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Best Solo PvP Frigate Brawler Fits

Author
Skelee VI
Swamp Panthers
Bog Brotherhood
#61 - 2014-10-14 19:33:55 UTC
I am usually getin blobbed all day.
I like the follwowing frigs:

Retribution, Skelee VI's Retribution]
Adaptive Nano Plating II
Beta Hull Mod Nanofiber Structure
Energized Adaptive Nano Membrane II
Small Armor Repairer II
Tracking Enhancer II

Limited 1MN Microwarpdrive I
Warp Scrambler II

Small Focused Pulse Laser II,Imperial Navy Multifrequency S
Small Focused Pulse Laser II,Imperial Navy Multifrequency S
Small Focused Pulse Laser II,Imperial Navy Multifrequency S
Small Focused Pulse Laser II,Imperial Navy Multifrequency S

Small Energy Burst Aerator I
Small Energy Collision Accelerator I

[Jaguar, Skelee VI's Jaguar]
Gyrostabilizer II
Micro Auxiliary Power Core II
Nanofiber Internal Structure II
Nanofiber Internal Structure II

J5b Phased Prototype Warp Scrambler I
Limited 1MN Microwarpdrive I
Medium F-S9 Regolith Shield Induction
Medium Shield Booster II

Small Nosferatu I
150mm Light AutoCannon II,Republic Fleet EMP S
150mm Light AutoCannon II,Republic Fleet EMP S
150mm Light AutoCannon II,Republic Fleet EMP S

Small Core Defense Field Extender I
Small Core Defense Field Extender I
Kharnakh
Imperial Academy
Amarr Empire
#62 - 2014-11-10 16:13:42 UTC  |  Edited by: Kharnakh
I'm surprised no one's suggested the 500 dps shield Enyo of Doom yet...

446 dps with void, 6510 ehp, 1038 m/s (524 dps and 1350 m/s overloaded). 300+ dps with null with a falloff of approx 7km, so still doing 150 ish dps into scram kite ranges.

[Enyo, Enyo (Shield DPS)]
Nanofiber Internal Structure II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

1MN Afterburner II
Medium F-S9 Regolith Shield Induction
J5b Phased Prototype Warp Scrambler I

Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
[empty high slot]

Small Polycarbon Engine Housing I
Small Hybrid Collision Accelerator II

Hobgoblin II x1

You can also directly swap one of the mag stabs for a damage control to adjust to 409 void dps (482 overloaded) and 9138 ehp, if that sounds better.
Amnesiaa Haze
Sebiestor Tribe
Minmatar Republic
#63 - 2014-12-06 21:29:13 UTC
Kharnakh wrote:
I'm surprised no one's suggested the 500 dps shield Enyo of Doom yet...

446 dps with void, 6510 ehp, 1038 m/s (524 dps and 1350 m/s overloaded). 300+ dps with null with a falloff of approx 7km, so still doing 150 ish dps into scram kite ranges.

[Enyo, Enyo (Shield DPS)]
Nanofiber Internal Structure II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

1MN Afterburner II
Medium F-S9 Regolith Shield Induction
J5b Phased Prototype Warp Scrambler I

Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
[empty high slot]

Small Polycarbon Engine Housing I
Small Hybrid Collision Accelerator II

Hobgoblin II x1

You can also directly swap one of the mag stabs for a damage control to adjust to 409 void dps (482 overloaded) and 9138 ehp, if that sounds better.


gz you won the thread
Dato Koppla
Spaghetti Militia
#64 - 2014-12-07 00:12:32 UTC
Amnesiaa Haze wrote:
Kharnakh wrote:
I'm surprised no one's suggested the 500 dps shield Enyo of Doom yet...

446 dps with void, 6510 ehp, 1038 m/s (524 dps and 1350 m/s overloaded). 300+ dps with null with a falloff of approx 7km, so still doing 150 ish dps into scram kite ranges.

[Enyo, Enyo (Shield DPS)]
Nanofiber Internal Structure II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

1MN Afterburner II
Medium F-S9 Regolith Shield Induction
J5b Phased Prototype Warp Scrambler I

Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
[empty high slot]

Small Polycarbon Engine Housing I
Small Hybrid Collision Accelerator II

Hobgoblin II x1

You can also directly swap one of the mag stabs for a damage control to adjust to 409 void dps (482 overloaded) and 9138 ehp, if that sounds better.


gz you won the thread


I don't know about nullsec but this would do terribly in the lowsec FW environment because most brawlers are ab/scram/web fit and will just keep you at range so instead of 500dps Enyo of doom, 90% of the time you'll be doing 150dps, you also have no web so if anything is losing they can just disengage you. Look at my killboard losses if you want a proper 500 dps Enyo for lowsec.
Zappity
New Eden Tank Testing Services
#65 - 2014-12-07 01:25:10 UTC
Dato Koppla wrote:
I don't know about nullsec but this would do terribly in the lowsec FW environment because most brawlers are ab/scram/web fit and will just keep you at range so instead of 500dps Enyo of doom, 90% of the time you'll be doing 150dps, you also have no web so if anything is losing they can just disengage you. Look at my killboard losses if you want a proper 500 dps Enyo for lowsec.

Yes, dual web Enyo is an absolute beast. Most people just don't warp out in time.

Zappity's Adventures for a taste of lowsec and nullsec.

Fenris Orion
Strata Victoria
Of Essence
#66 - 2014-12-07 02:20:22 UTC
Dato Koppla wrote:
Amnesiaa Haze wrote:
Kharnakh wrote:
I'm surprised no one's suggested the 500 dps shield Enyo of Doom yet...

446 dps with void, 6510 ehp, 1038 m/s (524 dps and 1350 m/s overloaded). 300+ dps with null with a falloff of approx 7km, so still doing 150 ish dps into scram kite ranges.

[Enyo, Enyo (Shield DPS)]
Nanofiber Internal Structure II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

1MN Afterburner II
Medium F-S9 Regolith Shield Induction
J5b Phased Prototype Warp Scrambler I

Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
[empty high slot]

Small Polycarbon Engine Housing I
Small Hybrid Collision Accelerator II

Hobgoblin II x1

You can also directly swap one of the mag stabs for a damage control to adjust to 409 void dps (482 overloaded) and 9138 ehp, if that sounds better.


gz you won the thread


I don't know about nullsec but this would do terribly in the lowsec FW environment because most brawlers are ab/scram/web fit and will just keep you at range so instead of 500dps Enyo of doom, 90% of the time you'll be doing 150dps, you also have no web so if anything is losing they can just disengage you. Look at my killboard losses if you want a proper 500 dps Enyo for lowsec.


I'm not sure what you guys are smoking, but neither of you are breaking 500 dps with those fits without both 5% damage implants. All the same, you're trading too much for raw paper dps.

That being said, the shield tanked Enyo is primarily a fleet fit for use with logi, but it does do some fights very well. I generally don't solo in it, but I've eaten a jaguar and about a dozen T1 frigs with it.

I use the above fit but with a dc/overdrive/2x mag stabs, and an em rig. I have a lossmail in my bio of this fit taking >58,000 damage. Twisted
Zappity
New Eden Tank Testing Services
#67 - 2014-12-07 03:13:25 UTC
[Enyo, dual web]

Magnetic Field Stabilizer II
Damage Control II
Co-Processor II
Magnetic Field Stabilizer II

1MN Afterburner II
X5 Prototype Engine Enervator
Fleeting Propulsion Inhibitor I

Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
'Arbalest' Rocket Launcher I, Caldari Navy Nova Rocket

Small Hybrid Burst Aerator II
Small Transverse Bulkhead II

Acolyte II x1

521 overheated with Void without any implants. 471 overheated with CNAM.

Zappity's Adventures for a taste of lowsec and nullsec.

Dato Koppla
Spaghetti Militia
#68 - 2014-12-07 11:05:44 UTC
Fenris Orion wrote:
Dato Koppla wrote:
Amnesiaa Haze wrote:
Kharnakh wrote:
I'm surprised no one's suggested the 500 dps shield Enyo of Doom yet...

446 dps with void, 6510 ehp, 1038 m/s (524 dps and 1350 m/s overloaded). 300+ dps with null with a falloff of approx 7km, so still doing 150 ish dps into scram kite ranges.

[Enyo, Enyo (Shield DPS)]
Nanofiber Internal Structure II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

1MN Afterburner II
Medium F-S9 Regolith Shield Induction
J5b Phased Prototype Warp Scrambler I

Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
[empty high slot]

Small Polycarbon Engine Housing I
Small Hybrid Collision Accelerator II

Hobgoblin II x1

You can also directly swap one of the mag stabs for a damage control to adjust to 409 void dps (482 overloaded) and 9138 ehp, if that sounds better.


gz you won the thread


I don't know about nullsec but this would do terribly in the lowsec FW environment because most brawlers are ab/scram/web fit and will just keep you at range so instead of 500dps Enyo of doom, 90% of the time you'll be doing 150dps, you also have no web so if anything is losing they can just disengage you. Look at my killboard losses if you want a proper 500 dps Enyo for lowsec.


I'm not sure what you guys are smoking, but neither of you are breaking 500 dps with those fits without both 5% damage implants. All the same, you're trading too much for raw paper dps.

That being said, the shield tanked Enyo is primarily a fleet fit for use with logi, but it does do some fights very well. I generally don't solo in it, but I've eaten a jaguar and about a dozen T1 frigs with it.

I use the above fit but with a dc/overdrive/2x mag stabs, and an em rig. I have a lossmail in my bio of this fit taking >58,000 damage. Twisted


As Zappity posted that Enyo fit easily breaks 500dps (idential to mine) without implants and due to the dual webs and tracking bonus of the hull you can use Void even against fast frigs. Shield Enyo is definitely good in a fleet with logi but it's severely lacking in a solo role which is what this thread is all about.

While not having a point seems like a huge detriment it actually isn't, most fights in lowsec FW space are consensual since you can't engage on gate unless you are suspect/pirate/wartarget so most fights happen in plexes where someone sitting inside a plex has all the time in the world to warp out if they see something they don't want to fight. Once the brawl has started it's unlikely someone will have time to realize they're losing and warp out. In fact in my adventures in the dualweb Enyo (and I've flown it alot) I've never started a fight then not finished it because someone warped out, it's either I die or they die.
Fenris Orion
Strata Victoria
Of Essence
#69 - 2014-12-07 14:29:43 UTC
Hmm, I'll grant you, I hadn't accounted for the T2 burst rig or the launcher. Usually T2 rigs don't seem worth the cost since you'll have to kill at least 10 T1 frigs to break even. The launcher is rarely seen on the Enyo due to fitting compromises and, point of fact, you have almost no tank on that thing.

I wouldn't call that a "proper" fit, but if it works it works. I wouldn't fly it in my neck of the FW war zone as I'm way too likely to get caught by the equally unconventional but common dual-web Kestrel, Hookbill, Firetail, etc, and they do carry a scram.

Here's what I consider a "proper" ab-brawler fit. As I mentioned, can be used on Incursus, Comet, or Enyo, with some variation:
https://o.smium.org/loadout/17116

Can drop to Ions to fit a Nos or the Launcher, but you loose falloff range which could save you against scram-kiters. If you don't expect explosive damage, you can trade the exp-plate for an ANP.
Dato Koppla
Spaghetti Militia
#70 - 2014-12-07 16:48:36 UTC
Fenris Orion wrote:
Hmm, I'll grant you, I hadn't accounted for the T2 burst rig or the launcher. Usually T2 rigs don't seem worth the cost since you'll have to kill at least 10 T1 frigs to break even. The launcher is rarely seen on the Enyo due to fitting compromises and, point of fact, you have almost no tank on that thing.

I wouldn't call that a "proper" fit, but if it works it works. I wouldn't fly it in my neck of the FW war zone as I'm way too likely to get caught by the equally unconventional but common dual-web Kestrel, Hookbill, Firetail, etc, and they do carry a scram.

Here's what I consider a "proper" ab-brawler fit. As I mentioned, can be used on Incursus, Comet, or Enyo, with some variation:
https://o.smium.org/loadout/17116

Can drop to Ions to fit a Nos or the Launcher, but you loose falloff range which could save you against scram-kiters. If you don't expect explosive damage, you can trade the exp-plate for an ANP.


First of all T2 burst aerators for hybrids are 2mil a pop so they are more than worth it. Secondly, despite the apparent lack of tank, the simple DCU + Hull Rig gives that Enyo 8.45k EHP so it's far from no tank. In fact comparable to a destroyer or a heavily tanked frigate. Also hull tank plays into the keeping them without a point role since people think you're untanked when they hit your hull so quick.

However I will concede that other dual web ships pose a huge threat to this Enyo, I've managed to kill a dual web Firetail by having null preloaded and just managed to win. I imagine a Kestrel would be a similarly tough fight but if you load null you have a decent chance at winning. Hookbills on the other hand are the worst since they can be dual web + td armor fit, in which case you'd have absolutely no chance at all.

The problem with running a regular ab/scram/web Enyo is that all the T1/Faction frigs are faster than you and most brawlers in FW are ab/scram/web as well so most things will have range control on you and good pilots will know to keep an Enyo at range which really cuts into your dps not to mention if the fight starts going downhill for them they will have plenty of time to notice, pull range and warp out.
Fenris Orion
Strata Victoria
Of Essence
#71 - 2014-12-07 19:18:04 UTC
Dato Koppla wrote:
Fenris Orion wrote:
Hmm, I'll grant you, I hadn't accounted for the T2 burst rig or the launcher. Usually T2 rigs don't seem worth the cost since you'll have to kill at least 10 T1 frigs to break even. The launcher is rarely seen on the Enyo due to fitting compromises and, point of fact, you have almost no tank on that thing.

I wouldn't call that a "proper" fit, but if it works it works. I wouldn't fly it in my neck of the FW war zone as I'm way too likely to get caught by the equally unconventional but common dual-web Kestrel, Hookbill, Firetail, etc, and they do carry a scram.

Here's what I consider a "proper" ab-brawler fit. As I mentioned, can be used on Incursus, Comet, or Enyo, with some variation:
https://o.smium.org/loadout/17116

Can drop to Ions to fit a Nos or the Launcher, but you loose falloff range which could save you against scram-kiters. If you don't expect explosive damage, you can trade the exp-plate for an ANP.


First of all T2 burst aerators for hybrids are 2mil a pop so they are more than worth it. Secondly, despite the apparent lack of tank, the simple DCU + Hull Rig gives that Enyo 8.45k EHP so it's far from no tank. In fact comparable to a destroyer or a heavily tanked frigate. Also hull tank plays into the keeping them without a point role since people think you're untanked when they hit your hull so quick.

However I will concede that other dual web ships pose a huge threat to this Enyo, I've managed to kill a dual web Firetail by having null preloaded and just managed to win. I imagine a Kestrel would be a similarly tough fight but if you load null you have a decent chance at winning. Hookbills on the other hand are the worst since they can be dual web + td armor fit, in which case you'd have absolutely no chance at all.

The problem with running a regular ab/scram/web Enyo is that all the T1/Faction frigs are faster than you and most brawlers in FW are ab/scram/web as well so most things will have range control on you and good pilots will know to keep an Enyo at range which really cuts into your dps not to mention if the fight starts going downhill for them they will have plenty of time to notice, pull range and warp out.


Ah, you managed to catch those rigs on discount in Jita. Outside of the top couple of orders, T2 hybrid rigs usually run >5mil, but that's ok. As far as tank, yeah, the Enyo is tankier unfitted than most T1 hulls properly tanked, but would you trust that fit against another AF? I like a straight up fight here and there with a Hawk, etc.

As far as speed and range, we agree. The AFs are all slow, but that doesn't in itself dictate the fight. Using that standard fit, I've easily blapped almost a dozen Daredevils, the dual tanked Breacher someone referenced dies in about 3 volleys, and like you said: preloading Null can take care of most T1's quickly enough.

Also, your dual-web setup is dependant on pilots too dumb to realize they aren't pointed, so throwing the "good pilots will know better" angle back at me is a tad silly.

Differences aside, I think the Enyo is the undisputed winner of this thread, lol.
Dato Koppla
Spaghetti Militia
#72 - 2014-12-08 02:00:46 UTC
Those rigs have always been cheap, I think 5 mil is the most I've paid for them. As for trusting the fit against another AF, this fit absolutely shreds other AFs, sadly I haven't gotten solo a fight with a Hawk while flying this Enyo but here's some AF beat downs for you:

https://zkillboard.com/kill/42347633/ (Dual Rep Vengeance)
https://zkillboard.com/kill/42082720/ (Dual MSE Passive Recharge Jag)
https://zkillboard.com/kill/42773359/ (Your Enyo fit but with a deadspace rep)
https://zkillboard.com/kill/42443017/ (Another dual rep Vengeance)

Also here's a couple where I'm fighting outnumbered:

https://zkillboard.com/kill/42060563/ + https://zkillboard.com/kill/42060568/ (2 on 1 with pimp fitted Astero/Dram)
https://zkillboard.com/kill/42791296/ + https://zkillboard.com/kill/42791301/ + https://zkillboard.com/kill/42791302/ (3 on 1, 2 Firetails and a Tristan and I warped into their plex, look at the time of death on the 2 firetails lol)
https://zkillboard.com/kill/41960186/ + https://zkillboard.com/kill/41960188/ (2 on 1, Algos + Thrasher both 400mm plated)

The standard dual MASB Hawk would be a harder fight than these because of native resists but I would still take that fight in a heartbeat because with the double webs, if things aren't going my way I'll just pull range and warp out.

It really doesn't rely on people being 'too dumb' to not realize they're pointed. Many of the pilots I fought were solid pilots. They want to fight you as most fights in FW lowsec are, they have a gameplan which usually involves keep the Enyo at range, the fight starts and by the time they realize that I'm right on top of them the fight is over. Also this works very well when outnumbered where people are usually quite confident they can win like the Dramiel/Astero I posted.

However I do admit that after a month or so of flying this in Amarr/Minmatar most people knew my fit and avoided me completely since there are only 1 or 2 brawler fits that can beat this Enyo. But even if I had a point I wouldn't have been able to catch these people as they would run as soon as I showed up outside their plex.

but yeah, differences aside, Enyo is absolute beast mode although I'd say for most versatile solo PvP frig I'd put my money on the Comet.
Gully Alex Foyle
The Scope
Gallente Federation
#73 - 2014-12-08 17:18:04 UTC
Try an AB/web Slicer.

Look at my recent losses, I fit plate + SAAR + a NOS to power it. DCU, Heat Sink, Pulse lasers, 2 Locus rigs to have a good shot at kiters, too. Adaptive plating and a hull rig.


Slicer would be an eccellent ab brawler if it had 3 mids, so just forget the scram and you're golden!


Reasons why it often works:

- People expect a standard (boring!) kiting slicer with 100% certainty - surprise them!

- There are lots of reasons why people don't warp out even if they're not pointed (melt fast, don't pay attention, don't want to chicken-out if they're mates are still on field, get greedy to kill you especially if you don't activate your repper till the last second, get stubborn 'Why isn't this dude melting??? Slicers aren't supposed to be tanky!!!', etc. etc.)

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!

Mysa
EVIL PLANKTON
#74 - 2014-12-08 18:59:48 UTC
Enyo?

[Enyo, PAOK]
Internal Force Field Array I
Centii C-Type Adaptive Nano Plating
Centii C-Type Explosive Plating
Magnetic Field Stabilizer II

Limited 1MN Microwarpdrive I
Faint Epsilon Warp Scrambler I
Fleeting Propulsion Inhibitor I

Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
Rocket Launcher II, Inferno Rage Rocket

Small Hybrid Collision Accelerator I
Small Hybrid Collision Accelerator I

Hobgoblin II x1

or the slightly more expensive ab

[Enyo, RODDEN #2]
Centii A-Type Small Armor Repairer
Internal Force Field Array I
Magnetic Field Stabilizer II
Federation Navy Magnetic Field Stabilizer

Coreli B-Type 1MN Afterburner
Dark Blood Warp Scrambler
Fleeting Propulsion Inhibitor I

Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
Rocket Launcher II, Inferno Rage Rocket

Small Hybrid Collision Accelerator II
Small Anti-Explosive Pump II

Hobgoblin II x1


....
Dato Koppla
Spaghetti Militia
#75 - 2014-12-09 14:19:20 UTC
Mysa wrote:
Enyo?

[Enyo, PAOK]
Internal Force Field Array I
Centii C-Type Adaptive Nano Plating
Centii C-Type Explosive Plating
Magnetic Field Stabilizer II

Limited 1MN Microwarpdrive I
Faint Epsilon Warp Scrambler I
Fleeting Propulsion Inhibitor I

Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
Rocket Launcher II, Inferno Rage Rocket

Small Hybrid Collision Accelerator I
Small Hybrid Collision Accelerator I

Hobgoblin II x1

or the slightly more expensive ab

[Enyo, RODDEN #2]
Centii A-Type Small Armor Repairer
Internal Force Field Array I
Magnetic Field Stabilizer II
Federation Navy Magnetic Field Stabilizer

Coreli B-Type 1MN Afterburner
Dark Blood Warp Scrambler
Fleeting Propulsion Inhibitor I

Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
Rocket Launcher II, Inferno Rage Rocket

Small Hybrid Collision Accelerator II
Small Anti-Explosive Pump II

Hobgoblin II x1


....


Those are some unnecessarily expensive Enyo fits. The MWD fit isn't too bad but the triple stacking penalty from 3 damage mods isn't helping you much. You should go for 1 T2 dps mod and an auxiliary nano pump. The second fit is just too expensive for an AF IMO.
Fenris Orion
Strata Victoria
Of Essence
#76 - 2014-12-09 21:13:52 UTC
Dato Koppla wrote:
Those rigs have always been cheap, I think 5 mil is the most I've paid for them. As for trusting the fit against another AF, this fit absolutely shreds other AFs, sadly I haven't gotten solo a fight with a Hawk while flying this Enyo but here's some AF beat downs for you:

It really doesn't rely on people being 'too dumb' to not realize they're pointed.

but yeah, differences aside, Enyo is absolute beast mode although I'd say for most versatile solo PvP frig I'd put my money on the Comet.


Ok, that Enyo kill is not my fit at all, and he had Null loaded, which means he was either a complete scrub, or you were web kiting, which makes him only slightly less of a scrub because that fight had to have lasted forever.

Both Vengeance kills were tanked well enough they had plenty of time to realize the fight wasn't going their way and warp out. If their ego is so sensitive they'd rather give away their ships than retreat, then I'll consider them scrubs. No sense in just giving away lossmails.

That Jag... Lol. Bad fit, bad pilot. No a/c jag should take on an Enyo to begin with.

But, like I said, if it works it works.

As for your fit vs mine, I took the leisure of plotting that out... Assuming a straight up brawl using void:

Your fit vs Void: https://o.smium.org/loadout/17091
My fit vs Void: https://o.smium.org/loadout/17116

My fit against your dps lasts 50 seconds.
Your fit against my dps lasts 27 seconds.

All things being equal, either you loose, or someone warps off and we call it a draw. You have the advantage of range control and cap stability, so your only option would be to kite with null till I cap out or warp off yourself. By the time I start running low on paste or cap, I usually align out, so there's no way for this to end in a loss forme unless I DC at the last second. My ego is just fine with living to fight another day...Cool

I might try the dual web fit, though. I'm certain I'd get lots of Hookbill kills out of it.