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[Autocannons] A Balance Suggestion

Author
baltec1
Bat Country
Pandemic Horde
#501 - 2015-01-05 14:06:39 UTC  |  Edited by: baltec1
Badman Lasermouse wrote:
baltec1 wrote:

If you notice, barrage is quite a bit longer range than blaster boats and its ammo hits most blaster boats in its weakest resists.



So do heavy missles, doesn't mean they are an effective weapon system.


The fact that they see just as much action as pulse lasers shows us that they are an effective weapon. Or are you saying pulse lasers are weak and need a buff too?
Stitch Kaneland
The Tuskers
The Tuskers Co.
#502 - 2015-01-05 14:16:15 UTC  |  Edited by: Stitch Kaneland
baltec1 wrote:


The level of irony in this paragraph is staggering. current data or recent data is more accurate than data from a year ago. Things were added, tweaked, buffed or nerfed since then. The meta is always evolving.



Baltec1 wrote:
You have the link. its your job to provide sources for the data for your argument. Not me



Baltec1 wrote:


We arn't looking at long range weaponry, just close range. some boats arent meant for short range engagements. The moa is not fast, so it cant intercept targets. What it does have is a shield resist bonus with high base shield HP. Making it useful to fleets. Since rails were buffed, it gives the moa some flexability now. You are also the one who brought up blaster moas, since your data isn't backing you up with thorax data. In fact, thorax has roughly 1.5x more kills than stabber. There is a common caldari theme, range and shield buffer. Moa follows that theme, but with rails. Thats why your numbers are low with blastes.



Baltec1 wrote:


Its what the masses use and know. That it doesn't show the correct max range or damage is not suprising because it cant work out the variables that happen in game. Actually in dps graphs it does show max range, and the damage does exceed the 22km mark. But you are doing less dps than a flight of warriors.



Baltec1 wrote:


Vagabond has the range to use EMP on a diemost. congrats weve gone full circle now. The root of the problem with ac falloff. Vagabond doesnt have the dps at point range to dent the deimos' active tank., and cant get closer since deimos has web, and better agility, making it easy to catch and nuke the vaga. See how the goal posts keep moving in your arguments? I tell why barrage is flawed and how most blaster boats fill that explo hole,, and then you say to use EMP which not feasible while kiting because ac falloff is crap for applied dps. I take almost a 100 dps hit switching from barrage to EM, and lose about 20km of range. Meaning that deimos can permatank my 250ish dps quite easily with a single rep. And since i cant get in range to neut. He has no cap issues..


See bolded
Badman Lasermouse
Run and Gun Mercenary Corps
#503 - 2015-01-05 14:25:58 UTC  |  Edited by: Badman Lasermouse
Pulse lasers are stong and part of the problem. They are also the primary weapon system that I use now. The issue here is damage projection, not damage types. The problem being that blasters overlap too much with auto cannons.

425's on an unbonussed hull loaded with barrage typically have a falloff of around 15km. Which means at 20km you are doing far less than 50% of your paper DPS. (Your paper DPS which is already lower than every other turret)

On most hulls with scorch using Heavy pulse lasers, your optimal is around 25km. Which means you are doing a big chunk of your DPS out to that range. Greater than 50%.

Heavy nuetrons, loaded with Null can typically have a falloff of around 12km, and have a huge advantage in base damage already.

The problem here is that your typical autocannon boat doesn't have a sweet spot. You would think that between 15-20km it would be able to outdamage other turrets, but it can't.

In fleets I'm sure that this isn't much of an issue, and maybe there your selectable damage type might be useful. However as a solo and small gang PVPer I hate the fact that my Kitey stabber, with its 400 Paper DPS, is still being outdamaged by your Thoraxes 5 Hammerhead II's at 20km.

Every ship should shine in it's role, and if flown properly have it's niche where its competetive. The Matari niche should not be that they are really good at killing frigs.

-Badman

Starrakatt
Empire Assault Corp
Dead Terrorists
#504 - 2015-01-05 14:44:07 UTC
We are losing our time arguing with the man, it's obvious: BALTEC1 IS RIGHT AND EVERYONE ELSE IS WRONG. Including the Devs.

Thank you.
Badman Lasermouse
Run and Gun Mercenary Corps
#505 - 2015-01-05 14:54:20 UTC
It's strange isn't it that two small gang and solo PVP mercs are being told whats what by a goon who barely has a killmail with less than 100 people on it. I guess we should just quit.

-Badman

Kaerakh
Obscure Joke Implied
#506 - 2015-01-05 17:19:01 UTC
Badman Lasermouse wrote:
It's strange isn't it that two small gang and solo PVP mercs are being told whats what by a goon who barely has a killmail with less than 100 people on it. I guess we should just quit.


I'm not a goon, and I really don't see the point of arguing this further with people who are incapable of being convinced or providing substance for their claims.
Badman Lasermouse
Run and Gun Mercenary Corps
#507 - 2015-01-05 17:21:59 UTC  |  Edited by: Badman Lasermouse
Kaerakh wrote:
Badman Lasermouse wrote:
It's strange isn't it that two small gang and solo PVP mercs are being told whats what by a goon who barely has a killmail with less than 100 people on it. I guess we should just quit.


I'm not a goon, and I really don't see the point of arguing this further with people who are incapable of being convinced or providing substance for their claims.



I'm not sure how much more subtance you really need. I've even posted several fits and stats that detail the problem. Your only counter was posting how well a PVE Loki can web sleepers and does 200 DPS.

I think I could use your exact argument against you and Baltec.

-Badman

baltec1
Bat Country
Pandemic Horde
#508 - 2015-01-05 17:37:31 UTC  |  Edited by: baltec1
Badman Lasermouse wrote:
It's strange isn't it that two small gang and solo PVP mercs are being told whats what by a goon who barely has a killmail with less than 100 people on it. I guess we should just quit.


What is strange is that you think 4 days of data trumps a years worth in which there was no changes. What changes exactly has there been in the last 5 days that invalidates all of december?

As for calling our abilities into question, Im well known for getting ships to do impossible things to the point where I can fly what I like in whatever fleet I choose and everyone expects it to live even if the entire fleet around it dies. Its a massive honour that was earned from spending 4 years flying unorthadox fits. You two meanwhile are just another pair of scrubs using copy paste setups in situations that are just downright dull.

When was the last time you out ran a frigate gang in a battleship? Navigated across half of nullsec after your entire fleet died around you? Taken on a fleet of 90 with 12 ships and won? Dived into the heart of a R&K pipebomb and not only survive but turn around and attack them solo and away with it. Delve Mega lived so long and earned such a reputation that people knew it by name and when she did die she got a moment of silance broadcast. No, when it comes to shacking dicks around you two have nothing.

Your problem is that you look at EFT and say impossible. You dont push yourselfs, you want your victories handed to you. CCP are not going to undo the TE nerf for autos just so you can overpower blasters like you used to. This thread has hit its sell by date and nothing constructive is coming out of you. You have the tools to deal with blasters and all evidence shows autos are on par with pulse over the last year.
Stitch Kaneland
The Tuskers
The Tuskers Co.
#509 - 2015-01-05 17:39:53 UTC
Kaerakh wrote:
Badman Lasermouse wrote:
It's strange isn't it that two small gang and solo PVP mercs are being told whats what by a goon who barely has a killmail with less than 100 people on it. I guess we should just quit.


I'm not a goon, and I really don't see the point of arguing this further with people who are incapable of being convinced or providing substance for their claims.


Odd. Werent you the guy who had no kills with acs ships in the past year. Infact, the only minny ship youve lost was that loki fit. Hard to take your opinions seriously when you dont even fly the ships in a pvp environment. We have provided data and fits and scenarios that validate our points. However, both you and Baltec seem to be purposely ignoring our points and try to derail the thread by posting things that are not relavent to the OP. Ac applied dps while kiting is pathetic and cant kill more than frigs and lightly tanked cruisers.

We want a 10-15% buff in base falloff of acs. As per numbers quoted by CCP Rise for a stabber in TE nerf thread. That is a 40 dps increase with faction, and a 20 dps increase with barrage @ 20km, and adds roughly 3-5km to falloff.
Stitch Kaneland
The Tuskers
The Tuskers Co.
#510 - 2015-01-05 18:55:05 UTC
baltec1 wrote:
Badman Lasermouse wrote:
It's strange isn't it that two small gang and solo PVP mercs are being told whats what by a goon who barely has a killmail with less than 100 people on it. I guess we should just quit.


What is strange is that you think 4 days of data trumps a years worth in which there was no changes. What changes exactly has there been in the last 5 days that invalidates all of december?

As for calling our abilities into question, Im well known for getting ships to do impossible things to the point where I can fly what I like in whatever fleet I choose and everyone expects it to live even if the entire fleet around it dies. Its a massive honour that was earned from spending 4 years flying unorthadox fits. You two meanwhile are just another pair of scrubs using copy paste setups in situations that are just downright dull.

When was the last time you out ran a frigate gang in a battleship? Navigated across half of nullsec after your entire fleet died around you? Taken on a fleet of 90 with 12 ships and won? Dived into the heart of a R&K pipebomb and not only survive but turn around and attack them solo and away with it. Delve Mega lived so long and earned such a reputation that people knew it by name and when she did die she got a moment of silance broadcast. No, when it comes to shacking dicks around you two have nothing.

Your problem is that you look at EFT and say impossible. You dont push yourselfs, you want your victories handed to you. CCP are not going to undo the TE nerf for autos just so you can overpower blasters like you used to. This thread has hit its sell by date and nothing constructive is coming out of you. You have the tools to deal with blasters and all evidence shows autos are on par with pulse over the last year.


All I read in this post was "MY E-PEEN IS SO MUCH BIGGER THAN YOURS, WATCH AS I CAST IT'S SHADOW ON A BALANCE DISCUSSION ABOUT AUTOCANNONS".

I've quoted you numbers from Dec in one of my previous posts, but i guess you were too busy flailing your E-peen around to notice.

Well i know God's Apple posted in this thread who is involved in small gang and solo adventures quite regularly. In fact im sure ive seen videos between him or Chessur that makes your goonies look pretty laughable. Killing or chasing off a 20-50 man goon fleet with 3-5 ships. You chose to ignore both of his comments, i guess cause you couldnt use the old tried and true scrub insult or the "you dont know how to fly the ship" excuse. Plus all your opinions are gang scenarios, not solo, which is where the issue really lies with acs.

Also, about your whole mega chasing down frigate deal. Links are wonderful, and causes almost any ship to become a speed demon if setup properly. Nano vindi is also a thing, gonna slap your e-peen down on that too? Can you provide links to all of EVE so everyone else can do the same exact thing as you? You arent special. Your e-peen has apparently struck you in the head so often that you're blind to the obvious. Your ego is getting in the way.

I sense a bit of fear, you dont want your baltec mega to be toppled off its throne? Do you not want competition? You are scrambling to to try and find ways to prevent it from happening? That would make sense with all the rubbish youve been spouting off in this thread.

Skir Skor
Stay Frosty.
A Band Apart.
#511 - 2015-01-05 19:18:53 UTC  |  Edited by: Skir Skor
Autocannons base numbers are fine.


I feel the problem is the minnie/angle hulls are a bit lackluster and harder to fly, plus some non-AC ships got overbuffed.


Top weapon systems for the Gnosis since it launched. May '13-Dec '14 @ Zkill (Post TE Nerf)

1.425MM Autocannon
2.Heavy Neutron Blasters
3.720MM Arty
4.250MM Rail
5.220MM Autocannon
6.Heavy Pulse Lasers


If autocannon's base numbers were wrong , there is no way they would be rank # 1 and rank # 5 weapon system for the Gnosis.

I understand the point of this thread is to make AC's a better kiting platform but saying they don't have a role and don't fit the current meta is just disingenuous, as things stand autocannons are a viable weapon choice.
Stitch Kaneland
The Tuskers
The Tuskers Co.
#512 - 2015-01-05 20:03:30 UTC
Skir Skor wrote:
Autocannons base numbers are fine.


I feel the problem is the minnie/angle hulls are a bit lackluster and harder to fly, plus some non-AC ships got overbuffed.


Top weapon systems for the Gnosis since it launched. May '13-Dec '14 @ Zkill (Post TE Nerf)

1.425MM Autocannon
2.Heavy Neutron Blasters
3.720MM Arty
4.250MM Rail
5.220MM Autocannon
6.Heavy Pulse Lasers


If autocannon's base numbers were wrong , there is no way they would be the number one and number 5 weapon system for the Gnosis.

I understand the point of this thread is to make AC's a better kiting platform but saying they don't have a role and don't fit the current meta is just disingenuous, as things stand autocannons are a viable weapon choice.


What do you mean lackluster? Im curious as to what problem you have with them? Since its important to the conversation.

The gnosis? Its an insta-lock gate camping battlecruiser. Not a kiter. Often has the support of other ships on field. More often than not is brick tanked and acs are used to due low fitting comparable to other weapon systems. It also has a drone bonus. Meaning acs could be supplementing a drone setup.

Gate camping and solo kiting are not exactly similar scenarios. One has many ships plus EWAR, the other, 1 ship. Also, how do you feel about doing 250dps in a HAC at 20ish KM? Think its worth 300m? When a stabber can apply similar and only cost 25m?
baltec1
Bat Country
Pandemic Horde
#513 - 2015-01-05 21:06:00 UTC
Stitch Kaneland wrote:
baltec1 wrote:
Badman Lasermouse wrote:
It's strange isn't it that two small gang and solo PVP mercs are being told whats what by a goon who barely has a killmail with less than 100 people on it. I guess we should just quit.


What is strange is that you think 4 days of data trumps a years worth in which there was no changes. What changes exactly has there been in the last 5 days that invalidates all of december?

As for calling our abilities into question, Im well known for getting ships to do impossible things to the point where I can fly what I like in whatever fleet I choose and everyone expects it to live even if the entire fleet around it dies. Its a massive honour that was earned from spending 4 years flying unorthadox fits. You two meanwhile are just another pair of scrubs using copy paste setups in situations that are just downright dull.

When was the last time you out ran a frigate gang in a battleship? Navigated across half of nullsec after your entire fleet died around you? Taken on a fleet of 90 with 12 ships and won? Dived into the heart of a R&K pipebomb and not only survive but turn around and attack them solo and away with it. Delve Mega lived so long and earned such a reputation that people knew it by name and when she did die she got a moment of silance broadcast. No, when it comes to shacking dicks around you two have nothing.

Your problem is that you look at EFT and say impossible. You dont push yourselfs, you want your victories handed to you. CCP are not going to undo the TE nerf for autos just so you can overpower blasters like you used to. This thread has hit its sell by date and nothing constructive is coming out of you. You have the tools to deal with blasters and all evidence shows autos are on par with pulse over the last year.


All I read in this post was "MY E-PEEN IS SO MUCH BIGGER THAN YOURS, WATCH AS I CAST IT'S SHADOW ON A BALANCE DISCUSSION ABOUT AUTOCANNONS".

I've quoted you numbers from Dec in one of my previous posts, but i guess you were too busy flailing your E-peen around to notice.

Well i know God's Apple posted in this thread who is involved in small gang and solo adventures quite regularly. In fact im sure ive seen videos between him or Chessur that makes your goonies look pretty laughable. Killing or chasing off a 20-50 man goon fleet with 3-5 ships. You chose to ignore both of his comments, i guess cause you couldnt use the old tried and true scrub insult or the "you dont know how to fly the ship" excuse. Plus all your opinions are gang scenarios, not solo, which is where the issue really lies with acs.

Also, about your whole mega chasing down frigate deal. Links are wonderful, and causes almost any ship to become a speed demon if setup properly. Nano vindi is also a thing, gonna slap your e-peen down on that too? Can you provide links to all of EVE so everyone else can do the same exact thing as you? You arent special. Your e-peen has apparently struck you in the head so often that you're blind to the obvious. Your ego is getting in the way.

I sense a bit of fear, you dont want your baltec mega to be toppled off its throne? Do you not want competition? You are scrambling to to try and find ways to prevent it from happening? That would make sense with all the rubbish youve been spouting off in this thread.



When you start calling into question people with infinatly more experience and reputation than yourself expect a beatdown. I did warn you many pages back not to try that tactic.
Stitch Kaneland
The Tuskers
The Tuskers Co.
#514 - 2015-01-05 21:45:17 UTC  |  Edited by: Stitch Kaneland
baltec1 wrote:
Stitch Kaneland wrote:
baltec1 wrote:
Badman Lasermouse wrote:
It's strange isn't it that two small gang and solo PVP mercs are being told whats what by a goon who barely has a killmail with less than 100 people on it. I guess we should just quit.


What is strange is that you think 4 days of data trumps a years worth in which there was no changes. What changes exactly has there been in the last 5 days that invalidates all of december?

As for calling our abilities into question, Im well known for getting ships to do impossible things to the point where I can fly what I like in whatever fleet I choose and everyone expects it to live even if the entire fleet around it dies. Its a massive honour that was earned from spending 4 years flying unorthadox fits. You two meanwhile are just another pair of scrubs using copy paste setups in situations that are just downright dull.

When was the last time you out ran a frigate gang in a battleship? Navigated across half of nullsec after your entire fleet died around you? Taken on a fleet of 90 with 12 ships and won? Dived into the heart of a R&K pipebomb and not only survive but turn around and attack them solo and away with it. Delve Mega lived so long and earned such a reputation that people knew it by name and when she did die she got a moment of silance broadcast. No, when it comes to shacking dicks around you two have nothing.

Your problem is that you look at EFT and say impossible. You dont push yourselfs, you want your victories handed to you. CCP are not going to undo the TE nerf for autos just so you can overpower blasters like you used to. This thread has hit its sell by date and nothing constructive is coming out of you. You have the tools to deal with blasters and all evidence shows autos are on par with pulse over the last year.


All I read in this post was "MY E-PEEN IS SO MUCH BIGGER THAN YOURS, WATCH AS I CAST IT'S SHADOW ON A BALANCE DISCUSSION ABOUT AUTOCANNONS".

I've quoted you numbers from Dec in one of my previous posts, but i guess you were too busy flailing your E-peen around to notice.

Well i know God's Apple posted in this thread who is involved in small gang and solo adventures quite regularly. In fact im sure ive seen videos between him or Chessur that makes your goonies look pretty laughable. Killing or chasing off a 20-50 man goon fleet with 3-5 ships. You chose to ignore both of his comments, i guess cause you couldnt use the old tried and true scrub insult or the "you dont know how to fly the ship" excuse. Plus all your opinions are gang scenarios, not solo, which is where the issue really lies with acs.

Also, about your whole mega chasing down frigate deal. Links are wonderful, and causes almost any ship to become a speed demon if setup properly. Nano vindi is also a thing, gonna slap your e-peen down on that too? Can you provide links to all of EVE so everyone else can do the same exact thing as you? You arent special. Your e-peen has apparently struck you in the head so often that you're blind to the obvious. Your ego is getting in the way.

I sense a bit of fear, you dont want your baltec mega to be toppled off its throne? Do you not want competition? You are scrambling to to try and find ways to prevent it from happening? That would make sense with all the rubbish youve been spouting off in this thread.



When you start calling into question people with infinatly more experience and reputation than yourself expect a beatdown. I did warn you many pages back not to try that tactic.


Spooky. Shall the beatdown occur via e-peen?

Also *infinitely

I doubt your ability to pull reliable KB data when you mispell half of what you type. Im curious what comes up on the killboard when you type "cynable".

Ill give you a 2/10 for effort though. All joking aside though, You mean as much to me as any other person on this forum. You arent special, and just because you made the baltec mega, doesnt mean i should immediately submit to your narrow-minded view point.

Just like you refuse to view or even acknowledge solo pvp as a legit option in EVE. Which can be balanced side by side with gang/fleet operations.
Kaerakh
Obscure Joke Implied
#515 - 2015-01-05 22:31:42 UTC
Badman Lasermouse wrote:
Kaerakh wrote:
Badman Lasermouse wrote:
It's strange isn't it that two small gang and solo PVP mercs are being told whats what by a goon who barely has a killmail with less than 100 people on it. I guess we should just quit.


I'm not a goon, and I really don't see the point of arguing this further with people who are incapable of being convinced or providing substance for their claims.



I'm not sure how much more subtance you really need. I've even posted several fits and stats that detail the problem. Your only counter was posting how well a PVE Loki can web sleepers and does 200 DPS.

I think I could use your exact argument against you and Baltec.


Case and point. You guys misrepresent the opposing argument at every turn. I may not be nice most of the time, but I never stoop so low as to tarnish my integrity and honesty. Normally I would tell you to refer back to my post and the post I was responding to to ascertain the precise point I was going for, but you're clearly not interested in having a reasoned and rational discussion, as such, it's not really fruitful or interesting to have a conversation when it is one sided.
baltec1
Bat Country
Pandemic Horde
#516 - 2015-01-05 22:33:10 UTC  |  Edited by: baltec1
When all you have left are insults you have lost the argument. Im done with this thread, you arnt interested in the facts and you instantly jump down the throat of anyone who dares say you are wrong.
Badman Lasermouse
Run and Gun Mercenary Corps
#517 - 2015-01-06 17:39:05 UTC  |  Edited by: Badman Lasermouse
Good. Now that the gents that have been derailing the thread for ten pages are gone, we can stop talking about whats viable and talk about what can be done to make Autocannons more a competetive weapon system.

From what I've read in and around the derailments, a 10-15% buff to Medium Auto Cannon falloff would help solved the problem, or a change to Projectile weapon ammo bonus'.

I would be for either one of these changes. Matari's ships strength and weakness is their flexibility, they require a lot of skill points in multiple disciplines and weapon systems to be effective. They should at least be given a fighting chance against the competition.

-Badman

Skir Skor
Stay Frosty.
A Band Apart.
#518 - 2015-01-06 18:24:18 UTC  |  Edited by: Skir Skor
What do you mean lackluster? Im curious as to what problem you have with them? Since its important to the conversation.


I'm not a fan of the split weapon system found on quite a few hulls. You can get 500 dps out of a Stabber quite easily but only 350 or so is coming from the 425mm. I'd much rather have an extra gun turret and lose the 2 missile slots, that said the fact the Stabber can go 2400 m/s cold means it can take a lot of fights.

The armour plate Ruppie is very slow and has poor projection with autocannons. The poor projection is to be expected as it's a brawler, but the fact it has trouble outrunning an AB frig is kinda sad. I feel the shield version is better, but than means there is no decent armour projectile T1 cruisers. The arty Ruppy is still a thing.

The Angel Cartel line of ships is overshadowed by the rise of the Guristas and the introduction of the Mordus Legion.

I enjoy flying fast frigs which have a tracking bonus. Slasher, Firetail and Dram, but when it comes to Cruisers, only the Stabber FI and Munnin get a bonus to tracking. I've tried Depleted Uranium a few times, but was left unimpressed. The real reason I don't fly cruisers much is I'm -10, which means the first decent gate camp I come accross, I'm toast. If I want to roam about I have to gimp my fit so I'm either duel prop or AB so I've a slight chance of burning back to gate. The Stabber Fleet Issue is great in this repect.


"The gnosis? Its an insta-lock gate camping battlecruiser. "
and "make Autocannons more a competetive weapon system"

Which has a 25% bonus to Medium Energy Turret, Medium Hybrid Turret, Medium Projectile Turret, Heavy Missile and Heavy Assault Missile damage. Yet 3 of the top 5 weapons used are minnie and two of those are autocannons. I can't see any reason to have an arbitery buff to autocannons, when the problem lies with with a couple of hulls, but mainly the Vaga. You mention fitting. Top tier blasters fit on the plate Gnosis by dropping a single trimark for an ancil. Mid tier Blasters fit just fine, with no fitting mods requiered, yet folk seem to want to fit those autocannons despite you thinking they are a poor weapon choice.

I'd much rather the Dev's spent there time looking at the crazy tracking on drones, rather than buffing an already strong and widely used weapon system, a bit of varation in the game is good.
Stitch Kaneland
The Tuskers
The Tuskers Co.
#519 - 2015-01-06 19:36:34 UTC
Skir Skor wrote:
What do you mean lackluster? Im curious as to what problem you have with them? Since its important to the conversation.


I'm not a fan of the split weapon system found on quite a few hulls. You can get 500 dps out of a Stabber quite easily but only 350 or so is coming from the 425mm. I'd much rather have an extra gun turret and lose the 2 missile slots, that said the fact the Stabber can go 2400 m/s cold means it can take a lot of fights.

The armour plate Ruppie is very slow and has poor projection with autocannons. The poor projection is to be expected as it's a brawler, but the fact it has trouble outrunning an AB frig is kinda sad. I feel the shield version is better, but than means there is no decent armour projectile T1 cruisers. The arty Ruppy is still a thing.

The Angel Cartel line of ships is overshadowed by the rise of the Guristas and the introduction of the Mordus Legion.

I enjoy flying fast frigs which have a tracking bonus. Slasher, Firetail and Dram, but when it comes to Cruisers, only the Stabber FI and Munnin get a bonus to tracking. I've tried Depleted Uranium a few times, but was left unimpressed. The real reason I don't fly cruisers much is I'm -10, which means the first decent gate camp I come accross, I'm toast. If I want to roam about I have to gimp my fit so I'm either duel prop or AB so I've a slight chance of burning back to gate. The Stabber Fleet Issue is great in this repect.


"The gnosis? Its an insta-lock gate camping battlecruiser. "
and "Autocannons more a competetive weapon system"

Which has a 25% bonus to Medium Energy Turret, Medium Hybrid Turret, Medium Projectile Turret, Heavy Missile and Heavy Assault Missile damage. Yet 3 of the top 5 weapons used are minnie and two of those are autocannons. I can't see any reason to have an arbitery buff to autocannons, when the problem lies with with a couple of hulls, but mainly the Vaga. You mention fitting. Top tier blasters fit on the plate Gnosis by dropping a single trimark for an ancil. Mid tier Blasters fit just fine, with no fitting mods requiered, yet folk seem to want to fit those autocannons despite you thinking they are a poor weapon choice.

I'd much rather the Dev's spent there time looking at the crazy tracking on drones, rather than buffing an already strong and widely used weapon system, a bit of varation in the game is good.



I see. Thanks for the clarification. In regards to the stabber though, its fast, but its engagement profile is mainly limited to frigs (which is fine), and will struggle against anything with range or with a 200dps or higher active tanked cruiser. Once you incorporate falloff, the 350ish dps drops in some cases as much as 50% at point range (depending on fit/ammo). Now with the stabber, thats fine. Its a t1 cruiser great for hunting frigs or acting as heavy tackle and using low sig/dual prop.

For the vagabond im not ok with this. Its a 200m hull that does about 100-150dps more than a stabber at point range. Mainly due to 5th turret and second damage bonus. Why would i spend that kind of isk when the stabber does it just as well for a fraction of the cost? Dps is still low at vaga engagement ranges and doesnt really allow it to kill anything bigger than frigs or lightly tanked cruisers.

The projection you mentioned on armor ruppy is the same problem on hurricane. They dont project and theyre both slow. Hurricane is often sitting on gate camps with support ships to apply its dps. Brawler ruppy will get killed by other blaster brawlers if theyre smart enough to fit cap booster(most do), due to the shear dps advantage blasters have.

However, this thread is about ac application at falloff/kite ranges though. im ok with acs in brawl range, mainly due to trade off for neuts and capless weapons. At least they can apply the majority of their dps there. At range, though, with it being drones, light missiles, rails and in some cases blasters flooding the meta, the poor application of ac at kite range is really unattractive in comparison. You dont have the application to use that speed to be worth it. And like you mentioned, orthus/gila are much more attractive. Orthus can apply 1.2k vollies at 50-60km. And gila can "kite" and let its drones do all the work from 50-75km.

In terms of gnosis, it also gets drone bonuses. Some may be using DDAs and supplementing drone dps with acs. Which is seen on many other drone hulls (tristan, myrm, strat, vexor etc). Also because this thread is mainly about ac application in falloff. Gnosis dont kite, they instalock and MWD towards target with help of support ships to hold the opponent. This isnt an environment that accurately shows poor ac application while kiting. Its closer to brawling. We do not want a damage or RoF buff, just a falloff buff so that acs can project into medium engagement ranges to kill more than frigs.

Otherwise, i may have been incorrect earlier on fitting. Thanks for actually sharing and providing solid info.

Steppa Musana
Doomheim
#520 - 2015-01-06 19:57:26 UTC
baltec1 wrote:
Badman Lasermouse wrote:
baltec1 wrote:

If you notice, barrage is quite a bit longer range than blaster boats and its ammo hits most blaster boats in its weakest resists.



So do heavy missles, doesn't mean they are an effective weapon system.


The fact that they see just as much action as pulse lasers shows us that they are an effective weapon. Or are you saying pulse lasers are weak and need a buff too?

Are you saying usage equals balance? lawl. I guess the Retriever is then the premiere AFK mining ship, right? And the Itty V is the best choice for hauling cargo?

Please, give us a break. What people choose to use doesn't indicate balance.