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Player Features and Ideas Discussion

 
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[Rhea] The Confessor

First post First post First post
Author
Warde Guildencrantz
Caldari Provisions
Caldari State
#81 - 2014-11-27 23:38:43 UTC  |  Edited by: Warde Guildencrantz
Vodka Kovalevski wrote:


rokh,moa


that's not native dipsh**

Catherine Laartii wrote:
Valid Point wrote:
Please make the minmatar t3 destroyer vertical

Or the gallente one. Myrm is pretty.


+1 for vertical destroyer

moreover, wouldn't mind a vertical caldari ship. Heron is nice.

TunDraGon ~ Low sec piracy since 2003 ~ Youtube ~ Join Us

Sizeof Void
Ninja Suicide Squadron
#82 - 2014-11-28 00:06:06 UTC
I'd like to see some more unusual bonuses for these ships, rather than more of the same old weapon and tank (yawn) bonuses.

Perhaps a reduction of WH effects? A bonus to microjump drive distance and recharge? Or bonuses to chronically under-powered and under-utilized modules, such as TSBs? Or how about adding a drone bay, with bonuses to EW drones?
Warde Guildencrantz
Caldari Provisions
Caldari State
#83 - 2014-11-28 00:28:18 UTC
Sizeof Void wrote:
with bonuses to EW drones?


Ah, kill me now

TunDraGon ~ Low sec piracy since 2003 ~ Youtube ~ Join Us

epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#84 - 2014-11-28 00:28:53 UTC  |  Edited by: epicurus ataraxia
Or even when it fits a cloak, let this ship be able to warp cloaked, keep all the other T2 cloak restrictions, but allow this, it would be a tragedy for a ship made from wormhole materials, invented in wormholes, built in wormholes, be used primarily in Kspace Sad

There is one EvE. Many people. Many lifestyles. WE are EvE

Ned Thomas
Sebiestor Tribe
Minmatar Republic
#85 - 2014-11-28 00:36:57 UTC
epicurus ataraxia wrote:
Or possibility of fitting a covert ops cloak.... But keeping all of the restrictions of a t2 cloak, and just let it warp cloaked.
We are building it in wormholes, shame if they primarily get used in Kspace.


Most of the folks in my corp who live in a wh are giddy as hell about these things, and that was before we found out about the probe launcher bonus. It'll get plenty of use out of us, cloak or no cloak.
elitatwo
Zansha Expansion
#86 - 2014-11-28 00:48:39 UTC
And what about bubble nullification?

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

St'oto
Hell's Death Squad
#87 - 2014-11-28 01:46:13 UTC  |  Edited by: St'oto
You know I was thinking these things could be pretty awesome with the new "sleeper weapons." Whatever they are called now.. Polarized? Maybe have the mode change cancel out the 0% resistance or "scale it down." Would give that new weapon class an actual use! Sleeper weapons on a T3 - DO IT!

Seriously though, have the polarized weapons put a reduction to T3 destroyer resistances in defense mode but not completely negate resistances like all other ships. I think that's a solid compromise.

Zmikund wrote:
Tried it on sisi and found out its not what you would expect from T3 class ship ...
Here is list of things i would like to see changed a little ...

1) Ship has too low PWG and CPU considering its slot layout, at least one of theese should get little boost ....
2) Ship is too slow, mostly thanks to its heavyness ... im not asking to boost hull speed, but maybe adding 100% bonus to speed mode instead 66% would be nice because with MWD my ship was flying around 1200m/s, adding +66% from speed mode you get to 2k which is pretty much same speed as average cruiser ... flysing same speed as cruiser in destroyer in speed mode doesnt seem enough for me ...

TL:DR:
Confessor is too slow and has too low CPU/PWG ...


Edit Question:
How will their mode change work? will i get full new bonuses right after clicking on new mode? or will i get it over time as the mode animation progress? or will i get them in the end of change process?


There's no way you could know any of this considering the mode change doesn't apply bonuses yet. Plus you can easily fit a full rack of pulse II, Nos II, mwd, web, scram, 1ancil armor rep, 1 HS II, 1 DCU II, and 2 NANO II without any problems. Plus all rigs. (didn't try damage rigs tho.) So fitting is fine to be honest. All your other points are canceled out till they fix the mode changes.
epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#88 - 2014-11-28 01:58:45 UTC  |  Edited by: epicurus ataraxia
Ned Thomas wrote:
epicurus ataraxia wrote:
Or possibility of fitting a covert ops cloak.... But keeping all of the restrictions of a t2 cloak, and just let it warp cloaked.
We are building it in wormholes, shame if they primarily get used in Kspace.


Most of the folks in my corp who live in a wh are giddy as hell about these things, and that was before we found out about the probe launcher bonus. It'll get plenty of use out of us, cloak or no cloak.

I can't disagree, that there are a lot of really interesting features on the ship, lots of new interesting ideas, The concern I have is how all that comes together, into a ship that is truly a desireable and sensible choice to use without being able to warp cloaked. I still think that in spite of the great efforts CCP have made to understand Wormhole space they have not fully appreciated just how Critical this is in our daily lives.

We have other ships that don't and we use those, but pretty much there is a compelling reason to use them. A feature that is just not available othewise. Interdictors and interceptors are a good example. Other uncloaked ships, tend to remain in the Home system or the static, only venturing beyond that when attacking an identified foe with full support or other limited conditions.

We have a new opportunity now with the new light shattered space, excellent, I am really looking forward to that, but the one thing it lacks is a combat cloaked ship. We Have T3 and the sisters ships in J-space. The T3 in the new S-space cannot do that job.

I am a little afraid it will be a little like the nestor, lots of interesting features, but lacking the one essential component that prevents it being what it should be for widespread wormhole use.

I understand that there are worries about it being overpowered, and possibly the new S-space might just be too hardcore, if Cloaked combat ships were there. The astero, the nearest thing to it, does not get it's drones bonused in the wolf rayett effect so unfortunately cannot take on that role.
Possibly if light drones were to be counted when applying the wolf rayett effect, and enabling the astero to act as the covert combat vessel, that Would be very helpful.

On the confessor, If one of the modes could operate a T2 cloak with an exception that enabled the ship to warp cloaked, with a delay to lock time and the other T2 restrictions, that might provide the best balance, Not a full covert ops cloak, but gaining the ability that is most important in wormhole space.
Otherwise this may leave the confessor, in that strange limbo of being achingly desireable, but not quite right for wormhole life.

We will see, hopefully a resolution can be found.

Either way, CCP I love what you are doing, so much exciting stuff, and imaginative ideas, Thank you. Please do not take this as criticism, it is just openly discussing things from a wormholers point of view.

There is one EvE. Many people. Many lifestyles. WE are EvE

FT Diomedes
The Graduates
#89 - 2014-11-28 02:34:34 UTC
elitatwo wrote:
And what about bubble nullification?


No, not a good suggestion. We already enough safe ways to travel.

Covert ops cloak is also a bad idea. It would come with too many nerfs to the useful aspects of the ship. A destroyer, in Eve, should destroy things.

I could go for no delay after decloak though...

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Ned Thomas
Sebiestor Tribe
Minmatar Republic
#90 - 2014-11-28 02:41:25 UTC
A cloaking ability would make the ship too powerful. Hell, I'm skeptical on giving it a scan probe bonus. As it stands, though, this ship has an amazing range of uses for an incredibly low skill requirement and cost. I'm down with it and look forward to flying all of the d3's.
Kaarous Aldurald
Black Hydra Consortium.
#91 - 2014-11-28 02:53:14 UTC
Ned Thomas wrote:
d3's.


Well, that does it. That's the name for these, calling it right now.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Catherine Laartii
Doomheim
#92 - 2014-11-28 02:57:05 UTC
I think the lack of drones or tracking speed bonuses on this ship will make it pretty vulnerable to brawlers getting under its guns. That said, I think it's a good balance to it; i just wish that it had a 20/40 drone bay or a full flight of flights. Idk it just looks like it might have some problems without a tracking speed bonus or a few drones.
Ned Thomas
Sebiestor Tribe
Minmatar Republic
#93 - 2014-11-28 02:59:33 UTC
Kaarous Aldurald wrote:
Ned Thomas wrote:
d3's.


Well, that does it. That's the name for these, calling it right now.


Can't claim it. Saw it in another thread for this ship. But yeah, these things are d3's. So shall it be written and what not.
FT Diomedes
The Graduates
#94 - 2014-11-28 03:09:59 UTC
Catherine Laartii wrote:
I think the lack of drones or tracking speed bonuses on this ship will make it pretty vulnerable to brawlers getting under its guns. That said, I think it's a good balance to it; i just wish that it had a 20/40 drone bay or a full flight of flights. Idk it just looks like it might have some problems without a tracking speed bonus or a few drones.


Not every ship in the game needs a drone bay. Particularly frigate and destroyer hulls.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

I'm Down
Macabre Votum
Northern Coalition.
#95 - 2014-11-28 03:10:28 UTC
For someone who can get on Sisi,

What are some of the fit stats you are getting on these things?

AB Tank pulse mode

Kite DPS mode

Speed mode

Can't get on SiSi to test it out for a week or more due to vacation.
Phoenix Jones
Small-Arms Fire
#96 - 2014-11-28 03:25:39 UTC
im not going to say that I support a cloak or not, but using these as probers in wormhole space is.. Well it's not smart. This game does need a combat probing ship though.

It's value in wormhole pvp hunting is significantly diminished vs using a covops scout.

Rest of eve, yea it has value.

Wormhole space.. Not so much.

I will say this, assuming you use a frig wormhole, raiding other wormholes will be slightly easier, and the possibility of sieging (pretty much bonkers using small guns) is a really remote possibility.

It's an alternative.

I would like to know why the decision not to by ccp.

Combat prober, great.
Small and fast, awesome

Lack of cloaked hunting in wh space... Umm... I guess...

Yaay!!!!

Phoenix Jones
Small-Arms Fire
#97 - 2014-11-28 03:33:41 UTC
Lord these don't need a dronebay. Ifntheybwere to do a dronebay in these, I would make it solely a ewar dronebay, and make it race specific.

Amarr, energy neutralizing drones (small)
Gallente, sensor dampening drones (small)
Caldari, Target painting drones (small)
Minmatar, web drones (small, lol do they exist? And they would need to be fixed)

Left the Ecm drones out because those would be pretty ridiculous to fight against. Yea target painting isn't a caldari feature, but they would benefit the most from the signature bloom of their target. Give the hull a bonus to them.

Might as well make those ewar drones do something (besides the ecm ones).

Stay wise, 10 bandwidth 30 dronebay size. Have to decide between using 2 smalls or 1 medium.

If you wanted a dronebay, it would be something like that, just no Dps drones.

Yaay!!!!

ISD Dorrim Barstorlode
ISD Community Communications Liaisons
ISD Alliance
#98 - 2014-11-28 04:17:29 UTC
Removed some off topic posts.

ISD Dorrim Barstorlode

Senior Lead

Community Communication Liaisons (CCLs)

Interstellar Services Department

Mharius Skjem
Guardians of the Underworld
#99 - 2014-11-28 04:57:28 UTC
Omega Crendraven wrote:
When are we seeing Caldari T3 Destroyers?


I wouldn't worry too much about that if I was you.

As soon as it gets released the process of nerfing it will begin until it becomes the worst in class for all things.

That's the point at which it will become a true caldari ship, when it under performs at everything, just like most other caldari ships.

A recovering btter vet,  with a fresh toon and a determination to like everything that CCP does to Eve...

Don't take me too seriously though, I like to tease a bit on the forums, but that's only because I love you...

Catherine Laartii
Doomheim
#100 - 2014-11-28 05:06:18 UTC
FT Diomedes wrote:
Catherine Laartii wrote:
I think the lack of drones or tracking speed bonuses on this ship will make it pretty vulnerable to brawlers getting under its guns. That said, I think it's a good balance to it; i just wish that it had a 20/40 drone bay or a full flight of flights. Idk it just looks like it might have some problems without a tracking speed bonus or a few drones.


Not every ship in the game needs a drone bay. Particularly frigate and destroyer hulls.

It's a destroyer without a tracking bonus to its guns. Call me old-fashioned, but that seems a little off to me. Adding some drones, especially since it's an amarr boat, doesn't seem too outlandish an idea to me.