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EVE New Citizens Q&A

 
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From: WoW (Pre-Cata) / Age of Conan / ESO -- Confused on Eve

Author
J'ager Khagah
Royal Amarr Institute
Amarr Empire
#1 - 2014-12-12 23:59:54 UTC
I don't know how to put it any mroe blatant.

So far i finished the Tutorial, have 3 ships now (including my rookie) the executioner and some mining ship which i have received from the tutorials. How do i use them?

I have no idea what im doing, im jsut following these tutorials, of Business, Miner, etc.

Are there 'raids' or 'dungeons' in Eve? How is the mid-game?

Im enjoying myself, i like the time for skills, instead of the grind. Its a nice change of pace :)
Nightingale Actault
Borderland Dynamics
#2 - 2014-12-13 00:16:10 UTC
You will need to change your mindset as to what consititues an MMO my friend. Translation from those other games won't be meaningful towards EVE.

How you use your ships is not a question that we can answer for you, until you first decide what it is that YOU want to do in EVE.

Welcome to the sandbox.
Paranoid Loyd
#3 - 2014-12-13 00:23:55 UTC  |  Edited by: Paranoid Loyd
Please read this, in particular section 7.

This game is a sandbox, you need to find your own way or follow someone else. The game doesn't guide you.

Here is a synopsis of the possibilities: http://swiftandbitter.com/eve/wtd/

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Paranoid Loyd
#4 - 2014-12-13 00:25:17 UTC
Nightingale Actault wrote:
You will need to change your mindset as to what consititues an MMO my friend. Translation from those other games won't be meaningful will be detrimental towards your understanding of EVE.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

J'Poll
School of Applied Knowledge
Caldari State
#5 - 2014-12-13 00:29:34 UTC
* Just shakes head and walks away*


I'm not going to even start as it will end in such a way that isn't too good for my forum health. You guys can deal with this one.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Memphis Baas
#6 - 2014-12-13 00:29:57 UTC  |  Edited by: Memphis Baas
WoW, AoC, ESO are "themepark MMO's" - there is a progression of quests that takes you from low level to max level, and at max level you then get tiered raids and ranked PVP.

EVE Online is a "sandbox MMO" - the developers have made the box of sand, a pail, and a small shovel, and you can build whatever castles you want with the tools you have.

So basically, the ships are the tools; there is a progression from frigate to battleship and then bigger ships (capital ships), but you don't have to go all the way. Each ship is customizable with weapons, armor, shields, jamming equipment, and other gear, and there's a progression from Tech 1 gear to Tech 2 (better) gear, too. But, again, you don't have to go all the way. You can stop when the collection of ships that you have are sufficient for whatever you're trying to do.

The game has MANY skills to train. In WoW, for example, you had a class like "warrior" and it had a bunch of trainable skills, the attacks that a warrior could do. This game's skills are not organized like that; in this game the skills unlock access to gear or ships, and give you little bonuses, 5% here, 10% there, that all add up to double or triple the damage or whatever. There are no limitations, and most pilots find themselves training a dozen or so ship skills, along with over 100 support and weaponry skills so that they can put good gear in those ships, and so that the ships get those double/triple stacked bonuses.

There's an ISIS button in game that shows you the lines of ships that you can pursue. As you can see each race has equivalent categories: frigates, cruisers, transports, etc., but from race to race they use different weapons and tactics. You probably want to start by focusing on one race, whichever, and then maybe add a second race if you feel like you need different tactics.

Most people do missions (for a taste of combat, and mostly for making some money), but you have to use the "agent finder" tool to find an NPC entity to do missions for, because you get standings and LP points that you can use to buy rare gear from the LP store for that NPC corporation/entity. Others do PVP exclusively (although PVP is usually an expense, you put money into your ship and gear and you get fun out of it). Some do trading - the market system is pretty complex, exploration (finding combat sites with probes), manufacturing (industry is complicated, and hard because so many veterans are competing with you).

But, in general, either invent your own fun by finding something to do and enjoying it, or (the better option), find a decent player corporation (guild) and join them, let their officers organize events for you that you can enjoy. There are a few school-like player corporations, for example EVE University or Red vs. Blue, that are set up to train newbies in the basics of the game, PVP, etc., that you can join without much hassle, and they'll try to help you out and show you the game. Once you have an idea of what you want to do, you can then join different player corps., that are specialized in the area of the game that you want to play.

Overall, though, this is a methodical and complex game, and the biggest difference between it and WoW etc. is that there are no levels, there is no "end game", and there is no line of quests to guide you along a path of progression. In this game, you figure out what activities you enjoy, and then go and do them, training whatever skills and ships are required as tools to make you enjoy those activities more and more.
J'ager Khagah
Royal Amarr Institute
Amarr Empire
#7 - 2014-12-13 00:47:48 UTC
So in other words, this game is exactly what i have ever wanted from an MMO. Im excited to delve deeper! Its helpful knowing theres no set path, because i was getting confused how to keep going when certain missions require me to have upgrades i dont have. Its all making sense now! :D
Memphis Baas
#8 - 2014-12-13 00:54:27 UTC  |  Edited by: Memphis Baas
Whichever ship you're in becomes your class.

If you right-click the mining ship from your ships list and make it active, then you're a miner. Put some mining lasers on that ship (however many it can fit in its high slots), some shields and a survey scanner for asteroids in the med slots, and some cargo expanders in the low slots (you have to buy these from the Market and also buy and train the skills that unlock them). Then you undock, go to an asteroid belt, and you mine some asteroids. Bring the ore back to the station and you can refine and sell it for profit on the market.

If you get into the Executioner ship, that is a fast attack scout, so you're looking for combat. PVE combat, you probably need to find a Level 1 agent that will give you combat missions. Open the Agent Finder tool and search for a NPC corporation like Amarr Navy, see if they have a nearby Level 1 Agent. Fit your Executioner ship with some small pulse lasers, 1 MN afterburner for speed, small armor repairer and energized adaptive nano membrane as defenses, and go shoot the pirates that the Agent sends you to. Collect the loot and sell it for profit. PVP combat is harder to do in the Executioner, and also you can't just attack everyone in High Security space because the police will get you, so it's better if you join a PVP corp for PVP combat.

The Rookie ship is basically just a backup if you lose all your ships; you typically want to use better ships than the Rookie ship.

So that's basically the game in a nutshell.

The Amarr Empire (race) has other combat ships besides the Executioner, they have transport ships (for your loot), cruisers, battlecruisers, battleships, etc. They have scouts, covert ops, recons, interdictors, and so on. You need money to buy these ships, and you need to buy and train skills for them. It's like chess, where the pieces you have are the ships you're trained for, and the match is whatever duel, war, piracy, or situation you get yourself into.
Paranoid Loyd
#9 - 2014-12-13 00:55:50 UTC
Shocked Not at all the reply any of us were expecting, good man.

I wish you well.

Just remember:
The only way to lose at this game is to let yourself get angry.
The pace of this game is very slow and takes time to understand.
Don't fly what you can't afford to lose (this includes what is in your cargohold)

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

J'Poll
School of Applied Knowledge
Caldari State
#10 - 2014-12-13 01:09:29 UTC  |  Edited by: J'Poll
Memphis Baas wrote:
Whichever ship you're in becomes your class.

If you right-click the mining ship from your ships list and make it active, then you're a miner. Put some mining lasers on that ship (however many it can fit in its high slots), some shields and a survey scanner for asteroids in the med slots, and some cargo expanders in the low slots (you have to buy these from the Market and also buy and train the skills that unlock them).


Wait.

WhutShocked



That is the most useless module you can fit to a mining ship.

YOu do know that all mining vessels in EVE have an Ore Hold.
You do also know that cargo expanders don't increase special cargoholds (like the Ore Hold).


Q.E.D Cargo Expanders (next to warp core stabs) the most useless module you can fit on a mining ship.

Better fit for a Damage control and some other utility module (bulkheads / shield recharge / nano).


Rest...best advice I've ever seen.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Ralph King-Griffin
New Eden Tech Support
#11 - 2014-12-13 01:12:35 UTC
welcome aboard
o7
poinent words from a dev
CCP Falcon wrote:
Okay, so what follows is entirely my personal opinion.

It's not a case of not "catering to the tearfilled entitled", it's a case of us staying true to the core of what EVE was built on.

Some of the people complaining in this thread have valid points about the fact that they don't feel safe. Simple fact of the matter is, that you're not suppose to feel safe in New Eden.

Eve is not a game for the faint hearted. It's a game that will chew you up and spit you out in the blink of an eye if you even think about letting your guard down or becoming complacent.

While every other MMO starts off with an intro that tells you you're going to be the savior of the realm, holds your hand, protects you, nurtures your development and ultimately guides you to your destiny as a hero along with several other million players who've had the exact same experience, EVE assaults you from the second you begin to play after you create a character, spitting you out into a universe that under the surface, is so complex that it's enough to make your head explode.

The entire design is based around being harsh, vicious, relentless, hostile and cold. It's about action and reaction, and the story that unfolds as you experience these two things.

True, we're working hard to lower the bar of entry so that more players can enjoy EVE and can get into the game. Our NPE (New Player Experience) is challenging, and we're trying to improve it to better prepare rookies for what lies out there, but when you start to play eve, you'll always start out as the little fish in the big pond.

The only way to grow is to voraciously consume what's around you, and its your choice whether that happens to be New Eden's abundant natural resources, or the other people who're also fighting their way to the top.

EVE is a playing experience like no other, where every action or reaction resonates through a single universe and is felt by players from all corners of the word. There are no shards here, no mirror universes, no instances and very few rules. If you stumble across something valuable, then chances are someone else already knows where you are, or is working their way toward you and you better be prepared to fight for what you've discovered.

EVE will test you from the outset, from the very second you undock and glimpse the stars, and will take pleasure from sorting those who can survive from those who'd rather curl up and perish.

EVE will let you fight until you collapse, then let you struggle to your feet, exhausted from the effort. Then when you can see the light at the end of the tunnel it'll kick you flat on your ass in the mud again and ask you why you deserve to be standing. It'll test you against every other individual playing at some point or another, and it'll ask for answers.

Give it an answer and maybe it'll let you up again, long enough to gather your thoughts. After a few more steps you're on the ground again and it's asking more questions.

EVE is designed to be harsh, it's designed to be challenging, and it's designed to be so deep and complex that it should fascinate and terrify you at the same time.

Corporation, Alliances and coalitions of tens of thousands have risen and fallen on these basic principles, and every one of those thousands of people has their own unique story to tell about how it affected them and what they experienced.

That's the beauty of EVE. Action and reaction. Emergence.

Welcome to the most frightening virtual playground you'll ever experience.
J'ager Khagah
Royal Amarr Institute
Amarr Empire
#12 - 2014-12-13 01:12:42 UTC
Paranoid Loyd wrote:
Shocked Not at all the reply any of us were expecting, good man.

I wish you well.

Just remember:
The only way to lose at this game is to let yourself get angry.
The pace of this game is very slow and takes time to understand.
Don't fly what you can't afford to lose (this includes what is in your cargohold)


I actually kind of like the pace :P Allows me to catch up on my Planet of the Apes ^__^

Not the response you were expecting? Is that why i felt some passive-aggressive posts uptop? xD
Memphis Baas
#13 - 2014-12-13 01:16:24 UTC
Yeah, my info is outdated, from the days when the Bantam was the "mining frigate", so you can tell how long a break I've been taking from this game. Completely forgot about the Venture frigate.

Brought you back to the thread, though. ;-) WB.
J'Poll
School of Applied Knowledge
Caldari State
#14 - 2014-12-13 01:17:06 UTC
J'ager Khagah wrote:
Paranoid Loyd wrote:
Shocked Not at all the reply any of us were expecting, good man.

I wish you well.

Just remember:
The only way to lose at this game is to let yourself get angry.
The pace of this game is very slow and takes time to understand.
Don't fly what you can't afford to lose (this includes what is in your cargohold)


I actually kind of like the pace :P Allows me to catch up on my Planet of the Apes ^__^

Not the response you were expecting? Is that why i felt some passive-aggressive posts uptop? xD



That's because of how the typical "WoW player" reacts to EVE.

So from years and years of "Been there, done that" we just expect that if we see "I played WoW" that it's yet another of those type of players.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Memphis Baas
#15 - 2014-12-13 01:22:04 UTC
WoW player reactions often include requests to change the game so it's closer to WoW, which is why the veterans are reacting like that; we like this game the way it is, different, and it's ok if some people don't like it and want to stop playing.
Marsan
#16 - 2014-12-13 01:25:49 UTC
J'ager Khagah wrote:
I don't know how to put it any mroe blatant.

So far i finished the Tutorial, have 3 ships now (including my rookie) the executioner and some mining ship which i have received from the tutorials. How do i use them?

I have no idea what im doing, im jsut following these tutorials, of Business, Miner, etc.

Are there 'raids' or 'dungeons' in Eve? How is the mid-game?

Im enjoying myself, i like the time for skills, instead of the grind. Its a nice change of pace :)


These folks are mistaken there is a direct translation from Wow to Eve. (Note that I'm not sure this is good mindset to come to Eve with.)

Quests = PVE missions (try out the Blood Stained Stars arc)
http://wiki.eveuniversity.org/Missions
http://wiki.eveuniversity.org/The_Blood-Stained_Stars

Mid/High game PVE = Incursions and Wormholes
http://wiki.eveuniversity.org/Incursions
http://wiki.eveuniversity.org/Wormholes

Crafting = Mining, manufacturing, invention
http://wiki.eveuniversity.org/Mining
http://wiki.eveuniversity.org/Planetary_Interaction
http://wiki.eveuniversity.org/Invention
http://wiki.eveuniversity.org/Mining


Note that the above most concentrates on PVE aspects of Eve that map to Wow, which many will argue is the less fun part of Eve.

I generally tell people to look at the following:

- Eve Uni (this corp will help you learn to play Eve and what's out there)
- Red Vs Blue (fun mindless PVP)
- Faction warfare (Good ISK and occasional interesting PVP
- Brave Newbies (maybe Freeport??)
- Exploration (see Eve Uni page or wingspan youtube)

Former forum cheerleader CCP, now just a grumpy small portion of the community.

dark heartt
#17 - 2014-12-13 01:38:22 UTC  |  Edited by: dark heartt
Marsan wrote:

These folks are mistaken there is a direct translation from Wow to Eve. (Note that I'm not sure this is good mindset to come to Eve with.)



After playing WoW for a while I think direct translation is a bit too strong. I think similarities would be the best way to describe those parts of the game. They aren't alike beyond a really general sense.
Cannibal Kane
Viziam
Amarr Empire
#18 - 2014-12-13 01:48:05 UTC
Or...

You can just start by blowing people up that did not want to get blown up.

"Kane is the End Boss of Highsec." -Psychotic Monk

Michael Ruckert
Hohere Kavallerie-Kommando
#19 - 2014-12-13 02:55:35 UTC
Cannibal Kane wrote:
Or...

You can just start by blowing people up that did not want to get blown up.


Advice to Newbies: Don't start with Cannibal Kane.

"No matter how well you perform there's always somebody of intelligent opinion who thinks it's lousy." - Laurence Olivier

ShahFluffers
Ice Fire Warriors
#20 - 2014-12-13 04:44:11 UTC  |  Edited by: ShahFluffers
This is the only thing I can add to this thread without going into a VERY long winded post about everything I know:

"How did you Veterans start?"
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