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So are minmatar true borked now?

Author
Interfectorem Tacet
Doomheim
#1 - 2014-12-22 14:03:49 UTC
Just come back after a while away and been doing some explo to get my eye back into the eve mechanics etc.

I like minmatar and was really happy when the rebalances started to bring the other races up to par with them for a lot of the ship classes but reading the forums etc and checking out Eve HQ fitter it seems that the minnies are in a very lac luster place at the moment.

Given that most of / if not all roles seem to be able to be done better by other races is there still people who go out and specialise in minnie? Even though they seem to be very much the underdog once again (I used to love flying them when they were the 'weakest' of races)

And what would be the 'go to' minnie ships for various uses around new eden?
ChromeStriker
Sebiestor Tribe
Minmatar Republic
#2 - 2014-12-22 14:53:11 UTC  |  Edited by: ChromeStriker
Logi/ Recon/ Ceptors/ Hic/ Dic/ Blop/ Marauder/ SB/ AF/ EAS/ CS... Are all in really strong places

There are also a lot of other ships (cruisers, frigs, BS, Navy etc) that can still hold their own.

main difference now is that others are actually worth looking at too

No Worries

Chessur
Full Broadside
Deepwater Hooligans
#3 - 2014-12-22 16:54:54 UTC
Minmitar ships are good in some cases. However the large majority of their ships use small-medium AC's. AC's at the moment are complete ****. That is what is really holding them back. That being said- Minny have many strong choices:

Scythe Fleet Issue
Breacher
Hound
Stiletto
Hyena *** Super OP
Rapier / Hugin** Amazing
Tornado
Nano Phoon
Machariel
Sliep
Arty Wolf

Those would have to be my favorite minny picks
Interfectorem Tacet
Doomheim
#4 - 2014-12-23 00:19:57 UTC
yeah I have noticed that other weapons systems seem to be more powerful than small/medium AC and Arties are such a ***** to fit.

Would it be so unbalanced to drop the fitting of arties a tad?

Ah well back to minnie being eve on hard mode Twisted
Adam Zalonis
Federal Navy Academy
Gallente Federation
#5 - 2014-12-23 00:52:10 UTC
Both of their T1 destroyers are very fun to fly, and have fleet doctrines built around them when fit with long range weapons.
Norwood Franskly
Well Grubbed Old Mole
#6 - 2014-12-23 13:39:59 UTC
I've just come back to Eve myself - Sleipnir looks pretty sweet to me at the moment. I love it now has the same bonus to gang links as the claymore-not sold on claymore being a missile boat now it just seems underwhelming.

I used to love flying a vagabond it seems to have been nerfed pretty heavily. I've heard ishtars are in vogue now, that was my other HAC of choice so no great loss for me.

Back when I did gang pvp it felt like I was always welded into the seat of my sabre or Scimitar - those were the only two ships the FC would ever want me to bring I imagine they will still be welcome additions to any small gang.
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#7 - 2014-12-23 15:31:30 UTC
Norwood Franskly wrote:
I've just come back to Eve myself - Sleipnir looks pretty sweet to me at the moment. I love it now has the same bonus to gang links as the claymore-not sold on claymore being a missile boat now it just seems underwhelming.

Don't write off the Claymore so quickly. HAMs are actually pretty effective for kiting. Heavies are totally borked though.

Norwood Franskly wrote:
I used to love flying a vagabond it seems to have been nerfed pretty heavily. I've heard ishtars are in vogue now, that was my other HAC of choice so no great loss for me.

It's not so much that the Vagabond got nerfed so much as the Ishtar can do the Vagabond's job better than the Vagabond can. And the Eagle. And the Muninn. And the Zealot.

See where I'm going with that?

Norwood Franskly wrote:
Back when I did gang pvp it felt like I was always welded into the seat of my sabre or Scimitar - those were the only two ships the FC would ever want me to bring I imagine they will still be welcome additions to any small gang.

Yes. Sabres are still wildly popular as are Scimitars.

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs

Rose Roses
#8 - 2014-12-23 16:51:33 UTC
CS and Typhoon/Mach are wonderful.

Just pretend medium ACs don't exist and minmatar looks pretty decent again.
Boozbaz
Securitech Industries
#9 - 2014-12-23 17:47:57 UTC
Interfectorem Tacet wrote:
yeah I have noticed that other weapons systems seem to be more powerful than small/medium AC and Arties are such a ***** to fit.

Would it be so unbalanced to drop the fitting of arties a tad?

Ah well back to minnie being eve on hard mode Twisted



What's wrong with autocannons now?
Jon Joringer
Republic University
Minmatar Republic
#10 - 2014-12-23 17:54:07 UTC
I'll put it this way, it's hard to sincerely recommend a medium auto-cannon boat. That said, there are some that still perform well and there are others that use missiles instead.

I don't have any big issues with the Minnie frigate class though.
Aerie Evingod
Midwest Miners LLC
#11 - 2014-12-23 18:16:58 UTC
Nerf to TE and a buff to other medium weapons, especially medium railguns.
Interfectorem Tacet
Doomheim
#12 - 2014-12-23 18:55:36 UTC
Boozbaz wrote:


What's wrong with autocannons now?


I'm only recently back but it looks to me that AC are almost out performed in pretty much every way by blasters and pulse lasers in the small medium categories.

And with minnie ships in general not being as speedy/agile v the other races as much as they were you cannot capitolise on the AC benefits of capless selectable damage as the other races can catch you fairly easily and just out damage you.

But like I said I'm just recently back so haven't been out and pvp'd yet. Once I get into it I might find it not so doom and gloom Twisted
Tusker Crazinski
Native Freshfood
Minmatar Republic
#13 - 2014-12-24 06:59:38 UTC
Bronson Hughes wrote:

It's not so much that the Vagabond got nerfed so much as the Ishtar can do the Vagabond's job better than the Vagabond can. And the Eagle. And the Muninn. And the Zealot.

See where I'm going with that?


It took a hit to agility, falloff and I think grid.

it's pretty much an active tanking scram bruiser that "can" project in event you actually come across something faster or a blaster boat.

also the Ruppy and Cane got completely screwed. theyre essentially old school armor buffer blaster boats with out the face melting DPS or comparable tank and cap.
Chainsaw Plankton
FaDoyToy
#14 - 2014-12-24 08:16:58 UTC
Boozbaz wrote:
What's wrong with autocannons now?


I've been looking at minny frigs lately and my main conclusion seems to be I'd rather fly gallente or caldari. haven't really looked at amarr frigs much, but seems like there are some interesting choices there too. the 3 low 3 mid is what made the rifter the best for so long, players could pretty much do whatever they wanted with it. but now that seems not so great, as most other ships can fit a 3/4 or 4/3 layout.

the slasher seems fun, but it is pretty much a t1 interceptor. seems a bit fragile.

@ChainsawPlankto on twitter

Yaro
Caldari Provisions
Caldari State
#15 - 2014-12-24 11:04:22 UTC
They have best Lvl4 mission ship called Machariel. It's amazing.

Other ships are good also.
Dato Koppla
Spaghetti Militia
#16 - 2014-12-24 11:05:53 UTC
Chainsaw Plankton wrote:
Boozbaz wrote:
What's wrong with autocannons now?


I've been looking at minny frigs lately and my main conclusion seems to be I'd rather fly gallente or caldari. haven't really looked at amarr frigs much, but seems like there are some interesting choices there too. the 3 low 3 mid is what made the rifter the best for so long, players could pretty much do whatever they wanted with it. but now that seems not so great, as most other ships can fit a 3/4 or 4/3 layout.

the slasher seems fun, but it is pretty much a t1 interceptor. seems a bit fragile.


Slasher is actually really good. One of my favourite T1 frigs. The really good speed, 4 mids and excellent cap is what makes it good. For lowsec I use an ab/scram/web/td + AAR + neut fit. You can scram kite at 8km with a range script or do a tight orbit with a tracking speed script while neuting them out. The cap is really good so you can run the neut for extended periods. The tank is light and you need to be quick to get under/away from certain enemies but once you get used to flying it it's really good. I've killed Comets, Slicers and Firetails with the good ol Slasher.
Gregor Parud
Imperial Academy
#17 - 2014-12-24 11:32:14 UTC
Dato Koppla wrote:
Chainsaw Plankton wrote:
Boozbaz wrote:
What's wrong with autocannons now?


I've been looking at minny frigs lately and my main conclusion seems to be I'd rather fly gallente or caldari. haven't really looked at amarr frigs much, but seems like there are some interesting choices there too. the 3 low 3 mid is what made the rifter the best for so long, players could pretty much do whatever they wanted with it. but now that seems not so great, as most other ships can fit a 3/4 or 4/3 layout.

the slasher seems fun, but it is pretty much a t1 interceptor. seems a bit fragile.


Slasher is actually really good. One of my favourite T1 frigs. The really good speed, 4 mids and excellent cap is what makes it good. For lowsec I use an ab/scram/web/td + AAR + neut fit. You can scram kite at 8km with a range script or do a tight orbit with a tracking speed script while neuting them out. The cap is really good so you can run the neut for extended periods. The tank is light and you need to be quick to get under/away from certain enemies but once you get used to flying it it's really good. I've killed Comets, Slicers and Firetails with the good ol Slasher.



Bingo, stop using the Rifter.

Slasher also works in an anti-kite fit; dual prop, bunch of speed mods, MSE, scram.
Dato Koppla
Spaghetti Militia
#18 - 2014-12-24 12:06:54 UTC
Gregor Parud wrote:
Dato Koppla wrote:
Chainsaw Plankton wrote:
Boozbaz wrote:
What's wrong with autocannons now?


I've been looking at minny frigs lately and my main conclusion seems to be I'd rather fly gallente or caldari. haven't really looked at amarr frigs much, but seems like there are some interesting choices there too. the 3 low 3 mid is what made the rifter the best for so long, players could pretty much do whatever they wanted with it. but now that seems not so great, as most other ships can fit a 3/4 or 4/3 layout.

the slasher seems fun, but it is pretty much a t1 interceptor. seems a bit fragile.


Slasher is actually really good. One of my favourite T1 frigs. The really good speed, 4 mids and excellent cap is what makes it good. For lowsec I use an ab/scram/web/td + AAR + neut fit. You can scram kite at 8km with a range script or do a tight orbit with a tracking speed script while neuting them out. The cap is really good so you can run the neut for extended periods. The tank is light and you need to be quick to get under/away from certain enemies but once you get used to flying it it's really good. I've killed Comets, Slicers and Firetails with the good ol Slasher.



Bingo, stop using the Rifter.

Slasher also works in an anti-kite fit; dual prop, bunch of speed mods, MSE, scram.


The Ab/scram/web/td fit also beats Slicers even without a MWD, you can TD the Slicers optimal down to a point where they have 2 choices: Run away or kite at around 14km where they can actually hit at which point it's extremely easy to slingshot them and hit em with an overheated web.

You'll need the dual prop fit for things like Garmurs/Condors and other non-turret based kiters though.
Norwood Franskly
Well Grubbed Old Mole
#19 - 2014-12-24 12:50:11 UTC
Tusker Crazinski wrote:
Bronson Hughes wrote:

It's not so much that the Vagabond got nerfed so much as the Ishtar can do the Vagabond's job better than the Vagabond can. And the Eagle. And the Muninn. And the Zealot.

See where I'm going with that?


It took a hit to agility, falloff and I think grid.

it's pretty much an active tanking scram bruiser that "can" project in event you actually come across something faster or a blaster boat.

also the Ruppy and Cane got completely screwed. theyre essentially old school armor buffer blaster boats with out the face melting DPS or comparable tank and cap.


I saw in game Vaga now has a bonus to active tanking, similar to Sleipnir, which just seems weird to me. I always viewed vaga as fit barrage and kite peoples dps type of ship use the absurd speed to dictate the range and run from anything that you can't gank. I guess with a shield tank you can fit a close range scram and use EMP or even Hail but I don't feel it's the kind of ship you ever want to get webbed in so just seems like a weird bonus.
Gregor Parud
Imperial Academy
#20 - 2014-12-24 12:55:45 UTC
Norwood Franskly wrote:
Tusker Crazinski wrote:
Bronson Hughes wrote:

It's not so much that the Vagabond got nerfed so much as the Ishtar can do the Vagabond's job better than the Vagabond can. And the Eagle. And the Muninn. And the Zealot.

See where I'm going with that?


It took a hit to agility, falloff and I think grid.

it's pretty much an active tanking scram bruiser that "can" project in event you actually come across something faster or a blaster boat.

also the Ruppy and Cane got completely screwed. theyre essentially old school armor buffer blaster boats with out the face melting DPS or comparable tank and cap.


I saw in game Vaga now has a bonus to active tanking, similar to Sleipnir, which just seems weird to me. I always viewed vaga as fit barrage and kite peoples dps type of ship use the absurd speed to dictate the range and run from anything that you can't gank. I guess with a shield tank you can fit a close range scram and use EMP or even Hail but I don't feel it's the kind of ship you ever want to get webbed in so just seems like a weird bonus.


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