These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Skill Discussions

 
  • Topic is locked indefinitely.
 

20 day skill plans

Author
Shiloh Templeton
Cheyenne HET Co
#1 - 2014-12-18 18:14:04 UTC
Do any skill experts have good 20 day plans to take max advantage of the CCP multiple character training gift? Such as for a:

Cyno alt
PI alt
Hauler alt
Ganker alt
other
Orlacc
#2 - 2014-12-18 19:26:10 UTC
https://forums.eveonline.com/default.aspx?g=posts&t=366917

Search is cool!

"Measure Twice, Cut Once."

Shiloh Templeton
Cheyenne HET Co
#3 - 2014-12-19 02:14:44 UTC  |  Edited by: Shiloh Templeton
I was trying to start a resource thread for the CCP gift, but I see your point. Here is info from a 2011 Tau cyno alt post that I've updated to current skill names:

CPU Management V
Cynosural Field Theory IV
Amarr Frigate III
Infomorph Psychology III
Amarr Destroyer II
Hull Upgrades II
Afterburner III
High Speed Maneuvering I
Propulsion Jamming I
Cloaking III
Navigation IV
Evasive Maneuvering III


Total time: 14 days, 4 hours, 21 minutes, 9 seconds

If you remap attributes to Int/Mem you can get it down to ~ 11 D 14 H

Tau also took all racial freighters to 3 and racial industrials to 1, and included salvager 1, but I didn't know if those are still essential for a cyno alt.

--- here is his explanation for the original plan ----
You only need:
* Electronics 5
* Cynosural Field Theory 1
Everything else is gravy, just stay under 900,000 SP.

For example, you can also optionally train:
* Cynosural Field Theory 4 (less fuel, and allows use of smallest frigates)
* All races frigate 3 (allows use of all T1 frigates)
* All races Industrial 1 (allows use of T1 industrials)
* Destroyer 1 (allows use of all T1 destroyers)
* Infomorph Psychology 3 (for jump clones)
* Propulsion Jamming 1 (for webifiers to insta-warp capitals)
* Hull Upgrades 2 (for cargo expanders)
* High Speed Maneuvering 3 (for 1MN MWD II)
* Cloaking 3 (for Improved cloak)
* Navigation (for less time in a bubble)
* Evasive Maneuvering 3 (for faster warping)
* Salvaging 1 (for a salvager - helpful on mouseover for 5 km sphere on tactical)
etc.
Caldari 5
D.I.L.L.I.G.A.F. S.A.S
Affirmative.
#4 - 2014-12-19 05:10:53 UTC
Just as a point to note the "just stay under 900,000 SP." is no longer a thing due to the removal of Clone Grades
Zhilia Mann
Tide Way Out Productions
#5 - 2014-12-19 07:49:26 UTC
Caldari 5 wrote:
Just as a point to note the "just stay under 900,000 SP." is no longer a thing due to the removal of Clone Grades


True. Also, cyno alts are no longer the limitting factor in capital travel. Things have indeed changed.
Luscius Uta
#6 - 2014-12-19 10:57:18 UTC