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Amarr cruisers are gimped.

Author
Ares Desideratus
Republic Military School
Minmatar Republic
#21 - 2014-11-29 21:27:37 UTC  |  Edited by: Ares Desideratus
Listen, you, learn a little something.

I never even said the Omen and the Maller are the same.

What I said was true. Aside from one of them being much slower and tankier, they are literally exactly the same. There are no ifs ands or buts about it. They are literally exactly the same. Same slot layout, same weapons, same damage bonus. Different secondary bonus and one is more slow and one is more fast. Edit: actually I forgot about the drone bay, you're right on that end, but my point still stands I think.

This is not even the point anyway, it's a silly, ******** little argument that doesn't matter in the slightest compared to the real issue, which is:

1. The Omen is not the best Tech 1 kiting cruiser, this is hugely debatable, yet it is the only argument for why the Omen doesn't suck it. But really what this argument boils down to is "Scorch".

The reason the Omen is not the best Tech 1 kiting cruiser is because, while it may have a big DPS number with Scorch at a good range, it also lacks a utility high slot for a defensive neut or such. And only having 3 mid slots means you either fit a cap booster and have no defensive web or you fit a defensive web and suffer with huge capacitor issues and no tank. A defensive web or a neut is hugely important in a kiting setup, especially one whose maximum speed is like 2,200 m/s.

2. 3 mid slots makes the Omen gimped compared to other cruisers of it's class. Plain and simple. I'm not proposing CCP should just toss on an extra mid slot, willy nilly and hope everything will be OK. Actually I'm fine with the idea of having only 3 mid slots on the Tech 1 Amarr cruisers.

But it's the effectiveness of the ship that is the problem

I mean even if you ignore scram range fighting and say the Omen is meant for kiting, other ships of the same class can just as easily perform well in the same roles, ships like the Thorax and Stabber have no issue whatsoever in performing in a kiting role but they aren't forced into it by being gimped out of competition by only having 3 mid slots.

Then if you go into the scram range side of things, the Omen is completely out classed.

I mean, simply giving the Omen a bit of a capacitor buff, and changing the stupid cap bonus to a tracking bonus or optimal range bonus, would be a huge step in bringing the Omen where it should be, which is competitive in it's class. In it's current state I don't think it really is.
Shelom Severasse
The Disney World Federation
Fraternity.
#22 - 2014-11-30 00:13:03 UTC
OP, i dont know what the **** youre smoking haha

amarr cruisers are not in a bad place at all.

lets look at the omen.

the omen, as with many amarr ships, has a MASSIVE capacitor. this is due to the inherent nature of amarr. the use of energy turrets and to a lesser extent, neutralizers. this means that the ships enjoy a larger cap. you can compare this with minmatar/caldari cruisers, which have an infuriatingly, relatively small capacitor. this is because projectiles/missiles need 0 cap to operate.

in line with many amarr trends, the omen has a 115 meter sig radius. this means it has one of the smallest initial sig radius' of any cruiser.. the only cruiser, to the extent of my knowledge, with a smaller sig is the navy omen.. which is still an omen ha.

another great fact about this ship, is it is one of the faster cruisers if you intend to kite. it has more lows than a thorax, which means you can fit a nano fiber without sacrificing much of anything,,, cuz you have more lows,, and is therefore faster (you only need an mwd + cap booster + longpoint to kite in a cruiser. therefore the thoraxes 4th mid is actually somewhat wasted, unless you like having defensive webs, but if the enemy is that close to you, youre probably dead anyway so.. lol). unless you intend to kite without a nano. which is stupid. but the only other cruiser that is faster than the omen is the stabber.

as far as damage goes, the omen has a 40 drone bay and band width. this is smaller than ONLY the vexor and thorax. which means it is both more flexible in what you want to do and has more dps than a maller by that fact alone.

the ship also gets a rof bonus instead of a dmg bonus. the differences are small, but you actually get a LARGER dps bonus with a rof bonus than a straight dmg bonus

whats more to dps, is the sheer damage projection. pulses have the worst tracking, but t2 medium focused pulses, with sharpshooter 5 and scorch, get a 20km optimal. this means you can always engage kiters (unless they have a td) regardless if you yourself are kiting or brawling. even if you are brawling against say a thorax, you load conflag and he loads void. what kinda range are you guys going to get? he will have, what, a 2.5km optimal? and youll have almost a 7km optimal? this means you can shoot the guy at such a range with perfect* dps and he can barely hit you. meaning he will need to load either faction ammo or null. while youre still blasting away through his reload and his subsequent turret cycles with t2 dps ammo.

also, i noticed you seeming to discard the energy turret cap use bonus as it being irrelevant. do you have any idea how cap hungry ships with energy turrets are without that bonus???

those are just the main things that stand out to me. i am sure i can bring up more. try actually flying the ships from time to time instead of whining on the forums.
Ralph King-Griffin
New Eden Tech Support
#23 - 2014-11-30 00:35:33 UTC
The above comment covered the omen , the only thing that needs pointing out about the maller is it's the bait ship of eve.
plates +slaves+trimarks on a maller gives you stupidly high hp numbers.
Dato Koppla
Spaghetti Militia
#24 - 2014-11-30 00:54:47 UTC
Ralph King-Griffin wrote:
The above comment covered the omen , the only thing that needs pointing out about the maller is it's the bait ship of eve.
plates +slaves+trimarks on a maller gives you stupidly high hp numbers.


Nobody uses bait Mallers for this very reason, obvious bait is obvious. In fact, for small gang work, I find it best to lightly tank Mallers (800 plate) and go for triple heat sinks and the biggest guns and push out as much dps as possible since you're pretty much always the last thing people will shoot.
Ares Desideratus
Republic Military School
Minmatar Republic
#25 - 2014-11-30 01:13:03 UTC
Shelom,

So your big claim to fame is that with Conflagration you have a 4km range advantage over a Thorax ?

How about the fact that it is actually impossible to utilize that advantage because of range control ?

And I laughed at "sheer damage projection", as if a Thorax can't get the same or better projection with rails + having a defensive web.

And speaking of projection, you don't think having a defensive web or neut in a kiting cruiser is a useful module, particularly against frigates ?

Oh well, when they fix the Omen you can thank me.
Annuka
The Tuskers
The Tuskers Co.
#26 - 2014-11-30 02:09:56 UTC
The Maller is an outstanding cruiser for armor brawling gangs, thanks to its tank and projection with scorch. If it had an extra mid there would be no reason to ever use anything else for this purpose. The Omen is pretty 'meh' imo, but as a reasonably fast and cheap armor kiting cruiser it does the job just fine. Neither one is great for solo roaming, but not every ship excels at everything.

The Amarr faction cruisers though, are awesome. Everyone already knows how amazing the Omen Navy is. The Aug Navy is a better version of a Maller when fit as a brawler, and it can be fit as a kiting ship that plays like a better Omen that has two medium neuts.

That's not even getting into the T2 cruisers. In our HAC gangs, the only reason you bring something other than a Sacrilege is if you can't fly one.
Persifonne
The Scope
Gallente Federation
#27 - 2014-11-30 07:00:38 UTC
I just want my amarr recons not to suck so bad. Pooring one out for my curse homey
Shelom Severasse
The Disney World Federation
Fraternity.
#28 - 2014-11-30 09:20:56 UTC
Ares Desideratus wrote:
Shelom,

1.) So your big claim to fame is that with Conflagration you have a 4km range advantage over a Thorax ?

2.) How about the fact that it is actually impossible to utilize that advantage because of range control ?

3.) And I laughed at "sheer damage projection", as if a Thorax can't get the same or better projection with rails + having a defensive web.

4.) And speaking of projection, you don't think having a defensive web or neut in a kiting cruiser is a useful module, particularly against frigates ?

5.) Oh well, when they fix the Omen you can thank me.

i am going to number your entries so i dont have to type them out, just to keep everything straight

1.) i dont see how its my claim to fame, its just the differences between weapon systems that you can abuse

2.) how would it be impossible? fit an ab + web + scram and poof, you now have range dictation, as most cruisers are mwd fit

3.) do you know the difference between optimal and falloff? seriously. not trying to be a ****. an omen gets a 20km optimal and .08 tracking with meh skills. rail rax gets a debatable optimal since it depends on which ammo you use (but it is most likely less than 20km) but with MAX skills gets just short of .04 tracking. im sure you can see which weapon system has better application.

4.) uhm, they are very useful to have, but they arent needed. i dont think i said they werent useful man

5.) it aint broke. lol. and i would have no reason to thank you for something ccp would change if they followed that course of action. which i highly doubt they will. and hope they wont either.
Shelom Severasse
The Disney World Federation
Fraternity.
#29 - 2014-11-30 09:34:11 UTC
also, if its kiting cruisers youre talking about, and you mentioned the thorax and stabber earlier, i would bet on the omen winning a fair 1v1 between the 3 setups everytime. seriously.

im not saying the omen is kiting cruiser king or anything, i just find what you can abuse between the different weapon systems heavily in favor of lasers. as opposed to rails or ACs

rails have "ok" range, would much prefer more optimal like lasers and their tracking is horrendous.

ACs on a stabber are literally almost pure falloff. which sucks for any kind of ranged engagement. not to mention ACs have lower initial dps, as they depend on their ability to change damage types to help them kill things, which is hard to have work in your favor as you usually want/need to use barrage for kiting with ACs.

^^ all that is based on the general fittings for kiting t1 attack cruisers. i am sure there are niche fits out there really have an edge against the omen. but it probably lacks something to have that edge and is susceptible to other things

basically, what im saying is, different ships are different.

if you MUST have a utility high on every hull you fly, i think you should look at faction ships.
Jawls Rohn
Neon Incorporated
#30 - 2014-11-30 09:50:42 UTC
Amarr t1 cruisers aside from the arbitrator are not great for solo. This is not the same as saying that they are gimped.
Kalihira
Ultramar Independent Contracting
#31 - 2014-11-30 11:46:31 UTC
Ares you dont get the principle of laserboats. You do not need range control beceause you can shoot at any range with good tracking and damage within point range, and you will probably outtank anything that outdamages you. Shelom is pretty much right about the amarr cruisers: they are not great soloboats apart from the arby.
Ares Desideratus
Republic Military School
Minmatar Republic
#32 - 2014-11-30 16:57:22 UTC  |  Edited by: Ares Desideratus
Can you explain why my Executioner has the same mid slots as my Omen Shelom ? Why aren't the frigate class ships gimped in the same way the cruisers are ?

Crucifier has the same amount of mid slots as Arbitrator ?

How does this make sense in any way ?

If the cruisers are gimped for mid slots ( yet supposedly work fine ) you would think the frigates would work in the same way. This is not the case.

Oh wait, there IS one frigate that is similarly gimped and it's the Punisher - and we all know how crap the Punisher is. It's a decent ship, it can fit a huge tank for a frigate, but I think the overwhelming majority would agree that the ship sucks for pvp most of the time, mainly because it is gimped with two mid slots and it has no effective way to counter act this gimpage. It can work under the right circumstances, but it is by far the worse frigate than the Executioner, Tormentor, or even the Crucifier.

Shelom, you must be capable of simple math

Omen - 3 mid slots. Thorax - 4 mid slots. That means it is literally impossible to control range against a Thorax within scram range. Unless, like you said, you fit a web and afterburner and just, I guess pray to god that the Thorax isn't doing the same ?

That's some real combat effectiveness.
Ares Desideratus
Republic Military School
Minmatar Republic
#33 - 2014-11-30 16:59:28 UTC
Kalihira wrote:
Ares you dont get the principle of laserboats. You do not need range control beceause you can shoot at any range with good tracking and damage within point range, and you will probably outtank anything that outdamages you. Shelom is pretty much right about the amarr cruisers: they are not great soloboats apart from the arby.

I don't get the principle of laser boats even though the ship I fly every single day is a laser Executioner that I destroy frigates and destroyers with on a daily basis ?

You do need range control, especially when you can't reliably brawl with the opposing ship class. The Omen is overwhelmingly out classed in scram range and with Scorch it only really equals itself out with other kiting cruisers - even though it is the only one with no defensive web.
Ares Desideratus
Republic Military School
Minmatar Republic
#34 - 2014-11-30 17:00:49 UTC
Jawls Rohn wrote:
Amarr t1 cruisers aside from the arbitrator are not great for solo. This is not the same as saying that they are gimped.

Yeah it is. If you can only use a ship for fleets ( and a Tech 1 freaking cruiser at that ) then that means there is something wrong.
Valkin Mordirc
#35 - 2014-11-30 17:46:43 UTC
Quote:
Omen - 3 mid slots. Thorax - 4 mid slots.



Omen - 6 low slot. Thorax - 5 Low slots

If you are having troubles fitting an Omen I have something that may help


#DeleteTheWeak
Ares Desideratus
Republic Military School
Minmatar Republic
#36 - 2014-11-30 17:50:41 UTC
Valkin Mordirc wrote:
Quote:
Omen - 3 mid slots. Thorax - 4 mid slots.



Omen - 6 low slot. Thorax - 5 Low slots

If you are having troubles fitting an Omen I have something that may help



the point is regarding range control FFS
Ares Desideratus
Republic Military School
Minmatar Republic
#37 - 2014-11-30 18:00:03 UTC
Are you just like purposefully daft ?
Shelom Severasse
The Disney World Federation
Fraternity.
#38 - 2014-11-30 19:03:44 UTC
I would try to help you understand, but your belligerence is irritating, so im inclined to let you flail. Have fun.
Ares Desideratus
Republic Military School
Minmatar Republic
#39 - 2014-11-30 19:48:04 UTC
Shelom Severasse wrote:
I would try to help you understand, but your belligerence is irritating, so im inclined to let you flail. Have fun.

The fact is the mid slot scheme with these cruisers doesn't add up when compared to other cruisers of the same class.

And it doesn't add up when you compare them to their frigate sized counter parts.

Amarr is the only race where you can jump from frigate to cruiser, and not have a an increase in mid slots.
Mizhir
Devara Biotech
#40 - 2014-11-30 21:00:04 UTC
Each ship has their own strength and weaknesses that often match their "racial design". As for amarr ships their weakness is often a low amount of mids. But it is also their strength, as it means they got more lowslots which means more tank + dps for brawling ships or more dps/range/speed for kiting ships. The Slicer is one of the strongest frigs in game for solo pvp and so is the navy omen, yet both of them have the least amount of midslots for their class of ships.

Not all ships are meant to be 1v1 ships as it is impossible to balance them that way, but that doesn't necessarily mean that they are useless at it. While the low amount of mids mean that they got lacking range control against other armour cruisers with more mids, it doesn't necessarily mean you are going to lose the brawl. Unlike frigates where range control is the name of the game and far from every ships can project damage to full scram range, there are only a few cruisers that struggle to do that. And that is mostly just blasterboats with low caliber guns. Amarr cruisers on the other hand can easily push out beyond scram range even without any other mods to increase their range. And they can even threaten targets in point range. Their main weakness with their lower range control is if the target gets under the guns. But that is a built in weakness with lasers. When it comes to kiting, then the lack of defense web can be really annoying. But in return they got great tracking with scorch compared to rails and arties while still having similar, or close, range and dps.

As for utility highslots, then there are actually few t1 cruisers that can threaten you with neuts. The Stabber and Rupture both suffers from low dps in order to get their utility highs and if they have medium neuts they often lack tank or dps or both. But even if you come across one of them, you have essentially met your counter, which brings us back to the strength and weaknesses. As for the neuting vexor, then they have to give up some dps to fit neuts, but with or without neuts they are still the strongest brawling cruiser in the game. In my opinion, CCP made a huge mistake when they purged utility highs from amarr ships. The maller should have kept the utility high in one way or another. After all, capacitor warfare is one of the traits of amarr ships.

The amarr cruisers aren't meant to be the best solo cruisers. They are meant to shine in fleet scenarios, but the main issue here is not their performance, but the fact that medium rails make Thoraxs and Moas really good for that as well.

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