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Dust allows fighting over player run Outposts...an interesting tweet

First post
Author
Crumplecorn
Eve Cluster Explorations
#41 - 2011-12-16 20:01:23 UTC
And then everyone realised why communicating anything more than the current status of your cat over twitter is a terrible terrible idea, and everyone stopped using it forever. /perfectworld


Hans Jagerblitzen wrote:
Dust 514 runs off Tranquility. They are the same server, there is no separation other than the client used to access the server and the device used to run the client.
"Running on the same server" doesn't mean much when "the server" is a cluster of servers. A lot of EVE doesn't even run on the same server as the rest of EVE, really.

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Vertisce Soritenshi
The Scope
Gallente Federation
#42 - 2011-12-16 20:12:50 UTC
Quote:
Eve players need to realise that it doesn't matter if they don't buy Dust because they won't buy a PS3. The PS3's estimated userbase at the end of 2010 was around 43.4million, compared to I'd estimate 150k actual eve players. Eve players are a drop in the ocean.


I saw this in a comment on http://www.develop-online.net/features/1461/Dust-514-The-PS3s-most-important-game and wanted to point out that he has a damned good point. Even if we assume every household has 2 PS3s and only 1/10 of those bought Dust and played it...yeah...

Needless to say I fully support DUST on the PS3.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Hecatonis
Imperial Shipment
Amarr Empire
#43 - 2011-12-16 20:14:10 UTC
i look forward to playing eve and dust.

if people are really believing that dust players are going to be at the mercy of their eve brothers then they are wildly mistaken.

and i want my Beta CCP :P
Professor Alphane
Les Corsaires Diable
#44 - 2011-12-16 20:17:58 UTC
Not the first I've heard of 'dust' but the first time I've looked into it.

Think CCP are taking an increible risk with this myself. It's hard enough launching a PC based MMO these days nevermind a console based MMO ( can only think of one other of the top of my head and can't remeber it's name ) , Think theres gonna be a lot of retention problems. Console players tend to play by gametype and switch games upon new releases frequently, MMO players though tend to choose a single game and devote a lot of time to it.

ATM CCP are sitting pretty in the market, THE sci-fi MMO , Suddenly they want to jump into the shark infested waters of console FPS, competing against household names such as HALO, Battlefield, MW. And they want to adapt there main assest to accomidate this in a way that EVE will never be the same again.

My mind also boggles at the storyline justification for the sudden prolifiration of planetery combat except perhaps on broders.

The idea that us podders wouldn't just fly down and bomb the enemy assests out of excistance ( should anyone of thought to invent bombs that is ) does kinda through throw a pile of 'broken glass' into the sandbox to use an anology.

Good luck to them

*watches as CCP fly there noob ship into the great unknown of console fps null sec*

[center]YOU MUST THINK FIRST....[/center] [center]"I sit with the broken angels clutching at straws and nursing our scars.." - Marillion [/center] [center]The wise man watches the rise and fall of fools from afar[/center]

Crumplecorn
Eve Cluster Explorations
#45 - 2011-12-16 20:28:42 UTC  |  Edited by: Crumplecorn
Professor Alphane wrote:
The idea that us podders wouldn't just fly down and bomb the enemy assests out of excistance ( should anyone of thought to invent bombs that is ) does kinda through throw a pile of 'broken glass' into the sandbox to use an anology.
I think the point is that we want them in one piece.


Vertisce Soritenshi wrote:
I saw this in a comment on http://www.develop-online.net/features/1461/Dust-514-The-PS3s-most-important-game and wanted to point out that he has a damned good point. Even if we assume every household has 2 PS3s and only 1/10 of those bought Dust and played it...yeah...
My god, I don't know about the comments, but that article is terrible.

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Landrae
The Scope
Gallente Federation
#46 - 2011-12-16 20:33:51 UTC  |  Edited by: Landrae
I still think there should be Stargate Atlantis style city spaceships that land on the planets as a base of operations for dust 514.


Edit: also the city can hurl stargate style drones at spaceships trying to nuke the planet out of existence.
Jenn Makanen
Doomheim
#47 - 2011-12-16 20:38:26 UTC
Landrae wrote:
I still think there should be Stargate Atlantis style city spaceships that land on the planets as a base of operations for dust 514.


Edit: also the city can hurl stargate style drones at spaceships trying to nuke the planet out of existence.



Only if I can get Carter. *watches the sun supernova* Cool
Vertisce Soritenshi
The Scope
Gallente Federation
#48 - 2011-12-16 20:38:54 UTC
Vertisce Soritenshi wrote:
I saw this in a comment on http://www.develop-online.net/features/1461/Dust-514-The-PS3s-most-important-game and wanted to point out that he has a damned good point. Even if we assume every household has 2 PS3s and only 1/10 of those bought Dust and played it...yeah...
My god, I don't know about the comments, but that article is terrible.[/quote]

Yeah...the article is filled with a lot of misinformation and speculation. And yes the comments are just as bad. Most people freak out about the 150 titans comment and then skyrocket to 500 titans.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Herzog Wolfhammer
Sigma Special Tactics Group
#49 - 2011-12-16 20:42:16 UTC
Vertisce Soritenshi wrote:
Vertisce Soritenshi wrote:
I saw this in a comment on http://www.develop-online.net/features/1461/Dust-514-The-PS3s-most-important-game and wanted to point out that he has a damned good point. Even if we assume every household has 2 PS3s and only 1/10 of those bought Dust and played it...yeah...
My god, I don't know about the comments, but that article is terrible.


Yeah...the article is filled with a lot of misinformation and speculation. And yes the comments are just as bad. Most people freak out about the 150 titans comment and then skyrocket to 500 titans.[/quote]


1000 titans? Are they mad? Cool

Bring back DEEEEP Space!

Crumplecorn
Eve Cluster Explorations
#50 - 2011-12-16 20:44:00 UTC
Vertisce Soritenshi wrote:
Yeah...the article is filled with a lot of misinformation and speculation. And yes the comments are just as bad. Most people freak out about the 150 titans comment and then skyrocket to 500 titans.
The minsinformation is bad enough, but the attitude of the article is basically 'consoles are terrible because all their games aren't Farmville or similarly hook-based MMOs. DUST may singlehandedly make all the good games people love core consoles for disappear, in favour of a flurry of pay to win console FPS MMOs. Yay.'

brb, punching babies

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Hecatonis
Imperial Shipment
Amarr Empire
#51 - 2011-12-16 20:46:38 UTC
Professor Alphane wrote:
Not the first I've heard of 'dust' but the first time I've looked into it.

Think CCP are taking an increible risk with this myself. It's hard enough launching a PC based MMO these days nevermind a console based MMO ( can only think of one other of the top of my head and can't remeber it's name ) , Think theres gonna be a lot of retention problems. Console players tend to play by gametype and switch games upon new releases frequently, MMO players though tend to choose a single game and devote a lot of time to it.

ATM CCP are sitting pretty in the market, THE sci-fi MMO , Suddenly they want to jump into the shark infested waters of console FPS, competing against household names such as HALO, Battlefield, MW. And they want to adapt there main assest to accomidate this in a way that EVE will never be the same again.


its a risk all right, but everyone makes them, and i feel CCP has a better chance of winning this one out. they have always been a long haul developer, and time is what you need with things like this.

Quote:
My mind also boggles at the storyline justification for the sudden prolifiration of planetery combat except perhaps on broders.

The idea that us podders wouldn't just fly down and bomb the enemy assests out of excistance ( should anyone of thought to invent bombs that is ) does kinda through throw a pile of 'broken glass' into the sandbox to use an anology.


lore can fix those problems, just like the introduction of capital ships, at the point of dust's introduction the technology reached the point were it could happen, ground troop jump clones, land based anti ship weapons, and all the automation to move a comparably small amount of equipment, eve scales are massive when you put a person beside them, across the universe makes it all possible.
Professor Alphane
Les Corsaires Diable
#52 - 2011-12-16 21:14:39 UTC
Even if gameplay and lore could be seamlessly intergrated....

Then follow the Network and Community Nightmares.

Hows more longterm comunication setup, do we share a forum, cos that'll be fun, thousands of teen fpsers invading EVE gate. You think the pirate/miner community are split.. what happens when 2 groups from 2 platforms playing 2 diffrent games get together.

Then theres poor old Tranquility to be considered. Whats the average uptake of a new console fps? because when they all log into 1 server at one time, it will certainly be a unique event in game server history I would imagine. I pity the poor hamsters :)

As I say I don't know the ins and outs of it but to me it sounds less like 'OMG this is the best thing to happen to EVE (and the gaming world ) ever' and more ' OMG thats the end of CCP (hopefully not EVE someone might buy it as a going concern)'.

Further thoughts are that the economy and value of these assests is going to be one of the hardest things to intergrate. Are they going to be our 'poor cousins' (if they had millioins of isk why be a grunt why not a podder) and if so thats gonna go down well in the community isn't it because we will literaly OWN them. If there suddenly as wealthy as us it causes problems as well.

Are the markets going to be linked.. if so any large group of EVEians will be able to suriously effect gameplay balnce within DUST by 'investing' in operations.

Maybe I'm being pessemistic and this will go balastic and be a bigger game than WOW. CCP certainly seem to be gambling alot on a postive outcome, I can only wish them the best.

[center]YOU MUST THINK FIRST....[/center] [center]"I sit with the broken angels clutching at straws and nursing our scars.." - Marillion [/center] [center]The wise man watches the rise and fall of fools from afar[/center]

Nyla Skin
Caldari Provisions
Caldari State
#53 - 2011-12-16 21:44:48 UTC
Brooks Puuntai wrote:
How could they take over outposts that orbit a planet while on the ground?


How do you think Dust soldiers will move around from planet to planet?

In after the lock :P   - CCP Falcon www.nizkor.org/features/fallacies

Drachiel
Mercury LLC
#54 - 2011-12-16 21:54:06 UTC
If the gameplay is any good I can't wait for it to bomb on PS3 as soon as the next CoD comes out, forcing CCP to develop a PC version.

It looks like a successor to Battlefield 2142, which is great. But it's also a shooter, on a console, which is trash.
Olleybear
Infinite Point
Pandemic Horde
#55 - 2011-12-16 22:00:14 UTC
It is amazing the amount of comments people are posting who think Dust is going to kill Eve.

First thing the na-sayers need to hear is what has been posted on this forum countless times before.

Adapt or Die.

This game can use another aspect to it. Dust is a natural extension to our space environment and If done right, Dust will add more complexity to war. That is a good thing.

I may not buy a PS3 to play Dust myself, but that doesnt mean I wont enjoy hiring Dust mercs to take out someones PI facilities who are mouthing of in local and getting on my nerves. That right there makes me smile inside.

Now on to the business side of things.

The business people at CCP know that Eve may not last forever. They constantly need to innovate with Eve to keep subscribers paying, but there may come a day when the masses get tired of space MMO's the same way they seem to be getting tired of Kill the Dragon MMO's.

Keeping the changes fresh, bringing in more RL money via Dust, is only going to help the entire Eve community.

So I can only say:

Adapt to the change or Die crying about it.

When it comes to PvP, I am like a chiwawa hanging from a grizzley bears pair of wrinklies for dear life.

Hecatonis
Imperial Shipment
Amarr Empire
#56 - 2011-12-16 22:01:56 UTC
Professor Alphane wrote:
Even if gameplay and lore could be seamlessly intergrated....

Then follow the Network and Community Nightmares.

Hows more longterm comunication setup, do we share a forum, cos that'll be fun, thousands of teen fpsers invading EVE gate. You think the pirate/miner community are split.. what happens when 2 groups from 2 platforms playing 2 diffrent games get together.

look at the maturity level on these forums as of late, do you really think that "teem fpsers" are going to be any less childish then the people we already have here? but the forum issue is something i think CCP should fix soon, if only to get some talk on the forum going, and maybe even some pre-planning for those of us that are going to play and dont want to use fan sites

Quote:
Then theres poor old Tranquility to be considered. Whats the average uptake of a new console fps? because when they all log into 1 server at one time, it will certainly be a unique event in game server history I would imagine. I pity the poor hamsters :)

CCP will handle the backend, there si no point in worrying about it from our side because we cant do anything about it. the thing i am not looking forward to is having my signal being sent across the world. my location hold a native ping of 175ms its ok for eve, but its goign to have to take some getting use to for a twitch based FPS

Quote:
Further thoughts are that the economy and value of these assests is going to be one of the hardest things to intergrate. Are they going to be our 'poor cousins' (if they had millioins of isk why be a grunt why not a podder) and if so thats gonna go down well in the community isn't it because we will literaly OWN them. If there suddenly as wealthy as us it causes problems as well.
will some dust bunnies be a rich as a podder? some probably will be, will they be a rich as a rich podder? no. its just goig to be another thing to adapt to in eve. some will work for podders, some podders will work for them. if podders are bothered by this then they will just have to deal. if they cant handle the competitions then they are playing the wrong game, adapt or die.

Quote:
Are the markets going to be linked.. if so any large group of EVEians will be able to suriously effect gameplay balnce within DUST by 'investing' in operations.

they said it would be linked and running off the same market, what that means is yet to be seen. also i still havent found what kind of micro transactions are going to be offered. i am guessing that it will work kinda like the nex store where some items (the best of the best) can only be manifested into the game but after that can be sold on the open market. other basic items, the tools of war, will be manufactured and sold on the market like anything else.

Quote:
Maybe I'm being pessemistic and this will go balastic and be a bigger game than WOW. CCP certainly seem to be gambling alot on a postive outcome, I can only wish them the best.


well we will see, the game is all but done and the chances of CCP pulling out of it is between slim and none so i am hoping for the best as well. this game has the potential of making eve a whole lot better and i for one am all for that. and the best part of it is, if the game doesnt take off then nothing will have really changed.
Seleia O'Sinnor
Drop of Honey
#57 - 2011-12-16 22:14:28 UTC
At least another 18 months before we will now for certain Shocked

Odyssey: Repacking in POS hangars for modules +1,  but please for other stuff too, especially containers. Make containers openable in POS hangars.

Krios Ahzek
Royal Amarr Institute
Amarr Empire
#58 - 2011-12-16 22:21:37 UTC
Nyla Skin wrote:
Brooks Puuntai wrote:
How could they take over outposts that orbit a planet while on the ground?


How do you think Dust soldiers will move around from planet to planet?


Jump clones.

 Though All Men Do Despise Us

IGNATIUS HOOD
Viziam
Amarr Empire
#59 - 2011-12-16 22:52:23 UTC
Tiffiah wrote:
Logan LaMort wrote:
I'm actually looking forward to DUST since I have a mostly useless PS3 gathering... dust (lol). This would be pretty cool but what would be even cooler as an EVE player is if we could blow up structures the mercs are fighting in...

EVE Corp 'Our contract is ended'
DUST Corp 'But we've almost taken over the station!'
EVE Corp 'Not quite...'
*BOOM*

Big smile



How will we talk to the PS3 people?


with scorn and an aire of elitism bordering on narcissism i suspect. assuming we talk to the dirt grubbers at all.
"Every normal man must be tempted at times to spit upon his hands, hoist the black flag, and begin slitting throats."   --H.L. Mencken
cBOLTSON
School of Applied Knowledge
Caldari State
#60 - 2011-12-16 23:04:32 UTC
CCP Navigator wrote:
Hello everyone,

I just wanted to jump in here and clarify that Dust 514 has its own player-run structures called Outposts, which CCP_CmdrWang is referring to in that very short tweet. Hope this clears up any speculation at this point Smile


I just hope you guys realise your entering a VERY competitive market with the FPS dust.

I honestly hope it goes great for you, I just urge you to get as much help, support and ideas from your eve players as possible.

Im very intrigued to see how you guys are comming along with DUST. Any sneak peaks for your loyal eve minions? Im guessing Fanfest will have such information?

The good old days of Unreal Tournament, fragging and sniping on Facing Worlds, listening to Foregone Destruction.......