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Ships & Modules

 
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What ship next

Author
Spud Lazair
Doomheim
#1 - 2014-11-28 21:09:23 UTC  |  Edited by: Spud Lazair
As above, looking for something abit different from my usual mode of transport. I am a mission freal and like my caldari ships, currently flying round in a golem doing lvl4's also got a tengu in the garage and a RNI. i like missiles however i am begining to get rather bored with just lock target and F1 so i am looking for something slightly different. i am drawn towards a gila however i also like the rattlesnake.
So which will suit my needs better gila or rattlesnake lvl3 and lvl4 missions, one thing i want is a reasonably fast ship that can get the job done in a satisfactory time.
all other suggestion's welcome

thanks

this is the fit i have kind of come up with

[Rattlesnake, rattler2]

5x Cruise Missile Launcher II (Scourge Fury Cruise Missile)
Drone Link Augmentor II

Shield Boost Amplifier II
Large Shield Booster II
2x Adaptive Invulnerability Field II
EM Ward Field II
2x Cap Recharger II

2x Ballistic Control System II
Damage Control II
3x Drone Damage Amplifier II

Large Warhead Rigor Catalyst II
2x Large Capacitor Control Circuit I

1x Gecko
1x Gecko
5x Hobgoblin II


1,286 dps using missiles and 1 gecko
cap lasts 13 minutes with everything running
ehp 122k

"Accept that some days you are the pigeon and some days you are the statue"

embrel
BamBam Inc.
#2 - 2014-11-29 09:33:42 UTC  |  Edited by: embrel
If you want it fast, you should slap on a prop mod.
Guess you'll have far more cap than needed with this fit too.
Personally, I don't need the DCII and rather have another DDA there.
And an omni tracking in the Mids as you'll have enough tank too.
Spud Lazair
Doomheim
#3 - 2014-11-29 14:22:26 UTC  |  Edited by: Spud Lazair
ok cheers for the advice, will make the adjustments to the fit in evehq prior to buying the ship
would you use tracking speed or range script?

"Accept that some days you are the pigeon and some days you are the statue"

embrel
BamBam Inc.
#4 - 2014-11-29 17:25:00 UTC
Spud Lazair wrote:
ok cheers for the advice, will make the adjustments to the fit in evehq prior to buying the ship
would you use tracking speed or range script?


I use bouncers, a mjd and shoot from afar. Have two omnis and one of each (tracking & range ) script.

Dunno how much point there is with a range script and Geckos.

Also, comes to mind, from afar tank was never an issue. Might be different with the Geckos.
Chainsaw Plankton
FaDoyToy
#5 - 2014-11-29 20:17:09 UTC
I think this is my fit. Thing does so much DPS the tank is almost an afterthought. Can drop a painter or Omni for a prop mod for missions where that helps. If you are mostly going to use geckos then maybe it makes more sense to use drone nav comps. but I mostly use sentries so I stick with the omni links.

[Rattlesnake, DPS T2]
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II

Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Pithum C-Type Medium Shield Booster
Republic Fleet Target Painter
Republic Fleet Target Painter
Omnidirectional Tracking Link II, Optimal Range Script
Omnidirectional Tracking Link II, Optimal Range Script

Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Drone Link Augmentor II

Large Warhead Rigor Catalyst II
Large Warhead Rigor Catalyst II
Large Warhead Flare Catalyst I

Bouncer II x2
Gecko x1
Garde II x2

@ChainsawPlankto on twitter