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[Rhea] Superior Sleeper Cache uncovered, explorers beware!

First post
Author
CCP Paradox
#1 - 2014-12-11 14:55:26 UTC
Hello explorers,

The final exploration site in this Sleeper cache trio is the Superior Sleeper Cache. Like it's previous accomplices, it offers a different and much more difficult challenge than you may normally expect to find from an exploration site.

It's running on Singularity right now, so we ask you to please provide feedback and report any issues you find when playing through this site.

The Superior Sleeper Cache has quite a few areas, filled with some puzzles and challenges of increasing difficulty. Reading the descriptions found on the objects in space will be critical to understanding what they do and the consequences of hacking them.

A warning though, the consequences for failure can be quite high. Only explorers confident in their tank should consider the site (for Singularity, I know it doesn't matter so much), or perhaps bring a friend or two. Of course there are much more valuables to be found in this site than the Standard or Limited sites.

I mentioned that the Standard Sleeper Cache was the most difficult to scan site in EVE, it has now been dethroned by the Superior Sleeper Cache.



Sites can be found at these locations:
(Updated 11/12)

995-3G
JZ-B5Y
KZ9T-C
HZFJ-M
R-ZUOL
JDAS-0
IRE-98
4LB-EL
6WW-28
MQFX-Q
Q-7SUI
DIBH-Q
H8-ZTO
U-HYMT
YWS0-Z
VTGN-U
8ZO-CK
0GN-VO
Doril
Ivorider
Dodenvale
Khankenirdia
Bittanshal
Gaknem
Erenta
Ajanen
Anyed
Tarta
Tuomuta
Roniko
Balginia
Bogelek
Ebodold
Fobiner
Irmalin
Saidusairos
Hykanima
Pakkonen
Chamume
Gyerzen
Isenan
Sharuveil

CCP Paradox | EVE QA | Team Phenomenon

Space Magician

Omnathious Deninard
University of Caille
Gallente Federation
#2 - 2014-12-11 15:20:03 UTC
I'm so excited to try these sites out, though it will have to wait till tomorrow. Won't be at home today :(

If you don't follow the rules, neither will I.

Altrue
Exploration Frontier inc
Tactical-Retreat
#3 - 2014-12-11 15:43:16 UTC
Can't wait to be home to try these!

Signature Tanking Best Tanking

[Ex-F] CEO - Eve-guides.fr

Ultimate Citadel Guide - 2016 EVE Career Chart

Makoto Priano
Kirkinen-Arataka Transhuman Zenith Consulting Ltd.
Arataka Research Consortium
#4 - 2014-12-11 18:46:47 UTC
Trying one now. Stream of consciousness, engaged!

First thing: Virtued Stratios with a scanning rig, Sisters gear, and 5/4/4 skills. .5 AU has it at 55%. I suspect that without implants, you'd need a max-skilled T3 and a lot of luck. 159.7 probe strength.

Entry looks familiar; cloaky stuff with sparky, arc-y cloaks.

First room is a hacking puzzle, but pretty low-key; you're reducing DPS from a cloud effect around some cans.

Second room is a DPS/hacking puzzle; you are supposed to suborn one of the sentries, and also set another facility to repair it. I'm still very confused as to why 16 sentries in an extended cloud appeared while I was hacking the repair buoy, though; there wasn't any prompt in local, and I hadn't failed any hacks to that point. Needless to say, my plated Stratios was destroyed.

Itsukame-Zainou Hyperspatial Inquiries: exploring the edge of the known, advancing the state of the art. Would you like to know more?

CCP SoniClover
C C P
C C P Alliance
#5 - 2014-12-11 19:06:12 UTC
Makoto Priano wrote:
Trying one now. Stream of consciousness, engaged!

First thing: Virtued Stratios with a scanning rig, Sisters gear, and 5/4/4 skills. .5 AU has it at 55%. I suspect that without implants, you'd need a max-skilled T3 and a lot of luck. 159.7 probe strength.

Entry looks familiar; cloaky stuff with sparky, arc-y cloaks.

First room is a hacking puzzle, but pretty low-key; you're reducing DPS from a cloud effect around some cans.

Second room is a DPS/hacking puzzle; you are supposed to suborn one of the sentries, and also set another facility to repair it. I'm still very confused as to why 16 sentries in an extended cloud appeared while I was hacking the repair buoy, though; there wasn't any prompt in local, and I hadn't failed any hacks to that point. Needless to say, my plated Stratios was destroyed.



The 16 sentries in the second room are the "full-alarm" sentries, in the current version on Sisi they're a bit too aggressive in showing up. Should be a better experience in tomorrow's build.
Sir Livingston
Doomheim
#6 - 2014-12-11 19:14:40 UTC
\o/

Sci-fi games as played by an earthbound human in the 21st century http://www.youtube.com/JonnyPew

Altrue
Exploration Frontier inc
Tactical-Retreat
#7 - 2014-12-11 19:35:27 UTC
Active tanked tengu was alphaed by an invisible cloud in the second room with the agressive sentries. Had to overheat a bit, but tanking the sentries wasn't a major issue. The explosion however, was in my opinion far too powerfull to alpha through a T3 (it had a bit of a buffer).

The way I see it right now, either the damage is reduced if you pull range from the explosive plasma eggs, in that case I will try that again next time, or else you need a ship with very good active tank AND very good buffer. A thing only achievable through a passive tanked tengu. Which is a bit too selective for a site, even a hard one.

Signature Tanking Best Tanking

[Ex-F] CEO - Eve-guides.fr

Ultimate Citadel Guide - 2016 EVE Career Chart

Makoto Priano
Kirkinen-Arataka Transhuman Zenith Consulting Ltd.
Arataka Research Consortium
#8 - 2014-12-11 19:48:54 UTC
CCP SoniClover wrote:


The 16 sentries in the second room are the "full-alarm" sentries, in the current version on Sisi they're a bit too aggressive in showing up. Should be a better experience in tomorrow's build.


Thanks, SoniClover! I'll have another go tomorrow.

Itsukame-Zainou Hyperspatial Inquiries: exploring the edge of the known, advancing the state of the art. Would you like to know more?

PIRJANIN
Space Knights Templar
Jita Holding Inc.
#9 - 2014-12-11 20:00:11 UTC  |  Edited by: PIRJANIN
Just done one in EBODOLD.
In the first room I do like the big amount of guns, though the explosion seems to be too hard (took something like 140 000 damage)

2nd devasted room, libraly archive, is ok. I guess it is a dead end with no hidden staff
3rd room (solar plant) is either hidding something, or just does not make sence. 3 warp gates, all 2 work for the inpocket warping and 3rd one leads back too 1st room.Either I am doing something wrong, or this room is boring, not dangerous, and not leading to the 4th room (i wonder if 4rth room exists)

edit. solved my fkup in the solar plant, i wonder if i can retreat the disk somehow and put it the right way?
edit 2. solar plant room makes no sense.
CCP SoniClover
C C P
C C P Alliance
#10 - 2014-12-11 21:18:21 UTC
Altrue wrote:
Active tanked tengu was alphaed by an invisible cloud in the second room with the agressive sentries. Had to overheat a bit, but tanking the sentries wasn't a major issue. The explosion however, was in my opinion far too powerfull to alpha through a T3 (it had a bit of a buffer).

The way I see it right now, either the damage is reduced if you pull range from the explosive plasma eggs, in that case I will try that again next time, or else you need a ship with very good active tank AND very good buffer. A thing only achievable through a passive tanked tengu. Which is a bit too selective for a site, even a hard one.


I was actually testing the damage of the full blast earlier today, was in an active-tanked Nestor. I survived, with 1% structure Big smile

There is actually a way to mitigate the damage from the Plasma explosion blast in the room, if you don't want to take your chances.
CCP SoniClover
C C P
C C P Alliance
#11 - 2014-12-11 21:19:11 UTC
PIRJANIN wrote:
Just done one in EBODOLD.
In the first room I do like the big amount of guns, though the explosion seems to be too hard (took something like 140 000 damage)

2nd devasted room, libraly archive, is ok. I guess it is a dead end with no hidden staff
3rd room (solar plant) is either hidding something, or just does not make sence. 3 warp gates, all 2 work for the inpocket warping and 3rd one leads back too 1st room.Either I am doing something wrong, or this room is boring, not dangerous, and not leading to the 4th room (i wonder if 4rth room exists)

edit. solved my fkup in the solar plant, i wonder if i can retreat the disk somehow and put it the right way?
edit 2. solar plant room makes no sense.


I upped the danger factor a bit in the solar plant room today, but it probably needs a bit more tweaking.
Altrue
Exploration Frontier inc
Tactical-Retreat
#12 - 2014-12-11 21:24:57 UTC  |  Edited by: Altrue
CCP SoniClover wrote:
Altrue wrote:
Active tanked tengu was alphaed by an invisible cloud in the second room with the agressive sentries. Had to overheat a bit, but tanking the sentries wasn't a major issue. The explosion however, was in my opinion far too powerfull to alpha through a T3 (it had a bit of a buffer).

The way I see it right now, either the damage is reduced if you pull range from the explosive plasma eggs, in that case I will try that again next time, or else you need a ship with very good active tank AND very good buffer. A thing only achievable through a passive tanked tengu. Which is a bit too selective for a site, even a hard one.


I was actually testing the damage of the full blast earlier today, was in an active-tanked Nestor. I survived, with 1% structure Big smile

There is actually a way to mitigate the damage from the Plasma explosion blast in the room, if you don't want to take your chances.


Oh, right. But at this point I had already used that structure... oh, maybe you can hack it again to get the protective cloud again, can you?

If not, I need to point out that no show info was giving me the information that I'd need to generate kinetic energy to activate one of the structures. Thus, I assumed that the protective cloud was there to help tank the sentries for the first minut while they were being destroyed.

So my suggestion would be, if you want to leave things as they are, and if the protective cloud structure cannot be used multiple times over, indicate in the show info of the center structure, that it will need to be powered up by an explosion or something. So that at least we have some clue instead of no clue :)

Signature Tanking Best Tanking

[Ex-F] CEO - Eve-guides.fr

Ultimate Citadel Guide - 2016 EVE Career Chart

PIRJANIN
Space Knights Templar
Jita Holding Inc.
#13 - 2014-12-11 21:51:44 UTC
CCP SoniClover, in solar plant room - DO we get gate to another still unknow room? I had done 2 sites today, and did not understand the point of all these acceleration gates in that room... They all just warp around the room or to the first centry room. Checked all structures, followed all hints, did put gamma disc into the thingy requiring one. still no use.
Jane Rule
Royal Amarr Institute
Amarr Empire
#14 - 2014-12-11 22:24:51 UTC
PIRJANIN wrote:
CCP SoniClover, in solar plant room - DO we get gate to another still unknow room? I had done 2 sites today, and did not understand the point of all these acceleration gates in that room... They all just warp around the room or to the first centry room. Checked all structures, followed all hints, did put gamma disc into the thingy requiring one. still no use.

Maybe it's something like this Labyrinth http://www.hb3.info/cosmos/complexe/plex_aphi_labyrinth.html
CCP SoniClover
C C P
C C P Alliance
#15 - 2014-12-11 22:30:37 UTC
PIRJANIN wrote:
CCP SoniClover, in solar plant room - DO we get gate to another still unknow room? I had done 2 sites today, and did not understand the point of all these acceleration gates in that room... They all just warp around the room or to the first centry room. Checked all structures, followed all hints, did put gamma disc into the thingy requiring one. still no use.


Well, their purpose was mainly to allow you to move around the room faster if you were slow-boating it in a large ship, but that concept was conceived when the idea was not to allow MWDs in the room. So with them allowed, the in-room gates have less of a purpose. I'll look into spicing it up a bit.
CCP SoniClover
C C P
C C P Alliance
#16 - 2014-12-11 22:34:30 UTC
Jane Rule wrote:
PIRJANIN wrote:
CCP SoniClover, in solar plant room - DO we get gate to another still unknow room? I had done 2 sites today, and did not understand the point of all these acceleration gates in that room... They all just warp around the room or to the first centry room. Checked all structures, followed all hints, did put gamma disc into the thingy requiring one. still no use.

Maybe it's something like this Labyrinth http://www.hb3.info/cosmos/complexe/plex_aphi_labyrinth.html


Heh, that complex brings back memories, I made the Labyrinth back in the days Smile The Solar Plant room was not intended to be that convulated, but I guess there's room for a bit more hidden stuff in there.
PIRJANIN
Space Knights Templar
Jita Holding Inc.
#17 - 2014-12-11 22:42:22 UTC
we gonna be thankful) what about cloacky containers like in standart site?
Soleil Fournier
Fliet Pizza Delivery
Of Essence
#18 - 2014-12-12 02:04:50 UTC  |  Edited by: Soleil Fournier
Love all the new exploration content. It's been needed and you've done a great job on it. But these have all been solo sites (and the other exploration content is solo content as well).

Can we get you to do a group site for us?
Jeremiah Saken
The Fall of Leviathan
#19 - 2014-12-12 07:25:04 UTC  |  Edited by: Jeremiah Saken
Soleil Fournier wrote:

Can we get you to do a group site for us?

Carefull here, last time it was loot explosion. It's not so group friendly profession.

Makoto Priano wrote:
First thing: Virtued Stratios with a scanning rig, Sisters gear, and 5/4/4 skills. .5 AU has it at 55%. I suspect that without implants, you'd need a max-skilled T3 and a lot of luck. 159.7 probe strength.

Yes! finally some high end content. How to calculate probing strenght? Currently i have 105% (tengu, skills, hardwire implant).
Edit: +sisters probes and launcher.

"I am tormented with an everlasting itch for things remote. I love to sail forbidden seas..." - Herman Melville

Jeremiah Saken
The Fall of Leviathan
#20 - 2014-12-12 11:27:17 UTC
Where those would be spawning? Across hisec to null-sec? Null-sec only?

"I am tormented with an everlasting itch for things remote. I love to sail forbidden seas..." - Herman Melville

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