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Solo and Corp pilot demographics?

Author
Adela Talvanen
School of Applied Knowledge
Caldari State
#1 - 2014-11-28 13:42:38 UTC  |  Edited by: Adela Talvanen
Whenever I log on to play the usual number of people already in the game is around the 36k mark, with it going up to and over the 53k mark at the weekend.

Given that CCP is obsessed with wanting players/pilots to be in a Corp and not fly solo, I don't suppose CCP has ever attempted a player demographic audit survey to see what percentage of pilots through RL free time constraints like me are flying solo compared to what percentage are flying in corps.

If the former has a higher demographic percentage than the latter, then CCP's game objective is out of kilter with reality, and Seagull and CCP in general have got their priorities wrong.

I.E. Not much point in gearing game development towards Corps and Alliances IF the biggest demographic percentage of the people playing the game are flying solo. OR are we to believe that most the 36k and 56k people are all in fleets? Of which I have only ever seen one.
Leannor
State War Academy
Caldari State
#2 - 2014-11-28 13:44:56 UTC
Adela Talvanen wrote:
Whenever I log on to play the usual number of people already in the game is around the 36k mark, with it going up to and over the 53k mark at the weekend.

Given that CCP is obsessed with wanting players/pilots to be in a Corp and not fly solo, I don't suppose CCP has ever attempted an player demographic audit survey to see what percentage of pilots through RL free time constraints like me are flying solo compared to what percentage are flying in corps.

If the former has a higher demographic percentage than the latter, then CCP's game objective is out of kilter with reality, and Seagull and CCP in general have got their priorities wrong.

I.E. Not much point in gearing game development towards Corps and Alliances IF the biggest demographic percentage of the people playing the game are flying solo. OR are we to believe that most the 36k and 56k people are all in fleets? Of which I have only ever seen one.



fleets are generally out in 0.0 space, if you're rookie corp, you're typically unlikely to wander out there, and even if you did, they tend to be hard to 'find' unless they're looking for you. There's alot of systems out there, and only a few (albeit big) fleets moving around fairly fast. But if you're not out there to start with, you ain't gunna see 'em anyways. :)

"Lykouleon wrote:

STOP TOUCHING ICONIC SHIP PARTS"

Adela Talvanen
School of Applied Knowledge
Caldari State
#3 - 2014-11-28 13:50:09 UTC
Leannor wrote:
Adela Talvanen wrote:
Whenever I log on to play the usual number of people already in the game is around the 36k mark, with it going up to and over the 53k mark at the weekend.

Given that CCP is obsessed with wanting players/pilots to be in a Corp and not fly solo, I don't suppose CCP has ever attempted an player demographic audit survey to see what percentage of pilots through RL free time constraints like me are flying solo compared to what percentage are flying in corps.

If the former has a higher demographic percentage than the latter, then CCP's game objective is out of kilter with reality, and Seagull and CCP in general have got their priorities wrong.

I.E. Not much point in gearing game development towards Corps and Alliances IF the biggest demographic percentage of the people playing the game are flying solo. OR are we to believe that most the 36k and 56k people are all in fleets? Of which I have only ever seen one.



fleets are generally out in 0.0 space, if you're rookie corp, you're typically unlikely to wander out there, and even if you did, they tend to be hard to 'find' unless they're looking for you. There's alot of systems out there, and only a few (albeit big) fleets moving around fairly fast. But if you're not out there to start with, you ain't gunna see 'em anyways. :)


That isn't what I queried. What demographic of percentage of players fly solo compared to fly in fleets, from the whole player base?
Schmata Bastanold
In Boobiez We Trust
#4 - 2014-11-28 14:13:58 UTC
11.

Invalid signature format

Arronicus
State War Academy
Caldari State
#5 - 2014-11-28 14:20:41 UTC
Developing content for corps and alliances is a means of encouraging people to join them. Players who join corps and alliances stay in the game longer, drive content for longer, and create the sort of news that brings eve to gaming sites. That brings players to Eve. Developing content for corp pilots and alliance pilots keeps the game rolling along even after the solo pilots finally quit. And sooner or later, those solo pilots do quit. Eve itself is not fun and exciting. Eve is not special and fantastic. Eve is not mindblowing and heartwrenching. The players and our interactions with them are. Eve is the catalyst for player interactivity, and that is what makes EvE great. Playing solo, it is fun for a while, but eventually, it is like building a sandcastle without anyone else helping, or trying to knock it down.

That is why the right path is to develop for those who play together, instead of just creating content for the solo players. To that end, no, I don't believe the demographics even matter beyond gauging how well they are doing at enticing players to join corps.
Aladar Dangerface
Federal Navy Academy
Gallente Federation
#6 - 2014-11-28 14:23:13 UTC
Although there are a good number off ppl in NPC corps and not player run corps i would say the majority, probably even the vast majority of players are in player run corps. I dont have any numbers, im just going by anecdotal evidence.

Alot of players in NPC corps are there because they run incursions and being in a NPC corps removes the threat of wardecs.

Even with your time restraints i would strongly recommend joining a casual corp which has a similar play style to yourself, missions, mining or w/e you do in game. There are plenty that will take on a casual player and the benefits of joining and being in fleets with ppl are so great that ccp will not shift there focus away from this.

I don't need twitter. I'm already following you.

Ssabat Thraxx
DUST Expeditionary Team
Good Sax
#7 - 2014-11-28 14:52:32 UTC
There are many, many casual corps that don't expect "hardcore" playing time from their members. That said, I doubt Seagull's vision for this Massively Multiplayer Online Game is off kilter.

\m/ O.o \m/

"You're a freak ..." - Solecist Project

Leannor
State War Academy
Caldari State
#8 - 2014-11-28 14:57:42 UTC
Adela Talvanen wrote:
Leannor wrote:
Adela Talvanen wrote:
Whenever I log on to play the usual number of people already in the game is around the 36k mark, with it going up to and over the 53k mark at the weekend.

Given that CCP is obsessed with wanting players/pilots to be in a Corp and not fly solo, I don't suppose CCP has ever attempted an player demographic audit survey to see what percentage of pilots through RL free time constraints like me are flying solo compared to what percentage are flying in corps.

If the former has a higher demographic percentage than the latter, then CCP's game objective is out of kilter with reality, and Seagull and CCP in general have got their priorities wrong.

I.E. Not much point in gearing game development towards Corps and Alliances IF the biggest demographic percentage of the people playing the game are flying solo. OR are we to believe that most the 36k and 56k people are all in fleets? Of which I have only ever seen one.



fleets are generally out in 0.0 space, if you're rookie corp, you're typically unlikely to wander out there, and even if you did, they tend to be hard to 'find' unless they're looking for you. There's alot of systems out there, and only a few (albeit big) fleets moving around fairly fast. But if you're not out there to start with, you ain't gunna see 'em anyways. :)


That isn't what I queried. What demographic of percentage of players fly solo compared to fly in fleets, from the whole player base?


true, I was just trying to put your reasoning (of having opnly seen one, and therefore using that as a measuring guide) into perspective. The rest of your thoughts are open for debate. Personally would be curious to know. I suspect there is a massive split of 'toons' in corps in empire, probably around 60% of player base, with maybe 30% in 0.0 and 10% in rookie. roughly ... that'd be my guess. but then, you might consider toon split between main and alt, and also 'holder corp people' that while they might be in a corp, they do sweet FA with the corp or for it.

Curious though, would like to know.

"Lykouleon wrote:

STOP TOUCHING ICONIC SHIP PARTS"

Josef Djugashvilis
#9 - 2014-11-28 15:53:22 UTC  |  Edited by: Josef Djugashvilis
I cannot remember all the details, but a while ago CCP said that even when folk were in a corp of more than one, about 50% of players still spent most of their time playing solo.

This is not a signature.

Jayem See
Perkone
Caldari State
#10 - 2014-11-28 15:59:21 UTC
9000.

Ish.

Aaaaaaand relax.

Leannor
State War Academy
Caldari State
#11 - 2014-11-28 16:03:17 UTC
Josef Djugashvilis wrote:
I cannot remember all the details, but a while ago CCP said that even when folk were in a corp of more than one, about 50% of players still spent most of their time playing solo.


can easily believe that .... but, I bet alot don't play solo all the time, just most of it. It's a very mixed bag.

"Lykouleon wrote:

STOP TOUCHING ICONIC SHIP PARTS"

J'Poll
School of Applied Knowledge
Caldari State
#12 - 2014-11-28 16:12:17 UTC  |  Edited by: J'Poll
Adela Talvanen wrote:
Whenever I log on to play the usual number of people already in the game is around the 36k mark, with it going up to and over the 53k mark at the weekend.

Given that CCP is obsessed with wanting players/pilots to be in a Corp and not fly solo, I don't suppose CCP has ever attempted a player demographic audit survey to see what percentage of pilots through RL free time constraints like me are flying solo compared to what percentage are flying in corps.

If the former has a higher demographic percentage than the latter, then CCP's game objective is out of kilter with reality, and Seagull and CCP in general have got their priorities wrong.

I.E. Not much point in gearing game development towards Corps and Alliances IF the biggest demographic percentage of the people playing the game are flying solo. OR are we to believe that most the 36k and 56k people are all in fleets? Of which I have only ever seen one.



This would work fine.

IF it wasnt skewed cause of alts and inactive characters (I personally have 8 characters who are inactive and thus in NPC corp).

Not to mention that you dont need a corp to do stuff together actually (look at the 5 or so NPSI communities).



But....


Grrr NPC corps.

And

Grrr NPC forum posters.



P.s.

The answer is....



42%.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

J'Poll
School of Applied Knowledge
Caldari State
#13 - 2014-11-28 16:18:13 UTC
Leannor wrote:
Josef Djugashvilis wrote:
I cannot remember all the details, but a while ago CCP said that even when folk were in a corp of more than one, about 50% of players still spent most of their time playing solo.


can easily believe that .... but, I bet alot don't play solo all the time, just most of it. It's a very mixed bag.


Not to forget...being in a corp =/= doing group stuff all the time.

Plenty of people in corps that just do what ever they want most of the time and occasionally do group stuff.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Ashlar Maidstone
MoonFyre BattleGroup Holdings
#14 - 2014-11-28 16:30:56 UTC
You bring up a very interesting point as to HOW MANY are in a single player corp., compared to being in a npc, corp/alliance. This is a subject that I like to see where the figures would come from percentage wise and maybe CCP can expound on that. It may take some work but I bet it would be interesting to say the least.
Veers Belvar
Swordmasters of New Eden
#15 - 2014-11-28 17:56:57 UTC  |  Edited by: Veers Belvar
To me, as a highsec PvE guy, player corps have no value. It's just a way to get awoxxed/wardecced/stolen from, etc.... Solo play is the much better option. If you want socializing do it in fleets, but highsec PvE corps are worse than worthless.
Karl Hobb
Imperial Margarine
#16 - 2014-11-28 18:35:27 UTC
Adela Talvanen wrote:
If the former has a higher demographic percentage than the latter, then CCP's game objective is out of kilter with reality, and Seagull and CCP in general have got their priorities wrong.

It's a tricky subject. For one, you want enough things to do for the average alliance member to participate in during war downtime while solo or with a friend, but you also want large projects that corps and alliances can engage in together. Fleeting up isn't, and shouldn't be, the only thing that large organizations do together.

As a pretty much solo player myself (ATM due to RL, corp members leaving the game/moving to null, my own perceived inadequacies as a corp member, etc...) I would have to say that CCP has their priorities straight at the moment, or at least seem to. I'm perfectly happy stealing PvE content from under anyone's nose, whether that's in W-space or low- and null-sec, and I certainly don't think there needs to be any more content added to high-sec for the solo player to glut themselves on (seriously, nerf high-sec to ****). There is literally plenty of content for everyone out there, solo players don't need any more attention. tbh I'd say that sov null probably needs the most help of anything in EVE right now (judging by the complaints since I started playing this game) and it looks like CCP is shifting gears in that direction.

A professional astro-bastard was not available so they sent me.

Crumplecorn
Eve Cluster Explorations
#17 - 2014-11-28 19:01:53 UTC
It's a multiplayer game.

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Not Liking this post hurts my RL feelings and will be considered harassment

Orlacc
#18 - 2014-11-28 20:17:03 UTC
Adela Talvanen wrote:
Leannor wrote:
Adela Talvanen wrote:
Whenever I log on to play the usual number of people already in the game is around the 36k mark, with it going up to and over the 53k mark at the weekend.

Given that CCP is obsessed with wanting players/pilots to be in a Corp and not fly solo, I don't suppose CCP has ever attempted an player demographic audit survey to see what percentage of pilots through RL free time constraints like me are flying solo compared to what percentage are flying in corps.

If the former has a higher demographic percentage than the latter, then CCP's game objective is out of kilter with reality, and Seagull and CCP in general have got their priorities wrong.

I.E. Not much point in gearing game development towards Corps and Alliances IF the biggest demographic percentage of the people playing the game are flying solo. OR are we to believe that most the 36k and 56k people are all in fleets? Of which I have only ever seen one.



fleets are generally out in 0.0 space, if you're rookie corp, you're typically unlikely to wander out there, and even if you did, they tend to be hard to 'find' unless they're looking for you. There's alot of systems out there, and only a few (albeit big) fleets moving around fairly fast. But if you're not out there to start with, you ain't gunna see 'em anyways. :)


That isn't what I queried. What demographic of percentage of players fly solo compared to fly in fleets, from the whole player base?


So you want CCP to hopefully make you feel good about playing solo? I do a lot and I feel good if that helps.

"Measure Twice, Cut Once."

Adela Talvanen
School of Applied Knowledge
Caldari State
#19 - 2014-11-28 21:28:02 UTC
Orlacc wrote:
Adela Talvanen wrote:
Leannor wrote:
Adela Talvanen wrote:
Whenever I log on to play the usual number of people already in the game is around the 36k mark, with it going up to and over the 53k mark at the weekend.

Given that CCP is obsessed with wanting players/pilots to be in a Corp and not fly solo, I don't suppose CCP has ever attempted an player demographic audit survey to see what percentage of pilots through RL free time constraints like me are flying solo compared to what percentage are flying in corps.

If the former has a higher demographic percentage than the latter, then CCP's game objective is out of kilter with reality, and Seagull and CCP in general have got their priorities wrong.

I.E. Not much point in gearing game development towards Corps and Alliances IF the biggest demographic percentage of the people playing the game are flying solo. OR are we to believe that most the 36k and 56k people are all in fleets? Of which I have only ever seen one.



fleets are generally out in 0.0 space, if you're rookie corp, you're typically unlikely to wander out there, and even if you did, they tend to be hard to 'find' unless they're looking for you. There's alot of systems out there, and only a few (albeit big) fleets moving around fairly fast. But if you're not out there to start with, you ain't gunna see 'em anyways. :)


That isn't what I queried. What demographic of percentage of players fly solo compared to fly in fleets, from the whole player base?


So you want CCP to hopefully make you feel good about playing solo? I do a lot and I feel good if that helps.


No, but it would be interesting for CCP to do a possible audit demographic survey to know what percentage of players fly as solo pilots, and what percentage fly in corps that are player owned.

Rowells
Pator Tech School
Minmatar Republic
#20 - 2014-11-29 00:48:15 UTC
Does solo include my booster, scout, and and loot hauler Alts?
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