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Can We Fix The T3 Logistics Subsystems?

Author
masternerdguy
Doomheim
#1 - 2014-12-30 02:48:12 UTC
Currently, they are a joke. Which is sad, because if you could get decent remote rep range out of a T3 you could use them in new and exciting ways.

Consider the Tengu's Amplification Node:

Subsystem Skill Bonus:
4% bonus to all shield resistances per level
10% bonus to shield transporter effectiveness per level

The problem is they don't have the range needed to back up their rep amount. Although they rep more than a T2 logi, they rep at <9km range meaning they are impractical for fleet use.

Contrast the bonus on a Basilisk

Caldari Cruiser bonuses (per skill level):
150% bonus to Remote Shield Booster and Remote Capacitor Transmitter range
20% bonus to Shield Maintenance Bot transfer amount

They might not rep as much, but they rep so much further that it isn't even a contest in the real world.

The logistics subsystems feel pre-nerfed, and I think, in light of the relatively recent buffs to T1 logi, giving them a significant range bonus via the logistics subsystems would be handy.

I would suggest splitting the bonus into a range bonus of 75% per subsystem level (half what a T2 logi gets per cruiser level) and reducing the effectiveness bonus to 5% or even 3% per level.

Things are only impossible until they are not.

Alvatore DiMarco
Capricious Endeavours Ltd
#2 - 2014-12-30 03:45:40 UTC  |  Edited by: Alvatore DiMarco
The logistics subsystems kind of are pre-nerfed, as CCP specifically did not want T3s able to step on the toes of Logi ships. A Logi ship can rep from a greater distance while a T3 needs to be closer but has more powerful repping.

If you try to fly a T3 as a more expensive version of a Logi, it's probably going to run into some difficulties.
Lugh Crow-Slave
#3 - 2014-12-30 05:04:15 UTC
trust me they work and they are extremely powerful and that's before you remember they can fit a Cov ops and be bridged
Aiyshimin
Mea Culpa.
Shadow Cartel
#4 - 2014-12-30 07:15:42 UTC
This is what they need, and will probably get.
Lugh Crow-Slave
#5 - 2014-12-30 09:32:59 UTC
if you want range you go logi if you want HP/s you go T3
Steppa Musana
Doomheim
#6 - 2014-12-30 11:15:52 UTC
working as intended. you get one thing at the cost of another.
Samillian
Angry Mustellid
#7 - 2014-12-30 11:25:51 UTC
Just what EvE needs yet another ship class obsoleted by T3 cruisers.

Not supported.

NBSI shall be the whole of the Law

Arya Regnar
Darwins Right Hand
#8 - 2014-12-30 11:38:01 UTC
Lugh Crow-Slave wrote:
trust me they work and they are extremely powerful and that's before you remember they can fit a Cov ops and be bridged

As if that matters anymore.
Blops bridging got nerfed real hard.

EvE-Mail me if you need anything.

Lugh Crow-Slave
#9 - 2014-12-30 11:42:12 UTC
Arya Regnar wrote:
Lugh Crow-Slave wrote:
trust me they work and they are extremely powerful and that's before you remember they can fit a Cov ops and be bridged

As if that matters anymore.
Blops bridging got nerfed real hard.


when did this happen I still do them 2-3 times a week if anything the range buff was a boon
Alvatore DiMarco
Capricious Endeavours Ltd
#10 - 2014-12-30 12:06:01 UTC
Lugh Crow-Slave wrote:
Arya Regnar wrote:
Lugh Crow-Slave wrote:
trust me they work and they are extremely powerful and that's before you remember they can fit a Cov ops and be bridged

As if that matters anymore.
Blops bridging got nerfed real hard.


when did this happen I still do them 2-3 times a week if anything the range buff was a boon


Arya is referring to Jump Fatigue as a "hard nerf".
Lugh Crow-Slave
#11 - 2014-12-30 12:14:08 UTC
Alvatore DiMarco wrote:


Arya is referring to Jump Fatigue as a "hard nerf".


Ah well that's normally all but gone by the time we find the next target and even if we get 5-7 drops by the next day we have none of that. only real change is you manually fly back allot of the time(if you can't use the system you are currently in)



but back on topic still a no the rang is a huge limiting factor with out it i know at least i would use it to drop T3 logi in regular engagements if they started to sour.
Aran Hotchkiss
School of Applied Knowledge
Caldari State
#12 - 2014-12-30 12:48:12 UTC
Don't have access to numbers but is a 50% bonus to medium reppers larger than unbonused large reppers?

Granted, depends in fitting layout, most logi hulls fit four reps - either 4/0 as your oneiros (I gotta get me one of those once proteus ships) or scimi, or 4/2 as guardian (also gotta get one of those, ironman all the way) or basilisk I guess 5/1 could work but feel free to tell my if I'm talking out of my arse.

In summary - I don't think t3 logi reps as much as t2 does. Which is the point.
From what I've heard it excels at spider tanking though, which was probably what it's intended for.

You should have enough control over your herd of cats to make them understand. If they constantly make misstakes, get better cats.

Lugh Crow-Slave
#13 - 2014-12-30 12:52:03 UTC
They can fit large and up to 6-7 reps so yes they can rep more if they are fed cap
Daide Vondrichnov
French Drop-O-Panache
Snuffed Out
#14 - 2014-12-30 14:27:23 UTC  |  Edited by: Daide Vondrichnov
T3 logi is fine, but i dont like the way it works, you need to anchor to keep it effective and stay at range.

I would love to see a nerfed version of logi on T3, maybe 40-45km max range and less hp/s, you're not the best but you do the job, just as T3 should be.
Lugh Crow-Slave
#15 - 2014-12-30 21:25:32 UTC
so you hate actually needing to maintain range and piloting your ship?


yes its harder to maintain within range but the HP/s bonus is worth it if you are in a fleet that knows how to stick close and you know what you are doing.

if you want range don't use the T3 if anything this is one of the few ballanced subs
Zan Shiro
Doomheim
#16 - 2014-12-30 21:54:24 UTC
t3 can get a monster tank to compensate for the fact it gets closer to get its job done. Some can anyway.

That tank would probably be its tradeoff. As even if set up in certain scenarios (tinker tank spamming in AT tournaments one example) you are better off bumping ships than calling the t3 primary.


That and if the basis for this is I have to use t2 for ranged reps...that's a good thing. It means logi still has a viable role. Meanwhile in a "hac" configuration....this is where we see the cries of rebalance are strong as unless space poor you get lots of reasons to choose t3 over t2 hac. Some would say too many reasons too in fact.
Daide Vondrichnov
French Drop-O-Panache
Snuffed Out
#17 - 2014-12-30 22:20:08 UTC  |  Edited by: Daide Vondrichnov
Lugh Crow-Slave wrote:
so you hate actually needing to maintain range and piloting your ship?


yes its harder to maintain within range but the HP/s bonus is worth it if you are in a fleet that knows how to stick close and you know what you are doing.

if you want range don't use the T3 if anything this is one of the few ballanced subs


Wahow...Do you understand that most of the time with T3 logi you just orbit them and push F1 ?

Do you call this piloting ? Srly

Then if you did read my post you would have seen that i've said that this sub was fine but meh, seems like you were more interested by saying s...
Lugh Crow-Slave
#18 - 2014-12-31 01:07:25 UTC
you don't fly logi much do you
Daide Vondrichnov
French Drop-O-Panache
Snuffed Out
#19 - 2014-12-31 07:13:40 UTC
Lugh Crow-Slave wrote:
you don't fly logi much do you


As much as you are.

https://beta.eve-kill.net/kill/42447735/
Lugh Crow-Slave
#20 - 2014-12-31 07:34:54 UTC
grats you have a KM what's your point?
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