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Jita 4-4 Station Redesign

Author
Trevton
Hydrate.
#1 - 2014-12-07 11:18:58 UTC  |  Edited by: Trevton
I'm just going to leave this here: Jita 4-4 station idea

*Update: Someone mentioned the trade hub actually being a part of the moon, here is a quick sketch: Jita 4-4 Station Idea 2

Basically the size of the Jita station makes no sense for the amount of ships that can fit inside of it. Why not make it much larger? Why not use the moon it is so famous for being right next to?

The only issue I can imagine in implementing this is the sheer size of the structure, I however have every bit of faith in CCP for finding a work around with the rendering issue.

If people like the idea of making unique stations for trade hubs I could sketch some pics, if the ring station is too far fetched I could do some different iterations of the existing trade hubs, basically making them larger and more appealing to the average player.

If someone else already posted a thread like this, I'm sorry but I'm too lazy to check.
Lugh Crow-Slave
#2 - 2014-12-07 12:20:15 UTC
Jita 4-4 is just a station like any other nothing special and as such needs no change to its model
Rivr Luzade
Coreli Corporation
Pandemic Legion
#3 - 2014-12-07 12:28:13 UTC
Why should it be redesigned? Has Jita 4-4 turned into an important station for the Caldari Navy that it warrants such an opulent construction? According to my latest information, the HQ of CN is still in Perimeter 2-1.

If we talk about this kind of structure for player owned stations in Sov Null sec, however, I am all game. Having such a station as your designated HQ station or otherwise important station (I guess an epeen enlargment also warrants such a building), would be very much welcome.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Nariya Kentaya
Ministry of War
Amarr Empire
#4 - 2014-12-07 13:16:28 UTC
Rivr Luzade wrote:
Why should it be redesigned? Has Jita 4-4 turned into an important station for the Caldari Navy that it warrants such an opulent construction? According to my latest information, the HQ of CN is still in Perimeter 2-1.

If we talk about this kind of structure for player owned stations in Sov Null sec, however, I am all game. Having such a station as your designated HQ station or otherwise important station (I guess an epeen enlargment also warrants such a building), would be very much welcome.

well, its certainly one of the major economic capitals of the caldari these days
TheExtruder
TheExtruder Corporation
#5 - 2014-12-07 13:30:54 UTC  |  Edited by: TheExtruder
for it to be redisigned it needs a financial motivation i would guess, if the financial motivation is strong enough and if it fits the story then i definately think its worth looking into, the station is tiny
Rivr Luzade
Coreli Corporation
Pandemic Legion
#6 - 2014-12-07 13:42:21 UTC
Nariya Kentaya wrote:
well, its certainly one of the major economic capitals of the caldari these days

Certainly not. For the small Capsuleer population maybe, but certainly not for the Caldari State itself. And that is a big difference.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Ralph King-Griffin
New Eden Tech Support
#7 - 2014-12-07 13:46:11 UTC
OOOOooooooohhhhh, love the concept
Abrazzar
Vardaugas Family
#8 - 2014-12-07 14:02:18 UTC
Slap a large (some 250-1000km diameter) construct on the moon and imply the whole inside is used for the station. A docking structure with bulletin boards stretches outwards to create room for ships to warp to, dock and undock.
erittainvarma
Fistful of Finns
#9 - 2014-12-07 15:07:52 UTC
Rivr Luzade wrote:
Nariya Kentaya wrote:
well, its certainly one of the major economic capitals of the caldari these days

Certainly not. For the small Capsuleer population maybe, but certainly not for the Caldari State itself. And that is a big difference.

Yeah, because this game is about fiction done by devs, not things done by players?

Oh come on.

Jita 4-4 has been central of real EVE economy for ages and deserves some recognition. I don't really know about design and I don't actually care as long as it's bigger than normal station.


PS. I'm sure that devs can and will come up with some fiction around it also to make those people happy that care more about lore than real things that happen in EVE.
Onyxa Lundra
United Operations 101
#10 - 2014-12-07 15:26:34 UTC
+1

Agreed, it can be somehow bigger for the amout of stocked items/orec/ships etc.

Someone said its not important station for Caldari state.I disagree.Compare amout of ship and cargo hauled by capsulers and Factions.You rarely see NPC(faction) trader/hauler.
So I think it is important. Its the bigest trade hub from all 4.

And even if is not important, it should be big compare to mass what is storaged there.Like in real life,If you have storage of somehting big,the storage is also big and doesnt matter if it sits next to city and higway or its hidden in forest.Mass is a mass.
Qvar Dar'Zanar
Ministry of War
Amarr Empire
#11 - 2014-12-07 15:30:02 UTC
Onyxa Lundra wrote:
Mass is a mass.


Volume is volume*
Rivr Luzade
Coreli Corporation
Pandemic Legion
#12 - 2014-12-07 16:24:59 UTC  |  Edited by: Rivr Luzade
erittainvarma wrote:
Rivr Luzade wrote:
Nariya Kentaya wrote:
well, its certainly one of the major economic capitals of the caldari these days

Certainly not. For the small Capsuleer population maybe, but certainly not for the Caldari State itself. And that is a big difference.

Yeah, because this game is about fiction done by devs, not things done by players?

Oh come on.

Jita 4-4 has been central of real EVE economy for ages and deserves some recognition. I don't really know about design and I don't actually care as long as it's bigger than normal station.


PS. I'm sure that devs can and will come up with some fiction around it also to make those people happy that care more about lore than real things that happen in EVE.

It is only because of the player activity. Should there be such a structure in every system players create a big hub when another fades? Instead of changing that in High sec, players should have the chance to build this in their Null sec home and have something to work for, like the titans back in the days. People are supposed to go out and do something out there, what's the point to do this in High sec where players can't do just that?

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Danika Princip
GoonWaffe
Goonswarm Federation
#13 - 2014-12-07 19:15:32 UTC
And if the mechanics change and the trade hub moves again, then what?
Nariya Kentaya
Ministry of War
Amarr Empire
#14 - 2014-12-07 21:15:48 UTC
Danika Princip wrote:
And if the mechanics change and the trade hub moves again, then what?

then the old trade hub slowly downgrades to save money back into a "stock" assembly plant, and the new station over time gets additions.

personally, id like a more "random" look to the station, since your talking about a station that DIDNT specialize in marketing (navy ASSEMBLY PLANT) being a market hub, so it'd have designs and additions from various races/manufacturers hooked on all around turning into a kind of megalithic structure, with massive caldari infrastructure in the center with ever more hurried and "shanty" style areas on the outskirts, mayeb eventually turning into a kind of umbrella station, just hundreds of km across disk above a planet
Komi Toran
Perkone
Caldari State
#15 - 2014-12-07 22:48:35 UTC
Rivr Luzade wrote:
It is only because of the player activity. Should there be such a structure in every system players create a big hub when another fades? Instead of changing that in High sec, players should have the chance to build this in their Null sec home and have something to work for, like the titans back in the days. People are supposed to go out and do something out there, what's the point to do this in High sec where players can't do just that?

Actually, if you look at the art panels from the last Evefest or two, there are plans for stations to respond to player activity.

Now, it's pretty much in terms of holographic advertising appearing on the undock in differing densities, but that is the NPC world reacting to player activities.

Changing station models dynamically is probably out of the question though, as suddenly everyone's undock, insta-dock, safe cyno, and perch bookmarks could be obsoleted the moment a certain threshold of activity is reached. So, while I think the OP's idea is neat, no support.
Arthur Aihaken
CODE.d
#16 - 2014-12-08 00:23:41 UTC
Jita needs red light and gambling districts.

I am currently away, traveling through time and will be returning last week.

Catherine Laartii
Doomheim
#17 - 2014-12-08 03:46:35 UTC
Arthur Aihaken wrote:
Jita needs red light and gambling districts.

You're thinking of Thera...or at least the ideal version of thera...
Rain6637
GoonWaffe
Goonswarm Federation
#18 - 2014-12-08 03:58:01 UTC
the scale of stations bothers me pretty much every other day.
Commissar Kate
Kesukka
#19 - 2014-12-08 04:06:28 UTC  |  Edited by: Commissar Kate
Pretty sure stations are bigger on the inside....

TIMELORD SCIENCE!!!

Yes I would like better stations but please not like that concept art.
Rain6637
GoonWaffe
Goonswarm Federation
#20 - 2014-12-08 04:29:27 UTC
oh wow that concept art

at least he's going for the artistic scribbling that concept artist types like to use. I think he just needs better brushes.
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