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The Black Hole

Author
Skorn Blacksword
Pator Tech School
Minmatar Republic
#1 - 2014-12-07 21:34:28 UTC
There are already black holes in the eve universe. There not that impressive, and I had something a little different in mind.

The system has a black hole in the center. Connecting wormholes are at random locations like all worm hole systems. When you look at the connecting entrance into the black hole it says its a deadly unknown space. When you jump through you immediately start to drift and accelerate toward the center of the system. If your in a small ship with small mass you'll be fine. You can either deal with the drift and run the data relic sites or you can just leave. Assuming of course your entrance isn't too close to the center. However for larger ships its more of a problem. A ship with a lot of mass starts drifting quickly and accelerates fast. If you don't realize whats happening fast enough your going to get sucked in. You might get to a point where you cant get back to the wormhole exit and you drift down into the monster. Warping back to the exit will be allowed of course, assuming you saved it. But being that your already moving and galvanometric disturbances in the system the warp align times are increased.

Getting too close to the center your ship detects no possible escape velocity and you wont be able to warp align in time to save your life.. At this point your ship ejects its pod and the pod can easily navigate the system due to its small mass. The Black hole is more of a system for small ships to do data and relic sites where larger ships shouldn't go bother them. It could be visually impressive and profitable for anyone who dares to go in. The data relic sites are also randomly scattered and the person doing the sites needs to decide if a site is to close to the black hole or not. Even if it is a bit close you can orbit or use the keep within range function on the container your trying to hack. With a little skill and thought small ships should be able to do the sights safely. There should only be one black hole system and it should have several entrances and exits. For those who live in worm hole space it could be a very quick but risky way to get from one side of the eve universe to the other. And for those who are not skilled well, the wormhole should have its own listing on the kill boards.

This is my Black Hole idea, please leave your constructive criticism, thanks!
Foxicity
The Scope
Gallente Federation
#2 - 2014-12-07 22:14:10 UTC  |  Edited by: Foxicity
Skorn Blacksword wrote:
There are already black holes in the eve universe. There not that impressive, and I had something a little different in mind.

The system has a black hole in the center. Connecting wormholes are at random locations like all worm hole systems. When you look at the connecting entrance into the black hole it says its a deadly unknown space. When you jump through you immediately start to drift and accelerate toward the center of the system. If your in a small ship with small mass you'll be fine. You can either deal with the drift and run the data relic sites or you can just leave. Assuming of course your entrance isn't too close to the center. However for larger ships its more of a problem. A ship with a lot of mass starts drifting quickly and accelerates fast. If you don't realize whats happening fast enough your going to get sucked in. You might get to a point where you cant get back to the wormhole exit and you drift down into the monster. Warping back to the exit will be allowed of course, assuming you saved it. But being that your already moving and galvanometric disturbances in the system the warp align times are increased.

Getting too close to the center your ship detects no possible escape velocity and you wont be able to warp align in time to save your life.. At this point your ship ejects its pod and the pod can easily navigate the system due to its small mass. The Black hole is more of a system for small ships to do data and relic sites where larger ships shouldn't go bother them. It could be visually impressive and profitable for anyone who dares to go in. The data relic sites are also randomly scattered and the person doing the sites needs to decide if a site is to close to the black hole or not. Even if it is a bit close you can orbit or use the keep within range function on the container your trying to hack. With a little skill and thought small ships should be able to do the sights safely. There should only be one black hole system and it should have several entrances and exits. For those who live in worm hole space it could be a very quick but risky way to get from one side of the eve universe to the other. And for those who are not skilled well, the wormhole should have its own listing on the kill boards.

This is my Black Hole idea, please leave your constructive criticism, thanks!


If the sun suddenly turned into a black hole the Earth would still orbit it for millions of years. This is not how black holes work. It would in theory mean that every star in New Eden should have the same behavior of screwing with large ships.

However I don't mind the idea of supermassive stars causing player ships to accelerate towards the star if their propulsion can't beat the gravity, and dynamic gravity based on position in the solar system. That would be.... interesting.
Danika Princip
GoonWaffe
Goonswarm Federation
#3 - 2014-12-07 22:16:40 UTC
Surely if you want frigate only wormholes, you want the shattered wormholes CCP are adding in two days?
Lugh Crow-Slave
#4 - 2014-12-07 22:30:09 UTC
Foxicity wrote:
Skorn Blacksword wrote:
There are already black holes in the eve universe. There not that impressive, and I had something a little different in mind.

The system has a black hole in the center. Connecting wormholes are at random locations like all worm hole systems. When you look at the connecting entrance into the black hole it says its a deadly unknown space. When you jump through you immediately start to drift and accelerate toward the center of the system. If your in a small ship with small mass you'll be fine. You can either deal with the drift and run the data relic sites or you can just leave. Assuming of course your entrance isn't too close to the center. However for larger ships its more of a problem. A ship with a lot of mass starts drifting quickly and accelerates fast. If you don't realize whats happening fast enough your going to get sucked in. You might get to a point where you cant get back to the wormhole exit and you drift down into the monster. Warping back to the exit will be allowed of course, assuming you saved it. But being that your already moving and galvanometric disturbances in the system the warp align times are increased.

Getting too close to the center your ship detects no possible escape velocity and you wont be able to warp align in time to save your life.. At this point your ship ejects its pod and the pod can easily navigate the system due to its small mass. The Black hole is more of a system for small ships to do data and relic sites where larger ships shouldn't go bother them. It could be visually impressive and profitable for anyone who dares to go in. The data relic sites are also randomly scattered and the person doing the sites needs to decide if a site is to close to the black hole or not. Even if it is a bit close you can orbit or use the keep within range function on the container your trying to hack. With a little skill and thought small ships should be able to do the sights safely. There should only be one black hole system and it should have several entrances and exits. For those who live in worm hole space it could be a very quick but risky way to get from one side of the eve universe to the other. And for those who are not skilled well, the wormhole should have its own listing on the kill boards.

This is my Black Hole idea, please leave your constructive criticism, thanks!


If the sun suddenly turned into a black hole the Earth would still orbit it for millions of years. This is not how black holes work. It would in theory mean that every star in New Eden should have the same behavior of screwing with large ships.

However I don't mind the idea of supermassive stars causing player ships to accelerate towards the star if their propulsion can't beat the gravity, and dynamic gravity based on position in the solar system. That would be.... interesting.



lets ignore RL physics this guy doesn't even know how gravity works on ships in the games lore
Skorn Blacksword
Pator Tech School
Minmatar Republic
#5 - 2014-12-08 14:53:12 UTC  |  Edited by: Skorn Blacksword
Your right Crow, how does gravity work on ships in eve game lore? I'd like to read up on eve game lore, can you direct me to some?

ooh and hey foxicity, when the sun stopped processing iron as fuel and collapsed into a black hole (provided it has the mass to do this) the resulting blast would vaporize any planets in the vicinity so your million year orbiting planet would be dust. Furthermore a sudden increase in gravitation density of a central source would also effect the all objects in the elliptical changing their vectors.. In small words the arrows trajectory would fall short of the target. In other small words the planet would not have the velocity to continue falling for a million years...... Get a high school education :)

And before you try to say stars don't burn iron, wiki the life cycle of stars.

And don't even try to bring relativity into this troll of yours because I'm not standing on that planet and therefore my frame is unaffected...... In small words the increase in the gravitational densities effect on time has no effect my (perception of time) ergo i'm not stuck in this nerd conversation..


Yes I'm a fool for responding to a troll
Debora Tsung
Perkone
Caldari State
#6 - 2014-12-08 15:19:51 UTC
Skorn Blacksword wrote:
trajectory
That word has to many syllables, APOLOGIZE!

Stupidity should be a bannable offense.

Fighting back is more fun than not.

Sticky: AFK Cloaking Thread It's not pretty, but it's there.

Debora Tsung
Perkone
Caldari State
#7 - 2014-12-08 15:27:55 UTC
Skorn Blacksword wrote:
And don't even try to bring relativity into this troll of yours because I'm not standing on that planet and therefore my frame is unaffected...... In small words the increase in the gravitational densities effect on time has no effect my (perception of time) ergo i'm not stuck in this nerd conversation..
Confirmed, relativity only affects you if you are standing on a planet.

Stupidity should be a bannable offense.

Fighting back is more fun than not.

Sticky: AFK Cloaking Thread It's not pretty, but it's there.

Skorn Blacksword
Pator Tech School
Minmatar Republic
#8 - 2014-12-08 15:29:14 UTC  |  Edited by: Skorn Blacksword
Thanks Debora for the constructive criticism and the thread. However under the outline I posted a covert cloak could still set a distance to target and afk cloak. So although I understand your concern for aspects of the game you enjoy it did not entirely relate. Nor had I even considered its effects on cloakies. Now that you mentioned it and its being considered, I don't see it being a problem for small ships with low mass. There would be several ways it could be done, orbiting, approaching and matching speed with the BH's effect, or setting a distance to an object. Not completely making the afk cloaky ship impossible.

I would almost appreciate if you removed me from that list as I respect your criticism and all, but It wasn't my intent and focus of this thread.
Debora Tsung
Perkone
Caldari State
#9 - 2014-12-08 15:38:14 UTC  |  Edited by: Debora Tsung
Skorn Blacksword wrote:
Thanks Debora for the constructive criticism and the thread.
Don't worry, I'm just great like that. xD

EDIT: Ships in EVE move to slow, while I suspect, that it would be possible to create what you wanted, CCP would also make sure that you could escape that gravwell well enough with something that moves at the speed of a slightly faster car or a space shuttle (or anything in between). So in the end, nobody would notice anything about that novel gravitational pull from that black hole until CCP would start to introduce TiDi in relation to proximity to super massive objects. Once that happened everyone would complain and ask for a removal of that "feature".

And if you don't have that grav effect... it's just like a lot of other wormholes that are already there or will be introduced shortly.

Also, your comment about planets and relativity made me want to see a movie called planet of the nerds. It doesn' exist, yet. But my hopes are high. Big smile

Stupidity should be a bannable offense.

Fighting back is more fun than not.

Sticky: AFK Cloaking Thread It's not pretty, but it's there.

Catherine Laartii
Doomheim
#10 - 2014-12-08 16:10:03 UTC
Mass is the same everywhere you go. Black holes are no exception; they're just packed into a tiny area. What you may be thinking of or massive to super-massive blackholes many times the weight of even the largest stars, which DO in fact, have a gigantic gravity field.
Major Trant
Brutor Tribe
Minmatar Republic
#11 - 2014-12-08 16:29:13 UTC
Skorn Blacksword wrote:
...The data relic sites are also randomly scattered and the person doing the sites needs to decide if a site is to close to the black hole or not. Even if it is a bit close you can orbit or use the keep within range function on the container your trying to hack...

So why aren't the data sites and the hacking cans being sucked into the black hole too?
Komi Toran
Perkone
Caldari State
#12 - 2014-12-08 19:25:46 UTC
Skorn Blacksword wrote:
ooh and hey foxicity, when the sun stopped processing iron as fuel and collapsed into a black hole (provided it has the mass to do this) the resulting blast would vaporize any planets in the vicinity so your million year orbiting planet would be dust.

I'll just leave this here.
Skorn Blacksword wrote:
Furthermore a sudden increase in gravitation density of a central source would also effect the all objects in the elliptical changing their vectors.. In small words the arrows trajectory would fall short of the target. In other small words the planet would not have the velocity to continue falling for a million years...... Get a high school education :)

So your high school apparently taught you that a pound of rocks weighs more than a pound of feathers. Interesting.
Foxicity
The Scope
Gallente Federation
#13 - 2014-12-08 21:42:54 UTC  |  Edited by: Foxicity
Stars have mass too. Equal treatment for stars.
Alia Ravenswing
DARK HAT
#14 - 2014-12-09 03:20:37 UTC
Danika Princip wrote:
Surely if you want frigate only wormholes, you want the shattered wormholes CCP are adding in two days?


Yeah, but that's just a size limit on the entrance.

His whole point is something different. Another challenge and risk to the game.
Alia Ravenswing
DARK HAT
#15 - 2014-12-09 03:25:27 UTC
Foxicity wrote:
Stars have mass too. Equal treatment for stars.


Stars already have a gravity effect of sorts. if you have a ship at the bounce point, the mass of your ship will impact how far and fast you bounce from the star. I tried it in a freighter and got about 2 AU and my speed took 6 minutes to slow to a stop.
Arthur Aihaken
CODE.d
#16 - 2014-12-09 04:40:01 UTC
The most prominent EVE black hole is located at the headquarters of Riot Games.

I am currently away, traveling through time and will be returning last week.

Skorn Blacksword
Pator Tech School
Minmatar Republic
#17 - 2014-12-09 14:20:20 UTC
Major Trant wrote:
Skorn Blacksword wrote:
......

So why aren't the data sites and the hacking cans being sucked into the black hole too?


If the sites fell in that would be no fun.

It was just a fun idea. Wormhole space would be a little more dangerous and a little more fun. I agree the game does not need something like this to be better, or lacking make it worse. Several small things like this or other ideas is what makes the eve universe a dynamic and exciting place to be part of.
NEONOVUS
Mindstar Technology
Goonswarm Federation
#18 - 2014-12-09 20:45:52 UTC
Would this mean that the sites would always be in time dilation of some sort?
With those closer to the blackhole having more tidi?
Skorn Blacksword
Pator Tech School
Minmatar Republic
#19 - 2014-12-09 22:41:23 UTC
NEONOVUS wrote:
Would this mean that the sites would always be in time dilation of some sort?
With those closer to the blackhole having more tidi?



Ooh boy that's an interesting question. If i saw you fall into a black hole you would apear to fall, speed up and then disapear. If I fell into a black hole I would experience falling quickly it the same as I saw you, But if you pulled me back out and looked at my watch you would see that time was effected by relativity. This gets very tricky to understand. Same with the Event horizon of the black hole. An outside observer would see you pass the event as you fell, but from your own perspective you would never reach it as you fell.

I think its too difficult to consider all this nerd stuff and it would be hard for the programers to add it in and get it right. And then there is who's version of right would you go by? I doubt I would accept any other version than someone like Hawkins and Einstein's versions of how it works. And even if they were here with the programers to explain it, the programers heads might just explode.