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Rhea Feedback

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Author
Quadima
HyperDreams Studios
#161 - 2014-12-09 16:41:36 UTC
History of last 3-4 years in "design":

* Microsoft makes the next OS flat and gay
* Apple dumps skeuomorphism and makes every flat and crappy and inconsistent in their next iOS
* The rest of the designers lack any imagination and just follow the two giants blindly
* Google attempts to save face by making an "almost flat" design which "almost" works.
* The rest of the designers are too dumb to make their own unique look and just make everything flat and boring.
* CCP copies the trend and destroys EVE's UI into something almost unusable, by imitating technology from the 80's ( wasn't there a picture of an antique analogue oscilloscope in the dev blog ? )

Excellent work guys, excellent!
Truly "the future" !

I don't want to live on this planet anymore
Aryth
University of Caille
Gallente Federation
#162 - 2014-12-09 16:42:09 UTC
CCP Darwin wrote:
Ni Mohna wrote:
Where's the creativity in this? No color, no look, no feel, no life... it's just this flat, ugly, lifeless, 90's style interface that makes things harder to see and distinguish. There is no useability advantage to this, what so ever.


Removing color does remove one of the elements people use to distinguish icons. However, relying on color for icons to be distinguishable is a questionable UI design strategy because it relies on users having good color acuity.

Here are some of our old Neocom icons, viewed up-close. I hope you'll agree that these designs are too busy to distinguish by outline and carry virtually no semantic meaning. This is one major issue the new UI icons were intended to address.

[img]http://i.imgur.com/SlCWOYI.png[/img]

Please keep the feedback coming, though. If you tremendously prefer the old icons, please explain why, so that even if they don't return, your input can help us shape future iteration.

Edit: I should clarify that I am not involved in the UI design effort, but I do have some background in UI design and wanted to communicate some of the thought process behind the changes that would be familiar to human interface designers.


Let us color them. If we could apply a scheme to each icon in the NeoCon that would go a long way.

Leader of the Goonswarm Economic Warfare Cabal.

Creator of Burn Jita

Vile Rat: You're the greatest sociopath that has ever played eve.

Harvey James
The Sengoku Legacy
#163 - 2014-12-09 16:42:58 UTC
Rena Monachica wrote:
So far .. no problems and I like the new UI. Deactivated the transparency though, it was too distracting

the PBR ... I dont hate it, but lets say that there is room for improvement.

Overall: Too. much. shiny.

Especially on the gallente hulls. The golden stuff on the amarr hulls could be toned down a bit too

what really stands out: The Ishtar: SUPERHYPERSHINY with puke green.

And the Kronos just looks bland. Her new color scheme plainly sucks


duvolle labs needs a new colour scheme .. it shares gold with amarr, lai dai, ishukone even gurista is similar .. and as above its bland , try something new with it,

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

SpaceSaft
Almost Dangerous
Wolves Amongst Strangers
#164 - 2014-12-09 16:44:28 UTC  |  Edited by: SpaceSaft
CCP Darwin wrote:

Removing color does remove one of the elements people use to distinguish icons. However, relying on color for icons to be distinguishable is a questionable UI design strategy because it relies on users having good color acuity.

Here are some of our old Neocom icons, viewed up-close. I hope you'll agree that these designs are too busy to distinguish by outline and carry virtually no semantic meaning. This is one major issue the new UI icons were intended to address.


They were things that were distinguishable somewhat by shape and somewhat by color. Now you removed the color and they're things only distinguishable by shape. Explain again how that's suppoed to help please.

Also regarding symbols having "no semantic meaning": They did. Obviously people managed to play the game and therefore had to get their meaning. You learned or knew that behind a certain symbol was a certain function.

Personally I don't care about the symbols as long as I have to deal with the UI...

EDIT:

Nevermind that though, you know what those new icons really terribly contrast with? Ship modules. They're still colorful. Also item symbols. You can either revert, keep the weird contrast (and I'm sure designers love keeping 2 different design styles) or you can make all item icons into flat single color icons as well.

You'll only have one problem if you do that: it's that given eve's interface, eve will still not be completely monocolored because there is still more than one color in the actual rendering of the ships and planets.
John WarpingSlow
#165 - 2014-12-09 16:44:39 UTC
Querns wrote:
Gonna have to agree that removing color as a visual distinction for icons is the right thing to do. Color blindness is a thing that you have to compensate for when making a user interface, at the very least.


Perhaps two sets of icons then, which would be controlled by a in the ESC menu on the "General Settings" tab.

"Use monochrome icons": Checked by default.

This would meet the needs of those suffering from colorblindness, while providing another option for those who are not and who wish to have colorful icons like before. Options are a good thing.

Degalo
Imperial Academy
Amarr Empire
#166 - 2014-12-09 16:44:43 UTC
Lasairiona Raske wrote:
I'm experiencing an issue where the channels stop blinking when I click on one. Advice?


Same.

Clicking one blinking chat channel causes all blinking channels to stop.

Also, mousing over a blinking chat channel causes that channel to stop blinking.
Tenshiel
Hallucinations and Space Dementia
#167 - 2014-12-09 16:49:35 UTC  |  Edited by: ISD Ezwal
*Snip* Please refrain from personal attacks. ISD Ezwal.


*smacking forehead to wall*

NEVER *thunk*
EVER *thunk*
VISIT *thunk*
EVE FORUMS *thunk*
Harvey James
The Sengoku Legacy
#168 - 2014-12-09 16:50:18 UTC
could you please change the placement of missile hardpoints on the damnation having an odd launcher on the top is stupid and ugly looking

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Querns
Science and Trade Institute
Caldari State
#169 - 2014-12-09 16:50:19 UTC  |  Edited by: ISD Ezwal
Tenshiel wrote:
*Snip* Please refrain from personal attacks. ISD Ezwal.

*smacking forehead to wall*

NEVER *thunk*
EVER *thunk*
VISIT *thunk*
EVE FORUMS *thunk*

same

This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.

Signal11th
#170 - 2014-12-09 16:51:21 UTC  |  Edited by: ISD Ezwal
Tenshiel wrote:

*Snip* Please refrain from personal attacks. ISD Ezwal.

*smacking forehead to wall*

NEVER *thunk*
EVER *thunk*
VISIT *thunk*
EVE FORUMS *thunk*


That's why it's called a feedback thread *Snip* Please refrain from personal attacks. ISD Ezwal.

God Said "Come Forth and receive eternal life!" I came fifth and won a toaster!

Querns
Science and Trade Institute
Caldari State
#171 - 2014-12-09 16:52:15 UTC
John WarpingSlow wrote:
Querns wrote:
Gonna have to agree that removing color as a visual distinction for icons is the right thing to do. Color blindness is a thing that you have to compensate for when making a user interface, at the very least.


Perhaps two sets of icons then, which would be controlled by a in the ESC menu on the "General Settings" tab.

"Use monochrome icons": Checked by default.

This would meet the needs of those suffering from colorblindness, while providing another option for those who are not and who wish to have colorful icons like before. Options are a good thing.


Nah — the new icons are distinct enough without the color. Besides, the old icons didn't have any color distinction. They were all similar shades of blue and green.

This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.

Steijn
Quay Industries
#172 - 2014-12-09 16:52:19 UTC  |  Edited by: ISD Ezwal
Tenshiel wrote:
*Snip* Please refrain from personal attacks. ISD Ezwal.


*smacking forehead to wall*

NEVER *thunk*
EVER *thunk*
VISIT *thunk*
EVE FORUMS *thunk*


that wall of text has the same effect on most readers that the new icons have on a lot of people who have logged in since DT.
John WarpingSlow
#173 - 2014-12-09 16:52:57 UTC
Why can I not have two of my windows directly together now? There's a forced small space between them in the new UI.

Dixie Mason
ZERO TAX MERCS
#174 - 2014-12-09 16:53:16 UTC
New icons is the worst addition to the patch. Unintuitive, flat splashes needs to go. Before we could navigate just by colors and I actually liked those.
Adrie Atticus
Caldari Provisions
Caldari State
#175 - 2014-12-09 16:53:45 UTC  |  Edited by: ISD Ezwal
Tenshiel wrote:

*Snip* Please refrain from personal attacks. ISD Ezwal.

*smacking forehead to wall*

NEVER *thunk*
EVER *thunk*
VISIT *thunk*
EVE FORUMS *thunk*


So your solution to all of the problems is medicating yourself out of it instead of fixing them?
Baynex
Aideron Robotics
Aideron Robotics.
#176 - 2014-12-09 16:53:54 UTC
Everyone is complaining about buttons

[Spiderman Meme]

And I'm just sitting here waiting for new clothing.
handige harrie
Vereenigde Handels Compagnie
#177 - 2014-12-09 16:55:33 UTC
Querns wrote:
John WarpingSlow wrote:
Querns wrote:
Gonna have to agree that removing color as a visual distinction for icons is the right thing to do. Color blindness is a thing that you have to compensate for when making a user interface, at the very least.


Perhaps two sets of icons then, which would be controlled by a in the ESC menu on the "General Settings" tab.

"Use monochrome icons": Checked by default.

This would meet the needs of those suffering from colorblindness, while providing another option for those who are not and who wish to have colorful icons like before. Options are a good thing.


Nah — the new icons are distinct enough without the color. Besides, the old icons didn't have any color distinction. They were all similar shades of blue and green.


The old Industry/Map/PI buttons looked so much alike i just semi-randomly clicked in the hopes of finding the right one, I like the change to the UI

Baddest poster ever

Unezka Turigahl
Det Som Engang Var
#178 - 2014-12-09 16:56:13 UTC
Omnathious Deninard wrote:
Quote:
Some 4/10 exploration sites have had their gate access corrected to prevent entry by Strategic Cruisers.


Will we ever see this ban lifted, IMO in many cases t3 ships are rarely in a better spot for 3/10-4/10 complexes than; Ishtars, Gilas, Stratios, VNI, and most HACs.


Well darn. I was looking forward to competing with Tengus again in hisec 4/10s. CCP is no fun.
Querns
Science and Trade Institute
Caldari State
#179 - 2014-12-09 16:56:44 UTC
handige harrie wrote:

The old Industry/Map/PI buttons looked so much alike i just semi-randomly clicked in the hopes of finding the right one, I like the change to the UI

Yeah — I had similar problems with market, fitting, and people/places. Even after four years of playing I had to pause to make sure I was hitting the right button, and failed more often than I'd prefer to admit.

This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.

Dosperado
Ethereal Morality
The Initiative.
#180 - 2014-12-09 16:57:01 UTC
The new UI is horrible, so I would like to use the old UI again. Please make it at least optional.

EVE Veteran