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Player Features and Ideas Discussion

 
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Does this game need a PvP Arena?

First post
Author
Nyio
Federal Navy Academy
Gallente Federation
#21 - 2011-09-13 11:21:51 UTC
Griselllda Blanco
Mars Matera
#22 - 2011-09-13 11:23:55 UTC
Tashi Neruu wrote:
Does this game need an Arena where players can PvP without consequence?

Perhaps levying an entry fee so that 'regular' pvp is not abandoned? Or making it cost less if you are in a player owned corp.

I think this game does need an option for casual pvp, not just frig battles.


We have a PvP arena - It's called Tranquility and consequences are what sets this game apart from the rest.

There is already a cheap 'entry fee' for PvP - 2 million Isk.

If you want 'casual' PvP or just to practice with no consequences you can do it on the test server.

Cyzlaki
Strategic Exploration and Development Corp
Silent Company
#23 - 2011-09-13 11:26:22 UTC
Y'all capsuleers posting in a troll thread
Cyniac
Federal Navy Academy
Gallente Federation
#24 - 2011-09-13 11:26:24 UTC
Alua Oresson wrote:
Consequences are the whole point of EVE. If you remove consequences for your own actions, you don't have EVE anymore. However, I would probably enjoy a properly set up arena where teams of ships could compete. Just don't take away the consequences. If you lose your ship, it is still lost. Some type of arena could provide variety in the game. Just don't make it something mandatory.


It's called the alliance tournament.

And it does have consequences.


If you don't want consequences -> Sisi is where you want to go.
HaxTis
The Scope
Gallente Federation
#25 - 2011-09-13 11:33:48 UTC
as much as i get the " pvp low sec null sec " aspect i also do think that a place where you could enter fights placebets watch for fun etc would be awesome. kinda reminds me of thunderdome.
Simetraz
State War Academy
Caldari State
#26 - 2011-09-13 11:41:09 UTC
Nyreanya wrote:
Test server that way -->


This really is the answer.
People have been using the test server for years to test out ship configs and well just for fun.

Now that being said players have talked about a simulation in Incarna that could perform the same action.
If it ever happens, well.

So best to have your fun on SISI for the time being.


pussnheels
Viziam
#27 - 2011-09-13 12:14:35 UTC
NO It is a sandbox

And if you complaining about lack of high sec 1v1 pvp it is not CCP s fault that all those high and mighty ....cough cough PVP players hanging around the trade hubs cheat

If you look for it you will find plenty of pvp in low sec .. atleast those guys give you a good fight and most of the time a fair fight actually most of them are good at it as well ...

Tho yes you need to look for it it is not something you find when you jump into the first low sec on your map


May be organise a frig fight with a friendly Corp/ alliance or something a good idea aswell; ussualy alot of fun and it gets the new players in your corp isome pvp experience aswell

I do not agree with what you are saying , but i will defend to the death your right to say it...... Voltaire

Flynn Fetladral
Tempered Aggression
Seker Matar
#28 - 2011-09-13 12:15:54 UTC
Nyreanya wrote:
Test server that way -->


^^

Oh and we used a little officer mods. KIDDING! We used a lot of officers mods, A LOT! Because we don’t :censored: around in low-sec.

@flynnfetladral on #tweetfleet

Name Family Name
Imperial Academy
Amarr Empire
#29 - 2011-09-13 12:18:42 UTC
Simetraz wrote:


So best to have your fun on SISI for the time being.





If you call fitting a ship, warping to 'cruisers suggested' and getting ganked by 20 guys in carriers and machs fun.

Well - at leat it's realistic...
Tijai Betula
Ontogenic Achronycal PLC
#30 - 2011-09-13 12:23:33 UTC  |  Edited by: Tijai Betula
The game 'is' a pvp arena

consequence is what makes it a game.

<- Hello Kitty is that way
Simetraz
State War Academy
Caldari State
#31 - 2011-09-13 12:29:05 UTC  |  Edited by: Simetraz
Name Family Name wrote:
Simetraz wrote:


So best to have your fun on SISI for the time being.





If you call fitting a ship, warping to 'cruisers suggested' and getting ganked by 20 guys in carriers and machs fun.

Well - at leat it's realistic...


Actually you can get into trouble for that, it only takes a minute to report them and that ends them.
Believe it or not there are rules for the test server.

And besides it is not as if really lost anything.
In fact you made a profit.
Baralosus
Caldari Provisions
#32 - 2011-09-13 12:38:21 UTC
Fawcks wrote:
All I do is log in when my skill queue needs to be updated. What's PVP?

Also, what is undock?


Not sure, but I hear your modules go offline when you do.
Name Family Name
Imperial Academy
Amarr Empire
#33 - 2011-09-13 12:45:54 UTC
Simetraz wrote:
Name Family Name wrote:


If you call fitting a ship, warping to 'cruisers suggested' and getting ganked by 20 guys in carriers and machs fun.

Well - at leat it's realistic...


Actually you can get into trouble for that, it only takes a minute to report them and that ends them.
Believe it or not there are rules for the test server.

And besides it is not as if really lost anything.
In fact you made a profit.



Well - happened to me numerous times - also I'm not sure if wrong ship class on a beacon is against the rules - it only says 'suggested' IIRC.

And yeah - you're right - it's not a big deal - still don't get the point of people blobbing on sisi.
It became a lot worse with the release of Sisi launcher - at least having to copy a folder and modifying a shortcut kept the idiots aggressing you outside station out...
SpaceSquirrels
#34 - 2011-09-13 12:47:24 UTC  |  Edited by: SpaceSquirrels
It's been suggested many a time, but the devs came out and said it goes against their vision of eve. (alliance tournament is some how acceptable.)


And also all you'll hear is:
  • "WOW this or wow that"
  • make your own it totally works
  • Join an alliance/corp it totally works.
  • Something about not loosing ships...Which doesn't make sense.
  • **** you...
  • Can flip in jita or something.
  • Oh yeah almost forgot... Test server. I always liked that one. (Not because it's a good idea because it's asinine)
  • .
    Jade Constantine
    Jericho Fraction
    The Star Fraction
    #35 - 2011-09-13 12:54:17 UTC  |  Edited by: Jade Constantine
    I actually think the game does need some PvP "arenas" but they need to be integrated into the setting and concept of New Eden.

    Consequence-free though? Screw that.

    What I'd see would be organized fights in Arena deadspace areas across space that allow certain classes of shps in to fights to the death. These would be real ships, with real equipment that explode and leave real loot. Only thing that the arena principle would allow would be guarentee of non-involvement of 3rd party interference and a way of fighting without concord involvement in low/hisec.

    The roleplay side of this would be some kind of npc megacorporation that makes money broadcasting capsuleer "gladiator" fights and has the exclusive rights to excluding concord response from its deadspace arenas.

    Would be nice to see some significant development of the interface that allows remote viewing of the fights in these arenas - allows isk betting on the results, hell, allows the competitors themselves to bet on the results and stake sums of isk and equipment on the outcome.

    I actually think it would be a decent introduction to the game in hisec to have a place where opposing pilots could settle their differences and fight "honestly" without all the nonsense of can-flagging, neut reppers, 3rd party nonsense. And if it can be integrated into the setting correctly it'll work.

    Of course I think the main reason people are quite kneejerk opposed to the concept when its suggested is the "no consequence/instanced" element but ensure these are real ships that really explode and need replacing from the player market and I really can't see the problem.

    I always loved elements of the Battletech setting with the Solaris dueling arena and I'd love to see some league tables for premier space gladiators in Eve Online and fights between the elite combat pilots making top billing on the billboards and news. (Maybe even something worthwhile for that CQ tv to show).

    My position is that the small unit Eve combat system for spaceships in Eve online is actually still top notch and I support anything that will get more profile and opportunity for people to try this stuff.

    I could see the "Friday night winner stays one billion isk a stake 1v1 battleship championship Arena in Jita" being pretty successful draw and giving a lot of people who shy away from traditional pvp because of the perception its always one-sided gank artistry an opportunity to try this stuff.

    As long as the arena's where varied, allow these things to be rented and customized by player corporation sponsers, and ensure it does simply ADD to pvp in Eve rather than (if there was no death penality) replacing it. Then I have no problem with the concept.

    There have certainly been times when I'd have killed for this functionality while trying to arrange combat tournaments for multi organization participants in lowsec.

    Just some thoughts and example of what I consider to be constructive criticism for the op.

    The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom

    Taiwanistan
    #36 - 2011-09-13 12:58:47 UTC
    i say yes to this something similar to world of tanks quick match, as fights are not going on all day, quite hard to find
    except you still have to buy and fit your ships from the regular market
    the arena would take place at a certain system in hisec making it like a thunderdome
    and smart traders would haul all sorts of FOTM ships and mods to that system

    it would be like an alliance tournament every half hour everyday
    and it would be frigates only at dome 1
    cruisers only at dome 2 and so on
    and each match costs another 10m isk or 50m (depending on which dome u choose) to be paid towards the pot to be distributed by the 5 or 10 men team that wins it
    but no spectators betting because everybody should get in and get dirty

    @spacesquirrels "Something about not loosing ships...Which doesn't make sense." are you that dense? it is detrimental to eve when stuff is given out of thin air, granted that is what ratting bounties are but for the most part the lion king circle of life needs to be preserved.

    TA on wis: "when we have a feature that is its own functional ecosystem of gameplay then hooks into the greater ecosystem of EVE as a whole, and it provides good replayability."

    Mokokan
    Transtar Services
    #37 - 2011-09-13 13:03:38 UTC
    The true epicness of the original post is being totally missed.

    Tashi Neruu wrote:
    blah blah blah.....

    Perhaps levying an entry fee so that 'regular' pvp is not abandoned? ......blah blah



    Either the most sublime sentence in a troll post ever, or a never-gets-ungiggle-worthy newb thought.


    Name Family Name
    Imperial Academy
    Amarr Empire
    #38 - 2011-09-13 13:05:51 UTC
    Jade Constantine wrote:
    ...



    So why don't you implement something like that yourself?
    Have people sign up for a fee, have them drop cans and a referee with a shipscanner in case there's fitting restrictions have them fleet up with him (to prevent fleetbooster alts).

    Winner takes the loot and pot (minus a small fee for the referee)...

    I'd rather see that than another possible business model removed by some NPC mechanic.
    Mr Kidd
    Center for Advanced Studies
    Gallente Federation
    #39 - 2011-09-13 13:11:53 UTC  |  Edited by: Mr Kidd
    Tashi Neruu wrote:
    Does this game need an Arena where players can PvP without consequence?

    Perhaps levying an entry fee so that 'regular' pvp is not abandoned? Or making it cost less if you are in a player owned corp.

    I think this game does need an option for casual pvp, not just frig battles.


    The majority of answers in this thread surprise me and is indicative of short sightedness.

    I believe Eve does need a PVP arena for several reasons:

    1) It would introduce risk adverse players to PVP in a risk free environment.
    2) It would provide a mechanism through which players could hone their skills.
    3) It would make PVP in the "wild", so to speak, more enriching by producing better PVP'ers.
    4) Ultimately, it would provide more opportunity for PVP since the above 3 reasons would produce more PVP'ers in the game.
    5) It would promote more solo PVP.


    The reasons given in other replies "Test server this way...." is unreasonable. It's unreasonable because it's a completely different environment than the game. It requires a completely different client. It's not Eve. Imagine the amount of tears if the developers introduced a new feature to the game and told everyone to go to the test server to use it because it was only ever going to be on the test server. The tears could float the Titanic. There is absolutely no downside to having a limited arena for PVP. NONE!

    Don't ban me, bro!

    Large Collidable Object
    morons.
    #40 - 2011-09-13 13:27:13 UTC
    RvB?
    You know... [morons.](http://www.youtube.com/watch?v=4gjOx65yD5A)