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Piracy patch

Author
Scorpionstrike
Federal Defense Union
Gallente Federation
#1 - 2015-01-01 02:41:26 UTC
I feel that low sec needs sov mechanics and system wide effects different to Null sec and aimed at making quality of life better for pirates, in low sec only and not in Faction warfare zones.

Some ideas....if you think you have better ideas then me by all means add them.

* A structure that gives isk for any player ship kills in low sec to the corporation members that deploys it, this structure or deploy-able gives false information or hacked data to concord records for the payment of a bounty, *current bounty rules apply.
* Manipulating system effects (e.g Crude Sansha nation structure effects) - Lock speeds, Warp speeds etc.
* Signal jamming - local chat jam to others except the corporation that deploys it in low sec only
* Pirate mobile depots, low sec only - cloaked. Normal depot rules apply.
* Tech one pirate ships / common pirate ships - the faction ones are great but why not some common variants with tech one stats.

All the above low sec only.

Ralph King-Griffin
New Eden Tech Support
#2 - 2015-01-01 03:12:39 UTC
nope, the only buff low sec needs is more people in it
HiddenPorpoise
Jarlhettur's Drop
United Federation of Conifers
#3 - 2015-01-01 03:47:48 UTC
As a lowsec person: all of those are bad and you should feel bad.
Mag's
Azn Empire
#4 - 2015-01-01 09:52:45 UTC  |  Edited by: Mag's
What low sec needs, is a niche product to bring in players. Drugs for example could be overhauled and made a low sec only product.

Only made and bought there, with ingredient only found there. That would be a start, together with better drug stats.
Or new drugs. Say for example ones that only work in mission areas.

They could then open up low sec stations and we could have one on one drug deals. Drug Wis, only available in low sec.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

HiddenPorpoise
Jarlhettur's Drop
United Federation of Conifers
#5 - 2015-01-01 10:26:15 UTC
Mordu and sec tags made low belts suddenly very nice. I don't think locking drugs is the way to do it.
Donnachadh
United Allegiance of Undesirables
#6 - 2015-01-01 16:41:19 UTC
Ralph King-Griffin wrote:
nope, the only buff low sec needs is more people in it

No argument with this statement however it ignores a simple reality. If low sec offered something that people wanted they would be there, and so we have the dilemma that is low sec. If it is changed so people WANT to go there many of the current low sec players will not like it. If we leave it alone it will continue to be a waste land with very few players in it. While the OP's ideas may not be the right thing to do, I commend him for at least trying to come up with ideas to make low sec a more desirable place to game in.
Amak Boma
Dragon Factory
xX SERENITY Xx
#7 - 2015-01-01 16:45:40 UTC
covert mobile depot - yes a secret fitting service m it could handle only covert-ps cloaked ships - it could be scanned down when someone uses it if nobody fitting their ships on covert ops mobile depot, it cant be found

bounty payment overriding system - good idea but owner alliance opr corp have to manually come and pick the bounties. , when destroyed a player who did final blow gets all stored bounty


claimable sov lowsecs - no. because it make no sense , in fact if we want this , we will need more solar systems as current amount of them not allows to perform this.

increase gas cloud , ore site spawn in lowsec . release a covert ops ice mining ship aka cloaky retriever.


Scorpionstrike
Federal Defense Union
Gallente Federation
#8 - 2015-01-02 08:29:31 UTC
Donnachadh wrote:
Ralph King-Griffin wrote:
nope, the only buff low sec needs is more people in it

No argument with this statement however it ignores a simple reality. If low sec offered something that people wanted they would be there, and so we have the dilemma that is low sec. If it is changed so people WANT to go there many of the current low sec players will not like it. If we leave it alone it will continue to be a waste land with very few players in it. While the OP's ideas may not be the right thing to do, I commend him for at least trying to come up with ideas to make low sec a more desirable place to game in.


Thankyou, Well it is what it is, just a series of ideas that hopefully lead to something work-able.
Nevyn Auscent
Broke Sauce
#9 - 2015-01-02 09:17:58 UTC
Low Sec is already claimed, it all belongs to the Empires.
Aran Hotchkiss
School of Applied Knowledge
Caldari State
#10 - 2015-01-02 09:42:38 UTC
Hesitant about allowing ice-mining to be done on frigate/cloaky hulls, but that could be more of a "that's what I'm used to" - gas mining isn't really feasible on larger hulls, ice mining is impossible on smaller hulls..

But yeah I agree with whoever said that if you increase the appeal of low you'll have more people living there.. Which is good for more fights (yay) except then there's more competition for combat sites/belt spawns (nay) - granted it varies from region to region but still...

As a lowsec resident, I'm unsure if it needs changing - half the time I hear people say lowsec is broken/**** I think "well **** you I'm gonna keep on living here anyway"

You should have enough control over your herd of cats to make them understand. If they constantly make misstakes, get better cats.

afkalt
Republic Military School
Minmatar Republic
#11 - 2015-01-02 09:46:04 UTC
The problem with low sec is its reputation. Not helped by the perpetual "HTFU" attitude of many forum posters when people talk about piracy/ganking wtc.

What low sec needs is a proper PR campaign. Nothing more, nothing less.
Samillian
Angry Mustellid
#12 - 2015-01-02 11:12:20 UTC  |  Edited by: Samillian
As a long time resident I'm pretty happy with my corner of LowSec as is. There is plenty of activity ranging from small scale skirmishing up to and including capital operations.

If I wanted the hassle and pointless grind of Sov warfare I'd go back to Null.

Not supported.

NBSI shall be the whole of the Law

elitatwo
Zansha Expansion
#13 - 2015-01-02 13:07:46 UTC
Amak Boma wrote:
covert mobile depot - yes a secret fitting service m it could handle only covert-ps cloaked ships - it could be scanned down when someone uses it if nobody fitting their ships on covert ops mobile depot, it cant be found

bounty payment overriding system - good idea but owner alliance opr corp have to manually come and pick the bounties. , when destroyed a player who did final blow gets all stored bounty


claimable sov lowsecs - no. because it make no sense , in fact if we want this , we will need more solar systems as current amount of them not allows to perform this.

increase gas cloud , ore site spawn in lowsec . release a covert ops ice mining ship aka cloaky retriever.


I still would like a strip gas miner, just because..

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Serendipity Lost
Repo Industries
#14 - 2015-01-02 15:05:26 UTC
The simple solution is to get rid of the fatigue reductions on jump frieghters. Null would use the pipes to get their crap in and out and all about. Fat loot ships would be had. Fat loot convoys would be used.

No sov, no jump bridges, no cyno jammers. Just the kill zone that it should be.

The alternative is to prevent lighting a cyno inside a stations docking ring.

Better yet, JF get normal fatigue AND no cyno's w/in 200km of a station. \o/

You want piracy - do these 2 things.
Serendipity Lost
Repo Industries
#15 - 2015-01-02 15:11:14 UTC
afkalt wrote:
The problem with low sec is its reputation. Not helped by the perpetual "HTFU" attitude of many forum posters when people talk about piracy/ganking wtc.

What low sec needs is a proper PR campaign. Nothing more, nothing less.



You saying piracy/ganking like that is part of the PR problem. As your PR manager I prohibit you from grouping these 2 things together as they are not alike.

Ganking is a one sided fight where someone gets wonked by superior forces.

Piracy is blowing something up for gain (isk/area control whatever)

Sure, a pirate can gank a freighter, but only if it's not properly protected. "None shall pass" at a gate is different than wonking a velator w/ your ashimu for giggles. (pro hint: one has a purpose and one is funny - you choose which is which)
afkalt
Republic Military School
Minmatar Republic
#16 - 2015-01-02 15:29:31 UTC
The difference between piracy and ganking is semantically irrelevant to the victim and to the image of low sec.

People believe it to be a death trap, it's not. But they believe it anyway When poeple post about it, the responses quickly become "HTFU", "lol lern2scout" or some other diatribe of unconstrucive crap thus reinforcing that image to those trying to research low sec.
Serendipity Lost
Repo Industries
#17 - 2015-01-02 15:45:16 UTC
afkalt wrote:
The difference between piracy and ganking is semantically irrelevant to the victim and to the image of low sec.

People believe it to be a death trap, it's not. But they believe it anyway When poeple post about it, the responses quickly become "HTFU", "lol lern2scout" or some other diatribe of unconstrucive crap thus reinforcing that image to those trying to research low sec.


Not the same bro. I gank folks all the time, but I don't do piracy. As a self proclaimed expert - you need to let go of your preconceptions. As soon as you use the word 'victim' to describe your audience, then forget it. If someone feels they are a victim, then everything in this thread becomes irrelevant to them.

Your confusing logical semantics and conceptual semantics. Like piracy and ganking.... they ain't the same thing.
afkalt
Republic Military School
Minmatar Republic
#18 - 2015-01-02 15:50:58 UTC
Do you have a better term for the one who loses the fight?

Didnt think so.

Besides, you're missing the point. Quite how I dont know. But you are. So I'm out.
Mario Putzo
#19 - 2015-01-02 16:04:59 UTC
Scorpionstrike wrote:
I feel that low sec needs sov mechanics and system wide effects different to Null sec and aimed at making quality of life better for pirates, in low sec only and not in Faction warfare zones.

Some ideas....if you think you have better ideas then me by all means add them.

* A structure that gives isk for any player ship kills in low sec to the corporation members that deploys it, this structure or deploy-able gives false information or hacked data to concord records for the payment of a bounty, *current bounty rules apply.
* Manipulating system effects (e.g Crude Sansha nation structure effects) - Lock speeds, Warp speeds etc.
* Signal jamming - local chat jam to others except the corporation that deploys it in low sec only
* Pirate mobile depots, low sec only - cloaked. Normal depot rules apply.
* Tech one pirate ships / common pirate ships - the faction ones are great but why not some common variants with tech one stats.

All the above low sec only.



I don't think improvements to piracy are what LS needs to be honest. The issue with LS, specifically non-FW LS is there is no actual incentive to go to that space. You can literally accomplish everything else better in HS, NS, and WHs. The biggest boon to pirates, would be more targets, so I believe giving people a reason to actually live and operate on a day to day basis in LS should be of primary concern.

LS is arguably the most hostile space in the game, but it doesn't pay like it, and that means anyone who is willing to risk their ships or money in POSes is going to go to NS, you get much better reward for the same investment. Do to the clear disparity in profitability LS is barren, and what needs to change first and foremost is getting more people to come to the trough.

Here is what I would do.
1) All Highend Moon minerals, and Ores move to LS.
- LS is the most volatile space, and it should pay like it, access to the top end ores and minerals is a must.
- Forces HS and NS players to deal with LS players (or be active in LS areas) to get materials needed for most production.
2) "Soft Sov"
- Allow groups to install beneficial upgrades like sov upgrades. Should be anchored at a POS, but outside the POS shield with 1 12 hour reinforce. (1 upgrade service per pos)
- The most active organizations in the system will get perks ranging from cheaper station services to Gate gun immunity.
3) Increase L5 mission rewards/LP rewards.
4) Split the Empire regions with more LS between them.
5) Add new "currency" Militia Points, which are earned through destroying other player ships.
- MP is one of the "currencies" available to be spent on gaining favor in a local system.


****Soft Sov****
Unlike FW or NS Sov, this isn't actually contested Sov. You organization will buy favor based on a plethora of viable options. Submitting NPC Tags, LP and the new MP. Stuff that reinforce playing the game for added benefits otherwise. The donations can be made at a system Ihub and the organization will unlock perks based on their rating.
- More than one organization can unlock these benefits.
- Benefits apply to the system, not the faction controlling the system
- Rating decreases by a set % each day, they higher your rating, the more you must invest to keep it high.

Perks would include.
Industry related stuff (manufacturing, reprocessing etc)
Free station services, no market costs, no clone costs, no repair costs.
No Station or Gate Guns.
No Sec status hit on engaging any targets

Once you have incentive and perks for people to live and operate in LS I think you will find that being a pirate will come much easier.

Utari Onzo
Escalated.
OnlyFleets.
#20 - 2015-01-02 16:13:07 UTC
I've never felt overly attracted to lowsec outside of the odd system full of newbies/faction warfare space. It's not a fear of lowsec so much as there's nothing there that interests me. From my own personal experiance, outside of FW plexes it's either hardly anyone out and about/undocked or I go in a solo ship and get blobbed by a bunch of people who live almost solely in that area. It's a tough cookie that's for sure.

"Face the enemy as a solid wall For faith is your armor And through it, the enemy will find no breach Wrap your arms around the enemy For faith is your fire And with it, burn away his evil"

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