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All BPs, Reactions, and Datacore Calculator - EVE Isk per Hour! (w/Crucible)

Author
Zifrian
The Frog Pond
Ribbit.
#81 - 2011-11-28 21:27:17 UTC
Alisarina wrote:
I'm redownloading 1.3. I tried to get it to show something and every time it comes up with it showing for every sub system 'class' for every factions kind of T3 cruiser as 0.0% however it was showing well over half of them as being profitable when going through the drop down menu.

I hope it's just I have a bugged version or something happened to my version somehow. Will report how it goes either in an edit or a reply. No matter how it goes however, it really is a great program, keep it up

EDIT:

Redownloaded the program, imported costs from Jita and used a dummy character with all skills at 5 and still it's showing 0.0% for everything still. I am totally at a loss as to why it's doing this


You are right, it's showing 0% for some reason. This will be fixed in the next update. Thanks

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Zifrian
The Frog Pond
Ribbit.
#82 - 2011-12-01 02:17:49 UTC  |  Edited by: Zifrian
Updated to Crucible DB and Images. Fuel blocks, new BC's, new T2 Ganglinks, and all other BP changes included.

Enjoy and let me know if you have any problems.

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Quadruplicate
Doomheim
#83 - 2011-12-01 02:45:31 UTC
There was an error in the update. Program not updated.
Cannot copy user settings
Error: Could not find a part of the path 'C:\Program Files (x86)\EVE IPH\Eve Isk per Hour\OLD_EVEIPH Images'.

Zifrian
The Frog Pond
Ribbit.
#84 - 2011-12-01 03:08:24 UTC
Quadruplicate wrote:
There was an error in the update. Program not updated.
Cannot copy user settings
Error: Could not find a part of the path 'C:\Program Files (x86)\EVE IPH\Eve Isk per Hour\OLD_EVEIPH Images'.

Try it again now. I had one small change that I forgot to make.

Thanks

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Sakaali
Perkone
Caldari State
#85 - 2011-12-01 04:13:53 UTC
Still getting an error similar to the above when I try and update.
Zifrian
The Frog Pond
Ribbit.
#86 - 2011-12-01 11:53:41 UTC
Sakaali wrote:
Still getting an error similar to the above when I try and update.

Grrr...ok. Is it the same error? Could you post it here if not? Really helps in debugging.

Thanks

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Sakaali
Perkone
Caldari State
#87 - 2011-12-01 17:33:53 UTC  |  Edited by: Sakaali
This is what I was getting running the app updater:

This is what shows up in the log:
12/1/2011 12:33:05 AM - Error: Could not find a part of the path 'G:\Games\EVE IPH\EVE Isk per Hour\OLD_EVEIPH Images'.

This is the actual full text of the error box:
There was an error in the update. Program not updated. Error Moving New Images - Reverted to Old file versions error: Error: Could not find a part of the path 'G:\Games\EVE IPH\EVE Isk per Hour\OLD_EVEIPH Images'.

I even tried creating that directory to see if it madea difference, no love.



However, I uninstalled and reinstalled using the new installer but I seem to have really screwed something up because now it just crashes:

Problem signature:
Problem Event Name: CLR20r3
Problem Signature 01: eve isk per hour.exe
Problem Signature 02: 1.3.4351.34890
Problem Signature 03: 4ed6c9ce
Problem Signature 04: EVE Isk per Hour
Problem Signature 05: 1.3.4351.34890
Problem Signature 06: 4ed6c9ce
Problem Signature 07: 7c3
Problem Signature 08: 31
Problem Signature 09: System.TypeInitialization
OS Version: 6.1.7601.2.1.0.256.1
Locale ID: 1033
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789

Read our privacy statement online:
http://go.microsoft.com/fwlink/?linkid=104288&clcid=0x0409

If the online privacy statement is not available, please read our privacy statement offline:
C:\Windows\system32\en-US\erofflps.txt
Zifrian
The Frog Pond
Ribbit.
#88 - 2011-12-01 22:47:35 UTC  |  Edited by: Zifrian
OK, figured it out. My own fault ><

Try to run things again and let me know how it goes. If you do a new install it should work fine but that's really not what I want people to do for this every time I make an update. So I'd like to figure it out and fix the error if it comes up again. Send me an evemail if you have more issues. My test computers run it fine so it's a bit hard for me to find the errors sometimes. What?

Thanks

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Sakaali
Perkone
Caldari State
#89 - 2011-12-02 02:44:13 UTC  |  Edited by: Sakaali
Zifrian wrote:
OK, figured it out. My own fault ><

Try to run things again and let me know how it goes. If you do a new install it should work fine but that's really not what I want people to do for this every time I make an update. So I'd like to figure it out and fix the error if it comes up again. Send me an evemail if you have more issues. My test computers run it fine so it's a bit hard for me to find the errors sometimes. What?

Thanks


Seems to work now, I downloaded the installer and it installed w/o error. Some of the icons for t2 items seemed to be missing, but I downloaded the icons thing on the site and dumped them into the folder in the EPIPH directory and they started showing up.

Thanks for this application and your help it makes my industry stuff 1000x easier to manage.
Tien Kung
Dalcorp
#90 - 2011-12-14 01:26:03 UTC
Looks great. I ran into one issue though that's probably just a localization formatting issue...

I built up a manufacturing list and exported the table to the clipboard and then pasted that into a text file. It looks like it's just exporting into CSV format but the isk values in certain columns breaks the import into a spreadsheet since both column-delimiters are commas and numbers are formatted as #,###.## .

Unfortunately, this breaks the import in most spreadsheets since there's no way it can differentiate between commas that separate columns and commas that separate hundreds from thousands, etc. in a number.

Would it be possible in future versions to have the export table feature format numbers without the commas inserted?

Zifrian
The Frog Pond
Ribbit.
#91 - 2011-12-14 02:11:20 UTC
Tien Kung wrote:
Looks great. I ran into one issue though that's probably just a localization formatting issue...

I built up a manufacturing list and exported the table to the clipboard and then pasted that into a text file. It looks like it's just exporting into CSV format but the isk values in certain columns breaks the import into a spreadsheet since both column-delimiters are commas and numbers are formatted as #,###.## .

Unfortunately, this breaks the import in most spreadsheets since there's no way it can differentiate between commas that separate columns and commas that separate hundreds from thousands, etc. in a number.

Would it be possible in future versions to have the export table feature format numbers without the commas inserted?


Yeah, this is a known issue I plan to update in version 2.0. Probably a month or so from now since I have a lot of changes in the works that I can't just fix this real quick and get it up.

Thanks for reporting it.

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Iniquita
Perkone
Caldari State
#92 - 2011-12-16 18:49:51 UTC
When EVE IPH scans blueprints it doesnt seem to import their ME/PE though it looks like this infomration is provided in the API.
Zifrian
The Frog Pond
Ribbit.
#93 - 2011-12-17 01:39:29 UTC
Iniquita wrote:
When EVE IPH scans blueprints it doesnt seem to import their ME/PE though it looks like this infomration is provided in the API.

I really wish it was in the API but as far as I know, it is still not included. The information can be taken from the industry jobs api but that is a limited list of the last 30 days (I think) of industry jobs, not straight ME/PE. Also, it does not include corp jobs so that would be separate and then could be mixed depending on how many people are in the corp and what type of ME/PE research they do.

I decided not to work that in and probably won't. I really would like the ME/PE information to be included on the asset API call but I'm not holding my breath. What?

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koolmech24
JJ Express
Domain Research and Mining Inst.
#94 - 2011-12-26 18:02:42 UTC
Dude,

First of all Merry X-mas to all .

Second : GREAT TOOL .

I really love it , it simplified a lot of the work I'm doing in xls files .

one request already . Is there a way to export your BPO list ?

Left a little donation in your wallet
Zifrian
The Frog Pond
Ribbit.
#95 - 2011-12-28 00:16:34 UTC
koolmech24 wrote:
Dude,

First of all Merry X-mas to all .

Second : GREAT TOOL .

I really love it , it simplified a lot of the work I'm doing in xls files .

one request already . Is there a way to export your BPO list ?

Left a little donation in your wallet

Thanks!

I'll add your suggestion to my list.

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Ameron Phinard
#96 - 2011-12-30 03:55:31 UTC
I'm not able to calculate invention profitability in the 'Manufacturing List' tab if the blueprint filter is set to 'Owned BPs'. I have 'Use BPs I own' checked and even tried selecting various decryptors. No matter what I do the list only returns T1 items.
Zifrian
The Frog Pond
Ribbit.
#97 - 2011-12-30 22:22:10 UTC  |  Edited by: Zifrian
Ameron Phinard wrote:
I'm not able to calculate invention profitability in the 'Manufacturing List' tab if the blueprint filter is set to 'Owned BPs'. I have 'Use BPs I own' checked and even tried selecting various decryptors. No matter what I do the list only returns T1 items.

I think you've noticed something I've been going back and forth on with changing. Basically Owned blueprints will be all that are marked owned. That won't include T2 blueprints. So to get those, just select T2 items, and check 'Use BPs I own'. This will only show T2 items that you can build from those BP's you own. I didn't consider owning copies an option so that's why they don't show up. The option there now is for invention purposes only.

What I think you want to do though is show all T1 and T2 items that use BP's you own. I think what I might do is change it so when you check BP's you own, it will only use those BP's for the types you have selected (T1, T2, etc). If this sounds right, let me know what you think and I can make some changes.

Thanks for the input.

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Joahna Gramer
Federal Navy Academy
Gallente Federation
#98 - 2011-12-31 00:44:31 UTC
Awesome tool, just started using it and i am amazed by its possibilities.

Just one tiny bug i found, Electronic Parts seem to be missing in the update prices list. Thus they won't get updated via eve central and you cant update them manually. Didn't take a deeper look into it, but maybe because the electronic parts are still in the "industrial goods" category you have overlooked them. Don't know if the same is true for other minor components.

Regards,
Joahna
Zifrian
The Frog Pond
Ribbit.
#99 - 2011-12-31 02:38:51 UTC  |  Edited by: Zifrian
Joahna Gramer wrote:
Awesome tool, just started using it and i am amazed by its possibilities.

Just one tiny bug i found, Electronic Parts seem to be missing in the update prices list. Thus they won't get updated via eve central and you cant update them manually. Didn't take a deeper look into it, but maybe because the electronic parts are still in the "industrial goods" category you have overlooked them. Don't know if the same is true for other minor components.

Regards,
Joahna

Thanks for checking. I don't know of an item that takes Electronic Parts to build. The only items that show up in the update prices tab is for items used in blueprints or invention/re. I may plan on adding a PI tab at some point, but that's a ways off.

Edit: Actually, just checked again and I do include a lot of random items for PI already (No BP uses Chiral Structures either). I'll look into it and make sure they are all in the next update. I don't intend on using them for a bit but I would like to get that fixed now. Thanks for letting me know.

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Lord FunkyMunky
School of Applied Knowledge
Caldari State
#100 - 2011-12-31 13:38:49 UTC
Any chance that you can add to the price list the ability to do modifiers on the price import, like i could select all minerals and import the prices +10% , and import all modules and enter -10% sell price...

Basically just a box for a percentage thats normally disabled that will import as normal but when enabled, it will multiply the imported price by that percentage before setting the item price....

This would allow us to set a bit of sway in the prices that we can deal with...

One other Request...

Is it possible to modify the reactions table, to instead of having hourly fuel costs manually, you select the tower your running and just show the cost and use it for calculating? Especially with the fuel block changes about to go live.