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Crime & Punishment

 
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War on Gankers

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Author
Market McSelling Alt
Doomheim
#321 - 2015-01-06 23:35:27 UTC  |  Edited by: Market McSelling Alt
Law of Supply: At higher prices, a larger quantity will generally be supplied than at lower prices, all other things being equal.
Shortage—excess quantity demanded or insufficient quantity supplied. Difference between the quantity demanded and supplied at a specific price below the market clearing price.

Resources—(or Factors of Production) Are Scarce
Production Possibilities Curve—a curve representing all possible combinations of total output that could be produced assuming (a) a fixed amount of productive resources and (b) the efficient use of those resources


Two of the most basic Macroeconomic principles that anyone in a 100 level class would be taught. This guy is denying hundreds of years of practice and education to support ganking as something more noble than it is.

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Renegade Heart
Doomheim
#322 - 2015-01-06 23:40:11 UTC
Lucas Kell wrote:
Fact: Ganking non-bot miners is beneficial to botters.


This is like saying that paying your taxes benefits crooks in jails. I mean, yeah it might. But maybe people ought not to be crooks? Should people not pay taxes then?

Ganking benefits the whole of New Eden. But there are bad apples out there. They should be thrown in the trash! Not the rule-abiding noble ganker! Is botting noble?

Just like a law-abiding tax payer is not bad for "helping" crooks in jail.
Lady Areola Fappington
#323 - 2015-01-06 23:45:02 UTC
Lucas Kell wrote:
They are a bunch of griefers


If you feel that Code is engaging in griefplay, the correct response is to press F12, and submit a support ticket detailing exactly why you think this is so. We get this pounded into our heads enough as is.

Should the GMs agree with you, then yes, Code is a group of griefers. They will be dealt with under ToS EULA, the world will continue to spin, and life will go on.

If the GM's disagree with you, and decide that Code isn't engaged in griefplay...well, by definition, that means they aren't griefers, within the bounds of EULA and ToS.

Now, you can use some other definition of griefing, which is totally your prerogative, but that means exactly nothing when it comes to the world of Eve. The staff of CCP are the only ones who can make a binding decision on what is or is not griefing, within the bounds of the world they control. Not me, you, James 315, The Mittani, or anyone else. If they say "not griefing", well, it's not griefing.

7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided. --Eve New Player Guide

Market McSelling Alt
Doomheim
#324 - 2015-01-06 23:45:32 UTC
Renegade Heart wrote:
Lucas Kell wrote:
Fact: Ganking non-bot miners is beneficial to botters.


This is like saying that paying your taxes benefits crooks in jails. I mean, yeah it might. But maybe people ought not to be crooks? Should people not pay taxes then?

Ganking benefits the whole of New Eden. But there are bad apples out there. They should be thrown in the trash! Not the rule-abiding noble ganker! Is botting noble?

Just like a law-abiding tax payer is not bad for "helping" crooks in jail.



No it is more like saying that robbing a bank helps the bank across the street. If you eliminate the competition, whether intentional or not, the remaining suppliers benefit.

Look at the movie Forest Gump, the dude had the last shrimp boat and became a millionaire. He didn't cause the hurricane, but he was in the last supplier left.

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Lucas Kell
Solitude Trading
S.N.O.T.
#325 - 2015-01-06 23:46:15 UTC
Renegade Heart wrote:
This is like saying that paying your taxes benefits crooks in jails. I mean, yeah it might. But maybe people ought not to be crooks? Should people not pay taxes then?
It's not quite the same. If I pay more tax, crooks in jail don't get more. Ganking a non-bot miner however is directly beneficial to a botter, as it's removing his competition.

Renegade Heart wrote:
Ganking benefits the whole of New Eden. But there are bad apples out there. They should be thrown in the trash! Not the rule-abiding noble ganker! Is botting noble?
I completely agree, botters should be removed. But when they aren't a group claiming to be anti-botters should actually be anti-botters. If their actions are benefiting botters, then perhaps they need to rethink their strategy.

In realism the truth is that code aren't anti-botters, they just want to harvest tears. This is why their actions don't match their stated beliefs.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Renegade Heart
Doomheim
#326 - 2015-01-06 23:49:51 UTC
Market McSelling Alt wrote:
Renegade Heart wrote:
Lucas Kell wrote:
Fact: Ganking non-bot miners is beneficial to botters.


This is like saying that paying your taxes benefits crooks in jails. I mean, yeah it might. But maybe people ought not to be crooks? Should people not pay taxes then?

Ganking benefits the whole of New Eden. But there are bad apples out there. They should be thrown in the trash! Not the rule-abiding noble ganker! Is botting noble?

Just like a law-abiding tax payer is not bad for "helping" crooks in jail.



No it is more like saying that robbing a bank helps the bank across the street. If you eliminate the competition, whether intentional or not, the remaining suppliers benefit.

Look at the movie Forest Gump, the dude had the last shrimp boat and became a millionaire. He didn't cause the hurricane, but he was in the last supplier left.


Players and bots are both being ganked. And in no way is it likely that only botter miners will remain at the end! In fact I would say that as CCP gets smarter, and brings in some active gameplay for mining, the botters will be gone forever! Player miners will win.

Lucas Kell
Solitude Trading
S.N.O.T.
#327 - 2015-01-06 23:50:34 UTC
Lady Areola Fappington wrote:
Lucas Kell wrote:
They are a bunch of griefers


If you feel that Code is engaging in griefplay, the correct response is to press F12, and submit a support ticket detailing exactly why you think this is so. We get this pounded into our heads enough as is.

Should the GMs agree with you, then yes, Code is a group of griefers. They will be dealt with under ToS EULA, the world will continue to spin, and life will go on.

If the GM's disagree with you, and decide that Code isn't engaged in griefplay...well, by definition, that means they aren't griefers, within the bounds of EULA and ToS.

Now, you can use some other definition of griefing, which is totally your prerogative, but that means exactly nothing when it comes to the world of Eve. The staff of CCP are the only ones who can make a binding decision on what is or is not griefing, within the bounds of the world they control. Not me, you, James 315, The Mittani, or anyone else. If they say "not griefing", well, it's not griefing.
Except we already know how CCP feel. Some griefing is OK (and yes, they still refer to it as griefing), because the amount of cash they'd lose from banning it this late in the game would be too high. Code aim to collect tears by upsetting other players. They then wind them up into even more of a frenzy and post that on their blog. There's really no way that isn't griefing. They've simply pushed the boundaries slowly enough that they've bent with them rather than breaking. At some point the barrier will break, and like the bonus room fiasco, CCP will do a 180 and stop it.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Black Pedro
Mine.
#328 - 2015-01-06 23:52:51 UTC
Market McSelling Alt wrote:

Two of the most basic Macroeconomic principles that anyone in a 100 level class would be taught. This guy is denying hundreds of years of practice and education to support ganking as something more noble than it is.

While I take issue with your assertion that ganking isn't noble - New Order gankers are probably some of the most noble players in the game as they are not motivated primarily by ISK, and thier good work enforces the risk In highsec intended to make Eve a more interesting game - arguing that gankers drive up the value of minerals is helping botters is inane. Anyone ganking anything drives up the value of minerals. Should we tell everyone to stop shooting each other and call off all wars as it just helps the botters?

This is so far off topic I suggest people bring the focus back to the OP. How is the latest rebellion going? Do you have a website yet where I can follow your progress?
Market McSelling Alt
Doomheim
#329 - 2015-01-06 23:56:42 UTC
Black Pedro wrote:
Market McSelling Alt wrote:

Two of the most basic Macroeconomic principles that anyone in a 100 level class would be taught. This guy is denying hundreds of years of practice and education to support ganking as something more noble than it is.

While I take issue with your assertion that ganking isn't noble - New Order gankers are probably some of the most noble players in the game as they are not motivated primarily by ISK, and thier good work enforces the risk In highsec intended to make Eve a more interesting game - arguing that gankers drive up the value of minerals is helping botters is inane. Anyone ganking anything drives up the value of minerals. Should we tell everyone to stop shooting each other and call off all wars as it just helps the botters?

This is so far off topic I suggest people bring the focus back to the OP. How is the latest rebellion going? Do you have a website yet where I can follow your progress?



I would never suggest that ganking is wrong or bad. I simply am saying that Code is not doing it for the pvp, the isk, the bot-removal or for fun. They are doing it to grief, that is all. Anyone who has been attempted recruited into the organization, anyone who ever was and anyone with access to their information can tell you that their sole purpose in life is to make players quit, or at least quit playing in high-sec.

That is not noble. Ganking a rookie ship with 72bil in plex in the hold? That is down right awesome.

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Concord Guy's Cousin
Doomheim
#330 - 2015-01-07 00:02:54 UTC  |  Edited by: Concord Guy's Cousin
Market McSelling Alt wrote:
Concord Guy's Cousin wrote:
Market McSelling Alt wrote:


Quote:
Less Materials, higher price for like kind demand.

AND if you gank a procurer, you are INCREASING demand for materials because of the lost miner ship AND the gank vessel.
I never said otherwise. My problem is with Lucas presenting his opinion as fact.

[quote]So Bots win twice, demand for minerals increases AND their competition just got eliminated albeit temporarily.

This really isn't debatable, its fact. It is math.
That only works if there is a shortage of minerals, if anything the contrary is true, there is a glut of minerals, some of which is down to bots.



So where is your evidence that there is a glut of minerals? You are now just pulling economic assumptions from your rear. And if you continue to gank miners there wouldn't be a glut for long even if there was one to begin with.
I would have thought that the phrase "if anything" would have made it clear that I'm once again positing an opinion.

if anything:
used to suggest tentatively that something may be the case (often the opposite of something previously implied).


As a laymans opinion it is based on what I see in game, mineral prices are fairly stable, although on the increase, and any sudden demand is rapidly satisfied by what I assume are people with stockpiles.

ISD LackOfFaith ~ "Your Catalyst was a hamster, and your Retriever smelt of elderberries"

NPC Forum Alt, because reasons.

Hiasa Kite
Brutor Tribe
Minmatar Republic
#331 - 2015-01-07 00:03:02 UTC
Market McSelling Alt wrote:
They are doing it to grief, that is all.

Or returning risk-reward back to HiSec mining, or helping players learn the game, or encouraging players to do something more fun with their free time.

No?

No, they are bad, bad people incapable of doing good things. This has got absolutely nothing to do with the fact you can't see anything in any way apart from your own point of view.

Grr! Do as I say or I will tell CCP!

"Playing an MMO by yourself is like masturbating in the middle of an orgy." -Jonah Gravenstein

Lady Areola Fappington
#332 - 2015-01-07 00:03:40 UTC
Lucas Kell wrote:

Except we already know how CCP feel. Some griefing is OK (and yes, they still refer to it as griefing), because the amount of cash they'd lose from banning it this late in the game would be too high. Code aim to collect tears by upsetting other players. They then wind them up into even more of a frenzy and post that on their blog. There's really no way that isn't griefing. They've simply pushed the boundaries slowly enough that they've bent with them rather than breaking. At some point the barrier will break, and like the bonus room fiasco, CCP will do a 180 and stop it.




Welp, looks like you've figured out the answer, then. If CCP says it ain't griefing in Eve, it ain't griefing in Eve. That's really all there is to it. It doesn't matter how you try to massage it, if CCP gives the thumbs-up, it's all good.

They are the only ones who can make a binding decision in things like this. They're the umpire. They make the calls, we play by those calls.

I'd really like to see where CCP ever said "Hey some griefing is OK coz we don't want to lose money". That sounds like speculation to me. I think a more accurate statement is "We (ccp) allow some behaviors in our game that others would classify as griefing. We consider them legitimate gameplay mechanics in our unique sandbox."

For the many years I've been playing, CCP has always come down pretty hard on people who violate their definition of griefing. I've yet to see "subs" be a deciding factor in such a decision. In fact, CCP has made it pretty clear that if it came down to losing subs vs. changing their own visions for Eve, they'll sacrifice the subs.

7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided. --Eve New Player Guide

Market McSelling Alt
Doomheim
#333 - 2015-01-07 00:05:47 UTC
Hiasa Kite wrote:
Market McSelling Alt wrote:
They are doing it to grief, that is all.

Or returning risk-reward back to HiSec mining, or helping players learn the game, or encouraging players to do something more fun with their free time.

No?

No, they are bad, bad people incapable of doing good things. This has got absolutely nothing to do with the fact you can't see anything in any way apart from your own point of view.

Grr! Do as I say or I will tell CCP!



Interfering with a players desired gameplay technique or trying to force players to play a certain way is griefing and absolutely horrible. But like Kell said, it isn't up to me or you, it is up to CCP and one day I am sure they will get fed up with it like they did Isboxer and FW exploits.

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Black Pedro
Mine.
#334 - 2015-01-07 00:11:12 UTC
Market McSelling Alt wrote:

I would never suggest that ganking is wrong or bad. I simply am saying that Code is not doing it for the pvp, the isk, the bot-removal or for fun. They are doing it to grief, that is all. Anyone who has been attempted recruited into the organization, anyone who ever was and anyone with access to their information can tell you that their sole purpose in life is to make players quit, or at least quit playing in high-sec.

That is not noble. Ganking a rookie ship with 72bil in plex in the hold? That is down right awesome.

You are incorrect. I have spent much time in the minerbumping channel and can assure you that the primary motivation of most people there is maximizing the only metric that matters in this game - fun per hour.

It is not "greifing" to play Eve as it was designed. If the New Order wants to claim highsec and enforce its claim by destroying miners and haulers, that is emergent game play at its finest. This makes highsec a much more interesting place to be and spawns additional content like the new antiganking movement this thread is nominally about. This is all good and at the core of what Eve is, and therefore noble.
Velicitia
XS Tech
#335 - 2015-01-07 00:20:35 UTC
Market McSelling Alt wrote:
Hiasa Kite wrote:
Market McSelling Alt wrote:
They are doing it to grief, that is all.

Or returning risk-reward back to HiSec mining, or helping players learn the game, or encouraging players to do something more fun with their free time.

No?

No, they are bad, bad people incapable of doing good things. This has got absolutely nothing to do with the fact you can't see anything in any way apart from your own point of view.

Grr! Do as I say or I will tell CCP!



Interfering with a players desired gameplay technique or trying to force players to play a certain way is griefing and absolutely horrible. But like Kell said, it isn't up to me or you, it is up to CCP and one day I am sure they will get fed up with it like they did Isboxer and FW exploits.


Have you even LOGGED IN to eve?! Interfering with each other's gameplay is kinda the point (see wardecs, camping, ganking, awoxing, scamming, etc.)

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Lady Areola Fappington
#336 - 2015-01-07 00:34:09 UTC
Black Pedro wrote:

You are incorrect. I have spent much time in the minerbumping channel and can assure you that the primary motivation of most people there is maximizing the only metric that matters in this game - fun per hour.

It is not "greifing" to play Eve as it was designed. If the New Order wants to claim highsec and enforce its claim by destroying miners and haulers, that is emergent game play at its finest. This makes highsec a much more interesting place to be and spawns additional content like the new antiganking movement this thread is nominally about. This is all good and at the core of what Eve is, and therefore noble.



Bout the same impression I had while I was there. The few people who pulled the whole "OMG lets make the miners quit playing!" tended to get shunned very quickly for being entirely too serious about Eve.

It was more about having fun with friends, blowing stuff up, and engaging in general shenanigans more than anything. We ended up having more fun with the miners who'd throw a "GF" in local and banter back at us, than anything else.

In the end, the whole point of it all for the New Order is to flout the social "rules" and win-conditions that other people use when playing Eve. Burn 500mil to gank a 50mil miner, CODE wins. Lose the entire gank fleet due to a poorly timed warp-out, had fun still winning. Spent 5 gank ships to get one permit sale, that's a Code win right there.

It drives people nuts knowing that Code plays by their own rules. They really want to apply those win conditions, ISK war, sec status, what have you. Code are "bad guys", and "bad guys" should never win. Even worse when those "bad guys" are setting the win-conditions for themselves!

Eve is a sandbox. The key point of the sandbox is "You can attempt anything you like, within the bounds of the rules." There's no promise that you'll succeed. There's a quite real chance that other people will try to prevent you from succeeding.

Yes, this even means that I can attempt to tell you how to play the game. "Don't fly in this system." "Don't mine without a permit in high-sec" "Stay ATK." So long as I stay within the bounds of the EULA and ToS, there's nothing that prevents me from attempting this. I may succeed, I may fail. If I succeed, then you won't fly in that system, you won't mine without a permit, and you won't go AFK. If I fail, you can do all those things. Welcome to the sandbox.

7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided. --Eve New Player Guide

Solonius Rex
Federal Navy Academy
Gallente Federation
#337 - 2015-01-07 00:44:11 UTC
Lucas Kell wrote:
No, I'd say he doesn't know better. As far as he is concerned, 0.5 is safe as it's a concord enabled system.


And he was wrong. This is no different than him not knowing any better by taking a mission that goes into lowsec and getting blown up, and thinking that since the mission was in highsec, he would be safe.

But is it the gatecampers fault for blowing up a new player who didnt know any better and wandered into lowsec thinking it was safe? Of course not. If you are ignorant of the game mechanics, and you die, its no ones fault but your own. There are plenty of players who figure out that Hisec isnt 100% safe, and that you can shoot at each other, early on. Infact, its the first thing we teach to new members in our corp. Theres a help channel. Theres a corp channel. Theres a mining channel. Theres an anti-ganking channel. Players will be glad to inform you of how this game works and what to watch out for when youre mining. If you dont make the effort to learn, however, youll never know any better.

Furthermore, if 90% of the kills that Code makes, were on 2 week old new characters who went straight to training into mining barges, you may have a point. But even a cursory glance at Code.'s killboard, shows otherwise. The evidence, proves you wrong on that count. Most miners who get ganked, know better, but choose to do it anyways, because thats how Eve is, you balance the risk with the reward.


Lucas Kell wrote:

Well no, it doesn't apply in the same way. To a botter, the cost of a lost procurer out of the hundreds they run is a minor cost of doing business. They are in it to make real cash, and as long as they keep doing that, it's fine. They aren't going to be sitting in the game raging over chat because some random ganked them. A vet mining in highsec however is in it for the isk, and obviously not too great at the game or he wouldn't be mining for isk. These are 2 vastly different types of players.


Please dont ignore my response to your RMT botting argument, while continuing on the assumption that most Botters are RMT.

So I ask again. What percent of botters are RMTers, and what percent of RMT botters are being killed, as opposed to regular botters who just want to make isk on the side?

Lucas Kell wrote:

I guess they must do it by magic, eh? Or perhaps by trolling their targets and seeing who reacts. Looking at their targets and seeing who is likely to react. It's not a hard task to pop into a few belts and figure out which players are likely to be the ones to explode into a rage, then i's a case of ganking the best educated guesses. Sure, not all of the player they hit will cry, but they can damn sure make sure the majority do.


And how is someone supposed to react to local chat, when they are afk mining? How is an ice miner who is watching a movie, supposed to react when Eve is minimized? Or are you not aware that AFK miners are just as much a target, sometimes even more so, than non-afk miners? Are you not aware that many who die claim they werent afk but didnt respond to local because they were local chat blink was off, or they had it minimized and was doing something else?

So please, explain to me, how code distinguishes from an AFK miner and a botter. Please, go ahead. Ill wait.

Lucas Kell wrote:
Lol, grow up kid. All you've done here is make outrageous claims that botters - many of whom are in it for RMT, by all means attend fanfest sometime - will cry over local, and that code - who have an entire website dedicated to miner tears - somehow won;t be able to identify good targets for tears. Then you finish it up with a classic meme all the kids are using these days. Good job buddy.


I'm not the one who invented something out of thin air and used it as a basis for leaving a discussion. Maybe you should include those quotes in your response, and say “Woops, my mistake, you didnt”? Instead, you ignore all that, along with half my arguments, and post more silly nonsense like this.

Maybe you should grow up and take responsibility for your actions, you know, like an adult, and actually apologize when youre wrong about something.
Solonius Rex
Federal Navy Academy
Gallente Federation
#338 - 2015-01-07 00:50:14 UTC
Market McSelling Alt wrote:



Interfering with a players desired gameplay technique or trying to force players to play a certain way is griefing and absolutely horrible. But like Kell said, it isn't up to me or you, it is up to CCP and one day I am sure they will get fed up with it like they did Isboxer and FW exploits.


Isnt this something that happens, all the time, in low and nullsec? I can go into lowsec with a yeild fit retreiver, and some lowsec pirate will either kill me, or force me to change my habits. It doesnt matter if i dont want to engage in pvp, he will still come at me, and he will still kill me. By your logic, anyone who doesnt want to fight, but is engaged by someone else in lowsec or nullsec, is being greifed.
Tear Jar
New Order Logistics
CODE.
#339 - 2015-01-07 01:27:12 UTC
Market McSelling Alt wrote:
Hiasa Kite wrote:
Market McSelling Alt wrote:
They are doing it to grief, that is all.

Or returning risk-reward back to HiSec mining, or helping players learn the game, or encouraging players to do something more fun with their free time.

No?

No, they are bad, bad people incapable of doing good things. This has got absolutely nothing to do with the fact you can't see anything in any way apart from your own point of view.

Grr! Do as I say or I will tell CCP!



Interfering with a players desired gameplay technique or trying to force players to play a certain way is griefing and absolutely horrible. But like Kell said, it isn't up to me or you, it is up to CCP and one day I am sure they will get fed up with it like they did Isboxer and FW exploits.


Then CCP must be the biggest griefing corp of all. Nobody interferes with people's ability to play how they want than CCP.
Tear Jar
New Order Logistics
CODE.
#340 - 2015-01-07 01:30:18 UTC  |  Edited by: Tear Jar
Solonius Rex wrote:
Market McSelling Alt wrote:



Interfering with a players desired gameplay technique or trying to force players to play a certain way is griefing and absolutely horrible. But like Kell said, it isn't up to me or you, it is up to CCP and one day I am sure they will get fed up with it like they did Isboxer and FW exploits.


Isnt this something that happens, all the time, in low and nullsec? I can go into lowsec with a yeild fit retreiver, and some lowsec pirate will either kill me, or force me to change my habits. It doesnt matter if i dont want to engage in pvp, he will still come at me, and he will still kill me. By your logic, anyone who doesnt want to fight, but is engaged by someone else in lowsec or nullsec, is being greifed.


The fundamental difference is expectations. Carebears expect pvp in low or null but don't in highsec. Highsec is supposed to be a safe space to farm isk without worries. That perception is changing because of the New Order though.

You see the same thing in reverse in null/low occasionally. People get angry that ratters/missioners won't fight.