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Update regarding Multiboxing and input automation

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ShadowandLight
Trigger Happy Capsuleers
#2941 - 2014-12-30 16:30:31 UTC
The only concrete statement from CCP is this flowchart they released, while its a bit laughable at its obscurity, its the most solid thing they have ever released.

https://i.imgur.com/FGst7B5.png

So, based on that chart, if your not sending the same "data" to multiple clients at the same exact time, you are fine.

If I hit F1-F8 to one client at a time, I am not breaking any rules as far as that chart states. If I hit F1 to 5 clients at the same exact time I would be.
Lucas Kell
Solitude Trading
S.N.O.T.
#2942 - 2014-12-30 16:39:29 UTC
ShadowandLight wrote:
The only concrete statement from CCP is this flowchart they released, while its a bit laughable at its obscurity, its the most solid thing they have ever released.

https://i.imgur.com/FGst7B5.png

So, based on that chart, if your not sending the same "data" to multiple clients at the same exact time, you are fine.

If I hit F1-F8 to one client at a time, I am not breaking any rules as far as that chart states. If I hit F1 to 5 clients at the same exact time I would be.
Indeed, yet the comment from Steve's twitter link would appear to go against that - confusion.

Pressing F1 - F8 is also a funny one, because if I were firing 8 ungrouped modules for example I'd use 8 fingers to press those buttons simultaneously or at the very least one hand 4 then 4. It would be indistinguishable from a keyboard with a multi-key binding.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#2943 - 2014-12-30 16:43:48 UTC  |  Edited by: Steve Ronuken
ShadowandLight wrote:
The only concrete statement from CCP is this flowchart they released, while its a bit laughable at its obscurity, its the most solid thing they have ever released.

https://i.imgur.com/FGst7B5.png

So, based on that chart, if your not sending the same "data" to multiple clients at the same exact time, you are fine.

If I hit F1-F8 to one client at a time, I am not breaking any rules as far as that chart states. If I hit F1 to 5 clients at the same exact time I would be.



Actually wasn't a CCP release. Just a CCP retweet of something they liked. you'll find it in this thread, by someone else, before it came up. https://forums.eveonline.com/default.aspx?g=posts&m=5242053#post5242053

And it's only to do with the broadcasting ban.

Multikey press for one key would come under the macro ban.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

ShadowandLight
Trigger Happy Capsuleers
#2944 - 2014-12-30 16:49:27 UTC  |  Edited by: ShadowandLight
If this is so concrete in CCP's mind, why dont they sit down and answer questions?

Why do people send in petitions and get different answers from what you above interpreted CCP's acutal stance to be?

Is it impossible for CCP "Someone" to spend an hour talking to us about this? I hear CCP employees on podcasts every other week for hours talking about everything else, whats the deal?

Why do games like WOW, LOTOR, KOTOR support multiboxing, G-key remapping, ISBoxer etc and have 10x the subscribers but CCP decides that advanced multiboxing is too powerful (my words) and instead of changing game mechanics threaten to ban people who cross this extremely vague line.
Rain6637
GoonWaffe
Goonswarm Federation
#2945 - 2014-12-30 17:02:36 UTC  |  Edited by: ISD Decoy
I don't like this situation one bit.

If they're going to ban over G-keys, they need to allow modules share the same shortcut.

Or expand shortcuts to include a rack of modules.

CCP, you need to buff clients in the way of inner- and inter-client module activation.

RE: binding a G-key to a rack of smartbombs.

*snip* ~ ISD Decoy
Rosewalker
Khumaak Flying Circus
#2946 - 2014-12-30 19:27:52 UTC
Bli
ShadowandLight wrote:
If this is so concrete in CCP's mind, why dont they sit down and answer questions?

Why do people send in petitions and get different answers from what you above interpreted CCP's acutal stance to be?

Is it impossible for CCP "Someone" to spend an hour talking to us about this? I hear CCP employees on podcasts every other week for hours talking about everything else, whats the deal?

Why do games like WOW, LOTOR, KOTOR support multiboxing, G-key remapping, ISBoxer etc and have 10x the subscribers but CCP decides that advanced multiboxing is too powerful (my words) and instead of changing game mechanics threaten to ban people who cross this extremely vague line.


Let's take the games one at a time.

WoW - My understanding is that Blizzard screwed over ISBoxer users big time by taking the /follow command out of battlegrounds. They didn't give any notice. They just did it. At least CCP gave ISBoxer users 5 weeks before making the change to enforcing Section 6A3 more aggressively.

LOTOR - I've never heard of this game. Are you referring to Lord of the Rings Online? That is a free-to-play game. Stating that LotRO has 10 times the subscribers as EVE is silly.

KOTOR - Knights of the Old Republic isn't even an MMORPG, so I don't know why you are referring to this game. Unless to referencing Star Wars: The Old Republic. That game maybe has 500,000 subscribers, based on news reports. However, in EA's Q2 2015 report in November (their financial year begins on 1 July), they indicated that SWTOR was one of the games that was decreasing in revenue. Once again, claiming that a free-to-play game like SWTOR has 10 times the subscriptions as EVE is silly.

Also, we won't mention a much bigger game, Guild Wars 2, that has banned the use of multiboxing software like ISBoxer. Guild Wars 2 definitely has more players than EVE.

Sorry, but seeing you butcher facts about these games just kicked off my OCD What?

The Nosy Gamer - CCP Random: "hehe, falls under the category: nice try, but no. ;)"

Nolak Ataru
Hedion University
Amarr Empire
#2947 - 2014-12-30 19:52:20 UTC  |  Edited by: Nolak Ataru
Rosewalker wrote:
-snip-


WoW still allows multiboxing even in the battlegrounds. It's much harder without the /follow command, but you just have to be very precise, or do what Swifty did with a single DPS and a single healer/tank in 2v2.

Seriously, stop referring to 6A3. It never covered multiboxing behavior, it always was on a per-toon basis, and Falcon knew this when he made the original post or else he would have brought it up. This was not a case of "ISBoxers earn too much ISK" because then they would have had to swing at market traders. This was a case of carebears and whiners complaining to CCP that they don't want to expend any effort in this game to think of counters or to propose changes to the game, so they want CCP to take away someone else's toys.

e: WoW also has in-game macros that can change just about everything, and re-bindable keys for actions and spells. Not exactly a good comparison to say they don't support ISBoxer, as ISBoxer has massive parts built just for WoW, and unless I'm forgetting my history lesson, it was created for WoW.
ShadowandLight
Trigger Happy Capsuleers
#2948 - 2014-12-30 20:01:39 UTC
Rosewalker wrote:
Bli
ShadowandLight wrote:
If this is so concrete in CCP's mind, why dont they sit down and answer questions?

Why do people send in petitions and get different answers from what you above interpreted CCP's acutal stance to be?

Is it impossible for CCP "Someone" to spend an hour talking to us about this? I hear CCP employees on podcasts every other week for hours talking about everything else, whats the deal?

Why do games like WOW, LOTOR, KOTOR support multiboxing, G-key remapping, ISBoxer etc and have 10x the subscribers but CCP decides that advanced multiboxing is too powerful (my words) and instead of changing game mechanics threaten to ban people who cross this extremely vague line.


Let's take the games one at a time.



Let me say I only play EVE, but from watching the various news / forums etc I dont know of any major MMO that has come out against multiboxing / ISBoxer etc. There are a few examples of complicated macros being banned or ill-informed GM's making mistakes and then being corrected (GW2).

WOW - Offers fully customize-able UI, allows macro usage, ISBoxers are fine and follow in battlegrounds is easily worked around http://www.dual-boxing.com/threads/49047-Follow-In-Battlegrounds-Broken-After-5-2 // http://www.dual-boxing.com/threads/51263-BG-follow-MKIII-using-Brew-pup-%28isboxer-setup%29?highlight=%2Ffollow+mkIII

Guild Wars 2 - Your flat our wrong from what my research can find. Allows Multiboxing (with a few cavets on macro usage) one of a dozen plus videos showing how to do it
https://www.youtube.com/watch?v=Q6ASeCK9gaY , has a semi active community on isboxer and
while there were issues in the past with people getting banned, the clarified ruling is as long as your not using a vague term of "Macros" its fine. https://www.reddit.com/r/Guildwars2/comments/2dinom/dual_accounts/ The only issue is that there is no /follow command in GW2 making multiboxing harder.

LOTOR - as stated its very popular, some reports putting it in the top 5 MMO's out. News on subscription numbers and profits are harder to come by for recent data, but its apparently doing quite well. The new movies should help it quite abit. http://www.gamasutra.com/view/news/32322/Turbine_Lord_of_the_Rings_Online_Revenues_Tripled_As_FreeToPlay_Game.php . As for Multiboxing its very much allowed, a simple google search will show that.

SWTOR (sorry not KOTOR) - Fully supported with no known issues AFAIK.
Lucas Kell
Solitude Trading
S.N.O.T.
#2949 - 2014-12-30 20:05:36 UTC
Rosewalker wrote:
WoW - My understanding is that Blizzard screwed over ISBoxer users big time by taking the /follow command out of battlegrounds. They didn't give any notice. They just did it. At least CCP gave ISBoxer users 5 weeks before making the change to enforcing Section 6A3 more aggressively.
Funnily enough, this is exactly what we are talking about here though. Blizzard made a gamplay change because they identified gameplay mechanics which made it easier to multibox and wanted to make a change. What they didn't do was ban a single type of multibox input as if that would fix everything.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Rosewalker
Khumaak Flying Circus
#2950 - 2014-12-30 20:20:09 UTC
Lucas Kell wrote:
Rosewalker wrote:
WoW - My understanding is that Blizzard screwed over ISBoxer users big time by taking the /follow command out of battlegrounds. They didn't give any notice. They just did it. At least CCP gave ISBoxer users 5 weeks before making the change to enforcing Section 6A3 more aggressively.
Funnily enough, this is exactly what we are talking about here though. Blizzard made a gamplay change because they identified gameplay mechanics which made it easier to multibox and wanted to make a change. What they didn't do was ban a single type of multibox input as if that would fix everything.


Actually, what Blizzard did was make a move against bots in battlegrounds and the side effect that impacted ISBoxer users was something "they were okay with."

The Nosy Gamer - CCP Random: "hehe, falls under the category: nice try, but no. ;)"

Nolak Ataru
Hedion University
Amarr Empire
#2951 - 2014-12-30 20:27:17 UTC
Rosewalker wrote:
Actually, what Blizzard did was make a move against bots in battlegrounds and the side effect that impacted ISBoxer users was something "they were okay with."

WoW has always had an anti-bot policy with a very good team behind it. They also employ a veritable army of GMs of multiple tiers to investigate incoming reports. I can't imagine they needed to remove the /follow command due to bots with such a support infrastructure in their corner. But Lucas is still correct in that they changed how the game works before resorting to outright bans and tantrums.
Rosewalker
Khumaak Flying Circus
#2952 - 2014-12-30 20:36:46 UTC  |  Edited by: Rosewalker
ShadowandLight wrote:

Guild Wars 2 - Your flat our wrong from what my research can find. Allows Multiboxing (with a few cavets on macro usage) one of a dozen plus videos showing how to do it
https://www.youtube.com/watch?v=Q6ASeCK9gaY , has a semi active community on isboxer and
while there were issues in the past with people getting banned, the clarified ruling is as long as your not using a vague term of "Macros" its fine. https://www.reddit.com/r/Guildwars2/comments/2dinom/dual_accounts/ The only issue is that there is no /follow command in GW2 making multiboxing harder.


Really? There is a reason that Lax removed Guild Wars 2 from the list of games that ISBoxer supports. He doesn't want to support the use of ISBoxer in any game where using it would violate the games EULA/ToS. Using mulitboxing software was fine for the first few months, then ArenaNet cracked down.

I only mentioned LotRO and SW:TOR because 1) I was curious if those were actually the games you were referencing, and 2) Your claims that they have 10 times the subscriptions that EVE has, is silly.

As for WoW, you were claiming that CCP should act just like Blizzard. That would include not talking to ISBoxer users and doing what they please, no matter how much it inconveniences ISBoxer users? Because you claim that the input broadcast ban is just an inconvenience, which would make it just like Blizzard removing the /follow command.

The Nosy Gamer - CCP Random: "hehe, falls under the category: nice try, but no. ;)"

Nolak Ataru
Hedion University
Amarr Empire
#2953 - 2014-12-30 20:47:33 UTC
Rosewalker wrote:
That would include not talking to ISBoxer users and doing what they please, no matter how much it inconveniences ISBoxer users?

Sorry, what planet are you on where they didn't already do this? They have always treated us like second-class people with no voice. Whenever we lost ships to server disconnects, we had to explain why we lost a certain number and not all, or all and not a certain number. We had to sit there and watch as Rorquals and Vindicators and other ships got magic-wanded back into existence. We've had to sit here and defend random attacks from forum trolls posting duplicate threads at times, only being locked when the multiboxers fought back in the threads. And now, CCP's absolute refusal to sit down with ISBoxers regarding this change until AFTER it gets implemented. This change was posted on Nov 25. Requests for a sit-down with CCP went out on or around Nov 26th and 27th. CCP agreed, after running off on vacation, to sit down and talk on Jan 1. The fact that they actually agreed to sit down and talk is a small miracle in my mind, but I'm not about to lick their boots because they deigned to sit down with their customers and talk.
ShadowandLight
Trigger Happy Capsuleers
#2954 - 2014-12-30 20:51:04 UTC
ShadowandLight
Trigger Happy Capsuleers
#2955 - 2014-12-30 20:57:16 UTC
Rosewalker wrote:
ShadowandLight wrote:

Guild Wars 2 - Your flat our wrong from what my research can find. Allows Multiboxing (with a few cavets on macro usage) one of a dozen plus videos showing how to do it
https://www.youtube.com/watch?v=Q6ASeCK9gaY , has a semi active community on isboxer and
while there were issues in the past with people getting banned, the clarified ruling is as long as your not using a vague term of "Macros" its fine. https://www.reddit.com/r/Guildwars2/comments/2dinom/dual_accounts/ The only issue is that there is no /follow command in GW2 making multiboxing harder.


Really? There is a reason that Lax removed Guild Wars 2 from the list of games that ISBoxer supports. He doesn't want to support the use of ISBoxer in any game where using it would violate the games EULA/ToS. Using mulitboxing software was fine for the first few months, then ArenaNet cracked down.

I only mentioned LotRO and SW:TOR because 1) I was curious if those were actually the games you were referencing, and 2) Your claims that they have 10 times the subscriptions that EVE has, is silly.

As for WoW, you were claiming that CCP should act just like Blizzard. That would include not talking to ISBoxer users and doing what they please, no matter how much it inconveniences ISBoxer users? Because you claim that the input broadcast ban is just an inconvenience, which would make it just like Blizzard removing the /follow command.



GW2 / ISBoxer is supported, there is just extremely vague responses from GW2 devs. The ONLY thing that ISBoxer did was remove input duplication as a default, since no one can seemingly get an answer from GW2 on if its allowed or not. Do some searching, there are a half dozen posts of people banned then unbanned for multiboxing. They only seem to have a hard line on Macroing which they dont really clarify (see a trend?)

LOTOR is harder to find numbers for.

As for SWTOR they have stated over 1m people log in monthly who are subscribers, 1.7m are free-to-play users. (They then state there is 500k subs, so I am a bit confused). In total, it appears over 2m people are active in SWTOR. EVE might have 500k subscribers in total, maybe, but since we cant get any data from CCP...

http://www.polygon.com/2014/8/14/6001503/star-wars-the-old-republic-2014-players-ea-bioware
Bethan Le Troix
Krusual Investigation Agency
#2956 - 2014-12-30 22:43:39 UTC
Why can't people just accept what the player-base, the CSM, & CCP have decided and move on ? 'AFK' farming isn't respected by the majority and it is being made more difficult to do. Nuff said.
Lucas Kell
Solitude Trading
S.N.O.T.
#2957 - 2014-12-30 22:51:36 UTC  |  Edited by: Lucas Kell
Rosewalker wrote:
As for WoW, you were claiming that CCP should act just like Blizzard. That would include not talking to ISBoxer users and doing what they please, no matter how much it inconveniences ISBoxer users? Because you claim that the input broadcast ban is just an inconvenience, which would make it just like Blizzard removing the /follow command.
Actually, what I'm saying is that CCP should address gameplay where gameplay is the problem. The issues with things like mining go way beyond broadcasting, the core issue is that the gameplay is barely gameplay. It requires next to no interaction, and so controlling a huge number of characters is a simple task. I've seen 20 miners controlled by a single player with no tools used. ISBoxer is simply a method of controlling characters without RSI. Removing broadcasting won't fix the issue, so it's simply a kick in the teeth to a group of players who by their very nature are extremely dedicated for no real benefit.

Bethan Le Troix wrote:
Why can't people just accept what the player-base, the CSM, & CCP have decided and move on ? 'AFK' farming isn't respected by the majority and it is being made more difficult to do. Nuff said.
Nothing is happening to AFK farming.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Nolak Ataru
Hedion University
Amarr Empire
#2958 - 2014-12-30 22:56:21 UTC
Bethan Le Troix wrote:
Why can't people just accept what the player-base, the CSM, & CCP have decided and move on ? 'AFK' farming isn't respected by the majority and it is being made more difficult to do. Nuff said.


AFKTar is still allowed. AFK Carrier ratting is still fine. AFK mining is still fine. ISBoxer does not allow a player to go AFK and earn ISK any faster than the game mechanics allow another player to. There are very few ISBoxers who earn their ISK AFKTar or AFK Carrier ratting as you can earn much more ISK sitting behind the keyboard controlling your clients.

The playerbase is a court of public opinion, one which has labored under the false impression that ISBoxer is a botting software that allows a player ti earn ISK while the program continues to operate.

The CSM hasn't bothered posting any reasoning or arguments regarding the change. Progodlegend's trolling and insults earlier in the thread makes me think twice about his competency as a CSM member if all he can do is fling ****. Mike Azariah has been extremely tight-lipped, and Steve contradicts himself and GMs in his posts, and refuses to clarify anything other than to throw his weight around.

CCP made the announcement, and other than a few devs responding to "yes men", absolutely refused to commend on anything regarding ISBoxer, which makes me think that they aren't so sure themselves about this issue or else they would have presented supporting evidence or even an argument before hiding behind the "we're on vacation" flag.

Your post is completely off topic and only illustrates the general public's lack of knowledge regarding ISBoxer.
Rain6637
GoonWaffe
Goonswarm Federation
#2959 - 2014-12-30 23:53:16 UTC
I'm satisfied with petitions as the reason why. I just think there's also a separate issue of multi-client support.
Sgt Ocker
What Corp is it
#2960 - 2014-12-31 00:25:07 UTC
Bethan Le Troix wrote:
Why can't people just accept what the player-base, the CSM, & CCP have decided and move on ? 'AFK' farming isn't respected by the majority and it is being made more difficult to do. Nuff said.

You might want to look at what the coming change actually does. Reality is, this change on its own is fairly harmless and will have very little if any affect on game play.
My concern is, CCP will be inundated with complaints of - "All his characters have similar names - He is 'bot' mining ice belts". This in turn could lead to innocent people being banned, simply because they have good hardware, good internet and can manage multiple chars quickly and efficiently.

What is really needed here is for CCP to state the goals of the change. Making change for the sake of change is not very professional, treating your paying customers like mushrooms is not very professional.
If nothing else by CCP being professional and disclosing what the aims and or reasons for the change are, would stop all the speculation, rumors and misconceptions. It would also fit in with CCP's stated policy of including the player base in game development.

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.