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An Open Letter to JTClone Ares

First post
Author
Jenshae Chiroptera
#21 - 2015-01-04 16:41:57 UTC
Hiasa Kite wrote:
Jenshae Chiroptera wrote:
No, like many people, he does not know what the word "versus" means.

Wow! You genuinely have no idea who he is, do you?

Working at a University doesn't make you infallible. Just look at me. Blink

I am sleep deprived. You pick a different term for the boolean - run or die. Either way there is no choice in what you do, logically and it is boring.
Sitting there mining is something you do socially, chat on comms do things on another screen, etc. Having to be on high alert for that 1 second difference that you do not always have is a bad design.

Something like this needs to be implemented.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Skipper Huitzilopoch
New Order Logistics
CODE.
#22 - 2015-01-04 17:49:16 UTC
Jenshae Chiroptera wrote:
Hiasa Kite wrote:
Jenshae Chiroptera wrote:
No, like many people, he does not know what the word "versus" means.

Wow! You genuinely have no idea who he is, do you?

Working at a University doesn't make you infallible. Just look at me. Blink

I am sleep deprived. You pick a different term for the boolean - run or die. Either way there is no choice in what you do, logically and it is boring.
Sitting there mining is something you do socially, chat on comms do things on another screen, etc. Having to be on high alert for that 1 second difference that you do not always have is a bad design.

Something like this needs to be implemented.


And here we have this great discussion about miners' options when faced with gank. I'm never tired of those.

Let's say the miner pilots retriever or hulk or covetor, since rest of the barges can be easily tanked way above casual gank bar. Ganker has 2-3 catalysts at his disposal, he wants to kill the miner. Miner wants to survive gank and probably humiliate ganker a bit (at least that's what happened nearly everytime I botched ganking attempt - lucky target didn't hesitate to mock me in local, so I guess it's part of miner's objective). What can miner do to win this engagement?

* Have a permit. It's a known fact that CODE-abiding miners are virtually immune to ganking
* Stay in .8-1 highsec. With minimal tank, it'll be rather hard to kill any of those ships I mentioned in systems above .8
* Tank a little bit more, and see Concord killing the gankers
* Bring ECM escort along with you
* Keep moving - it's harder to gank a moving target
* Tank a whole lot more: I saw well-tanked retrievers which were impervious to ganking even in .7
* Train alt to fly an Orca, have it stationed nearby and jump in once gank starts - nothing annoys me more than target that disappeared after I opened fire

I think there are more, those are just most trivial options. All of them do not require running to win a battle. Neither death is a certain outcome.

Jenshae, face it: miners are so miserable not because they are in great disadvantage - all those measures I've just mentioned are trivial and do not require expensive fitting, lots of skillpoints or fancy piloting. Miners are just lazy, incompetent players who are meant to be killed by the game design. I would say if all miner ganking would've stopped, all those game designers and programmers of CCP would've felt bad because we just neglect their hard work.

If anything, we should increase the rate of miner ganking to increase the overall quality of playing community in this game.
Jenshae Chiroptera
#23 - 2015-01-05 00:04:47 UTC
Skipper Huitzilopoch wrote:
I think there are more, those are just most trivial options. .


Okay, let's break these down:
* Have a permit. It's a known fact that CODE-abiding miners are virtually immune to ganking
Don't be silly. Don't feed them.
* Stay in .8-1 highsec. With minimal tank, it'll be rather hard to kill any of those ships I mentioned in systems above .8
Herd miners so they are more concentrated, easier to find and competing for less resources?
* Tank a little bit more, and see Concord killing the gankers
I can agree with this cost to benefit pay off.
* Bring ECM escort along with you
Which newbie do you know that has two accounts, one with ECM ... or do you expect carebears to waste an account incase someone might come and attack?
* Keep moving - it's harder to gank a moving target
Correction: Keep moving between two warp off points.
* Tank a whole lot more: I saw well-tanked retrievers which were impervious to ganking even in .7
Retrievers tanking? Give me some of your stuff.
* Train alt to fly an Orca, have it stationed nearby and jump in once gank starts - nothing annoys me more than target that disappeared after I opened fire
I am sure you are horribly annoyed when people bring Orcas to belts for you to gather more guys and gank it.

Sending a cynabel and two deimos to us and getting one procurer that was stuck on the invisible part of an asteroid does not count as little catalyst ganks.
(They lost the ships with 97% ISK failure btw).

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

BeBopAReBop RhubarbPie
University of Caille
Gallente Federation
#24 - 2015-01-05 22:48:01 UTC  |  Edited by: BeBopAReBop RhubarbPie
Jenshae Chiroptera wrote:

* Stay in .8-1 highsec. With minimal tank, it'll be rather hard to kill any of those ships I mentioned in systems above .8
Herd miners so they are more concentrated, easier to find and competing for less resources?

Because concord response time has nothing to do with the success or profitability of the gank/ Roll

Jenshae Chiroptera wrote:
* Bring ECM escort along with you
Which newbie do you know that has two accounts, one with ECM ... or do you expect carebears to waste an account incase someone might come and attack?

Because new players can't make friends. Roll

Jenshae Chiroptera wrote:
* Train alt to fly an Orca, have it stationed nearby and jump in once gank starts - nothing annoys me more than target that disappeared after I opened fire
I am sure you are horribly annoyed when people bring Orcas to belts for you to gather more guys and gank it.

Because a nearly 400K ehp ship is soo easy to gank. Roll

Jenshae Chiroptera wrote:
Sending a cynabel and two deimos to us and getting one procurer that was stuck on the invisible part of an asteroid does not count as little catalyst ganks.
(They lost the ships with 97% ISK failure btw).

No idea what you're talking about here.

I would encourage you to participate in a few ganks before you start claiming to know anything about target selection for them. You obviously have never been in a gank fleet of any significant size.

Founder of Violet Squadron, a small gang NPSI community! Mail me for more information.

BeBopAReBop RhubarbPie's Space Mediation Service!

Jenshae Chiroptera
#25 - 2015-01-05 23:01:49 UTC
BeBopAReBop RhubarbPie wrote:
Jenshae Chiroptera wrote:
Sending a cynabel and two deimos to us and getting one procurer that was stuck on the invisible part of an asteroid does not count as little catalyst ganks.
(They lost the ships with 97% ISK failure btw).

No idea what you're talking about here.
.


Kill mail I am not allowed to link.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Jenshae Chiroptera
#26 - 2015-01-07 04:25:23 UTC
BeBopAReBop RhubarbPie wrote:
Because a nearly 400K ehp ship is soo easy to gank. Roll.


Do you even look at kill boards?

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Hiasa Kite
Brutor Tribe
Minmatar Republic
#27 - 2015-01-08 13:15:42 UTC
I looked through the killboard for Orca losses over the last few days. Every single one, without exception either was not tanked or the attacker had some sort of aggression right.

That is not a sign the Orca is in any way underpowered. It's a sign that EVE has a lot of very dumb players.

"Playing an MMO by yourself is like masturbating in the middle of an orgy." -Jonah Gravenstein

Jenshae Chiroptera
#28 - 2015-01-08 13:31:21 UTC
Hiasa Kite wrote:
... without exception ...

Glanced, spotted two that are tanked, one had related kills with a logi and an additional one was awox'ed.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Hiasa Kite
Brutor Tribe
Minmatar Republic
#29 - 2015-01-08 13:48:03 UTC  |  Edited by: Hiasa Kite
You must've looked back a lot further than I did.

Edit: Must've been a lot further. Just glanced through a full page of Orca losses and saw no exceptions.

Edit2: After scanning two pages of losses, came across a ganked Orca that was partially tanked, but had omitted its DCU. This is the closest to a fully tanked Orca that has been shown - and that was just before the new year.

In over a week, not a single fully tanked Orca has been suicide ganked in HiSec.

"Playing an MMO by yourself is like masturbating in the middle of an orgy." -Jonah Gravenstein

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