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The importance of interaction with Corporations and the NPE

Author
Invisusira
Escalated.
OnlyFleets.
#1 - 2014-12-22 14:56:30 UTC  |  Edited by: Invisusira
One of the biggest things EVE has going for it is its massive playerbase, filled with tons of new-player friendly corps that love giving new players a place to find their footing.

One of the biggest things EVE has going against it is the perception that it is a dumb stupid boring game that's really hard to learn and once you do, it's a second job. Spreadsheets in space, etc.

Corporations are a major catch-22 because they work towards both of these points.

There is no doubt that, in EVE online, your average corp deals with far more logistics and management issues - both in game and out - than your average clan or guild from most other games. However, there is this massive perception, this negative stigma, that surrounds it. (The fact that our guilds are called "corporations" does not help this.) The NPE needs to do a better job of de-mystifying this. Stating somewhere that the word "corporation" need not be feared, that it is more or less analogous to "guild" would be a good idea. A new, friendlier, easier to find Corporation Classifieds of sort would be great, both for new players and existing corps alike.

Interaction with corporations, perhaps even joining one, should be part of the NPE. In a game fueled by player created content, this is how many new players will decide to stay or leave.

Me personally? I was having a pretty good time, but getting bored and about to finish my two-week trial. Would have signed off for good if I hadn't been recruited by a corp in my last few days. They introduced me to PvP; I joined a gatecamp that weekend and it was the most fun I'd ever had in the game. That was three years ago now, and I'm still with em.

I'm not saying we need to change the name of our space-guilds. But the stigma around "corporations" is not at all what they really are, and I think it would do wonders for the NPE to include proper understanding of the interaction with them.
Doc Fury
Furious Enterprises
#2 - 2014-12-22 15:07:56 UTC

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There's a million angry citizens looking down their tubes..at me.

Sibyyl
Garoun Investment Bank
Gallente Federation
#3 - 2014-12-22 15:10:40 UTC
Invisusira wrote:
One of the biggest things EVE has going against it is the perception that it is a dumb stupid boring game that's really hard to learn and once you do, it's a second job. Spreadsheets in space, etc.


This is true, though. Carm told me once, "EVE isn't a game, it's a hobby".

Think about that for a second.

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

Invisusira
Escalated.
OnlyFleets.
#4 - 2014-12-22 15:17:09 UTC
Sibyyl wrote:
Invisusira wrote:
One of the biggest things EVE has going against it is the perception that it is a dumb stupid boring game that's really hard to learn and once you do, it's a second job. Spreadsheets in space, etc.


This is true, though. Carm told me once, "EVE isn't a game, it's a hobby".

Think about that for a second.


That's my point, though. It IS a hobby. I Was There.

There's nothing wrong with that, but that's not how it's perceived. It's viewed as a bad thing instead of something amazing.
Unsuccessful At Everything
The Troll Bridge
#5 - 2014-12-22 15:29:26 UTC
Don't we have a "corp things" thread recently started by a dev?


Pretty sure I saw something like that....


Yeah..

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Sibyyl
Garoun Investment Bank
Gallente Federation
#6 - 2014-12-22 15:35:33 UTC

UaE, I think Punkturis is collecting feedback for corp UI, and not corps in general..

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

Ramona McCandless
Silent Vale
LinkNet
#7 - 2014-12-22 15:38:53 UTC
Uh... who cares what people perceive it to be?

Surely we only want those who are brave enough to give it a try and smart enough to learn how to survive?

Less of the gimme-gimmes and more Alan Quartermaines, please.

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Invisusira
Escalated.
OnlyFleets.
#8 - 2014-12-22 15:46:15 UTC
Ramona McCandless wrote:
Uh... who cares what people perceive it to be?


http://i.imgur.com/1U594vK.png
Ramona McCandless
Silent Vale
LinkNet
#9 - 2014-12-22 15:47:36 UTC
Invisusira wrote:
Ramona McCandless wrote:
Uh... who cares what people perceive it to be?


http://i.imgur.com/1U594vK.png


That's cute, but what relevance does it have to the rest of my point?

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Sibyyl
Garoun Investment Bank
Gallente Federation
#10 - 2014-12-22 16:00:11 UTC

Invisusira wrote:

That's my point, though. It IS a hobby. I Was There.

There's nothing wrong with that, but that's not how it's perceived. It's viewed as a bad thing instead of something amazing.


Hobbies take a lot of time. People don't have a lot of time.

Hobbies take a lot of mental effort to sit down and absorb the little details and patiently overcome challenges. This is a difficult behavior to get people to commit to. Honestly, it takes effort. Effort can be hard to come by.

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

Invisusira
Escalated.
OnlyFleets.
#11 - 2014-12-22 16:05:17 UTC
Ramona McCandless wrote:
Invisusira wrote:
Ramona McCandless wrote:
Uh... who cares what people perceive it to be?


http://i.imgur.com/1U594vK.png


That's cute, but what relevance does it have to the rest of my point?

"Are you really that naive to think that public perception of EVE Online is totally and completely irrelevant?"

as hip and cool as it may sound to be like "YEAH **** THOSE GUYS WE DIDNT WANT EM ANYWAY WE EAT WHAT WE LIKE APPLE JACKS *****" ...

Like, I get it. There's a certain high you get from being superior to others. But when introducing new potential players to a game, the attitude should be "hopefully they'll get into this too and then we'll have even MORE people to play with and against," not "psh if they're not patient enough to navigate through ****** UIs and poorly explained concepts, they're not good enough to play with me anyway!"
Sibyyl
Garoun Investment Bank
Gallente Federation
#12 - 2014-12-22 16:08:15 UTC

Invi, you won't get far here by getting mouthy and insulting Ramona.

Let's stick to the discussion and debating points actually made. Can you do that?

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

Sol Project
Shitt Outta Luck - GANKING4GOOD
#13 - 2014-12-22 16:08:36 UTC  |  Edited by: Sol Project
Most new player friendly corps I found weren't worth the creation fee.

Next you want these corporations to be immune to wardecs .....

Ladies of New Eden YC 117 by Indahmawar Fazmarai

Warning: NSFW! Barely legal girls in underwear!

Diana Kim > AND THIS IS WHY THE FEDERATION MUST BE DESTROYED!!

Invisusira
Escalated.
OnlyFleets.
#14 - 2014-12-22 16:09:20 UTC
Sibyyl wrote:
Hobbies take a lot of time. People don't have a lot of time.

Hobbies take a lot of mental effort to sit down and absorb the little details and patiently overcome challenges. This is a difficult behavior to get people to commit to. Honestly, it takes effort. Effort can be hard to come by.

Yes, EVE can take a TON of effort to be played to what some would define as its maximum potential.

It can also take next to zero effort to have fun with.

One of the BIGGEST draws for me when I first started playing was how little effort it took. Thanks to the real-time skill queues, there was no "rush to level cap." Sure, there's some content that you NEED to have that training to experience properly - flying caps, incursions, and the like, but there was NOTHING stopping me from hopping into whatever ship I could fly and finding something to do. It was all at my own pace. Play as much as I want or as little as I want, it didn't matter - I didn't have to grind XP, I was playing the game to PLAY THE GAME.
Anslo
Scope Works
#15 - 2014-12-22 16:10:15 UTC
Sibyyl wrote:

Invi, you won't get far here by getting mouthy and insulting Ramona.

Let's stick to the discussion and debating points actually made. Can you do that?


Invi has a point. There's too much 'deal with it' and black and white view points versus actually trying to find a way and help people get into Eve and stick with it.

[center]-_For the Proveldtariat_/-[/center]

Invisusira
Escalated.
OnlyFleets.
#16 - 2014-12-22 16:11:12 UTC
Sol Project wrote:
Most new player friendly corps I found weren't worth the creation fee.

Next you want these corporations to be immune to wardecs .....

A more robust find-a-corp system would help this. Find out corp size. Leave ratings and reviews. Find more about the region they live and play in. There are a lot of things that could vastly improve here.
Ramona McCandless
Silent Vale
LinkNet
#17 - 2014-12-22 16:11:15 UTC
Invisusira wrote:
Ramona McCandless wrote:
Invisusira wrote:
Ramona McCandless wrote:
Uh... who cares what people perceive it to be?


http://i.imgur.com/1U594vK.png


That's cute, but what relevance does it have to the rest of my point?

"Are you really that naive to think that public perception of EVE Online is totally and completely irrelevant?"

as hip and cool as it may sound to be like "YEAH **** THOSE GUYS WE DIDNT WANT EM ANYWAY WE EAT WHAT WE LIKE APPLE JACKS *****" ...

Like, I get it. There's a certain high you get from being superior to others. But when introducing new potential players to a game, the attitude should be "hopefully they'll get into this too and then we'll have even MORE people to play with and against," not "psh if they're not patient enough to navigate through ****** UIs and poorly explained concepts, they're not good enough to play with me anyway!"


Ok well when you are mentally old enough to reply in a civil and adult manner, Ill still be here.

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Invisusira
Escalated.
OnlyFleets.
#18 - 2014-12-22 16:12:22 UTC
Sibyyl wrote:

Invi, you won't get far here by getting mouthy and insulting Ramona.

Let's stick to the discussion and debating points actually made. Can you do that?


I did go into further detail when requested.

Dismissing my argument as "who cares" warranted the response it got.
Invisusira
Escalated.
OnlyFleets.
#19 - 2014-12-22 16:14:18 UTC
Ramona McCandless wrote:
Ok well when you are mentally old enough to reply in a civil and adult manner, Ill still be here.

Man you are just all about the blatant and completely un-subtle insults, aren't you? Civil indeed.

I am addressing your concerns while responding to you in exactly the way you are responding to me.
Sibyyl
Garoun Investment Bank
Gallente Federation
#20 - 2014-12-22 16:14:24 UTC
Invisusira wrote:
It can also take next to zero effort to have fun with.


I disagree with your statement. It sounds exactly like someone who claims 1 billion ISK an hour from some activity and then you find out they didn't factor in time spent warping between systems, and how irregular the income is, and many other factors.

EVE is not an insignificant commitment in time. It's not like working on your Masters Thesis, but it's not like playing a round or two of Angry Birds either.

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

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