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data and relic changed

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Author
FT Diomedes
The Graduates
#21 - 2014-11-29 21:24:56 UTC
Data sites are still pretty much worthless post-Phoebe. Relic sites are still fine.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Samantha Calderon
Heavenly Forge
#22 - 2014-11-30 01:53:18 UTC
Iyokus Patrouette wrote:
Honestly i have no idea what the Null sec style Relic and Data sites are called or how they relate to the sites difficulty. i've spent most of my life in wormholes so they're a new addition.

From what i can gather the hardest sites that have the chance to give a better payout (Once again no idea about what it could be) He hasn't seen in wormholes. including that little gem of a c3 with 16 of the darn things.

As a side note the Null sec Relic and Data sites only spawn in class 1,2,3 wormholes and i have no idea about how they are tabled to spawn, so thought i'd ask and see if anyone actually knows the way it's working.




The most comon NS Relic Sites are the "Ruined (Faction) Monument, Temple, Science Outpost and Crystal Quarry" sites.

Wherever I May Roam: Blog sobre EVE Online en castellano!

Matt Faithbringer
YOLO so no taxes please
#23 - 2014-12-04 14:13:57 UTC
CCP Bayesian wrote:
Interestingly we've not changed anything. The sites in WHs and the new exploration sites both expose the harder difficulty tiers to a wider audience though and we've seen a corresponding dip in the success rate. Big smile


`CCP Bayesian` talking about RNG (probability) and success rates (kinda statistics). Good one! :)
Tipa Riot
Federal Navy Academy
Gallente Federation
#24 - 2014-12-07 19:56:39 UTC  |  Edited by: Tipa Riot
Sooo, did a day of null sec relic site running today ... it took me some time to get comfortable again and find the good places. No actual difference to the pre-phoebe era. It's still about 30m average per site with my probing skills and ceptor explorer (120/30). I exploded some more ruins than 2 months back, but I think this was more to my impatience and own failure in using the tools right. Ruins are still annoying, the hardest ones are often empty (this is not a proof but a strong perception)*. I got one Sansha bpc, which is traded in contracts about 20m, nothing big. One relic can had the core next to the start node, unfortunately I forgot to take a screenshot ...

*before you ask, I have no scanner mounted to keep the morale up when you know that you can't do all cans because of your fit ;)**

**also I like to fit a warp disruptor ;))

I'm my own NPC alt.

FT Diomedes
The Graduates
#25 - 2014-12-08 07:30:24 UTC
Tipa Riot wrote:
Ruins are still annoying, the hardest ones are often empty


Hard or not, I've noticed that Ruins are often empty. It appears to be much more often than the Remains or Rubble, but it could just be that it annoys me more to see an empty Ruins can.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Tipa Riot
Federal Navy Academy
Gallente Federation
#26 - 2014-12-08 15:19:35 UTC
FT Diomedes wrote:
Tipa Riot wrote:
Ruins are still annoying, the hardest ones are often empty


Hard or not, I've noticed that Ruins are often empty. It appears to be much more often than the Remains or Rubble, but it could just be that it annoys me more to see an empty Ruins can.

I had only Ruins seen completely empty yesterday (3), zero empty Remains and Rubbles (though sometimes only garbage loot), I hacked about 50 cans.

I'm my own NPC alt.

Samantha Calderon
Heavenly Forge
#27 - 2014-12-08 15:47:31 UTC
FT Diomedes wrote:
Tipa Riot wrote:
Ruins are still annoying, the hardest ones are often empty


Hard or not, I've noticed that Ruins are often empty. It appears to be much more often than the Remains or Rubble, but it could just be that it annoys me more to see an empty Ruins can.


I also noticed that. Ruins have a bigger chance of beign empty or just contain garbage (carbon) than Remains or Rubble.

Wherever I May Roam: Blog sobre EVE Online en castellano!

FT Diomedes
The Graduates
#28 - 2014-12-09 06:09:41 UTC
Samantha Calderon wrote:
FT Diomedes wrote:
Tipa Riot wrote:
Ruins are still annoying, the hardest ones are often empty


Hard or not, I've noticed that Ruins are often empty. It appears to be much more often than the Remains or Rubble, but it could just be that it annoys me more to see an empty Ruins can.


I also noticed that. Ruins have a bigger chance of beign empty or just contain garbage (carbon) than Remains or Rubble.


My sample size at this point is about 100 sites over the past week. Still remains a trend.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Lolz Iminspace
Federal Navy Academy
Gallente Federation
#29 - 2014-12-10 07:19:02 UTC
I switched from running L4’s to exploration since I’m fairly new to the game and it seemed like a viable and fun option to make some extra isk however I now have to agree with the OP… There are just too many restoration nodes with no real way to deal with them other than getting lucky.

After spending 4 hours in nullsec this weekend I made 20 mill, then lost my Herion during my first ghost site experience. I went back to retrieve the wreck so I guess I broke even.

The risk is not worth the reward. Takes too long to hack anything (even with 30/90), takes up too much screen real-estate which also ups the risk of getting ganked and the loot is just to poor.

Back to L4’s I guess.
Tipa Riot
Federal Navy Academy
Gallente Federation
#30 - 2014-12-10 09:27:15 UTC  |  Edited by: Tipa Riot
Lolz Iminspace wrote:
I switched from running L4’s to exploration since I’m fairly new to the game and it seemed like a viable and fun option to make some extra isk however I now have to agree with the OP… There are just too many restoration nodes with no real way to deal with them other than getting lucky.

After spending 4 hours in nullsec this weekend I made 20 mill, then lost my Herion during my first ghost site experience. I went back to retrieve the wreck so I guess I broke even.

The risk is not worth the reward. Takes too long to hack anything (even with 30/90), takes up too much screen real-estate which also ups the risk of getting ganked and the loot is just to poor.

Back to L4’s I guess.

Don't give up, the success chance improves greatly with training, better skills and ships. In a 4h trip in Null you can make 400mio or more just relics (it's chance based, can be 100mio only or 1B if you are lucky). My stats: 120 coherence, 30 strength, interceptor, 73 probe strength. I explode 1/5 ruins in average. You can get even better stats with a covops frig, but at the cost of some problems with bubbles.

Forget ghost sides in null, they are too rare to be of value. But if you want to run them, rush in, hack the one can with the different name and warp out, this all needs to happen in roughly 30sec. If the rats appear you have another 20sec or so if you are lucky, don't stop hacking, complete it and warp out or you will die from the failed hack's induced can explosion.

EDIT: Don't bother with Data sites, the loot is garbage.

I'm my own NPC alt.

Jeremiah Saken
The Fall of Leviathan
#31 - 2014-12-10 11:31:04 UTC
Lolz Iminspace wrote:
After spending 4 hours in nullsec this weekend I made 20 mill, then lost my Herion during my first ghost site experience. I went back to retrieve the wreck so I guess I broke even.
The risk is not worth the reward. Takes too long to hack anything (even with 30/90), takes up too much screen real-estate which also ups the risk of getting ganked and the loot is just to poor.

You were not prepared.
It depends where you go, how good are your scanning skills, hull, implants, route you take, knowlege about region you exploring, gate camps (if any) other explorers to compete, hacking experience, some basic knowlege about the sites etc. Rome wasn't build in a day.
Players have strange expectations. They think they took T1 frigate to null and haul bilion back same day. There are no sites that will make you rich in few hours (depend what rich means ofc). I personally looted only one site that granted me 200mil (3x drones BPCs). If you pull 40 mil from a site you may consider yourself lucky. Loot is teribad. Try hisec combat exploration, but it's rat race, gilas, stratioses and ishtars everywhere.
Exploration is a journey. You may not find sites for 3 days, then right before log off, system with relics and datas all over scanner.

Last weekend i jumped into my rattle to do some L4s, after the first one i jumped into exploration vessel. Maybe it's steady income but boring as hell.


"I am tormented with an everlasting itch for things remote. I love to sail forbidden seas..." - Herman Melville

Iyokus Patrouette
University of Caille
Gallente Federation
#32 - 2014-12-10 12:23:04 UTC
Lolz Iminspace wrote:
I switched from running L4’s to exploration since I’m fairly new to the game and it seemed like a viable and fun option to make some extra isk however I now have to agree with the OP… There are just too many restoration nodes with no real way to deal with them other than getting lucky.

After spending 4 hours in nullsec this weekend I made 20 mill, then lost my Herion during my first ghost site experience. I went back to retrieve the wreck so I guess I broke even.

The risk is not worth the reward. Takes too long to hack anything (even with 30/90), takes up too much screen real-estate which also ups the risk of getting ganked and the loot is just to poor.

Back to L4’s I guess.


Many people claim to make a lot more isk than i have ever seen in relic/data site since the mini game came into existance. While i believe they are making as much isk as they claim, I have resigned myself to the fact i am just not lucky enough to make it a stable income source.

But it is still fun to go out and do some of that exploring once in a while to break up the daily grind.

PS. Forget K space, Join J Space. \o/

---- Advocate for the initiation of purple coloured wormholes----

Liet Ormand
Sons of Bacchus
#33 - 2014-12-10 20:12:25 UTC
My 2 cents worth as a fairly new player.


My MO so far is to scan down a wormhole that leads to C1-C3 space and scan for relic and data sites. Usually I'm alone and in a T1 frigate, so it's tricky to stay alive. For the most part I have to avoid guarded sites.

Last night I found a second wormhole when I was already in WH space, scanned that second system... in addition to the sleeper sites that showed up without scanning I located six gas sites, two guarded sites (one relic, one data) and one unguarded data site.

I hacked the unguarded site with good success, only one boom out of 6 possible. I found some components and decryptors worth a total of about 3 mill isk. I'm slow because I try to avoid dying, but I would think sneaking two wormholes deep, scanning for about two hours total would get me more than that? As has been said, I could do as well mining.

My one example from before the upgrade was a wormhole in highsec that I scanned clean... in that one I found I think four unguarded data sites, and two unguarded relic sites. I made about 10 million in four hours. Would have been more, but just as I was working the last relic site I found 22 mill worth of power circuits, which was enough money to get my Imicus ganked by a stealth bomber.

Also, I found a "Superior covert research site" last night... tried it out, from what I'd heard you could get in and at least try a hack before guards popped. I zipped in, started a hack on the differently named structure, and about four nodes in a dozen guards popped.... I backed out of the hack as soon as I could, but they had launched torpedos even before I got out of the hack, so it was time for a new ship... I thought the timer thingy on those sites should give me more time than that?

Tipa Riot
Federal Navy Academy
Gallente Federation
#34 - 2014-12-10 22:37:11 UTC
Liet Ormand wrote:
My 2 cents worth as a fairly new player.

You did nothing wrong technically ... but you were looking in the wrong places. First of all forget about Data sites, the loot is not worth scanning. Second forget about WH sites, it takes too much time to scan down all the sigs to find something suitable. Don't bother with ghost sites in Null space, if you can't hack a red core in 30sec (I can't). And then finally there are only two fractions worth hacking at all ... Sansha and Blood Raider.

I'm my own NPC alt.

Liet Ormand
Sons of Bacchus
#35 - 2014-12-11 17:02:20 UTC

Actually, I went back in last night after the reboot. Not sure what exactly had to be fixed, but I did ok.

Scanned through a C1 wormhole from the high sec entry, found one data site. Also found five other wormholes/exits in the same system, so I started going through the ones that were C1-C3. Did the same in the first or second of those, since it also had four or five wormhole exits in it.

Going three levels deep and hacking data and relic sites in a T1 Imicus I picked up around 35 million in a total of about four hours of scanning/hacking. Pretty good return from my point of view.

Only found one relic site in all that, though. Only got one successful hack on it too.

It's a roll of the dice, though. I think I did well because the reboot disrupted many gankers' playtimes and reset a few wandering wormholes.

Marisha Ten
Perkone
Caldari State
#36 - 2014-12-11 17:06:18 UTC
Tipa Riot wrote:
Liet Ormand wrote:
My 2 cents worth as a fairly new player.

You did nothing wrong technically ... but you were looking in the wrong places. First of all forget about Data sites, the loot is not worth scanning. Second forget about WH sites, it takes too much time to scan down all the sigs to find something suitable. Don't bother with ghost sites in Null space, if you can't hack a red core in 30sec (I can't). And then finally there are only two fractions worth hacking at all ... Sansha and Blood Raider.




This

Whoever said data sites got improved to match relic sites is a liar, still getting mostly 3 mil sites in nullsec, with occasional 10mil sites if you are lucky. I ran a loop around angel space yesterday and I would agree that their sites are not as good as Sansha or blood raider. I found 3-4 relic sites worth 5-15 mil a piece. I didnt bother with any cans that had less than 3 mil in them so I came home with about 40 mil in loot for about 2 hrs and a 20 jump loop at the very edge of the eve universe. Next time we get a WH to Sansha or Blood raider space ill take a run that way and report back. CCP really needs to buff Data sites
Iyokus Patrouette
University of Caille
Gallente Federation
#37 - 2014-12-11 22:18:16 UTC
Data and Relic sites are a fairly risk free way of making isk, you don't need an expensive ship or fittings and it's not as skill intensive as other avenues. Why should it be buffed to make you all more isk?

---- Advocate for the initiation of purple coloured wormholes----

Liet Ormand
Sons of Bacchus
#38 - 2014-12-12 14:51:19 UTC
Iyokus Patrouette wrote:
Data and Relic sites are a fairly risk free way of making isk, you don't need an expensive ship or fittings and it's not as skill intensive as other avenues. Why should it be buffed to make you all more isk?


From what I saw in the last couple nights, I think the reward levels are acceptable. Although it's too bad there's no way to measure the amount of grief you get from other players ganking you and adjust rewards for that.

I would however love to see the data and relic sites become more complex and require more skill with increased rewards for conquering the more difficult ones. This is something that CCP seems to be trying to do, adding timed spawns to the sites and such. However, there really needs to be a way to make these sites more difficult than just requiring combat escalation.

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