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Prisons in New Eden

Author
Tompi Azaph
Ministry of War
Amarr Empire
#1 - 2014-12-07 10:31:15 UTC
Hi CCP,

I had a strange dream last night, where I was involved in a PVP scheme. The strange part was the reason for the fight: One of the friendly guys told me that he 'imprisoned' one of the attackers a few weeks ago, so now they are on us for revenge.

I understood what he was talking about: it was a system that allowed the capture of other capsuleers.

Here is how I imagined it:

- Capsules could be captured with a module that lunches a 'jail'.
- These launchers could be fitted on smaller ships as well (maybe interceptors or special capture vessels)
- There could be two variants of the jail:
--- T1: the jail with the captured capsule stays in space (for a week or two)
--- T2: the jail can be scooped to cargo (that is large enough to hold it).
- The time the jail stays in space would depend on both a jailing and an anti-jailing skill
- Jails in space could be 'hacked', with the mini-game difficulty proportional to the capturers skill level at the time of capture
- Only the T1 variant could be used in HiSec
- CONCORD would also use the T1 variant on criminals
- In case a jail is hacked, the hacker would receive the 'Suspect' flag
--- hacking CONCORD jails would trigger a CONCORD reaction obviously
- Pilots that are jailed would only see a 'station interior'-like scene (with their capsule floating / being held in the middle) and would have limited or no access to regular functions of Eve.
- In case a T2 jail is in cargo and the carrying ship is destroyed, the jail would (just as any other item) have a chance to be destroyed with it
- Failed hackings would also destroy the jail - similarly to data sites
- Destroyed jails would destroy the capsule inside
- Captured pilots would have the option at any time to 'blow up' their own capsule to free themselves from the jail
- When a capsule is blown up in a jail that is in cargo would not damage the ship or station, but would destroy the jail itself.
- Captured non-criminals in HiSec would be released by CONCORD
- Jails (both T1 and T2) that expire in space would release the capsule upon collapse
- Bounty on pilots would be received by the capturing player or CONCORD

With the latest changes to how the clones work, I understand that CCP would not support 'taking away' game time. However, pirates could take away weeks of work in a matter of seconds from neutral players, which easily justifies such sanctions. Besides, captured criminals could at any time release themselves (in case none of their friends risk the hacking), only loosing their implants at most.

I think that is little consolation for the pirate victims, yet at least it has a promise of a small revenge. Besides, it could really spice things up in low sec, and unlocks an area that was never considered in similar games.

Hope this made sense.

SELECT is broken

Onyxa Lundra
United Operations 101
#2 - 2014-12-07 11:11:09 UTC
Even if it sound interesting, I think its bad idea, or bad by this way, take away half time of moth payed time from someone is nonsense.

You say pirates can take out week work in seconds, true. But they can do it only if u risk that work somewhere, same as they risk they own ships to take it.
Tompi Azaph
Ministry of War
Amarr Empire
#3 - 2014-12-07 11:18:26 UTC
Then consider the suicide ganks - the general pirating in HiSec.
They forfeit their ship the moment they jump on you.

Besides, pirates of the sort never carry much implants on them anyway,
so they can blow themselves up and be out in a few secs.

SELECT is broken

Alvatore DiMarco
Capricious Endeavours Ltd
#4 - 2014-12-07 11:20:58 UTC  |  Edited by: Alvatore DiMarco
... yeah, no.

Jails? Really? Are you sure you aren't looking for a different game, like maybe ArcheAge?

Moreover, the database throws a significant hissy-fit when you try and put two capsules into the same ship.
Tompi Azaph
Ministry of War
Amarr Empire
#5 - 2014-12-07 11:58:24 UTC
you can think like that - not considering the additional tactics, gameplay depth, or - well - sense it would introduce.
Can you imagine a space-faring race not 'having' a similar concept?

As for the database - the captured one would be in a station-like container, rather than directly in the ship's cargo.
If that is still an issue, maybe some improvement on that could also unlock things like 'Taxi' services - where
other players would sit in a special container as well

SELECT is broken

Adrie Atticus
Caldari Provisions
Caldari State
#6 - 2014-12-07 12:02:06 UTC
I knew it was worth waiting until Sunday to give out the Worst Idea of the Week award.
Enya Sparhawk
Black Tea and Talons
#7 - 2014-12-07 12:19:28 UTC
Jail time??
Why would I pay someone to imprison me? That's like living in a house where they conduct human experiments on you while you pay them rent...

(Pffft... I do enough of that already in real life)

Fíorghrá: Grá na fírinne

Maireann croí éadrom i bhfad.

Bíonn súil le muir ach ní bhíonn súil le tír.

Is maith an scéalaí an aimsir.

When the lost ships of Greece finally return home...

Onyxa Lundra
United Operations 101
#8 - 2014-12-07 13:53:06 UTC
Tompi Azaph wrote:
Then consider the suicide ganks - the general pirating in HiSec.
They forfeit their ship the moment they jump on you.

Besides, pirates of the sort never carry much implants on them anyway,
so they can blow themselves up and be out in a few secs.



Well its about your choice.These days you can fit even Freighter.So....Do I want my work to be easyer and carry all my stuff by one haul?put cargo holds,and risk ur weak and can be shot down.Or,Do I want to be save against hi-sec sucide gankers and will put bulk heads and damage controle there,but must do 2 trips?

Also you can put these choices to someone else,make courier contrtact,if he die,you are allready payied by collateral ;-)
Tompi Azaph
Ministry of War
Amarr Empire
#9 - 2014-12-07 14:06:42 UTC
Enya Sparhawk wrote:
Jail time??
Why would I pay someone to imprison me? That's like living in a house where they conduct human experiments on you while you pay them rent...

(Pffft... I do enough of that already in real life)


I guess the post was TLDR; for the angry pirates.

Bottom line is that this would be an alternative to getting podded, with a slight chance of getting away.
The conditions for getting captured is that you are in your capsule, someone targets you, then hits you.
If you have some buddies nearby willing to rescue you, then you don't have to 'rescue' yourself by blowing up your
own capsule.

SELECT is broken

Tompi Azaph
Ministry of War
Amarr Empire
#10 - 2014-12-07 14:11:44 UTC
Onyxa Lundra wrote:
Tompi Azaph wrote:
Then consider the suicide ganks - the general pirating in HiSec.
They forfeit their ship the moment they jump on you.

Besides, pirates of the sort never carry much implants on them anyway,
so they can blow themselves up and be out in a few secs.



Well its about your choice.These days you can fit even Freighter.So....Do I want my work to be easyer and carry all my stuff by one haul?put cargo holds,and risk ur weak and can be shot down.Or,Do I want to be save against hi-sec sucide gankers and will put bulk heads and damage controle there,but must do 2 trips?

Also you can put these choices to someone else,make courier contrtact,if he die,you are allready payied by collateral ;-)


Makes sense XD, but still sounds like a 'workaround' for staying neutral.
The idea is to raise the risk of HiSec pirating to at least to risking getting podded (if you don't have friends, that is).

SELECT is broken

Danika Princip
GoonWaffe
Goonswarm Federation
#11 - 2014-12-07 19:13:40 UTC
So...what is this?

Someone 'jails' you when you have a full set of HG snakes in your head. You can either lose your implants, or just unsub your account for a while?

Did you forget that this is a game?
Iain Cariaba
#12 - 2014-12-07 19:30:47 UTC
Yeah... Not a good idea.

Many, many years ago, back when MMOs were text based and called MUDs and such, I played on a couple games that had jails. Landing in jail was generally considered logout time until the server reset and wiped the flag that wouldn't let you leave the cell room. When one game made the jail flag persistent, I stopped playing that game.

Why the **** would I log into a game that I'm not allowed to play because some whiney carebear didn't like that I blew up their space pixels in a game about blowing up space pixels? I didn't put up with that **** in a free game, I sure as hell wouldn't pay to play a game like that.
Tabyll Altol
Viziam
Amarr Empire
#13 - 2014-12-08 15:30:16 UTC
Tompi Azaph wrote:
Hi CCP,

I had a strange dream last night, where I was involved in a PVP scheme. The strange part was the reason for the fight: One of the friendly guys told me that he 'imprisoned' one of the attackers a few weeks ago, so now they are on us for revenge.

I understood what he was talking about: it was a system that allowed the capture of other capsuleers.

Here is how I imagined it:

- Capsules could be captured with a module that lunches a 'jail'.
- These launchers could be fitted on smaller ships as well (maybe interceptors or special capture vessels)
- There could be two variants of the jail:
--- T1: the jail with the captured capsule stays in space (for a week or two)
--- T2: the jail can be scooped to cargo (that is large enough to hold it).
- The time the jail stays in space would depend on both a jailing and an anti-jailing skill
- Jails in space could be 'hacked', with the mini-game difficulty proportional to the capturers skill level at the time of capture
- Only the T1 variant could be used in HiSec
- CONCORD would also use the T1 variant on criminals
- In case a jail is hacked, the hacker would receive the 'Suspect' flag
--- hacking CONCORD jails would trigger a CONCORD reaction obviously
- Pilots that are jailed would only see a 'station interior'-like scene (with their capsule floating / being held in the middle) and would have limited or no access to regular functions of Eve.
- In case a T2 jail is in cargo and the carrying ship is destroyed, the jail would (just as any other item) have a chance to be destroyed with it
- Failed hackings would also destroy the jail - similarly to data sites
- Destroyed jails would destroy the capsule inside
- Captured pilots would have the option at any time to 'blow up' their own capsule to free themselves from the jail
- When a capsule is blown up in a jail that is in cargo would not damage the ship or station, but would destroy the jail itself.
- Captured non-criminals in HiSec would be released by CONCORD
- Jails (both T1 and T2) that expire in space would release the capsule upon collapse
- Bounty on pilots would be received by the capturing player or CONCORD

With the latest changes to how the clones work, I understand that CCP would not support 'taking away' game time. However, pirates could take away weeks of work in a matter of seconds from neutral players, which easily justifies such sanctions. Besides, captured criminals could at any time release themselves (in case none of their friends risk the hacking), only loosing their implants at most.

I think that is little consolation for the pirate victims, yet at least it has a promise of a small revenge. Besides, it could really spice things up in low sec, and unlocks an area that was never considered in similar games.

Hope this made sense.


No it doesn´t. Its another cry thread of someone who lost a ship. Fist very player in Eve pays monthly to play the game. Every punishment which deny you that is out of discussion for me.

Just shoot them use your brain to make their live harder for them.

-1
Bagrat Skalski
Koinuun Kotei
#14 - 2014-12-08 15:39:37 UTC
ShockedLolLolLolLolLolLolLol

Game would be completely broken this way, think about bans and give every player out there the privilages of GM. Griefers rejoice.
Severnij Veter
Sebiestor Tribe
Minmatar Republic
#15 - 2014-12-08 15:42:40 UTC
OP, actually very nice idea

"I would rather die a thousand deaths than surrender".

General Robert E. Lee.

Debora Tsung
Perkone
Caldari State
#16 - 2014-12-08 15:45:56 UTC  |  Edited by: Debora Tsung
no. next.

Also, in addition to the fact that that would be a crappy system, very similar systems didn't work in any other MMO that had ingame jail time. Like at all.

EDIT: Correction the only similar thing to other MMO's with jail time I can see is the jail time itself, not how it is dished out... Still bad Idea.

Where do people get all those horrible ideas from?, I can understand the occasional drunken rage about how we need mining titans with dominix sized mining drones (that launch normal sized mining drones) but why of all things something utterly boring like jail time in a game?!

Stupidity should be a bannable offense.

Fighting back is more fun than not.

Sticky: AFK Cloaking Thread It's not pretty, but it's there.

Tineoidea Asanari
Liga Freier Terraner
Northern Coalition.
#17 - 2014-12-08 15:46:41 UTC
I like the basics of the idea, but the duration is too long. I would rather say 1 or 2 hours, just to stop the enemy from reshipping fast. And make them destroyable (with killing the inmate ofc).
Bagrat Skalski
Koinuun Kotei
#18 - 2014-12-08 15:50:49 UTC  |  Edited by: Bagrat Skalski
Severnij Veter wrote:
OP, actually very nice idea


I honestly want to be the first who will jail you for a week.
Don't you dare flying in capsule anymore, someone waiting in Jita or other gate in high sec for pods could jail you and ransom you for not destroying ther jail by failed hacking. Then he would destroy the jail with you regardless you give him the ISK or not.

But probably someone would just pop your jail with pod before you will be back.
Jean Luc Lemmont
Carebears on Fire
#19 - 2014-12-08 17:08:21 UTC
This is what is known, in the trade, as a Bad Idea™.

It's alright. Just remember to stay calm and take deep breaths. These things happen.

Will I get banned for boxing!?!?!

This thread has degenerated to the point it's become like two bald men fighting over a comb. -- Doc Fury

It's bonuses, not boni, you cretins.

Agondray
Avenger Mercenaries
VOID Intergalactic Forces
#20 - 2014-12-08 17:13:35 UTC
so you want to jail people and allow them not to play a game for 1 of 2 weeks? wtf
half of eve would get ganked and jailed for the lols and cause a record drop in subs

"Sarcasm is the Recourse of a weak mind." -Dr. Smith

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