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To build a bowhead...

Author
Roberta Gastoni
Federal Navy Academy
Gallente Federation
#1 - 2014-12-29 23:23:37 UTC
... which pos structure do I need? Large Ship Assembly? An advanced large? A capital assembly?

Thanks in advance.
Selaria Unbertable
Bellator in Capsulam
#2 - 2014-12-30 00:18:39 UTC
Like (Jump) Freighters and Orcas, the Bowhead can be assembled in a Large Ship Assembly Array (can be anchored in high sec), its components in a Component Assembly Array. No need for a capital assembly.
Marcus Tedric
Zebra Corp
Goonswarm Federation
#3 - 2014-12-31 00:23:48 UTC
Selaria Unbertable wrote:
Like (Jump) Freighters and Orcas, the Bowhead can be assembled in a Large Ship Assembly Array (can be anchored in high sec), its components in a Component Assembly Array. No need for a capital assembly.


For the 'uplift' to Jump Freighters you need an Advanced Large Ship Assembly Array - the rest (incl Bowhead) is correct, however.

Don't soil your panties, you guys made a good point, we'll look at the numbers again. - CCP Ytterbium

Elena Thiesant
The Scope
Gallente Federation
#4 - 2014-12-31 07:07:20 UTC  |  Edited by: Elena Thiesant
Make sure you have a ship maintenance array anchored nearby (or an Orca or Nestor) so that you can assemble the ship and fly it out.
Tau Cabalander
Retirement Retreat
Working Stiffs
#5 - 2014-12-31 07:51:39 UTC
General Rule: Same size manufacturing array as the rig size.

The Bowhead is the first ship to break this rule. Cry It has X-L rigs, but is built in a large array, like a Freighter or Orca.
Marcus Tedric
Zebra Corp
Goonswarm Federation
#6 - 2014-12-31 10:59:12 UTC
Tau Cabalander wrote:
General Rule: Same size manufacturing array as the rig size.

The Bowhead is the first ship to break this rule. Cry It has X-L rigs, but is built in a large array, like a Freighter or Orca.


I never understood why the Orca didn't use Capital Modules/Rigs

Don't soil your panties, you guys made a good point, we'll look at the numbers again. - CCP Ytterbium

Selaria Unbertable
Bellator in Capsulam
#7 - 2014-12-31 13:12:06 UTC
Marcus Tedric wrote:
Tau Cabalander wrote:
General Rule: Same size manufacturing array as the rig size.

The Bowhead is the first ship to break this rule. Cry It has X-L rigs, but is built in a large array, like a Freighter or Orca.


I never understood why the Orca didn't use Capital Modules/Rigs


Cause the Orca is just a large ship? The Rorqual fits the role of a capital sized mining fleet booster. And two capital ships with the same role wouldn't make much sense, since
a) Capitals can't be used in high sec at the moment, and
b) most people would not bother training for the Orca if both were capitals and mining boosters, since the Rorqual offers better bonuses.
Market McSelling Alt
Doomheim
#8 - 2014-12-31 15:22:04 UTC
Selaria Unbertable wrote:
Marcus Tedric wrote:
Tau Cabalander wrote:
General Rule: Same size manufacturing array as the rig size.

The Bowhead is the first ship to break this rule. Cry It has X-L rigs, but is built in a large array, like a Freighter or Orca.


I never understood why the Orca didn't use Capital Modules/Rigs


Cause the Orca is just a large ship? The Rorqual fits the role of a capital sized mining fleet booster. And two capital ships with the same role wouldn't make much sense, since
a) Capitals can't be used in high sec at the moment, and
b) most people would not bother training for the Orca if both were capitals and mining boosters, since the Rorqual offers better bonuses.


A) Capitals are used in highsec all the time. See Freighters, Jump Freighters, Bowhead
B) Rorq was designed to fit a role that no longer is needed for. Orca is a mining fleet support ship and what the Bowhead will be used for, ship movement in high sec.

So wrong on both A and B. C?

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Elena Thiesant
The Scope
Gallente Federation
#9 - 2014-12-31 16:33:38 UTC
Marcus Tedric wrote:
Tau Cabalander wrote:
General Rule: Same size manufacturing array as the rig size.

The Bowhead is the first ship to break this rule. Cry It has X-L rigs, but is built in a large array, like a Freighter or Orca.


I never understood why the Orca didn't use Capital Modules/Rigs


Indeed, especially after the first attempt at a 'rebalance' of the freighters had them using capital rigs.
Marcus Tedric
Zebra Corp
Goonswarm Federation
#10 - 2014-12-31 17:11:27 UTC
The real 'issue' is that the Orca is made from Capital ComponentsShocked

And a 'Capital' ship is indeed just a 'big ship'...

Don't soil your panties, you guys made a good point, we'll look at the numbers again. - CCP Ytterbium

Tau Cabalander
Retirement Retreat
Working Stiffs
#11 - 2015-01-01 22:08:06 UTC
Marcus Tedric wrote:
The real 'issue' is that the Orca is made from Capital ComponentsShocked

And a 'Capital' ship is indeed just a 'big ship'...

"Capital" ships require the Capital Ships skill.

... that's all I've got. I've never been able to make sense of it either.
miner Fonulique
University of Caille
Gallente Federation
#12 - 2015-01-04 07:54:04 UTC
Can any one in game post BPO spec. PlzLol
Selaria Unbertable
Bellator in Capsulam
#13 - 2015-01-05 11:23:47 UTC
Market McSelling Alt wrote:
Selaria Unbertable wrote:
Marcus Tedric wrote:
Tau Cabalander wrote:
General Rule: Same size manufacturing array as the rig size.

The Bowhead is the first ship to break this rule. Cry It has X-L rigs, but is built in a large array, like a Freighter or Orca.


I never understood why the Orca didn't use Capital Modules/Rigs


Cause the Orca is just a large ship? The Rorqual fits the role of a capital sized mining fleet booster. And two capital ships with the same role wouldn't make much sense, since
a) Capitals can't be used in high sec at the moment, and
b) most people would not bother training for the Orca if both were capitals and mining boosters, since the Rorqual offers better bonuses.


A) Capitals are used in highsec all the time. See Freighters, Jump Freighters, Bowhead
B) Rorq was designed to fit a role that no longer is needed for. Orca is a mining fleet support ship and what the Bowhead will be used for, ship movement in high sec.

So wrong on both A and B. C?


A) Neither freighters nor jump freighters require the Capital Ships skill to fly. Therefore, I don't count them as capitals, although they do require capital components to be build.
B) Doesn't refute my point, that the Rorqual offers better bonuses than the Orca does. The Rorq is exclusive to low and null sec (and w-space), whereas the Orca can be used anywhere.
C) Because CCP has set the rules... Confusing, inconsistent rules, but rules nontheless...

Apart from that, I'm out of arguments... Besides, we strayed from the subject a few posts ago...
Selaria Unbertable
Bellator in Capsulam
#14 - 2015-01-05 11:27:26 UTC
miner Fonulique wrote:
Can any one in game post BPO spec. PlzLol


You can simply do a market search ingame and click the "Show info" icon, works for items not bought/sold in the current region too.
Kenneth Feld
Habitual Euthanasia
Pandemic Legion
#15 - 2015-01-05 13:15:44 UTC
Marcus Tedric wrote:
Tau Cabalander wrote:
General Rule: Same size manufacturing array as the rig size.

The Bowhead is the first ship to break this rule. Cry It has X-L rigs, but is built in a large array, like a Freighter or Orca.


I never understood why the Orca didn't use Capital Modules/Rigs



Same reason it can't be DD'd, it isn't a capital ship

I doesn't get built in a capital ship array

It simply borrows capital parts to assemble
Kenneth Feld
Habitual Euthanasia
Pandemic Legion
#16 - 2015-01-05 13:17:24 UTC
The ONLY definitive definition of "Is XXX a capital ship or not" is a

DOOMSDAY


Can it be doomsday'd

Yes = Capital ship

No - not a capital

Doomsday can only be used on a capital ship and there is a bit in the database

0 or 1, it really is that simple