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A "Who can shoot me" chart

First post
Author
Iain Cariaba
#21 - 2015-01-04 20:25:07 UTC
Elythiel wrote:
Lugh Crow-Slave wrote:
Elythiel wrote:
I think what she's getting at is..

"Who can shoot me without retribution, no matter the security status of the system I'm in?"

And I think that's a valid question that takes a long time to get the hang of for newer players.

While I don't believe we should give EVE Online an easy mode, I do believe that all knowledge is worth having, and something like this could help people become better at surviving New Eden.


but that information is easy to find via a quick google search or asking a corp m8 or some one in rookie help



all of those options don't take dev time


You shouldn't have to leave the game to find out who is allowed to screw you eight ways to Sunday. Your comment is case in point for her argument.

This information shouldn't be hidden. It should be presented to the player.

Let's see here....

Quote:
or asking a corp m8 or some one in rookie help

Neither of these require you to leave the game.

Also, the question of 'who can shoot me without consequences' is utterly irrelevant. There will always be someone willing to pay those consequences here.
Aphoxema G
Khushakor Clan
#22 - 2015-01-04 20:35:24 UTC  |  Edited by: Aphoxema G
Iain Cariaba wrote:
Also, the question of 'who can shoot me without consequences' is utterly irrelevant. There will always be someone willing to pay those consequences here.


In 10 years no one has ever GCCd on me in hisec. I've done plenty of stupid things that got me deservedly killed, and the mechanics supported that. But since I'm not one of those people who run around with modules many times the value of my hull or haul expensive things, High Sec means "safe" for me. So long as I'm aware of when it doesn't.
Elythiel
Wildfire Interstellar
#23 - 2015-01-04 20:49:28 UTC
Mike Azariah wrote:
I think the thing becomes that crimewatch etc is a bit more complex than 'undocked? you can be shot'

Maybe take that as a given and then go into the nuances of what the results will be . . . which of course depends on where you are

In Rookie chat we field questions about this all the time along with the obverse of 'Can I shoot him?' and the attached 'what will happen?' The same for yellow wrecks, duels, and turning off the safety. I would LOVE a freking flowchart I could just cut and paste to the chat when any of these questions came up.

m



Or a place to direct them on their character sheet that tells them these things.
Elythiel
Wildfire Interstellar
#24 - 2015-01-04 20:51:29 UTC
Lugh Crow-Slave wrote:
Elythiel wrote:
Lugh Crow-Slave wrote:
Right so we should also have the devs spend time with making in game was to see how tracking speed works with sig or how R-click sell will lose you isk. that its a bad idea to fly with over 200mill in an easy to pop ship ect

That's not the case here. Those things are common sense. Obviously you should pay attention to your market transactions. Obviously you should protect the valuables you are transporting.



Tell that to the new player who doesn't even realize the market is player run and not seeded or like most new players understand HS as a "safe zone"


it's not until some one tells them or they get blasted that many of them learn this.


do i think there are things CCP could do to help the NPE? yes, but this just seems to be something that would clutter the UI more than it would help


What do you mean clutter the UI? How is adding a tab to the side of the character sheet cluttering the UI? If you don't need it don't look at it.
Aiyshimin
Mea Culpa.
Shadow Cartel
#25 - 2015-01-04 22:26:45 UTC
+1 very nice idea!

Daichi Yamato
Jabbersnarks and Wonderglass
#26 - 2015-01-05 01:17:10 UTC  |  Edited by: Daichi Yamato
I like the concept, but it could become an information overload very quickly. Ltd engagements are like a break out. They can expand exponentially. Also the tab will likely not explain WHY this person can shoot them, or WHY they went suspect. And they seems to be the questions people really want to know the answer to. For that your going to need some comprehensive explanations that this proposal cannot give.

The only information that isnt obvious is which empire NPC's will aggress you and when. War decs and kill rights are already listed in their appropriate places, limited engagements appear in the top left of your hud. All you need is information on what empire NPC's will attack you and under what circumstances. This can be included in the already existing 'standings' and 'sec status' tabs.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Aphoxema G
Khushakor Clan
#27 - 2015-01-05 02:54:14 UTC
Daichi Yamato wrote:
I like the concept, but it could become an information overload very quickly. Ltd engagements are like a break out. They can expand exponentially. Also the tab will likely not explain WHY this person can shoot them, or WHY they went suspect. And they seems to be the questions people really want to know the answer to. For that your going to need some comprehensive explanations that this proposal cannot give.

The only information that isnt obvious is which empire NPC's will aggress you and when. War decs and kill rights are already listed in their appropriate places, limited engagements appear in the top left of your hud. All you need is information on what empire NPC's will attack you and under what circumstances. This can be included in the already existing 'standings' and 'sec status' tabs.


I don't think LEs would have to be in it, or other statuses indicated by the timers. They're momentary and already have a visible notification, and in a situation where you have an active timer you probably won't want to be fooling around with your character sheet anyways.
Reaver Glitterstim
The Scope
Gallente Federation
#28 - 2015-01-05 23:55:06 UTC  |  Edited by: Reaver Glitterstim
Fear no more, for the flowchart is here! You asked, and I delivered!

.xml format flowchart download:
https://www.dropbox.com/s/019s6s0k5ylxz1y/EVE%20Online%20Who%20Can%20Shoot%20Me.xml?dl=0

.png format image view:
http://i.imgur.com/OuNIV7w.png

Go ahead and paste this link into the original post.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Tiddle Jr
Brutor Tribe
Minmatar Republic
#29 - 2015-01-06 00:07:37 UTC
Who can shoot me - anyone
Why the shoot me - because
Can I shoot them back - yes

What else I could think of

"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP

Zan Shiro
Doomheim
#30 - 2015-01-06 02:23:50 UTC
Tiddle Jr wrote:
Who can shoot me - anyone
Why the shoot me - because
Can I shoot them back - yes

What else I could think of



you ran lots of faction missions in empire or did a decent stint in fw....faction navies can shoot you.
You can always shoot faction navies, and deal with the consequences of that.

you ganked a lot (or did FW and shot at lots of pirates in your plex first...) you are blinky red fulltime, player and npc can shoot you
you ganked a little (or shot just a few pirates first in low sec)....trips to .8 and higher systems not advised, NPC's shoot you


(think on page one there was mention of NPC interactions why the additions)
Aphoxema G
Khushakor Clan
#31 - 2015-01-06 03:32:40 UTC
Reaver Glitterstim wrote:
Fear no more, for the flowchart is here! You asked, and I delivered!

.xml format flowchart download:
https://www.dropbox.com/s/019s6s0k5ylxz1y/EVE%20Online%20Who%20Can%20Shoot%20Me.xml?dl=0

.png format image view:
http://i.imgur.com/OuNIV7w.png

Go ahead and paste this link into the original post.


That is actually... pretty fantastic.
King Fu Hostile
Mea Culpa.
Shadow Cartel
#32 - 2015-01-06 08:32:02 UTC
Reaver Glitterstim wrote:
Fear no more, for the flowchart is here! You asked, and I delivered!

.xml format flowchart download:
https://www.dropbox.com/s/019s6s0k5ylxz1y/EVE%20Online%20Who%20Can%20Shoot%20Me.xml?dl=0

.png format image view:
http://i.imgur.com/OuNIV7w.png

Go ahead and paste this link into the original post.


It's a nice try but needs a ton of work to correct all the factual errors and cover normal situations.
Reaver Glitterstim
The Scope
Gallente Federation
#33 - 2015-01-06 11:33:01 UTC  |  Edited by: Reaver Glitterstim
King Fu Hostile wrote:
It's a nice try but needs a ton of work to correct all the factual errors and cover normal situations.

It's true. I made a few mistakes and am too lazy to fix them. There may be more that I haven't discovered yet.

One I thought of a little later was the weapons timer: you can't dock in stations or jump stargates with a 1-minute weapons timer but criminals who do not have a weapons timer may dock or jump.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

King Fu Hostile
Mea Culpa.
Shadow Cartel
#34 - 2015-01-06 12:01:42 UTC
Weapons timer is 60 seconds mate

Reaver Glitterstim
The Scope
Gallente Federation
#35 - 2015-01-06 14:32:24 UTC
So it is.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#36 - 2015-01-06 14:59:18 UTC
Reaver Glitterstim wrote:
Fear no more, for the flowchart is here! You asked, and I delivered!

.xml format flowchart download:
https://www.dropbox.com/s/019s6s0k5ylxz1y/EVE%20Online%20Who%20Can%20Shoot%20Me.xml?dl=0

.png format image view:
http://i.imgur.com/OuNIV7w.png

Go ahead and paste this link into the original post.

Right idea, but a few key factual errors.

Ralph (I think) linked a fabulous one a while back but I can't for the life of me find it.

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs

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