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Update regarding Multiboxing and input automation

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Author
Lucas Kell
Solitude Trading
S.N.O.T.
#2181 - 2014-12-03 09:59:01 UTC
Josef Djugashvilis wrote:
I am broadly opposed to ISboxer because being ganked by 10 players seems 'right' being ganked by on player controlling X ships with one key press just seems wrong to me.
It's not quite 1 keypress. It's 1 keypress per action, so with a 6 man gank it's 1 for the warp, 1 to lock, 1 to fire guns scram and web, 1 to evac, 1 to dock. Following the change it's 1 to warp, 6 to lock, 6 to fire guns scram and web, 1 to evac, 6 to dock. Multibox ganking will still be a thing, especially with round robin keybinds which will make the change almost irrelevant.

ISBoxer is really no different to how I used to have to click sell on 100 different items I'm selling, enter the prices on each, and click OK on each. Now I can select the whole lot, click sell once, put in all of the amounts, then click OK once. It's just a way of not getting RSI from the badly designed UI.

Josef Djugashvilis wrote:
My favourite ISbox defence thus far is, 'but it took me ages to set up, so I should be allowed to continue to use it as currently allowed'
And while that's a pretty dumb defense on it's own, it's a response to the people who seem to think you just install isboxer and it's ready to go with as many clients as you want. Realistically, it takes a while to set up, and it's reduces per character efficiency. A 10 man broadcast mining fleet for example achieves a far lower actual:potential yield ratio than a manually controlled fleet as you can't reasonably take individual character circumstance into account if you are controlling via broadcast. That's why many people who use broadcasting in ISBoxer mining fleets up to ~20 characters only use it to undock and set up. After that they switch between characters as required.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Lucas Kell
Solitude Trading
S.N.O.T.
#2182 - 2014-12-03 10:01:29 UTC
Eryn Velasquez wrote:
Would be nice if you stop complaining about the "countless hours" you had to invest to set up your cheating prog. It's completely irrelevant.
Would be nice if you stopped referring to a program that has been explicitly allowed by the developers, still is allowed and will still be allowed minus a single feature after January as a "cheating" program. Just because you don't understand or like ISBoxer doesn't make it cheating.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Drago Shouna
Doomheim
#2183 - 2014-12-03 10:56:23 UTC
I see certain players on here are still trying to put smoke screens up about the real problem.

So called multiboxing has nothing to do with why this ban was brought in, multiboxing by itself isn't an issue whether it's 3 accounts or 303 accounts.

The issue is how they are controlled in game.

When anyone has to use an outside programme to directly control multiple clients and what they are doing in the game, it's cheating..

Let's face it, how many of these fleets would exist without these programmes? Would any player actually contemplate 10,20,30+ accounts without some way of automating what happens? Or without third party help?

There's players on here already talking about how they could possibly have found a work around, if that's the case then you obviously have far too many accounts to control effectively using the tools provided by CCP, but I hope you succeed, and get hit by the ban hammer.

Because guys like you never learn, you'll just go down kicking and screaming. Bye.

Solecist Project...." They refuse to play by the rules and laws of the game and use it as excuse ..." " They don't care about how you play as long as they get to play how they want."

Welcome to EVE.

James Baboli
Warp to Pharmacy
#2184 - 2014-12-03 10:59:49 UTC
Drago Shouna wrote:

When anyone has to use an outside programme to directly control multiple clients and what they are doing in the game, it's cheating..
.

SO, spreadsheets to track what capital parts you are building on which account is cheating? sweet. Lemme just dial up the banhammer for EVERY ALLIANCES CAPITAL PRODUCTION TEAM.

So, Dotlan to figure out JDC 4 vs JDC 5 compliant routes is cheating? sweet. That's death to all supers right there.

Talking more,

Flying crazier,

And drinking more

Making battleships worth the warp

Eli Apol
Definitely a nullsec alt
#2185 - 2014-12-03 11:02:22 UTC
James Baboli wrote:
Drago Shouna wrote:

When anyone has to use an outside programme to directly control multiple clients and what they are doing in the game, it's cheating..
.

SO, spreadsheets to track what capital parts you are building on which account is cheating? sweet. Lemme just dial up the banhammer for EVERY ALLIANCES CAPITAL PRODUCTION TEAM.

So, Dotlan to figure out JDC 4 vs JDC 5 compliant routes is cheating? sweet. That's death to all supers right there.

'Directly control multiple clients' from a spreadsheet?

Wow I gotta learn my XML better

but what would I know, I'm just a salvager

Drago Shouna
Doomheim
#2186 - 2014-12-03 11:04:38 UTC
James Baboli wrote:
Drago Shouna wrote:

When anyone has to use an outside programme to directly control multiple clients and what they are doing in the game, it's cheating..
.

SO, spreadsheets to track what capital parts you are building on which account is cheating? sweet. Lemme just dial up the banhammer for EVERY ALLIANCES CAPITAL PRODUCTION TEAM.

So, Dotlan to figure out JDC 4 vs JDC 5 compliant routes is cheating? sweet. That's death to all supers right there.


Well done on the deliberate misunderstanding. Smoke screens. I'll rephrase it, when a player directly controls multiple clients logged on and in game with a single click...that better?

Solecist Project...." They refuse to play by the rules and laws of the game and use it as excuse ..." " They don't care about how you play as long as they get to play how they want."

Welcome to EVE.

James Baboli
Warp to Pharmacy
#2187 - 2014-12-03 11:05:52 UTC
Eli Apol wrote:
James Baboli wrote:
Drago Shouna wrote:

When anyone has to use an outside programme to directly control multiple clients and what they are doing in the game, it's cheating..
.

SO, spreadsheets to track what capital parts you are building on which account is cheating? sweet. Lemme just dial up the banhammer for EVERY ALLIANCES CAPITAL PRODUCTION TEAM.

So, Dotlan to figure out JDC 4 vs JDC 5 compliant routes is cheating? sweet. That's death to all supers right there.

'Directly control multiple clients' from a spreadsheet?

Wow I gotta learn my XML better

Nah, need SQL interacting with the right CREST endpoint for it.

Sarc aside, I missed the directly in the above. However, ISboxer doesn't directly control anything. It does not issue commands. It overrides the "this window is active and thus the only thing taking input" flag

Talking more,

Flying crazier,

And drinking more

Making battleships worth the warp

Tiberius Zol
Moira.
#2188 - 2014-12-03 11:20:40 UTC
The rule should be: one keystroke should result in exact one action and this action should be limited to exact one client.. no round robin, no broadcast no other shenanigan..

In my opinion, this is what CCP tries to define with this change.

Mr. Tibbers on twitter: @Mr_Tibbers

Mr. Tibbers Blog: www.eve-versum.de

Eli Apol
Definitely a nullsec alt
#2189 - 2014-12-03 11:28:20 UTC
James Baboli wrote:

Nah, need SQL interacting with the right CREST endpoint for it.

Sarc aside, I missed the directly in the above. However, ISboxer doesn't directly control anything. It does not issue commands. It overrides the "this window is active and thus the only thing taking input" flag

Which is fine.

It's when it does that AND MULTIPLIES (almost limitlessly) the action that the issues begin...

Whether on the industry side of things it's having multiple miners all starting their lasers in sync: which devalues the mineral market - which then affects solo miners by slimming their margins and results in cheaper than intended ship prices = 'meh just another titan loss, it's already replaced' attitudes from the big coalitions. Industry is still pvp.

Or for the combat toons we have multiboxed bomber, catalyst and dreadnaught fleets all requiring pretty much the same attention and direction as a single pilot, yet arguably being more effective than a corresponding number of individuals; which obviously imbalances the pvp side of things as well as the multiboxing incursion fleets causing inflation from the isk rewards and devalued LP exchange rates from the pve side of things - which also affects the pvp side of things because these pilots/alts can replace their losses far more quickly and easily than solo pilots.

Personally I multibox just 2 clients without any external software and just a single (24") screen and as a result I have to be very passive with one account whilst the other is actively doing stuff.

but what would I know, I'm just a salvager

James Baboli
Warp to Pharmacy
#2190 - 2014-12-03 11:37:50 UTC
Tiberius Zol wrote:
The rule should be: one keystroke should result in exact one action and this action should be limited to exact one client.. no round robin, no broadcast no other shenanigan..

In my opinion, this is what CCP tries to define with this change.

Then get them to state it as such. Because right now:
Input combination, where multiple actions are set to one keystroke (i.e. I set G1 to hit alt +f1+f2+f3.....) to turn perma-run modules is at worst a grey area in the current EULA, and historically allowed and not explictly banned via this change.
Several commands in the client result in multiple actions or actions across multiple clients, specifically Fleet/wing/squad warps and module activation with assigned drones.
Non-EVE commands like window swapping as bannable is silly and likely unenforcable without a creepy level of clientside monitoring.

Talking more,

Flying crazier,

And drinking more

Making battleships worth the warp

Lucas Kell
Solitude Trading
S.N.O.T.
#2191 - 2014-12-03 11:44:48 UTC
Drago Shouna wrote:
When anyone has to use an outside programme to directly control multiple clients and what they are doing in the game, it's cheating..
Wrong. You don't like it, that doesn't make it cheating. Even with broadcasting removed, there will still be other allowed methods and tools for assisting in the control of multiple accounts.

Drago Shouna wrote:
Let's face it, how many of these fleets would exist without these programmes? Would any player actually contemplate 10,20,30+ accounts without some way of automating what happens? Or without third party help?
Most of them. Most multiboxing vets were multiboxing long before we were using ISBoxer. ISBoxer simply trades a loss in per character efficiency for a reduction in effort.

Drago Shouna wrote:
There's players on here already talking about how they could possibly have found a work around, if that's the case then you obviously have far too many accounts to control effectively using the tools provided by CCP, but I hope you succeed, and get hit by the ban hammer.
Wrong again. There are many players who improve their ability to play with out of game tools, like James Baboli pointed out. People seem to have no issue using eve-market data, EFT, dotlan, Elinor, Eve-praisal, etc.

And the workarounds being discussed are allowed and valid methods of using ISBoxer without broadcasting. ISBoxer itself isn't banned. CCP won't (or at least shouldn;t, legitimate players are very likely to get banned in error) swing the ban hammer at people who are following the rules.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Lucas Kell
Solitude Trading
S.N.O.T.
#2192 - 2014-12-03 11:55:46 UTC
Eli Apol wrote:
'Directly control multiple clients' from a spreadsheet?

Wow I gotta learn my XML better
Actually, you can control other applications from a spreadsheet. I was challenged to write a DirectX driven game editor at work once using just office applications, and used VBA in excel to accomplish just that.

Tiberius Zol wrote:
The rule should be: one keystroke should result in exact one action and this action should be limited to exact one client.. no round robin, no broadcast no other shenanigan..

In my opinion, this is what CCP tries to define with this change.
That is the new rule. Round robin only sends one keypress to one client. Round robin is basically a key which rebinds itself to a new client when pressed

For example if I set up a round robin keybind for F1 on 4 clients, then press F1, it does this for each press:

Press 1 - F1 on Client 1
Press 2 - F1 on Client 2
Press 3 - F1 on Client 3
Press 4 - F1 on Client 4
Press 5 - F1 on Client 1
Press 6 - F1 on Client 2

Each key press only executes one command on one client, but I don't need to alt tab, I simply hit the F1 key multiple times while looking at the screen I'm controlling them from.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Lucas Kell
Solitude Trading
S.N.O.T.
#2193 - 2014-12-03 12:03:28 UTC
Eli Apol wrote:
Whether on the industry side of things it's having multiple miners all starting their lasers in sync: which devalues the mineral market - which then affects solo miners by slimming their margins and results in cheaper than intended ship prices = 'meh just another titan loss, it's already replaced' attitudes from the big coalitions. Industry is still pvp.
Solo miners will never have high margins. Even if ISboxer were banned completely, they would still fall behind multiboxing miners. And their income wouldn't go up that much under any circumstances, because there will always be someone willing to do the same job for less. As for null groups, they don't get the bulk of their income from multibox mining. Most of their income comes from moon goo and rental income. Again, removing multibox mining would not affect this at all.

Eli Apol wrote:
Or for the combat toons we have multiboxed bomber, catalyst and dreadnaught fleets all requiring pretty much the same attention and direction as a single pilot, yet arguably being more effective than a corresponding number of individuals; which obviously imbalances the pvp side of things as well as the multiboxing incursion fleets causing inflation from the isk rewards and devalued LP exchange rates from the pve side of things - which also affects the pvp side of things because these pilots/alts can replace their losses far more quickly and easily than solo pilots.
And all of these things happen without ISBoxer as well. And if you look at per-character efficiency, multiboxers are below individual pilots. Your issue is entirely that one physical player is getting the reward. If you didn't know it was one player, it wouldn't be a problem. Therefore it seems your issue is envy rather than a balance issue.

Eli Apol wrote:
Personally I multibox just 2 clients without any external software and just a single (24") screen and as a result I have to be very passive with one account whilst the other is actively doing stuff.
That's your choice. You are allowed to play the way you want to. Why should other people be force to play your way, just because you prefer it?

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Tiberius Zol
Moira.
#2194 - 2014-12-03 12:10:13 UTC  |  Edited by: Tiberius Zol
Lucas Kell wrote:
That is the new rule. Round robin only sends one keypress to one client. Round robin is basically a key which rebinds itself to a new client when pressed

For example if I set up a round robin keybind for F1 on 4 clients, then press F1, it does this for each press:

Press 1 - F1 on Client 1
Press 2 - F1 on Client 2
Press 3 - F1 on Client 3
Press 4 - F1 on Client 4
Press 5 - F1 on Client 1
Press 6 - F1 on Client 2

Each key press only executes one command on one client, but I don't need to alt tab, I simply hit the F1 key multiple times while looking at the screen I'm controlling them from.


As i read in this thread before, you can use round robin to nearly automat input (ex: with programmed timers). In my opinion there shouldn't be any function allowed, that changes bindings on the fly after you set up a bunch of rules or any other stuff like you described above.

Mr. Tibbers on twitter: @Mr_Tibbers

Mr. Tibbers Blog: www.eve-versum.de

Eli Apol
Definitely a nullsec alt
#2195 - 2014-12-03 12:15:59 UTC  |  Edited by: Eli Apol
Lucas Kell wrote:
Solo miners will never have high margins. Even if ISboxer were banned completely, they would still fall behind multiboxing miners. And their income wouldn't go up that much under any circumstances, because there will always be someone willing to do the same job for less. As for null groups, they don't get the bulk of their income from multibox mining. Most of their income comes from moon goo and rental income. Again, removing multibox mining would not affect this at all.
Correct, solo miners would still be less efficient than unreplicated multiboxers, but replication makes the multiboxing even easier to do. Same amount of effort for ever increasing gains...just start a new mining fleet in a new system and they can be pretty much perfectly replicated.

Lucas Kell wrote:
And all of these things happen without ISBoxer as well. And if you look at per-character efficiency, multiboxers are below individual pilots. Your issue is entirely that one physical player is getting the reward. If you didn't know it was one player, it wouldn't be a problem. Therefore it seems your issue is envy rather than a balance issue.
The fact that instead of 20, only 1 player has to spend manhours doing something which affects the markets and safety of other players? I think that's a pretty big deal in an MMO where some of the alliances have thousands of players and where attrition is a big part of the warfare metagame.

Lucas Kell wrote:
That's your choice. You are allowed to play the way you want to. Why should other people be force to play your way, just because you prefer it?
It is partially a decision, but also I don't choose to spend $50/year on software to do it for me, is this pay2win that you require such software (or laughably bad free competitors) to compete in this game as a solo player?

but what would I know, I'm just a salvager

James Baboli
Warp to Pharmacy
#2196 - 2014-12-03 12:18:27 UTC
Tiberius Zol wrote:
Lucas Kell wrote:
That is the new rule. Round robin only sends one keypress to one client. Round robin is basically a key which rebinds itself to a new client when pressed

For example if I set up a round robin keybind for F1 on 4 clients, then press F1, it does this for each press:

Press 1 - F1 on Client 1
Press 2 - F1 on Client 2
Press 3 - F1 on Client 3
Press 4 - F1 on Client 4
Press 5 - F1 on Client 1
Press 6 - F1 on Client 2

Each key press only executes one command on one client, but I don't need to alt tab, I simply hit the F1 key multiple times while looking at the screen I'm controlling them from.


As i read in this thread before, you can use round robin to nearly automat input (ex: with programmed timers). In my opinion there shouldn't be any function allowed, that changes bindings on the fly after you set up a bunch of rules or any other stuff like you described above.

Programmed timers is explicitly bannable as input automation.
This is a clever workaround setting up a 1-1 correspondence of key-presses to clients receiving commands.

Talking more,

Flying crazier,

And drinking more

Making battleships worth the warp

James Baboli
Warp to Pharmacy
#2197 - 2014-12-03 12:23:10 UTC
Eli Apol wrote:
It is partially a decision, but also I don't choose to spend $50/year on software to do it for me, is this pay2win that you require such software (or laughably bad free competitors) to compete in this game as a solo player?

No one is saying you need it to be a decent solo player, and it is almost entirely useless to you as a solo player, multiboxing being by definition not solo. The fact that there exist configurable tools which reduce effort to do something (usually with a strong loss of precision or efficiency) just means that people are not shoehorned into only playing a single character.

Talking more,

Flying crazier,

And drinking more

Making battleships worth the warp

Drago Shouna
Doomheim
#2198 - 2014-12-03 13:08:05 UTC
James Baboli wrote:
Eli Apol wrote:
It is partially a decision, but also I don't choose to spend $50/year on software to do it for me, is this pay2win that you require such software (or laughably bad free competitors) to compete in this game as a solo player?

No one is saying you need it to be a decent solo player, and it is almost entirely useless to you as a solo player, multiboxing being by definition not solo. The fact that there exist configurable tools which reduce effort to do something (usually with a strong loss of precision or efficiency) just means that people are not shoehorned into only playing a single character.


Sorry but I don't feel shoehorned into using only one account, in fact I have 3, and I never so much as configured a button on my keyboard...I just use it to put in 3 different passwords and then it's all done by mouse clicks in 3 separate clients.

I would also consider multiboxing to be solo play, purely because regardless of the amount of accounts, it's still one, solo, player behind them.

Solecist Project...." They refuse to play by the rules and laws of the game and use it as excuse ..." " They don't care about how you play as long as they get to play how they want."

Welcome to EVE.

Lucas Kell
Solitude Trading
S.N.O.T.
#2199 - 2014-12-03 13:09:27 UTC  |  Edited by: Lucas Kell
Tiberius Zol wrote:
As i read in this thread before, you can use round robin to nearly automat input (ex: with programmed timers). In my opinion there shouldn't be any function allowed, that changes bindings on the fly after you set up a bunch of rules or any other stuff like you described above.
Well you can automate input without round robin too. Automation is not allowed regardless, since that's botting. Round robin just means you don't need to go alt-tabbing between clients all the time, the button itself just diverts to the next client when it's pressed.


Eli Apol wrote:
Correct, solo miners would still be less efficient than unreplicated multiboxers, but replication makes the multiboxing even easier to do. Same amount of effort for ever increasing gains...just start a new mining fleet in a new system and they can be pretty much perfectly replicated.
That really depends on what you mean when you say "efficient". For most, efficiency is measure at Actual Yield/Potential Yield on a per-character basis. So if you can pull 1000m3/min and you pull 950/min, you are 95% efficient. In this regard, a solo player will *always* be able to achieve higher efficiency than a multiboxer, as it's simple to keep track of ore amount in rocks and do partial cycles. A "normal" multiboxer will be better off than a braodcaster because they will be able to do the same, albeit with less precision than a solo player. Again I think you confuse efficiency with total amount a players (not character) can pull, which will always be more with more characters regardless of how they are controlled.

Eli Apol wrote:
The fact that instead of 20, only 1 player has to spend manhours doing something which affects the markets and safety of other players? I think that's a pretty big deal in an MMO where some of the alliances have thousands of players and where attrition is a big part of the warfare metagame.
Which happens with or without isboxer. The game is designed to support multiboxing as a key feature. Power of two is there for that exact reason.

Eli Apol wrote:
It is partially a decision, but also I don't choose to spend $50/year on software to do it for me, is this pay2win that you require such software (or laughably bad free competitors) to compete in this game as a solo player?
So yes, it's a choice. And I don't "require" any software. I choose to pay for helpful software, just as a choose to have multiple monitors and decent PC. Don't mistake luxury for necessity. I've multiboxed without isboxer in the past, and up until this thread I wasn't subscribed to isboxer since I would down multiboxing a while back.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

James Baboli
Warp to Pharmacy
#2200 - 2014-12-03 13:15:32 UTC
Drago Shouna wrote:

Sorry but I don't feel shoehorned into using only one account, in fact I have 3, and I never so much as configured a button on my keyboard...I just use it to put in 3 different passwords and then it's all done by mouse clicks in 3 separate clients.

I would also consider multiboxing to be solo play, purely because regardless of the amount of accounts, it's still one, solo, player behind them.

Ah, yes. Semantics. Solo play is tricky to pin down in eve, because mult-boxing is so prevalent. While it is single player, running 3 characters isn't solo. Not even if only one of them is on grid and the other two are giving you links.

Talking more,

Flying crazier,

And drinking more

Making battleships worth the warp