 80 year old veterans? May I ask if you fought Hitler?

Professor Alphane wrote:

Looking forward to hearing you answers. Please no flaming or arguements, everyone has there own opinion, whether or not you agree with them hopefully you can all respect that. I'm likely to find your opinions hard to respect if you can't show some respect yourselfs, so you will be wasting your time posting.


You just painted a wall while, all nice and tidy and then added a sign that says: "Please no graffiti.". Not so smart if you ask me.

If you take all the sand out of the box, only the cat poo will remain.

Har Harrison
Garoun Investment Bank
Gallente Federation
#14 - 2011-12-19 02:18:47 UTC
Perhaps the most important thing is to give the people who join your corp a PURPOSE. People will get bored just logging in to run missions all the time.
I am part of a FW corp - so we have a purpose there. I also who have an alt that is CEO of a corp in a high sec war alliance - again we have a purpose there (kill people and have fun doing it).
0.0 corps have purposes - take sov or build a cap fleet or destory XXX etc...
If you want to distingusih yourself from the rest - answer this question - "What does your corp do that makes you different to the other corps and gives the member base a feeling of working for something???"
And as per above - CEO/directors (or even just senior members) who are online, help out others and UNDERSTAND the game mechanics so they can teach the newer guys (this might be hard for you if you are yourself new...)
Oh - and since you WILL get war decced in high sec - teach your players that wars can be fun...

gfldex
#15 - 2011-12-19 02:22:16 UTC  |  Edited by: gfldex
Muad 'dib wrote:
i have run a few high sec corps before 0.0 and what i do now, also it helps ALOT if the directors and ceo are actually online alot.


And the best way to get good directors (read: they are online) is to snatch them from another CEO. And you don't get there without joining a corp. While you are on it, snatch all the active players too.

If you take all the sand out of the box, only the cat poo will remain.

Phizban
The Needs Of The Few
#16 - 2011-12-19 04:43:05 UTC
gfldex wrote:
Muad 'dib wrote:
i have run a few high sec corps before 0.0 and what i do now, also it helps ALOT if the directors and ceo are actually online alot.


And the best way to get good directors (read: they are online) is to snatch them from another CEO. And you don't get there without joining a corp. While you are on it, snatch all the active players too.



THIS!
Velicitia
XS Tech
#17 - 2011-12-19 12:55:04 UTC
Professor Alphane wrote:


I don't really plan on joining another corp and learning the ropes,


Unfortunately mate, this is the thought process that will end up killing your corporation. Sure, I bet there are people who have founded corporations and flourished with no prior experience as to what's "good" to do in a corp ... but they're probably in the minority.

There are a handful of "downsides" to running a corporation here, the most prominent being wardecs (scams too, but corporations can usually rebound from that...)

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Skydell
Bad Girl Posse
#18 - 2011-12-19 13:40:18 UTC
EVE corps are about getting the trust of other players. EVE is 99.99% bitterVet/ jadedVet/ justVet. Trusting a noob would take more work and time than you have.
Crumplecorn
Eve Cluster Explorations
#19 - 2011-12-19 14:03:17 UTC
gfldex wrote:
Muad 'dib wrote:
i have run a few high sec corps before 0.0 and what i do now, also it helps ALOT if the directors and ceo are actually online alot.


And the best way to get good directors (read: they are online) is to snatch them from another CEO. And you don't get there without joining a corp. While you are on it, snatch all the active players too.
Don't forget the assets.

Witty Image - Stream

Not Liking this post hurts my RL feelings and will be considered harassment

Professor Alphane
Les Corsaires Diable
#20 - 2011-12-19 17:24:30 UTC
Well thanks for the input everyone and for not trolling or flaming me.

As far as our aims and purposes go.

I suppose the main thing would be we are a Co-operative not a corporation.

How will that distinction be defined. Well our main aim will be the help and support of our players in whatever path they choose in EVE to be making a profit as an organisation will always be secondary.

FUN > ISK shall be our policy.

Cheap and cheerful will be our motto.

Things we won't be supporting initially will be FW, and PvP. Though we may undertake 'wargames' (buy a few frigates and go pop each other for lulz) for learning purposes and preperation for Ward decs.

What will will be our main areas of interest initially are mission running, mining, PI and trading. Also supporting peoples development into science and industry.

Our mid term goals would be to continue to develop our PvP intrest and see how viable it would be to become more a 'self sustaining unit' indusrty wise ( though this may not be profitable, doesn't mean we may not attempt it, paying a 10% markup on goods so our mates can pursue there industrial dreams would be exactly the sort of thing we would do, at least with co-op funding, your own wallet as ever is yours to do what you want with. ).

Long tem. Investment in infastructure and investing the viability of null sec holdings would be our 'ultimate' goal. Though this may change with time as if the co-op should grow so big there would be a lot of others wishes to take into account.

So that kinda concludes my overwiew and comments suggestions would be welcome.

As far as wardecs go having no experiance of them, being theres lttile property involved and your less likely to rub other corps up the wrong way in highsec, why do these usually come about (other than the fact some of the EVE community seem addicted to Brine.).

Cheers again all, been really useful in trying to develop my idea having your inputs.

/edit Also regarding the idea of 'stealing' another corps members,leadership and assests, though I'm certainly witty charming and debenaur enough Blink it really isn't my style.

[center]YOU MUST THINK FIRST....[/center] [center]"I sit with the broken angels clutching at straws and nursing our scars.." - Marillion [/center] [center]The wise man watches the rise and fall of fools from afar[/center]

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