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Update regarding Multiboxing and input automation

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Author
Bethan Le Troix
Krusual Investigation Agency
#2121 - 2014-12-02 16:23:12 UTC
Adicuss Starfyre wrote:
So reading the Dev Blog and some of the 44pages of posts, I've probably missed one that is talking about what I'm going to write below.

If any FC Fleet warps a Fleet, they can be Banned for this as it is Navigating multiple ships through space. So how are they going to not return false positives as some Boxers have more than one squad of characters?


No. There have been quite a few reply posts using the in-game client ability to form up fleets of ships then warp them all at once to a destination as an excuse to use ISBoxer software. There is no connection between functions that the in-game client allows you to do and what ISBoxer type software does to bastardise those actions.

For example if I watch fourteen accounts with pilots all in NPC accounts log on within 15 seconds of each other on my contacts I will be suspicious. If twelve of those accounts are piloting Skiffs and then turn on mining lasers within a few seconds of each other I will be asking for them to be banned.
Bethan Le Troix
Krusual Investigation Agency
#2122 - 2014-12-02 16:30:13 UTC
Lucas Kell wrote:
Sentenced 1989 wrote:
Yes, but I'm not going to click each time on same spot, isboxer even with delays will hit same spot... Sometimes I might be jer**** off and will use F1-F4, sometimes I'll use my mouse. Sometimes you miss to activate guns on your alt on that specific enemy, or you miss click, or million other stuff... I don't think there will be that many false positives.
As far as I am aware, they don't transmit the spot that is clicked, only the action. And yes, "sometimes" people miss and such, but it will also be pretty common for people to run it like clockwork. Without isboxer I've been playing long enough for everything to pretty much be automatic.

Steve Ronuken wrote:
This is fleet warp being talked about.
In this instance, yes, but when you say "It's been brought up by people, who are being more than a touch disingenuous.", I imagine since I've not seen anyone else raise up fleet warp as an issue you are talking about the people suggesting that false positives will occur, which is a legitimate concern, especially considering CCPs response (or lack thereof) to people who petition after being banned in error.


If you look back through the replies to this update on multiboxing you will find quite a few people trying to use legal activities in the game such as being able to form ships into fleets as a justification or excuse for ISBoxer use to continue.
Bethan Le Troix
Krusual Investigation Agency
#2123 - 2014-12-02 16:38:31 UTC
A lot of ordinary non-CODE players of EVE have been hacked off at the amount of obvious ISBoxer use for ages. Members of the CSM have responded to this and CCP is doing something about it. I'm not sure whether CCP will lose out financially as a result of this decision or not. Not all decision can be just financially based though and it is good to keep the player-base happy by doing something like this.
Lucas Kell
Solitude Trading
S.N.O.T.
#2124 - 2014-12-02 16:43:57 UTC
Bethan Le Troix wrote:
For example if I watch fourteen accounts with pilots all in NPC accounts log on within 15 seconds of each other on my contacts I will be suspicious.
Suspicious of what? You're allowed to use broadcasting for logging in. Go ahead and check the OP.

Bethan Le Troix wrote:
If twelve of those accounts are piloting Skiffs and then turn on mining lasers within a few seconds of each other I will be asking for them to be banned.
And you would be wrong to do so, and your petition would likely be ignored. I could click 12 buttons manually in "a few seconds". What you are looking for is them activating laser simultaneously. Just because your level of carebear entitlement makes you hate everyone better than you doesn't mean they should be punished for it.

The Indecisive Noob - EVE fan blog.

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Lucas Kell
Solitude Trading
S.N.O.T.
#2125 - 2014-12-02 16:49:22 UTC
Bethan Le Troix wrote:
A lot of ordinary non-CODE players of EVE have been hacked off at the amount of obvious ISBoxer use for ages.
Yes, they have been hacked off about the completely legitimate and explicitly allowed multiboxing application ISBoxer. But being hacked off at something doesn't mean the something is inherently wrong. Unfortunately lately it seems it means CCP will come in and nuke it without thought. People were hacked off about awoxing too. Lots of people are hacked off at wardecs, ganking, ninja salvagers and margin scammers. I suppose all of those should go too then, yes?

Bethan Le Troix wrote:
Not all decision can be just financially based though and it is good to keep the player-base happy by doing something like this.
We'll see how happy "the player-base" (by which I mean "the vocal minority") is when they realise it doesn't suddenly mean all of the ice belts are empty of other players. They are happy right now because they think there's going to be a profound difference, which there won't be.

The Indecisive Noob - EVE fan blog.

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Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#2126 - 2014-12-02 16:59:31 UTC
Lucas Kell wrote:

Steve Ronuken wrote:
This is fleet warp being talked about.
In this instance, yes, but when you say "It's been brought up by people, who are being more than a touch disingenuous.", I imagine since I've not seen anyone else raise up fleet warp as an issue you are talking about the people suggesting that false positives will occur, which is a legitimate concern, especially considering CCPs response (or lack thereof) to people who petition after being banned in error.



https://forums.eveonline.com/default.aspx?g=posts&m=5243034#post5243034

You were saying?

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Nolak Ataru
Hedion University
Amarr Empire
#2127 - 2014-12-02 16:59:58 UTC
Bethan Le Troix wrote:
A lot of ordinary non-CODE players of EVE have been hacked off at the amount of obvious ISBoxer use for ages. Members of the CSM have responded to this and CCP is doing something about it. I'm not sure whether CCP will lose out financially as a result of this decision or not. Not all decision can be just financially based though and it is good to keep the player-base happy by doing something like this.


I guess we interact with different sets of the playerbase. I've seen more new players ragequit or leave after being ganked by CODE because they stood up to get a beer or haul the trash out than I have seen players quit after running into an ISBoxer. As mentioned earlier, there are distinct disadvantages and penalties players put upon themselves when they start ISBoxing. The fact that the average player is more content to run screaming to mommy instead of, heavens forbid, considering how to disrupt the ISBoxer is reminding me of The EVEOnion article regarding the new "petition fleet" doctrine. There are literally hundreds of options available to the average player when it comes to ISBoxers, from gank Catalysts to smartbombing Rokhs for clustered miners.
Lucas Kell
Solitude Trading
S.N.O.T.
#2128 - 2014-12-02 17:05:21 UTC
Steve Ronuken wrote:
Lucas Kell wrote:

Steve Ronuken wrote:
This is fleet warp being talked about.
In this instance, yes, but when you say "It's been brought up by people, who are being more than a touch disingenuous.", I imagine since I've not seen anyone else raise up fleet warp as an issue you are talking about the people suggesting that false positives will occur, which is a legitimate concern, especially considering CCPs response (or lack thereof) to people who petition after being banned in error.
https://forums.eveonline.com/default.aspx?g=posts&m=5243034#post5243034

You were saying?
Well clearly I was being wrong, My apologies.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Altirius Saldiaro
Doomheim
#2129 - 2014-12-02 18:29:59 UTC
Are macro keys on mice, keyboards and headsets allowed to be used?
Is the program Voice Attack that gives ability to play EVE with voice commands allowed? This is a valuable tool for players who are physically handicapped.
Lord Battlestar
CALIMA COLLABORATIVE
Atrox Urbanis Respublique Abundatia
#2130 - 2014-12-02 18:47:20 UTC  |  Edited by: Lord Battlestar
Lucus Kell wrote:
Even following this change you still won't be able to compete. The other non-banned features of ISBoxer are easily powerful enough to crush a non-isboxer user. Take for example VideoFX - this allows you to place segments of another EVE window into a single window (like this}. With this, an isboxer can put all of his module controls in a neat little block. No alt tabbing or broadcasting required.


Then in that case I would support the banning of all functions in ISBoxer and other software with related functions, you shouldn't need a third party software to be able to compete within the client.

I once podded myself by blowing a huge fart.

Ab'del Abu
Atlantis Ascendant
#2131 - 2014-12-02 18:57:32 UTC
Altirius Saldiaro wrote:
Are macro keys on mice, keyboards and headsets allowed to be used?
Is the program Voice Attack that gives ability to play EVE with voice commands allowed? This is a valuable tool for players who are physically handicapped.


I reckon, that would depend. What do your macros do?

If you press one button and your client does 5 things (or 5 different chars do one thing) it's probably not ok.

Same should hold for voice commands. If you tell your ship to warp to gate XYZ and all it actually does is warp there, it should be ok imhol. However, if you tell your ship "go rat in havens until such time that I return" while you go take a hot bath ... that's botting.
Lucas Kell
Solitude Trading
S.N.O.T.
#2132 - 2014-12-02 19:08:03 UTC
Lord Battlestar wrote:
Lucus Kell wrote:
Even following this change you still won't be able to compete. The other non-banned features of ISBoxer are easily powerful enough to crush a non-isboxer user. Take for example VideoFX - this allows you to place segments of another EVE window into a single window (like this}. With this, an isboxer can put all of his module controls in a neat little block. No alt tabbing or broadcasting required.


Then in that case I would support the banning of all functions in ISBoxer and other software with related functions, you shouldn't need a third party software to be able to compete within the client.
Of course you would, then following that you'd look to get rid of the people with multiple monitors who are able to multibox better I'm sure. But even if CCP were to lose their minds and do that, how would they realistically prevent it? Key broadcasting is simple, they can see if multiple clients from the same IP are firing commands at the same time. They have no way of telling how your screen is laid out.

Ab'del Abu wrote:
I reckon, that would depend. What do your macros do?

If you press one button and your client does 5 things (or 5 different chars do one thing) it's probably not ok.
What if I lined up my modules from F1 to F4, then pusehd F1, F2, F3, F4 all at the same time. Would my fingers be banned from playing EVE together?

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Lady Rift
His Majesty's Privateers
#2133 - 2014-12-02 19:10:27 UTC  |  Edited by: Lady Rift
Ab'del Abu wrote:
Altirius Saldiaro wrote:
Are macro keys on mice, keyboards and headsets allowed to be used?
Is the program Voice Attack that gives ability to play EVE with voice commands allowed? This is a valuable tool for players who are physically handicapped.


I reckon, that would depend. What do your macros do?

If you press one button and your client does 5 things (or 5 different chars do one thing) it's probably not ok.

Same should hold for voice commands. If you tell your ship to warp to gate XYZ and all it actually does is warp there, it should be ok imhol. However, if you tell your ship "go rat in havens until such time that I return" while you go take a hot bath ... that's botting.



one button multiple mods activated on one client is fine.
ShadowandLight
Trigger Happy Capsuleers
#2134 - 2014-12-02 19:11:09 UTC
Steve Ronuken wrote:
Godren Storm wrote:
Fleet Warp would fall under these guidelines. Also the signing of drones to another player would fall under this outline. One account broadcasting a single action to more than one accounts. Food for thought.



However, fleet warp isn't using third party software to do so.

It's not food for thought at all. It's a disingenuous attempt to derail this.


if you really wanted to stop multiboxing bombers, removing fleet warping would do major damage to their ability to warp around.

stopping input duplication is a minor annoyance, fleet warping is a major one.
Lady Rift
His Majesty's Privateers
#2135 - 2014-12-02 19:14:18 UTC
ShadowandLight wrote:
Steve Ronuken wrote:
Godren Storm wrote:
Fleet Warp would fall under these guidelines. Also the signing of drones to another player would fall under this outline. One account broadcasting a single action to more than one accounts. Food for thought.



However, fleet warp isn't using third party software to do so.

It's not food for thought at all. It's a disingenuous attempt to derail this.


if you really wanted to stop multiboxing bombers, removing fleet warping would do major damage to their ability to warp around.

stopping input duplication is a minor annoyance, fleet warping is a major one.



do we have alliance wide bm's? (not a troll don't actual know)
Niskin
The Dead Parrot Shoppe Inc.
The Chicken Coop
#2136 - 2014-12-02 19:15:19 UTC
Lucas Kell wrote:
As far as I am aware, they don't transmit the spot that is clicked, only the action.


As a developer, if I had to police my policies and required a minor software change to do it, I would do it. Passing back a couple integers with an action is trivial. In fact I'd be surprised if they didn't make any changes that improve their "intel" in this area to address the policy change. And if they log the appropriate data it's not hard to go back and confirm or deny a pattern.

Of course they are going to get false positives, any system relying on pattern recognition will. Whether or not they ban based on them is yet to be seen. From the sound of it the bans won't be automatic and will need CCP's involvement before pulling the trigger.

It's Dark In Here - The Lonely Wormhole Blog

Remember kiddies: the best ship in Eve is Friendship.

-MooMooDachshundCow

ShadowandLight
Trigger Happy Capsuleers
#2137 - 2014-12-02 19:26:16 UTC
Godren Storm wrote:

do we have alliance wide bm's? (not a troll don't actual know)


Not yet, but rumors are "soon".

However squad warping bombers is a much safer way to operate when doing bomb runs


Lucas Kell
Solitude Trading
S.N.O.T.
#2138 - 2014-12-02 19:26:33 UTC  |  Edited by: Lucas Kell
Niskin wrote:
Lucas Kell wrote:
As far as I am aware, they don't transmit the spot that is clicked, only the action.
As a developer, if I had to police my policies and required a minor software change to do it, I would do it. Passing back a couple integers with an action is trivial. In fact I'd be surprised if they didn't make any changes that improve their "intel" in this area to address the policy change. And if they log the appropriate data it's not hard to go back and confirm or deny a pattern.

Of course they are going to get false positives, any system relying on pattern recognition will. Whether or not they ban based on them is yet to be seen. From the sound of it the bans won't be automatic and will need CCP's involvement before pulling the trigger.
So you'd log positional data on every click made in the client? That would be quite a lot of data to collect and store, and would be defeated in numerous ways. I mean ISBoxer alone doesn't click anything for you for starters, you move your pointer on one client and it moves on all of them, so you'd only have to worry about making sure each client had a different position, which is a pretty simple setup. So sure, they could store masses of data and still be no closer to determining what is a player breaking the rules and what is a multiboxer clicking quickly.

Edit: Or for that matter you'd just use hotkeys. What would you do then, say "You never click buttons with your mouse so you are banned cos obvious hax are obvious"?

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Niskin
The Dead Parrot Shoppe Inc.
The Chicken Coop
#2139 - 2014-12-02 19:47:59 UTC
Lucas Kell wrote:
Niskin wrote:
Lucas Kell wrote:
As far as I am aware, they don't transmit the spot that is clicked, only the action.
As a developer, if I had to police my policies and required a minor software change to do it, I would do it. Passing back a couple integers with an action is trivial. In fact I'd be surprised if they didn't make any changes that improve their "intel" in this area to address the policy change. And if they log the appropriate data it's not hard to go back and confirm or deny a pattern.

Of course they are going to get false positives, any system relying on pattern recognition will. Whether or not they ban based on them is yet to be seen. From the sound of it the bans won't be automatic and will need CCP's involvement before pulling the trigger.
So you'd log positional data on every click made in the client? That would be quite a lot of data to collect and store, and would be defeated in numerous ways. I mean ISBoxer alone doesn't click anything for you for starters, you move your pointer on one client and it moves on all of them, so you'd only have to worry about making sure each client had a different position, which is a pretty simple setup. So sure, they could store masses of data and still be no closer to determining what is a player breaking the rules and what is a multiboxer clicking quickly.

Edit: Or for that matter you'd just use hotkeys. What would you do then, say "You never click buttons with your mouse so you are banned cos obvious hax are obvious"?


Pattern recognition isn't always about recognizing the pattern people think you are trying to recognize. I bolded where you avoided the original pattern and created another detectable one. I'm not saying CCP can police this 100% perfectly on the actual-positive and false-positive sides. I was just pointing out that the client can collect various things that not everybody would expect would be useful in detecting these patterns.

You've pointed out pretty clearly that you have workarounds for all of these changes, which is fine, you probably won't get banned due to those adaptations. But for those who refuse to change their behavior there is now a clear line as to what can get them banned. CCP isn't going to make promises they can't keep, that's why they banned the behavior based on how it appears on their end, not how you do it on your end. As such I'd be most worried about how my behavior looked on their end, and any changes they could make, without me knowing, to improve their ability to see what I'm doing.

It's Dark In Here - The Lonely Wormhole Blog

Remember kiddies: the best ship in Eve is Friendship.

-MooMooDachshundCow

Lucas Kell
Solitude Trading
S.N.O.T.
#2140 - 2014-12-02 19:56:59 UTC
Niskin wrote:
Pattern recognition isn't always about recognizing the pattern people think you are trying to recognize. I bolded where you avoided the original pattern and created another detectable one. I'm not saying CCP can police this 100% perfectly on the actual-positive and false-positive sides. I was just pointing out that the client can collect various things that not everybody would expect would be useful in detecting these patterns.
Indeed it can, but in a game that allows multiboxing, it's near impossible to reliably detect allowed vs banned controls.

Niskin wrote:
You've pointed out pretty clearly that you have workarounds for all of these changes, which is fine, you probably won't get banned due to those adaptations. But for those who refuse to change their behavior there is now a clear line as to what can get them banned. CCP isn't going to make promises they can't keep, that's why they banned the behavior based on how it appears on their end, not how you do it on your end. As such I'd be most worried about how my behavior looked on their end, and any changes they could make, without me knowing, to improve their ability to see what I'm doing.
I'm (hopefully) not going to get banned because I'm not going to do anything that is against the rules. But the entire point of this discussion to begins with is that they can't prevent false positives very well (and their track record dealing with unfair bans is not great to say the least), they can't stop violators very well, and the system they've banned will make a minimal impact at most. It's a pointless change which will cause more harm than good, all so that a vocal minority of whining carebears will stop whining for a few weeks until they realise the multiboxers still multibox.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.