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Dev Blog - A new look for EVE’s UI – feedback needed!

First post First post First post
Author
Slavealt
Sheep Can Hear A Zipper From A Mile Away
#681 - 2014-12-17 08:26:55 UTC
So yeah, after about a week of using this turd, I've come to the conclusion that this monochrome color scheme crap and cookie cutter non-customizable color schemes is one of the worst changes to come into EVE, ever.

Why in the bloody HELL would you regress the UI to this degree? I mean, we've been able to fully customize the UI window colors for 10 years. Now, we get to pick from like 15 presets, that don't even come close to covering a good range of colors/brightness. There isn't even a good red anymore.
Sgt Ocker
What Corp is it
#682 - 2014-12-17 10:25:33 UTC
There really is nothing like updates that are tested by and liked by the player base and this new UI really is nothing like it.

I think if this is the quality of work we can expect from rolling releases, CCP should reconsider going to twice yearly "updates" and spend the remainder of the time finding out what players want or even fixing some of the long time issues to make existing aspects of the game better instead of releasing pretty colored themes that really do nothing to enhance game play.

Half finished, ill thought out updates, that bring nothing to the game and quite simply are a giant step backwards is not a good move for an established game.

The lighting on the new UI is just terribad (when using optimize for performance), theme choices on the whole look cheap.

New icons, well they "are" just cheap and will need to be changed as soon as they go out of vogue (in about 6 months going by current trends).
White lettering for chat channels with white highlighting (who was the idiot thought that was a good idea). White lettering on a black background is ok, until you put white highlighting over it.

Maybe the term "update" needs to be redefined. I always thought it meant, improving on the existing, making something better than it was previously. CCP's definition seems to be, cheap and nasty with no real thought as to how it affects game play or if it even brings anything new to the game.

-1 for effort - there just doesn't seem to have been any.
-1 for something new and interesting - it just isn't.
-1 for player options - You took them all away.
+1 for released on time - shame it is just not good.

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

CCP Arrow
C C P
C C P Alliance
#683 - 2014-12-17 11:37:57 UTC
Mara Kell wrote:

3. When i see this ship in a circle i think of something like targeting, maybe bounty office or so.


The Ship fitting icon is representing the Fitting window itself in an abstract way. The window has ships in the middle and then High slot on top, Mid slot to the right and Low slot below. The one to the left represent rigs/subsystems.

Regarding being able to reason or recognize an icon from the beginning. Our primary goal was to make the icons recognizable once you had learned what they represent, it is an impossible task to make abstract icons unique from each other but still perfectly represent what they stand for when you see them for the first time. The most important thing is that it will become easy to memorize after a certain time, but we know it takes time and we understand the frustration of having to do that after having had them unchanged for so long. Our studies show however that those who are coming in as new players are remembering these icons much quicker than before and one of the core reasons for it is because the icons don't use specific colors. Then we don't store information about colors to remember icons but rather focus on their shapes.

We are of course always willing to discuss good arguments for how features and actions can be better represented with abstract icons, but for changes like these it is necessary to collect metrics and data for some time before doing drastic changes.

It's interesting to discuss which icons are meeting their goals and which are not. The Wallet icon for example uses the established and well known ISK currency icon that is a unique currency icon for ISK used in EVE and was designed more than 10 years ago. No other icon resembles it so it stands out very easily from others. But for those that don't know the currency icon for ISK it of course might not speak to you for the first time, but the primary goal was to make learning the icons with time quicker than before.

Hope this gives a bit of insight into our strategy with the new UI icons.

Fly safe.

CCP Arrow   |   Director of User Experience   |   EVE Online   |   @CCP_Arrow

Tonto Auri
Vhero' Multipurpose Corp
#684 - 2014-12-17 11:58:48 UTC
How to disable random window transparency changes? And UI animation in general.
When I click a button, I want it to perform action. Yesterday. Not fade in and out for minutes, blocking me from doing anything productive in the meantime.

Two most common elements in the universe are hydrogen and stupidity. -- Harlan Ellison

Bad Bobby
Bring Me Sunshine
In Tea We Trust
#685 - 2014-12-17 12:19:00 UTC
Sgt Ocker wrote:
I think if this is the quality of work we can expect from rolling releases, CCP should reconsider going to twice yearly "updates"

The quality of CCP's releases didn't suddenly drop off a cliff when they switched to the new release cadence, it was awful for several years before that.

I agree though, they need to raise their standards and quick.
Janeway84
Insane's Asylum
#686 - 2014-12-17 12:36:32 UTC
Hey I dont know if this is the right place to ask but is there a way to lock a menu item on the screen?
Since if i pin the dscan window it can still be moved with when accidentally hitting the top bar thingy.. What?
I guess its kind of like locking a layer in photoshop so you cant edit it or move it around. It just stays in position the way you set it up initially.
Bad Bobby
Bring Me Sunshine
In Tea We Trust
#687 - 2014-12-17 12:51:51 UTC
Janeway84 wrote:
Hey I dont know if this is the right place to ask but is there a way to lock a menu item on the screen?
Since if i pin the dscan window it can still be moved with when accidentally hitting the top bar thingy.. What?
I guess its kind of like locking a layer in photoshop so you cant edit it or move it around. It just stays in position the way you set it up initially.
I assume you already have "Lock Windows When Pinned" selected in General Settings on the Escape menu and the problem you are describing is not that you can "move" the window when pinned but that you can collapse and/or minimise it?
Vincent Athena
Photosynth
#688 - 2014-12-17 14:12:51 UTC
Ive been tripped up by the similarity of the notepad icon and the journal icon. Both are rectangles with a tilted pen.

Maybe tilt the rectangle of the notepad?

Know a Frozen fan? Check this out

Frozen fanfiction

Skia Aumer
Planetary Harvesting and Processing LLC
#689 - 2014-12-17 14:48:05 UTC
Quite a lot of time have passed since new UI went live, but I still strongly believe that monochrome icons are complete and utter ****. The same I've heard from many players around. It's still very confusing and takes a lot of time to figure out what is where. Please bring ye old icons back, thank you.

The rest changes can be rated from "good" to "meh", but the icons are unbearable.
Ravcharas
Infinite Point
Pandemic Horde
#690 - 2014-12-17 15:08:19 UTC
CCP Arrow wrote:
Mara Kell wrote:

3. When i see this ship in a circle i think of something like targeting, maybe bounty office or so.


The Ship fitting icon is representing the Fitting window itself in an abstract way. The window has ships in the middle and then High slot on top, Mid slot to the right and Low slot below. The one to the left represent rigs/subsystems.

It's quite similar to the people&places icon. A little bit too much so in my opinion.
Cloon McCloon
Space Fukery
#691 - 2014-12-17 16:29:23 UTC
I really wish this was an "opt-in" beta change like the new 3d map and notification system. Then I could opt-out. I'm really trying to get used to it, but im sorry, the color schemes are just not good. The icons i dont care about, just a matter of getting used to it, but forcing these crap preset colors is not good. I dont know why you didnt have the option to leave it as it was for players who were perfectly content with it?
Nolan Kotulan
Nova Tabula Rasa
#692 - 2014-12-17 19:25:12 UTC  |  Edited by: Nolan Kotulan
Sgt Ocker wrote:
There really is nothing like updates that are tested by and liked by the player base and this new UI really is nothing like it.

I think if this is the quality of work we can expect from rolling releases, CCP should reconsider going to twice yearly "updates" and spend the remainder of the time finding out what players want or even fixing some of the long time issues to make existing aspects of the game better instead of releasing pretty colored themes that really do nothing to enhance game play.

Half finished, ill thought out updates, that bring nothing to the game and quite simply are a giant step backwards is not a good move for an established game.

The lighting on the new UI is just terribad (when using optimize for performance), theme choices on the whole look cheap.

New icons, well they "are" just cheap and will need to be changed as soon as they go out of vogue (in about 6 months going by current trends).
White lettering for chat channels with white highlighting (who was the idiot thought that was a good idea). White lettering on a black background is ok, until you put white highlighting over it.

Maybe the term "update" needs to be redefined. I always thought it meant, improving on the existing, making something better than it was previously. CCP's definition seems to be, cheap and nasty with no real thought as to how it affects game play or if it even brings anything new to the game.

-1 for effort - there just doesn't seem to have been any.
-1 for something new and interesting - it just isn't.
-1 for player options - You took them all away.
+1 for released on time - shame it is just not good.


Let me answer you with an as constructive as yours commentary:
Bla bla bla blaaaaaaaaaa bla bla, bla, bla bla bla, bla bla bla, bla, blaaaaaaa, don't know what I'm talking about, bla, bla bla bla, bla, bla bla, bla, bla bla bla, bla and bla, cause bla and bla, blullshit bla, and bla! Everything is bla, cause bla and bla, bad faith bla, blind bla, damn bla! ...

No comment!

Per aspera ad astra

sens1
Republic University
Minmatar Republic
#693 - 2014-12-18 00:49:52 UTC  |  Edited by: sens1
Please allow to choose old eve windows color!
All this new colors doing my eyes very tired for less time than it was.

Please allow to choose on or off this new backlight on the active part of screen.
Because of this my computer lag very well and this dont like to me too. Independently of window blur on or off and Independently how i choose other settings too.

I must have a selection play with the old setting or new.
I think it not hard to give a chance to choose old settings to all players it would be fair.

And they would be very happy on this New Year!

This help to save players who dont want to play with this new Feng shui.

We want to have a choice.
Moac Tor
Cyber Core
Immediate Destruction
#694 - 2014-12-18 02:35:03 UTC
Not sure if feedback is still being taken for this, or if this has been mentioned, but after having used the interface for quite some time now I have noticed one thing which puzzles me.

When on the world map screen or ISIS, the UI is much more pleasing and functional; it retains a level of transparency, whilst still giving the blur effect making for easier reading of the information presented.

When you turn off the world map or close ISIS, then the transparent effect is lost and the blur is much greater. This makes it unusable for me as I have windows stacked on top of each other and need to be able to read the information in the windows behind.

This can be fixed by turning off the blur effect, but I find the blur effect is very good to keep switched on as it makes the information more readable, and so it is a shame not to be able to use it except for when using the world map or ISIS.
skandra Kishunuba
Have I Got Moos For You
#695 - 2014-12-18 03:16:03 UTC
CCP Arrow wrote:
Mara Kell wrote:

3. When i see this ship in a circle i think of something like targeting, maybe bounty office or so.


The Ship fitting icon is representing the Fitting window itself in an abstract way. The window has ships in the middle and then High slot on top, Mid slot to the right and Low slot below. The one to the left represent rigs/subsystems.

Regarding being able to reason or recognize an icon from the beginning. Our primary goal was to make the icons recognizable once you had learned what they represent, it is an impossible task to make abstract icons unique from each other but still perfectly represent what they stand for when you see them for the first time. The most important thing is that it will become easy to memorize after a certain time, but we know it takes time and we understand the frustration of having to do that after having had them unchanged for so long. Our studies show however that those who are coming in as new players are remembering these icons much quicker than before and one of the core reasons for it is because the icons don't use specific colors. Then we don't store information about colors to remember icons but rather focus on their shapes.

We are of course always willing to discuss good arguments for how features and actions can be better represented with abstract icons, but for changes like these it is necessary to collect metrics and data for some time before doing drastic changes.

It's interesting to discuss which icons are meeting their goals and which are not. The Wallet icon for example uses the established and well known ISK currency icon that is a unique currency icon for ISK used in EVE and was designed more than 10 years ago. No other icon resembles it so it stands out very easily from others. But for those that don't know the currency icon for ISK it of course might not speak to you for the first time, but the primary goal was to make learning the icons with time quicker than before.

Hope this gives a bit of insight into our strategy with the new UI icons.

Fly safe.


Thank you for responding to the thread.

Could you please elaborate on whether CCP are considering allowing us to define our own colour schemes again? The ability to do so is something I am missing and unfortunately, I'm not a fan of any of the predefined colour schemes.

Could you also please let us know if there are any plans to allow players to apply custom colours to the icons in the neocom?

I would be grateful if you could please respond again.

Thanks. ;)
Dersen Lowery
The Scope
#696 - 2014-12-18 19:08:02 UTC
Tonto Auri wrote:
The blinky and gloomy "holographic" interface is funny, when you read about it in a book.
But it is ******* abusive to the eyes, when you have to work with it in person.
I have to close eyes and wait through all the blinking of, i.e. character selection screen, or gate transition phase, else my eyes strain in minutes. I just can't stand the flashing. It is literally painful, not metaphorically.


That's a different question, and I agree that if it gives people headaches and sore eyes, it should probably either go away or it should have an off switch. Also, modal dialogs need to be factored out whenever it's possible. I don't mind the screen-dimming if it's to bring your attention to something incredibly urgent, but as common as modal dialogs are now it's just intrusive.

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

Sibyyl
Garoun Investment Bank
Gallente Federation
#697 - 2014-12-19 00:19:00 UTC  |  Edited by: Sibyyl
Disregard.

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

Bluechees 13eefcake
Khights Of Megiddo
#698 - 2014-12-19 08:29:33 UTC
on the last version when I go to the market for these Mjolnir Rocket I could then where it says Standard Rockets up the top in the tree above the item name right click and click something like open this tree and it would in the item list to the left go to that group of items I can no longer do this it just says copy when i right click on Standard Rockets.


Also I want the older colour/icon interface back I can recognise and use that interface much faster then this new one these icons look to similar for my brain to quickly find what im after its slowed down everything I do here by 2 to 3 times what it used to take me plus I don't like the overall look of the interface new either.

Bluechees
Gully Alex Foyle
The Scope
Gallente Federation
#699 - 2014-12-19 10:42:01 UTC
Sibyyl wrote:
Disregard.
Why are you naked? Publicity stunt?

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!

Pol69
Aliastra
Gallente Federation
#700 - 2014-12-19 15:16:54 UTC
After input of the new interface I am in game only 10-50minut. And to prolong a subscription further, yet won't make possibility of brightness control of fonts I don't see sense.
Thank you CCP for such remarkable patch.
From 4 accounts payment on 3 already ended there was one more