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CCP! Please clarify the future plans for WiS!

First post
Author
oldbutfeelingyoung
Perkone
Caldari State
#1441 - 2011-12-16 22:00:34 UTC
Quote:
What was the statistic... 61% of players have a playstyle that operates around Null-Sec, therefore- 61% of the players will vote to improve nullsec, thereby what lies in the future, has no effect on empire. Almost ever person on the CSM is from where again?



wrong , in favor of 0.0 PI taxes in high are doubled ,if the csm get their way more ways to earn your isk will be removed from high
CCP already did nerf highsec missionincome by removing high value items from wrecks and replaced them with scrapmetal

They did this to get more people to the lower security systems and null,did it help ? NO!!
will the next isk drain from high will move more to null?
NO,people don,t want to change the way they want to play this game ,they struggle on or leave

R.S.I2014

oldbutfeelingyoung
Perkone
Caldari State
#1442 - 2011-12-16 22:03:09 UTC
Taiwanistan wrote:
Agallis Zinthros wrote:
Bars and gambling in Winter 2012 with a few space-side fixes? Sure.

Summer expansion should be enough to fix a lot of the gameplay that irks me.

Also fix PI taxes in highsec pls CCP. POS feul going crazy places soon.

I'm gonna vote in the same CSM though, even if they're too aggressive towards these features.

CCP went the wrong direction (useless crap like NEX on top of a subscription model), and the CSM set them straight.

Now, if WiS became full-featured and the NEX store got expanded along with dropping the subscription model ...

Well, barbies could very well pay so PVP-focused players like me don't have to. A lot of games that went from sub to F2P + paid cosmetics have seen largely increased playerbases and revenue. Eve should be able to pull the same. Microtransaction paint jobs anyone? All assuming no more sub costs of course.


kill yourself, we don't need passerby bitches like you in this game


next time activate your second braincell ,before you respond in a way like this

R.S.I2014

Xolve
State War Academy
Caldari State
#1443 - 2011-12-16 22:22:38 UTC
Nyla Skin wrote:
You can thank those scrubs for being able to play for free.


I do when I gank them, and then again a few hours later, when I pass them in another Tengu... that I relieve them of... that was no doubt purchased with PLEX.
Xolve
State War Academy
Caldari State
#1444 - 2011-12-16 22:30:38 UTC
oldbutfeelingyoung wrote:
wrong , in favor of 0.0 PI taxes in high are doubled ,if the csm get their way more ways to earn your isk will be removed from high
CCP already did nerf highsec missionincome by removing high value items from wrecks and replaced them with scrapmetal

They did this to get more people to the lower security systems and null,did it help ? NO!!
will the next isk drain from high will move more to null?
NO,people don,t want to change the way they want to play this game ,they struggle on or leave



You know what I think is funny- Null and Lowsec are typically safer then Empire once you move away from the border/entrance to empire systems. There are no neutrals in your alliance space, there are no suicide gankers, no neutral logistics, no griefers.. theres the occasional roaming gang or two, but thats what intel channels are for.

I can't help but laugh at all these people who think living out in big scary null means they are going to die by the first neutral or red that enters system. Hell- if your into running missions or ratting/plexes or what not, I don't know why you don't move to Null.. A tengu can makea couple hundred million ISK in a few hours between rats and faction drops. Logistics people can make mountains of ISK by seeding the market down there.

Its even profitable to buy out all the ship contracts and relist them for 5% more; everything in Nullsec will sell, quickly at that. Most of the big alliances arn't difficult to get into in the slightest. The only difference between empire bears and nullbears is the sliver of attention that a nullbear dedicates to watching local, and occasionally checking the intel channel.
Hikaru Kuroda
Extheria
#1445 - 2011-12-16 22:30:49 UTC  |  Edited by: Hikaru Kuroda
I'm seeing here a bit of misinformation and a lack of vision on both sides.

The barbie lovers, are not fighting for the NeX Store or Incarna as it is now. The FiS supporters, who do not really exist because those are all of us, should understand that CCP promised a lot of amazing features for Incarna that almost everyone seemed to like, and after years of patient waiting, we got an aberration that no one could swallow, which has divided us.

Now we, the WiS supporters, are the martyrs and those who have harmed the game, just for believing in what CCP promised us.

Until last year, we were united, fighting, playing and enjoying the same game and supporting the same developers. They screwed up, not us, it's not our fault. So please stop the blaming because that doesn't have nothing to do with us.

WiS can take shape in a myriad of ways, most of it great, but if we don't express what we want to CCP over and a over, they'll end doing... well, something like what we have now.
Xolve
State War Academy
Caldari State
#1446 - 2011-12-16 22:58:48 UTC
Hikaru Kuroda wrote:
I'm seeing here a bit of misinformation and a lack of vision on both sides.

The barbie lovers, are not fighting for the NeX Store or Incarna as it is now. The FiS supporters, who do not really exist because those are all of us, should understand that CCP promised a lot of amazing features for Incarna that almost everyone seemed to like, and after years of patient waiting, we got an aberration that no one could swallow, which has divided us.

Now we, the WiS supporters, are the martyrs and those who have harmed the game, just for believing in what CCP promised us.

Until last year, we were united, fighting, playing and enjoying the same game and supporting the same developers. They screwed up, not us, it's not our fault. So please stop the blaming because that doesn't have nothing to do with us.

WiS can take shape in a myriad of ways, most of it great, but if we don't express what we want to CCP over and a over, they'll end doing... well, something like what we have now.



Pretty sure at some level, all the FiS diehards wanted WiS or Ambulation to be successful, and there we all aspects of it every player type 'could' enjoy or use; since a large part of this game is social and whatnot, showing off spaceclothes and mini-bars and casinos and all that; while I have my own opinions of these things, appeal to alot of people....

At the same time, nobody wanted a Fluff Feature to become the source of suffering for Primary Game Play or FiS. I am a supporter of WiS, because I like the multi-faceted nature of EvE; but at the same time, first and foremost I want my FiS to be as near to flawless and bug-free as CCP can manage, and I highly doubt I am alone in that regard.

Most of the bickering back and forth on this forum has little to do with the message the OP was trying to convey and more to do with the manner and delivery in which they chose to convey it. So like many have said already- we all want WiS at some degree, but we don't want it to take precedence over core gameplay and game play mechanics/bugs. CCP realized this, and did what they had to do to preserve their game (and rightfully so).
Shizuken
Venerated Stars
#1447 - 2011-12-16 23:00:44 UTC  |  Edited by: Shizuken
I would certainly like to have an avatar of a real person that I see on a regular basis. I am kind of tired of my "real" avatar at this point being whatever type of ship I am flying.

I am all for walking around in stations, and even on ships for that matter. I would like to see station and ship interiors like a cargo bay with stacks of containers or goods, drone bays with drones in them, weapons magazines and loaders, and people in the hallways.

The people thing also begs the question of, when are we going to actually get crew? I would like it to be soon please.
Xolve
State War Academy
Caldari State
#1448 - 2011-12-16 23:03:30 UTC
Shizuken wrote:
The people thing also begs the question of, when are we going to actually get crew? I would like it to be soon please



Never. Pod pilots don't require a crew, and thats the 'beauty' of being a pod pilot, our mind is linked to our ship and somehow become one with our body and whatnot... Which also mean we will never walk around our ship, we are confined to our pods.

According to EvE Lore the only descriptor that ever said anything about a crew is the Raven State Issue or the Federation Mega, I can't remember which.
Shizuken
Venerated Stars
#1449 - 2011-12-16 23:05:38 UTC
Xolve wrote:
Shizuken wrote:
The people thing also begs the question of, when are we going to actually get crew? I would like it to be soon please



...our mind is linked to our ship and somehow become one with our body and whatnot... Which also mean we will never walk around our ship, we are confined to our pods.


Then what the hell are all those windows for?P
Xolve
State War Academy
Caldari State
#1450 - 2011-12-16 23:06:54 UTC
Shizuken wrote:
Xolve wrote:
Shizuken wrote:
The people thing also begs the question of, when are we going to actually get crew? I would like it to be soon please



...our mind is linked to our ship and somehow become one with our body and whatnot... Which also mean we will never walk around our ship, we are confined to our pods.


Then what the hell are all those windows for?P


Aesthetics.
Bartholemu Fu-Baz
The Scope
Gallente Federation
#1451 - 2011-12-16 23:12:10 UTC
Xolve wrote:
Shizuken wrote:
The people thing also begs the question of, when are we going to actually get crew? I would like it to be soon please



Never. Pod pilots don't require a crew, and thats the 'beauty' of being a pod pilot, our mind is linked to our ship and somehow become one with our body and whatnot... Which also mean we will never walk around our ship, we are confined to our pods.

According to EvE Lore the only descriptor that ever said anything about a crew is the Raven State Issue or the Federation Mega, I can't remember which.


Never read the novels did you?

The ships have crews.
Fallenlassen
#1452 - 2011-12-16 23:17:30 UTC  |  Edited by: Fallenlassen
I've been playing EVE on hardcore for a while now, whenever I'm podded I trash or sell the character, quit or buy a new one. It has been a strange ride, probably like 5 years of this, god knows how many accounts. I wouldn't mind stepping it up, doing away with pods, so I can mingle with my crew. Maybe it could be like the bridge of the starship enterprise with various friends and mercenaries Smile and whenever we exploded the cycle would begin anew with the next generation.

Though I've been leaning towards industry lately Lol
Xolve
State War Academy
Caldari State
#1453 - 2011-12-16 23:25:57 UTC
Bartholemu Fu-Baz wrote:

Never read the novels did you?

The ships have crews.


Actually I did read the novels, and there is a distinct difference between 'Capsuleers' and regular ship pilots.

Remember the details next time before you try and correct someone.
Shizuken
Venerated Stars
#1454 - 2011-12-16 23:41:24 UTC
Xolve wrote:


Actually I did read the novels, and there is a distinct difference between 'Capsuleers' and regular ship pilots.

Remember the details next time before you try and correct someone.


Go read EON #24.
Bartholemu Fu-Baz
The Scope
Gallente Federation
#1455 - 2011-12-17 00:59:15 UTC  |  Edited by: Bartholemu Fu-Baz
Xolve wrote:
Bartholemu Fu-Baz wrote:

Never read the novels did you?

The ships have crews.


Actually I did read the novels, and there is a distinct difference between 'Capsuleers' and regular ship pilots.

Remember the details next time before you try and correct someone.


You need to reread and heed your own advise.

I am aware that much of the novels describe the goings on of non-capsuleer ships, but there are still references to the crews of capsuleer ships. I suspect you tuned that out due to what is called "confirmation bias", you see what you expect to see.

I can sympathize. I think its strange within the lore of things to have these crews, and not have any interaction with them and care little when your ships are destroyed. But as a little known fact, on average hundreds of mortal humans die for each kill mail. (Vary by ship size obviously.)

EDIT: http://wiki.eveonline.com/en/wiki/Ship%27s_Crew
Heh, they do kind of appear in game.
Lord Zim
Gallente Federation
#1456 - 2011-12-17 01:02:37 UTC
This is IMPORTANT, people!

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Taiwanistan
#1457 - 2011-12-17 02:26:22 UTC
Agallis Zinthros wrote:
Taiwanistan wrote:
Agallis Zinthros wrote:
Bars and gambling in Winter 2012 with a few space-side fixes? Sure.

Summer expansion should be enough to fix a lot of the gameplay that irks me.

Also fix PI taxes in highsec pls CCP. POS feul going crazy places soon.

I'm gonna vote in the same CSM though, even if they're too aggressive towards these features.

CCP went the wrong direction (useless crap like NEX on top of a subscription model), and the CSM set them straight.

Now, if WiS became full-featured and the NEX store got expanded along with dropping the subscription model ...

Well, barbies could very well pay so PVP-focused players like me don't have to. A lot of games that went from sub to F2P + paid cosmetics have seen largely increased playerbases and revenue. Eve should be able to pull the same. Microtransaction paint jobs anyone? All assuming no more sub costs of course.


kill yourself, we don't need passerby bitches like you in this game


Huh. Found a mad site while probing.

Free to play is a better business model for MMOs. The industry has proven it time and again. The average user will buy a little (maybe $5 of stuff per month), but the obsessive users will spend oodles of dosh.

Also, more people playing Eve = more targets. And that's never a bad thing.


i highly doubt there are enough barbie lovers buying useless crap spending enough to sustain the 600+ staff ccp needs to run things
last time i checked, most games started out with monthly sub model, moving on to F2P when they are dying
last time i checked all those korean f2p games sucks balls

TA on wis: "when we have a feature that is its own functional ecosystem of gameplay then hooks into the greater ecosystem of EVE as a whole, and it provides good replayability."

Taiwanistan
#1458 - 2011-12-17 02:30:45 UTC
oldbutfeelingyoung wrote:
Quote:
What was the statistic... 61% of players have a playstyle that operates around Null-Sec, therefore- 61% of the players will vote to improve nullsec, thereby what lies in the future, has no effect on empire. Almost ever person on the CSM is from where again?



wrong , in favor of 0.0 PI taxes in high are doubled ,if the csm get their way more ways to earn your isk will be removed from high
CCP already did nerf highsec missionincome by removing high value items from wrecks and replaced them with scrapmetal

They did this to get more people to the lower security systems and null,did it help ? NO!!
will the next isk drain from high will move more to null?
NO,people don,t want to change the way they want to play this game ,they struggle on or leave


i know right? all lvl 4s should be in low and null

TA on wis: "when we have a feature that is its own functional ecosystem of gameplay then hooks into the greater ecosystem of EVE as a whole, and it provides good replayability."

Disdaine
#1459 - 2011-12-17 03:30:08 UTC
Taiwanistan wrote:

i know right? all lvl 4s should be in low and null


Checks posters corp. Checks CSM roster. Checks SA and K forums.

Nothing new here.
Eternize
Siam Dragons
#1460 - 2011-12-17 14:25:25 UTC
I want both FiS and WiS ^^