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CCP - Please reduce the brightness of the nebulae

First post
Author
Kern Hotha
#1 - 2014-12-07 17:55:56 UTC
Some of the nebulae are so bright that they verge on blinding. Please take a look at this example:

Nibainkier nebula

We distinguish the excellent man from the common man by saying that the former is the one who makes great demands upon himself, and the latter who makes no demands on himself.

Jose Ortega y Gasset (1883 - 1955)

Vito Tattaglia
Deep Core Mining Inc.
Caldari State
#2 - 2014-12-07 17:56:59 UTC
Are you sure you have your brightness settings on the default? I've spent some time in green nebula space and I don't remember anything as bright as that.
Mr RiXter
Garoun Investment Bank
Gallente Federation
#3 - 2014-12-07 18:04:12 UTC
Oh god adjust your monitor settings before you cause damage to you eyes. That is not how the game looks to the rest of us.
Kern Hotha
#4 - 2014-12-07 18:11:26 UTC
Vito Tattaglia wrote:
Are you sure you have your brightness settings on the default? I've spent some time in green nebula space and I don't remember anything as bright as that.


My monitors are calibrated for warmth and lower brightness. To be fair, most systems in the game aren't as bad as Nibainkier (Nimedaz) but the entire game's backdrop is entirely too bright in general.

We distinguish the excellent man from the common man by saying that the former is the one who makes great demands upon himself, and the latter who makes no demands on himself.

Jose Ortega y Gasset (1883 - 1955)

NFain
Sebiestor Tribe
Minmatar Republic
#5 - 2014-12-07 18:31:18 UTC
Kern Hotha wrote:
Vito Tattaglia wrote:
Are you sure you have your brightness settings on the default? I've spent some time in green nebula space and I don't remember anything as bright as that.


My monitors are calibrated for warmth and lower brightness. To be fair, most systems in the game aren't as bad as Nibainkier (Nimedaz) but the entire game's backdrop is entirely too bright in general.


Ive personally never had this problem. Keep messing with your monitor settings. Ill garuntee you it doesnt look like that.
Unsuccessful At Everything
The Troll Bridge
#6 - 2014-12-07 18:39:56 UTC
Do you have your video card gamma setting cranked up for some reason?




Stop playing horror games on cheat mode, and enjoy the jump scares like the rest of us.

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Varathius
Enlightened Industries
Goonswarm Federation
#7 - 2014-12-07 19:23:09 UTC
Kern Hotha wrote:
Some of the nebulae are so bright that they verge on blinding. Please take a look at this example:

Nibainkier nebula


I don't think it's that bad, I mean, it could be worse, let's face it.
Arline Kley
PIE Inc.
Khimi Harar
#8 - 2014-12-07 19:51:52 UTC
Varathius wrote:
I don't think it's that bad, I mean, it could be worse, let's face it.


Said by the man in shades ;)

"For it was said they had become like those peculiar demons, which dwell in matter but in whom no light may be found." - Father Grigori, Ravens 3:57

Crevo Helion
Brutor Tribe
Minmatar Republic
#9 - 2014-12-07 20:21:16 UTC
I don't get why ccp brightened them in the first place. Thought they were just fine before. Not to mention this is supposed to be in space... but yeah...might want to mess with your settings though.
Ren Oren
Native Freshfood
Minmatar Republic
#10 - 2014-12-07 21:55:55 UTC
Crevo Helion wrote:
I don't get why ccp brightened them in the first place. Thought they were just fine before. Not to mention this is supposed to be in space... but yeah...might want to mess with your settings though.


Because prior to that people complained that space was too empty and lifeless
Serene Repose
#11 - 2014-12-07 21:59:13 UTC
Gamma Gamma Gamma
It's all in the Gamma.
Next week we'll cover Gauss.

We must accommodate the idiocracy.

CCP Darwin
C C P
C C P Alliance
#12 - 2014-12-07 22:04:48 UTC
Crevo Helion wrote:
I don't get why ccp brightened them in the first place. Thought they were just fine before. Not to mention this is supposed to be in space... but yeah...might want to mess with your settings though.


Nebulas were brightened because they're used as a lighting input to the new Physically Based Rendering feature. Otherwise, the shadow sides of ships would be pitch black (like in actual outer space.)

I'll check that system out and see what it looks like on a monitor that's pretty close to sRGB to see whether this is something that requires QA attention.

If you're using another color calibration setting because of graphics work you're doing outside of EVE, I would strongly consider whether it might make sense to switch to an sRGB profile before launching the game. You'll probably find that other games look better this way too.

CCP Darwin  •  Senior Software Engineer, Art & Graphics, EVE Online  •  @mark_wilkins

Circumstantial Evidence
#13 - 2014-12-07 23:39:52 UTC
I have trouble reading white text names of targeted objects now, against the newly more common bright nebulas.
Suggestion for UI: add a drop shadow or "black glow" to floating text.
Caviar Liberta
The Scope
Gallente Federation
#14 - 2014-12-07 23:45:36 UTC
Arline Kley wrote:
Varathius wrote:
I don't think it's that bad, I mean, it could be worse, let's face it.


Said by the man in shades ;)


Industrial welding goggles. "what do you mean the sun is to bright? I can't see a thing."
Macker Momo
The Big Moe
#15 - 2014-12-07 23:47:09 UTC  |  Edited by: Macker Momo
CCP Darwin wrote:
Crevo Helion wrote:
I don't get why ccp brightened them in the first place. Thought they were just fine before. Not to mention this is supposed to be in space... but yeah...might want to mess with your settings though.


Nebulas were brightened because they're used as a lighting input to the new Physically Based Rendering feature. Otherwise, the shadow sides of ships would be pitch black (like in actual outer space.)

I'll check that system out and see what it looks like on a monitor that's pretty close to sRGB to see whether this is something that requires QA attention.

If you're using another color calibration setting because of graphics work you're doing outside of EVE, I would strongly consider whether it might make sense to switch to an sRGB profile before launching the game. You'll probably find that other games look better this way too.


Yes, please add an option to turn them down. I have submitted a ticket on this, and the answer was to adjust my monitor. I can't bring the contrast down any further and still read the text.

Who cares about what your ships look like when you can't read the overview?

Life is short. Have fun.

Caviar Liberta
The Scope
Gallente Federation
#16 - 2014-12-07 23:47:34 UTC
Circumstantial Evidence wrote:
I have trouble reading white text names of targeted objects now, against the newly more common bright nebulas.
Suggestion for UI: add a drop shadow or "black glow" to floating text.


Or invert the text color when looking at something bright also.
Primary This Rifter
Mutual Fund of the Something
#17 - 2014-12-07 23:54:15 UTC  |  Edited by: Primary This Rifter
Macker Momo wrote:
Who cares about what your ships look like when you can't read the overview?

The new UI coming in Rhea adjusts its transparency dynamically according to the background. Brighter backgrounds will decrease transparency.

Edit: Maybe I misinterpreted the effect, but that's what it seemed like.
CCP Darwin
C C P
C C P Alliance
#18 - 2014-12-08 00:12:54 UTC

Regarding the UI, I have discussed this issue with EVE's User Experience Director and his feeling was that where the UI is going should help with interactions between the UI and brighter nebulae.

General feedback on nebula brightness is great and we appreciate it. There are many people involved in making changes to address issues, but it's an ongoing conversation within the team and player input is very important to that.

I've had a look at the specific system called out in the original post and the OP's screenshot definitely reflects a color profile that's not typical. However, the nebula's still pretty bright and I will carry back the feedback.

CCP Darwin  •  Senior Software Engineer, Art & Graphics, EVE Online  •  @mark_wilkins

Iyokus Patrouette
University of Caille
Gallente Federation
#19 - 2014-12-08 00:49:20 UTC
Primary This Rifter wrote:
Macker Momo wrote:
Who cares about what your ships look like when you can't read the overview?

The new UI coming in Rhea adjusts its transparency dynamically according to the background. Brighter backgrounds will decrease transparency.

Edit: Maybe I misinterpreted the effect, but that's what it seemed like.


Yeah i spent about 30 minutes on the Test server just moving my cursor between the screens to watch them change. was a nice effect.

---- Advocate for the initiation of purple coloured wormholes----

Hal Morsh
Doomheim
#20 - 2014-12-08 03:41:25 UTC  |  Edited by: Hal Morsh
I burst out laughing at that nebula.

Guy complains they are too bright, now I get what you mean. Problem is if it was too bright on your monitor, how is it also too bright on mine? If it was just settings wouldn't I be able to look at that picture without sunglasses?

Edit: That drone setup... I love it, and here I was naming my groups the drone names themselves.

Oh, I perfectly understand, Hal Morsh — a mission like this requires courage, skill, and heroism… qualities you are clearly lacking. Have you forgotten you're one of the bloody immortals!?

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