These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Ships & Modules

 
  • Topic is locked indefinitely.
Previous page123
 

Cynabal: The after effects of the warp speed boost....

Author
Nodire Hermetz
Diplomatie Rapide
Wreckflix and chill
#41 - 2014-12-26 17:18:24 UTC
Torothin wrote:
What we are seeing is that ships got better while the Cyn mostly remained the same. With the reworks done to the VNI and Gila as well as the introduction of the Gecko and Orthrus, it took cruiser-sized hulls to a new level. All 3 of these hulls mentioned are excellent kiters while some pump out some significant DPS.

I still don't feel the Cyn is a bad ship. One can look at my KB and see that this pilot posting does not fly a Cyn. However, my alt that I dual box with does. it takes some skill to fly and while I do agree that ac's need to be reworked, they are not terrible. Followed by a full compliment of 5 drones and you can deal some reasonable DPS while having a high amount of survivability. You can deal a variety of different damage types and your guns do not require cap.



not really true

the cynabal have been nerf 2 times
TE nerf
PWG/CPU nerf

the warp speed buff are cool but it give nothing ON GRID
be able to reach faster your friend , ok
but if its for be useless and to doing anything good it's kinda meh ....
not a good dps , not a good projection , not a good tank....bleergh
and maybe your guns don't use cap , and its good i agree , but 80% of your gameplay depends of your MWD who eat a lot of cap , especially in the cynabal....
Torothin
Crimson Dawn Enterprises
#42 - 2014-12-26 17:30:47 UTC
Nodire Hermetz wrote:
Torothin wrote:
What we are seeing is that ships got better while the Cyn mostly remained the same. With the reworks done to the VNI and Gila as well as the introduction of the Gecko and Orthrus, it took cruiser-sized hulls to a new level. All 3 of these hulls mentioned are excellent kiters while some pump out some significant DPS.

I still don't feel the Cyn is a bad ship. One can look at my KB and see that this pilot posting does not fly a Cyn. However, my alt that I dual box with does. it takes some skill to fly and while I do agree that ac's need to be reworked, they are not terrible. Followed by a full compliment of 5 drones and you can deal some reasonable DPS while having a high amount of survivability. You can deal a variety of different damage types and your guns do not require cap.



not really true

the cynabal have been nerf 2 times
TE nerf
PWG/CPU nerf

the warp speed buff are cool but it give nothing ON GRID
be able to reach faster your friend , ok
but if its for be useless and to doing anything good it's kinda meh ....
not a good dps , not a good projection , not a good tank....bleergh
and maybe your guns don't use cap , and its good i agree , but 80% of your gameplay depends of your MWD who eat a lot of cap , especially in the cynabal....



This is the problem. You're measuring the ship for what it provides on grid. But over look the small intangibles that come with the warp speed bonus.

1. Securing kills.

2. Getting that key tackle.

3. Arriving at a gate before a gang to start a fight / draw aggro.

4. Burning 6 jumps for a carrier kill that is already tackled.

Things like this cannot be measured and everyone in this thread does not acknowledge these things. I don't think the Cyns 2 LSE Invuln/DCU II buffer is all that bad...
Stitch Kaneland
The Tuskers
The Tuskers Co.
#43 - 2014-12-26 18:34:04 UTC
Torothin wrote:
Nodire Hermetz wrote:
Torothin wrote:
What we are seeing is that ships got better while the Cyn mostly remained the same. With the reworks done to the VNI and Gila as well as the introduction of the Gecko and Orthrus, it took cruiser-sized hulls to a new level. All 3 of these hulls mentioned are excellent kiters while some pump out some significant DPS.

I still don't feel the Cyn is a bad ship. One can look at my KB and see that this pilot posting does not fly a Cyn. However, my alt that I dual box with does. it takes some skill to fly and while I do agree that ac's need to be reworked, they are not terrible. Followed by a full compliment of 5 drones and you can deal some reasonable DPS while having a high amount of survivability. You can deal a variety of different damage types and your guns do not require cap.



not really true

the cynabal have been nerf 2 times
TE nerf
PWG/CPU nerf

the warp speed buff are cool but it give nothing ON GRID
be able to reach faster your friend , ok
but if its for be useless and to doing anything good it's kinda meh ....
not a good dps , not a good projection , not a good tank....bleergh
and maybe your guns don't use cap , and its good i agree , but 80% of your gameplay depends of your MWD who eat a lot of cap , especially in the cynabal....



This is the problem. You're measuring the ship for what it provides on grid. But over look the small intangibles that come with the warp speed bonus.

1. Securing kills.

2. Getting that key tackle.

3. Arriving at a gate before a gang to start a fight / draw aggro.

4. Burning 6 jumps for a carrier kill that is already tackled.

Things like this cannot be measured and everyone in this thread does not acknowledge these things. I don't think the Cyns 2 LSE Invuln/DCU II buffer is all that bad...


True, but the pro's dont outweigh the con's. The tank, speed and application is better/equivalent on other ships. The ONLY thing the cyna has over the vaga is the 5th mid. Which should be a web. Using 3 mids for tank is not wise in a solo or small gang scenario. Realistically, you have x2 LSE, web,mwd, point. The vaga will always be tankier than the cynabal due to XLASB + LSE.

If you have a gang that needs to respond quickly, the cyna may be good in that role. But once on field is hampered by ac application. And with intys being used by everyone, they can quickly outtrack your guns. Not to mention with the sig the size of a battleship makes long range opponents hit you with ease.
Nodire Hermetz
Diplomatie Rapide
Wreckflix and chill
#44 - 2014-12-26 19:00:31 UTC  |  Edited by: Nodire Hermetz
Stitch Kaneland wrote:
Torothin wrote:
Nodire Hermetz wrote:
Torothin wrote:
What we are seeing is that ships got better while the Cyn mostly remained the same. With the reworks done to the VNI and Gila as well as the introduction of the Gecko and Orthrus, it took cruiser-sized hulls to a new level. All 3 of these hulls mentioned are excellent kiters while some pump out some significant DPS.

I still don't feel the Cyn is a bad ship. One can look at my KB and see that this pilot posting does not fly a Cyn. However, my alt that I dual box with does. it takes some skill to fly and while I do agree that ac's need to be reworked, they are not terrible. Followed by a full compliment of 5 drones and you can deal some reasonable DPS while having a high amount of survivability. You can deal a variety of different damage types and your guns do not require cap.



not really true

the cynabal have been nerf 2 times
TE nerf
PWG/CPU nerf

the warp speed buff are cool but it give nothing ON GRID
be able to reach faster your friend , ok
but if its for be useless and to doing anything good it's kinda meh ....
not a good dps , not a good projection , not a good tank....bleergh
and maybe your guns don't use cap , and its good i agree , but 80% of your gameplay depends of your MWD who eat a lot of cap , especially in the cynabal....



This is the problem. You're measuring the ship for what it provides on grid. But over look the small intangibles that come with the warp speed bonus.

1. Securing kills.

2. Getting that key tackle.

3. Arriving at a gate before a gang to start a fight / draw aggro.

4. Burning 6 jumps for a carrier kill that is already tackled.

Things like this cannot be measured and everyone in this thread does not acknowledge these things. I don't think the Cyns 2 LSE Invuln/DCU II buffer is all that bad...


True, but the pro's dont outweigh the con's. The tank, speed and application is better/equivalent on other ships. The ONLY thing the cyna has over the vaga is the 5th mid. Which should be a web. Using 3 mids for tank is not wise in a solo or small gang scenario. Realistically, you have x2 LSE, web,mwd, point. The vaga will always be tankier than the cynabal due to XLASB + LSE.

If you have a gang that needs to respond quickly, the cyna may be good in that role. But once on field is hampered by ac application. And with intys being used by everyone, they can quickly outtrack your guns. Not to mention with the sig the size of a battleship makes long range opponents hit you with ease.



for that role , vaga would be a way better , because cyna fit always 425mm , who are the worst autocanon for tracking
many vaga fit 220mm , who has a way better tracking than 425 , loaded with titanium sabot (who are really deadly to all frigates who will try to scram you)
vaga have much more tank , like say above , the shield boost bonus are really powerfull (even with only 4 med slot...but its an other topic again)
and yes , with the sig bonuses with mwd (HAC role bonuses) vaga are a way better to sig tank and lowering damage against heavy weapon

and the best is : vaga cost LESS than a Cyna (trolololo)

so no , the cyna are actually pretty bad , even with the warp speed bonuses
the only one Angels ships who are used a lot with this new bonuses are the Machariel , who are a way more powerfull/tanky than a Cynabal , and its a BS who can follow a nano-gang , its pure DOPE
Stitch Kaneland
The Tuskers
The Tuskers Co.
#45 - 2014-12-26 19:08:48 UTC
Not to mention vaga cap is infinitely better than cynabal.
Nodire Hermetz
Diplomatie Rapide
Wreckflix and chill
#46 - 2014-12-26 20:21:33 UTC
Stitch Kaneland wrote:
Not to mention vaga cap is infinitely better than cynabal.


you're completely true , a vaga can perma run mwd and point , not like the cynabal , its a way better tools for holding a point
Previous page123