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Living in WH and a few other quick questions

Author
Citizen Smif
Pator Tech School
Minmatar Republic
#1 - 2011-12-15 18:40:48 UTC
Hello all,

Is it possible to live in a wormhole and join a WH corp as a casual player? Or is this pretty much unheard of? It's always been something that interested me but due to work I can only really play for 2-3 hours a night apart from weekends.
Also as a side question - I've noticed most WH corps fly primarily T3s, whats the reason behind this? Why not fly faction battleships etc? As you can tell I'm a noob to wormhole mechanics so any info you can give would be appreciated.
Emperor Salazar
Remote Soviet Industries
Insidious Empire
#2 - 2011-12-15 19:28:11 UTC
Citizen Smif wrote:
Hello all,

Is it possible to live in a wormhole and join a WH corp as a casual player? Or is this pretty much unheard of? It's always been something that interested me but due to work I can only really play for 2-3 hours a night apart from weekends.
Also as a side question - I've noticed most WH corps fly primarily T3s, whats the reason behind this? Why not fly faction battleships etc? As you can tell I'm a noob to wormhole mechanics so any info you can give would be appreciated.


Absolutely. Find a decent corp with a good amount of people. Every day is an experience in wormholes.

As for ships, I don't know what the current meta strategies are for wh sites, but IMO, T3s have much smaller sig radius than battleships, can have great tanks, do great damage and can even be setup to remote rep chain pretty well.
Citizen Smif
Pator Tech School
Minmatar Republic
#3 - 2011-12-15 19:31:38 UTC  |  Edited by: Citizen Smif
Thank you, I'll look into it. I haven't trained any exploration skills atm so it would be a long time before I was actually able to do it anyway.
Emperor Salazar
Remote Soviet Industries
Insidious Empire
#4 - 2011-12-15 19:34:38 UTC
Citizen Smif wrote:
Thank you, I'll look into it. I haven't trained any exploration skills atm so it would be a long time before I was actually able to do it anyway.


Eh not really. Get probing skills to 3, enough for most stuff in terms of wormholes. Use rigs/faction gear/hardwirings to supplement until you get them higher. Take you less than a week.
Citizen Smif
Pator Tech School
Minmatar Republic
#5 - 2011-12-15 19:40:30 UTC
Emperor Salazar wrote:
Citizen Smif wrote:
Thank you, I'll look into it. I haven't trained any exploration skills atm so it would be a long time before I was actually able to do it anyway.


Eh not really. Get probing skills to 3, enough for most stuff in terms of wormholes. Use rigs/faction gear/hardwirings to supplement until you get them higher. Take you less than a week.


Thanks Salazar again.. Yeah i'll get onto it. Any other recommendations? C2s in a cane/BS? In fact if you could point in the right direction for a decent guide that would be great. The only one I've seen is from 2007 so I'm not sure how relevant that is today.
Emperor Salazar
Remote Soviet Industries
Insidious Empire
#6 - 2011-12-15 20:22:49 UTC
Citizen Smif wrote:
Emperor Salazar wrote:
Citizen Smif wrote:
Thank you, I'll look into it. I haven't trained any exploration skills atm so it would be a long time before I was actually able to do it anyway.


Eh not really. Get probing skills to 3, enough for most stuff in terms of wormholes. Use rigs/faction gear/hardwirings to supplement until you get them higher. Take you less than a week.


Thanks Salazar again.. Yeah i'll get onto it. Any other recommendations? C2s in a cane/BS? In fact if you could point in the right direction for a decent guide that would be great. The only one I've seen is from 2007 so I'm not sure how relevant that is today.


I'm pretty sure Tier 2 bcs can handle C2 sites, definitely C1 quite easily. Problem there is your income is pretty much the salvage, as the tag drops are meh. So your income is rather....up to chance.
Citizen Smif
Pator Tech School
Minmatar Republic
#7 - 2011-12-15 20:32:29 UTC  |  Edited by: Citizen Smif
Ok final question(s) - what sites do you recommend running? I'm limited to T1 Min ships (fitted well though) but if needed I could start speccing towards T2. Also, I don't mind income being up to chance and I would actually prefer it to be in WH space.
Emperor Salazar
Remote Soviet Industries
Insidious Empire
#8 - 2011-12-15 20:56:19 UTC
Citizen Smif wrote:
Ok final question(s) - what sites do you recommend running? I'm limited to T1 Min ships (fitted well though) but if needed I could start speccing towards T2. Also, I don't mind income being up to chance and I would actually prefer it to be in WH space.


Start with the anomalies in the C2. When you feel comfortable, check out the mags/radars. Don't forget a probe launcher.
Derath Ellecon
University of Caille
Gallente Federation
#9 - 2011-12-15 21:05:07 UTC
Drake's and Tengu's are the most popular for WH's Missiles definitely have an advantage due to the extreme ranges of WH sleepers. But they aren't the only ships.

I've never tried, but have heard canes can do C1/C2 fine. I have a friend that solos C3's in s sleipnir.

I've run them in a myrmidon, but ultimately trained 2 of my alts into drakes. They are 20 days from solid tengu's

And no it wasn't the drones getting eaten. The problem IMO with all non-missile weapons systems is range. You can pick long range (like arties) and hit ths sleepers that hang way far away (45km+) but then all the frigs that orbit at 5000m are a pita. Sure you can use your drones but you will have to micro manage them when they take aggro.

Or you can go short range, (like AC's) but then you are burning out to the long range sleepers, which takes more time and spreads your wrecks out more.

But a drake/tengu, you just load with scourge missiles and hit everything. It's like sleeper easy mode. I hate even saying it (not a missile fan) but they do seem to be the best tool for the job.
Substantia Nigra
Polaris Rising
Goonswarm Federation
#10 - 2011-12-15 21:09:20 UTC  |  Edited by: Substantia Nigra
Citizen Smif wrote:
Ok final question(s) - what sites do you recommend running? I'm limited to T1 Min ships (fitted well though) but if needed I could start speccing towards T2. Also, I don't mind income being up to chance and I would actually prefer it to be in WH space.


My first owner occupier w-space system was a 'solo' C2, and the best I could field at that time was a decent 'cane (me) and a very good maelstrom (mission-runner alt). It was tough but we learned, profited, and didn't lose too many ships.

I soon bumped my skills up so we could field two maelstroms. Still not easy in C2 sites.

Then, having read the predecessor forums with great interest, I switched to low-skill drakes and found life much, much easier. Two maelstroms would kill the sleepers more quickly, but needed to be moving towards the next spawn from the start and often had difficulty tanking if I was anything but almost-100% efficient in my use of time and space. Two drakes were slower to kill the NPCs but much less hassle.

Overtime I 'upgraded' and my last resident w-system was C4. In that system I used local-tanking tengu and rattlesnake, one of each, to clear the sites ... with a very strong fleet booster to augment their performance.

So yes, absolutely, you can make a profitable and enjoyable 'go' of w-space with fairly meagre starting resources.

As to which sites ... all w-systems spawn anoms and radar / mag sigs of differing difficulty. In general the sigs (not grav / ladar of course) are tougher than the anoms. The simplest way to 'grade' the sites is to check out their details ( http://www.ellatha.com/eve/news/93/Wormhole-Exploration-Sites or http://eve-survival.org/wikka.php?wakka=WormholeSpace ) and count the battleships (or cruisers if same number of BSs).
When you're running the sites be aware of the triggers and decide beforehand which order you're going to kill them in. As a general rule I kill reppers first, then neuters, then webbers / scrammers, and then the pure-DPS 'defender' types. In some anoms I find it best to kill a trigger first, especially when the trigger is a strong repper or neuter and the subsequent spawn is just DPS.

If you are solo hurricane you may not be able to clear even the easiest C2s. A solo maelstrom will have trouble. A hurricane /maelstrom pair will have trouble, but can clear most C2 anoms. Two maelstroms are ok for most C2s, providing you're careful.

My recommendation? Refocus your training onto caldari cruisers, battlescruisers, shields, and heavy missiles ... if you want to become more effective and efficient in w-space. That road puts you in a decent drake fairly quickly, then tanky missile boat BSs like the SNI if you like, or across fairly quickly to the superb tengu.
Start C2 or C1 if solo or semi-solo. Otherwise get in with a decent w-space corp.

We always have minmatar ships in our w-systems but they are not our sleeper-shooting PvE ships. Our minmatar ships are usually: cheetah (the best T2 scout, and 'can opener' variant for clearing the cans in radar / mag sites); hurricanes (gas harvesters, PvP, and and two dedicated 'can opener' variants for quickly clearing the cans in radar / mag sites); typhoons (PvP and combat salvagers for when I was having trouble clearing C4 sites and would salvage partway thru); broadswords (PvP); maelstroms (PvP); Machariels (PvP ... sort of Minmatar); vagabonds (fun tacklers for PvP), loki (PvP, and scanner variants), mammoths and prowlers (logistics support to our activities).

My advice above, re what minmatar ships can and can't readily achieve, is based on my model of w-space operation ... local tank all the way. You may find better w-space performance from minmatar ships if you took a remote rep approach to your tank. I experimented early on, in our C2, and opted for local tanking all the way.

I guess I am almost a 'vet' by now. Hopefully not too bitter and managing to help more than I hinder. I build and sell many things, including large collections of bookmarks.

xmayzex
Bonzai Fleet
#11 - 2011-12-15 23:02:26 UTC
If it helps .. I've been living in a class 3 for about a month .. 2 manning all the sites with 2 remote rep/cap transfer dominixes.

Have not run into any issues yet with not being able to run any of the sites and have made about 3b isk in a month.
Arazel Chainfire
Aliastra
Gallente Federation
#12 - 2011-12-16 03:06:53 UTC
You can do it casually, either solo or as a group... just know that you usually have to spend time finding sites, securing the WH, etc. before you can get down to actually running it. I generally ended up spending nearly an hour doing that every time I logged in, but I also tended to farm my static more than my own hole. If you have a group, you can sometimes get them to do the scanning and such before you log on, meaning you can hop right into action. However, you may have some issues with that... I wouldn't count on it. 4/3/3/3 scanning skills and a bonused probing ship (even the t1 one) is prefferred.

As for using T3's over battleships, the reason is usually that they have lower mass, and therefore you can toss more through a static. Also, there are more cruisers/frigs in C2/C3, so medium weapons ofter work better than large. C4+ really depends upon how many people you have running sites... if you're only running 2-5 or so, you're pretty much going to need battleships to be effective. More than that and you are usually running T3's because you're farming your static.

-Arazel