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[Phoebe] Long Distance Travel Changes - updates!

First post First post First post
Author
Harvey James
The Sengoku Legacy
#2201 - 2014-11-28 21:29:01 UTC
Alice Saki wrote:
Just back after a break from Eve... Update game lets go! or I guess not...

Since I've been gone my Alliance has moved around a bit.

Heres little old me sitting a Moros what used to be 2 cynos to get home

Now it's 8 Cynos plus a timer... hmmm ok Lets do this.

2 Days Later I'm 1 cyno away with almost a 30days fatigue timer and my next jump timer will be 2days xD Seems right...

All this just to get home >.>


did they not add a hard limit .. i thought they were going to do that .. like 1 week or something would make sense

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Lady Rift
His Majesty's Privateers
#2202 - 2014-11-28 22:20:43 UTC
Harvey James wrote:
Alice Saki wrote:
Just back after a break from Eve... Update game lets go! or I guess not...

Since I've been gone my Alliance has moved around a bit.

Heres little old me sitting a Moros what used to be 2 cynos to get home

Now it's 8 Cynos plus a timer... hmmm ok Lets do this.

2 Days Later I'm 1 cyno away with almost a 30days fatigue timer and my next jump timer will be 2days xD Seems right...

All this just to get home >.>


did they not add a hard limit .. i thought they were going to do that .. like 1 week or something would make sense



30 days
Rowells
Blackwater USA Inc.
Pandemic Horde
#2203 - 2014-11-28 23:27:15 UTC
Alice Saki wrote:
Just back after a break from Eve... Update game lets go! or I guess not...

Since I've been gone my Alliance has moved around a bit.

Heres little old me sitting a Moros what used to be 2 cynos to get home

Now it's 8 Cynos plus a timer... hmmm ok Lets do this.

2 Days Later I'm 1 cyno away with almost a 30days fatigue timer and my next jump timer will be 2days xD Seems right...

All this just to get home >.>

Or you could use a gate once in a while.
Alice Saki
Nocturnal Romance
Cynosural Field Theory.
#2204 - 2014-11-29 10:43:37 UTC
Home at last!

Jump Fatigue = 30Days 2hrs 9mins

Jump Activation = 2Days 16hrs 14mins

Now If I jump again in these 30days, I assume My Timer will go to 3days

I'm sorry but this seems silly?

FREEZE! Drop the LIKES AND WALK AWAY! - Currenly rebuilding gaming machine, I will Return.

Lord TGR
Brutor Tribe
Minmatar Republic
#2205 - 2014-11-29 11:10:24 UTC
It sure is, you shouldn't have let it build up that high in the first place.

Being dumb over an extended period of time doesn't mean it'll get reversed, so you might as well take the hint.
Alice Saki
Nocturnal Romance
Cynosural Field Theory.
#2206 - 2014-11-29 11:30:11 UTC
Lord TGR wrote:
It sure is, you shouldn't have let it build up that high in the first place.

Being dumb over an extended period of time doesn't mean it'll get reversed, so you might as well take the hint.



Oh dear god I guess almost 3 days of doing jumps and waiting is too short... Woe is me Straight

FREEZE! Drop the LIKES AND WALK AWAY! - Currenly rebuilding gaming machine, I will Return.

Niskin
The Dead Parrot Shoppe Inc.
The Chicken Coop
#2207 - 2014-11-29 21:39:17 UTC  |  Edited by: Niskin
Well you're hosed now, so just keep jumping since you'll actually benefit from the 30 day cap. But once you get there, wait out the 30 days, and then never do it like that again. Always wait your fatigue down to 10 minutes before you jump again unless you want things to get progressively worse really quick. You'll never need to wait more than 50 minutes between jumps that way.

Do A, not B.

It's Dark In Here - The Lonely Wormhole Blog

Remember kiddies: the best ship in Eve is Friendship.

-MooMooDachshundCow

Rowells
Blackwater USA Inc.
Pandemic Horde
#2208 - 2014-11-29 23:26:59 UTC
Alice Saki wrote:
Home at last!

Jump Fatigue = 30Days 2hrs 9mins

Jump Activation = 2Days 16hrs 14mins

Now If I jump again in these 30days, I assume My Timer will go to 3days

I'm sorry but this seems silly?

What's silly is how poorly optimized your route was.
Sgt Ocker
What Corp is it
#2209 - 2014-11-30 05:41:36 UTC
Rowells wrote:
Alice Saki wrote:
Just back after a break from Eve... Update game lets go! or I guess not...

Since I've been gone my Alliance has moved around a bit.

Heres little old me sitting a Moros what used to be 2 cynos to get home

Now it's 8 Cynos plus a timer... hmmm ok Lets do this.

2 Days Later I'm 1 cyno away with almost a 30days fatigue timer and my next jump timer will be 2days xD Seems right...

All this just to get home >.>

Or you could use a gate once in a while.

Of course you could.
Because Gate jumping solo in a moros in neutral or red sov is exactly what you should do.

Not everyone lives in sov surrounded by blues and are as protected as you Rowells.

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Rowells
Blackwater USA Inc.
Pandemic Horde
#2210 - 2014-11-30 05:59:14 UTC
Sgt Ocker wrote:
Rowells wrote:
Alice Saki wrote:
Just back after a break from Eve... Update game lets go! or I guess not...

Since I've been gone my Alliance has moved around a bit.

Heres little old me sitting a Moros what used to be 2 cynos to get home

Now it's 8 Cynos plus a timer... hmmm ok Lets do this.

2 Days Later I'm 1 cyno away with almost a 30days fatigue timer and my next jump timer will be 2days xD Seems right...

All this just to get home >.>

Or you could use a gate once in a while.

Of course you could.
Because Gate jumping solo in a moros in neutral or red sov is exactly what you should do.

Not everyone lives in sov surrounded by blues and are as protected as you Rowells.

Then it comes down to whether or not you want to be safe, or get to desto faster. If I want to get anywhere fast from where I live, I have to go through a warzone. Or go around the long way.
Nevyn Auscent
Broke Sauce
#2211 - 2014-11-30 06:25:49 UTC
Sgt Ocker wrote:

Of course you could.
Because Gate jumping solo in a moros in neutral or red sov is exactly what you should do.

Not everyone lives in sov surrounded by blues and are as protected as you Rowells.

Could you explain to me how you solo cyno a capital somewhere, I am confused as to how this is possible.
Can you also explain to me how being part of an alliance is 'solo'.

Both of these seem very confusing aspects to your argument.
Alavaria Fera
GoonWaffe
#2212 - 2014-11-30 08:27:41 UTC
Rowells wrote:
Alice Saki wrote:
Home at last!

Jump Fatigue = 30Days 2hrs 9mins

Jump Activation = 2Days 16hrs 14mins

Now If I jump again in these 30days, I assume My Timer will go to 3days

I'm sorry but this seems silly?

What's silly is how poorly optimized your route was.

Yeah, you're doing what those people were suggesting that will get you to millenia-long timers.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Sgt Ocker
What Corp is it
#2213 - 2014-11-30 08:48:28 UTC
Nevyn Auscent wrote:
Sgt Ocker wrote:

Of course you could.
Because Gate jumping solo in a moros in neutral or red sov is exactly what you should do.

Not everyone lives in sov surrounded by blues and are as protected as you Rowells.

Could you explain to me how you solo cyno a capital somewhere, I am confused as to how this is possible.
Can you also explain to me how being part of an alliance is 'solo'.

Both of these seem very confusing aspects to your argument.

Can you explain to me what jumping a Moros through a gate has to do with a cyno.

Or what 1 person needing to move a Moros because he or she has had a break and returned to find what used to be blues space is now red?
IE; His or her alliance IS NO LONGER THERE>


NB; I wasn't making an argument; Just responding the to a comment that moving a Moros solo through gates is an option to waiting out timers.
Quote:
Or you could use a gate once in a while.


Did you actually read the preceding post (the one I replied to) or just respond with something you thought clever.
Some people just shouldn't..

- - - - - - - - - - -
Rowells; The only reason you would have to go "through" the war zone would be to leave Nulsec. That is a good option.

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Niskin
The Dead Parrot Shoppe Inc.
The Chicken Coop
#2214 - 2014-11-30 16:31:35 UTC
Number of accounts needed to drop yourself a cyno: 2
Number of accounts needed to scout a gate for yourself: 2

It's Dark In Here - The Lonely Wormhole Blog

Remember kiddies: the best ship in Eve is Friendship.

-MooMooDachshundCow

Lord TGR
Brutor Tribe
Minmatar Republic
#2215 - 2014-11-30 16:56:20 UTC
Alice Saki wrote:
Lord TGR wrote:
It sure is, you shouldn't have let it build up that high in the first place.

Being dumb over an extended period of time doesn't mean it'll get reversed, so you might as well take the hint.


Oh dear god I guess almost 3 days of doing jumps and waiting is too short... Woe is me Straight

I'm sure I could've done the same trip in a single day. Why? Because I'm not dumb or trying to force CCP into reverting the change by acting dumb.
Attrezzo Pox
24th Imperial Crusade
Amarr Empire
#2216 - 2014-12-02 17:53:31 UTC  |  Edited by: Attrezzo Pox
I LOVE These changes. I've been gone since 2011 but this brought me back..

Nullsec was BORING once capitals and cyno jumping was introduced. Basically relegated to gate camps to catch poor new players or attacking some pos or station. Giant zerg fleets roaming around in 200+ ships daily and just making the whole experience a disappointing yawn-fest.
Frostys Virpio
State War Academy
Caldari State
#2217 - 2014-12-02 18:28:53 UTC
Niskin wrote:
Number of accounts needed to drop yourself a cyno: 2
Number of accounts needed to scout a gate for yourself: 2



But then you have to fly the scout instead of just using a cyno chain and we all know gates are for plebs...
Frostys Virpio
State War Academy
Caldari State
#2218 - 2014-12-02 18:30:33 UTC
Alavaria Fera wrote:
Rowells wrote:
Alice Saki wrote:
Home at last!

Jump Fatigue = 30Days 2hrs 9mins

Jump Activation = 2Days 16hrs 14mins

Now If I jump again in these 30days, I assume My Timer will go to 3days

I'm sorry but this seems silly?

What's silly is how poorly optimized your route was.

Yeah, you're doing what those people were suggesting that will get you to millenia-long timers.


The saddest part of the change is the actual timer cap because we might never get to collect the tears of the millenia fatigue crew...
SFM Hobb3s
Perkone
Caldari State
#2219 - 2014-12-05 19:23:36 UTC
CCP Manifest 2014: "obviously we need to move Venal further away"

Rasha Maklawa
Tides of Silence
#2220 - 2014-12-07 20:42:01 UTC
Dear CCP.

I've been around in Eve for a while now and to me and the way i play EvE.
These new jump bridge changes are single most stupid, idiotic and ill thought through changes CCP has EVER made to EvE. .. Ever! And from the bottom of my bleeding EvE heart i beg you to fix this. PLEASE Sad

This is on par with if ships took damage from flying into stations, gates, asteroids, other ships or any celestial for that matter. That would be complete and utter stupidity. Eve, fortunately is not a simulation game.

Eve has always been about choices, and CCP has imo done an awe inspiring job building and maintaining EvE.
This new change to jump bridges however don't even care to present itself with an illusion of choice or even a somewhat logical lore'ish reason for this mechanic.
It feels like a surprise rap-e version of shooting flies with cannon balls, and i think you affect a lot of people you didn't intent to and in a pretty extreme manner as well

I currently have 30days blue timer and 2days + until i can use a jump bridge again.
It's like i have done something really bad and has been punished severely for my disobedient and reckless behavior.
I'm not sure how many jumps i made to get this but i believe it's around 6-7 jumps. All has been solo jumps (not in fleet) in ships ranging from BC to frigate.
Last night i made 1 jump using our JB in a t1 logi and i got a 2d 16h timer until i can jump next time... Cry

Dear creators of EvE, when you decided to make these changes then why not also make a mod you could fit to counter the effect or an implant, or both, or better yet make the fatigue depending on fleet size jumping with you, if that is possible. OR best of all fire the simulation squad and revert the changes done to the jump bridges.

It makes no sense to me why the same pod in a ship with less mass and jumping 3LY i.e Assault Frigate would get more fatigued, than a big fat Orca jumping maybe twice that, just cause the AF doesn't haul ****???

0.0 alliances pay for their space in blood, isk, time, danger and more and it's not an unfair reward that a member can bypass potential hotspots for reds or get to reported reds faster within owned space in a t1 logi or what ever single ship he or she so chooses without getting a 2d 16h timer (for 1 freaking jump) before he or she can once again approach a jump bridge and with a little tear of joy and excitement in the corner of his eye make yet another one of these now almost fabled jumps.

Finally jump bridges aren't free or invulnerable, and they have a fair amount prerequisites that needs to be in order before they can deployed, so...THERE WHERE NOTHING WRONG WITH THE JUMP BRIDGES! STOP FKING THEM UP!
What ever unbalance in 0.0 you think you are fixing with these jb changes, you are not!