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Wormholes

 
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WH effects

Author
Newt BlackCompany
Ministry of War
Amarr Empire
#1 - 2014-11-21 07:50:00 UTC
Is there any way, in game, to look up the environmental effects in your current WH?

Currently, I use online databases for this, but one site recently went obsolete and then dark, so it's not too reliable.

I kinda expected this information to be in the text on the 'show info' page for the current system, but no luck.

Is it anywhere else?

Thank you,
Newt
Gosti Kahanid
Red Sky Morning
The Amarr Militia.
#2 - 2014-11-21 09:25:08 UTC
http://community.eveonline.com/news/dev-blogs/into-the-known-unknowns/?_ga=1.107387521.2014386702.1384539157

I hope this Dev-Blog will help you. But I´m sure there is a more compact version of it
Newt BlackCompany
Ministry of War
Amarr Empire
#3 - 2014-11-21 11:12:55 UTC
Thanks. That's a good table, but it's not what I need.

When I enter a wh, I get a popup that warns me of environmental effects, but it doesn't say what kind.

Where, in game, can I look up what kind of environmental effects apply in my current wh?

Thanks,
Newt
Gosti Kahanid
Red Sky Morning
The Amarr Militia.
#4 - 2014-11-21 11:57:56 UTC
That you can´t. I know that that is something CCP should look at, but at the Moment you should use a WH-Tool to see it, or confirm it visually by the effect in the System
Newt BlackCompany
Ministry of War
Amarr Empire
#5 - 2014-11-21 12:00:09 UTC
Ok, thanks. I was guessing that, but hoping I was wrong.

I'll add this fix to Corbexx's "little things" thread.

Jack Miton
School of Applied Knowledge
Caldari State
#6 - 2014-11-21 12:57:05 UTC
it takes what? 5 min to read the list of affects and learn what they do?
it's hardly necessary to put it in game imo...

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Seraph Essael
Air
The Initiative.
#7 - 2014-11-21 13:07:17 UTC  |  Edited by: Seraph Essael
There's a whopping great visual to tell you what the system is (Black hole, Pulsar, Cataclysmic Variable etc). If it doesn't have a visual, it doesn't have an effect. As for the class, you can tell from the sites in it what class of hole it is.

Alternatively, use this site or similar sites on the in game browser or even load up Siggy or another mapper on IGB.

Similarly you can use this for the classes.

It doesn't take long to learn the effects of what each type and class of wormhole does once you have been in them long enough.

Quoted from Doc Fury: "Concerned citizens: Doc seldom plays EVE on the weekends during spring and summer, so you will always be on your own for a couple days a week. Doc spends that time collecting kittens for the on-going sacrifices, engaging in reckless outdoor activities, and speaking in the 3rd person."

epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#8 - 2014-11-21 13:13:31 UTC  |  Edited by: epicurus ataraxia
I replied in your little things post, I just thought I would put the conclusion here.

There will be much disagreement, as to why, how, and if.

But a rational balance would be to place a single icon in the top left next to the J-sig for the effect and nothing else whatsoever. then it is up to the player to learn the effects and impact on his and other ships.

But of course, as pointed out above the gigantic effect in space on the higher resolution settings, achieves the same goal, so no additional impact would occur because of this, no additional intel, just a slight improvement for those on subpar connections and machines.

It is a reasonable request.

There is one EvE. Many people. Many lifestyles. WE are EvE

Phoenix Jones
Small-Arms Fire
#9 - 2014-11-21 14:08:26 UTC  |  Edited by: Phoenix Jones
Just make it simple.

Make the effect warpable. Just like the sun. Shows up on the overview as another location. when you right click and info the stellar object, tells you the effect.

For instance. Jump into a pulsar, "pulsar" shows up on overview. Can warp to it, right click and info it.

Argument (but they are suppose to be really far). CCP can set warpin spout still within the planetary rings of the system.

Problem solved. All wormhole effects now selectable celestial objects can be clicked and info tabbed.

Yaay!!!!

MooMooDachshundCow
University of Caille
Gallente Federation
#10 - 2014-11-21 14:41:58 UTC
As an aside, I think it's needlessly confusing for noobs that there is such a thing as a "Red giant" sun in WH systems that don't have that effect.

Would be kinda nice if the "red giant" systems had that kind of sun, and the no-effect systems would not have a "red giant" for a sun. Ugh

Yeah, well, it's just like my opinion, man.

Phoenix Jones
Small-Arms Fire
#11 - 2014-11-22 02:23:23 UTC
MooMooDachshundCow wrote:
As an aside, I think it's needlessly confusing for noobs that there is such a thing as a "Red giant" sun in WH systems that don't have that effect.

Would be kinda nice if the "red giant" systems had that kind of sun, and the no-effect systems would not have a "red giant" for a sun. Ugh


Agreed there is a lot of needless confusion there.

Yaay!!!!

epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#12 - 2014-11-22 09:53:26 UTC  |  Edited by: epicurus ataraxia
Yes there is a real difference between ensuring there is limited intel, and pointers to encourage people to investigate further, and just keeping things confusing because that is how it is at the moment.

Replacing mechanics, that only have familiarity for those who know it already, in their favour, with unambiguous pointers and signals that are of value for everyone who is willing to learn deeper about, is a valid and desireable goal.

How that is achieved, is less important than the goal.

There is one EvE. Many people. Many lifestyles. WE are EvE

unimatrix0030
University of Caille
Gallente Federation
#13 - 2014-11-22 19:47:04 UTC
Weren't the dev saying that it isn't normal that you can only can look up things from external sources and not in game sources?
I remember some thread about that a while ago.
Anyway they could do the same thing as in incursions add the effects under the system name.

No local in null sec would fix everything!

Trinkets friend
Sudden Buggery
Sending Thots And Players
#14 - 2014-11-25 00:57:08 UTC
EVE. The only game where you need something out of game to tell you about what's happening to your ship in-game. So they put in an in-game web browser, people develop tools which, arguably, should be able to be provided by CCP (I'm looking side-eyed at Siggy, eve-eye.com, dotlan, etc). Then CCP intimates they will remove the IGB, which is like the FCC saying they're going to remove the internet from everyone's computers and make you use a ring-dial phone and the yellow pages.

No, i lie. CCP is moving the star map to a Dotlan style format. Bueno, finally a navigable map which is intelligible and sensible. It's only taken ten years!

Tooltips have been popping up (often unwanted and annoyingly) on all sorts of things. But we don't have any tooltips to let noobs and inexperienced explorers figure out what exactly the WH effect does. We need a third party app, website, excel spreadsheet, a Note in the Notepad.

Maybe, as said above, they will put an Incursion style icon in the system tray and it will let you know what exactly you are suffering or benefiting from.

Maybe when they nuke the IGB (and yeah, compliance with web protocols is so hard, the IGB must go) they can institute a live session-specific MAYG (map-as-you-go) chain map feature in the Star Map, which will let you stab F10 and see where you've been in J-space. it's not that hard. If Borkedlabs guys can make Siggy, off their own cuff, I'm sure that CCP could do that too, integrated into the starmap.

While i give massive kudos to the creators of Siggy and Tripwire, and various other more basic programs which have come and gone (BUGRY had a basic version for a while), and they are welcome to my ISK, if and when the IGB goes dodo, there's going to be great gnashing of teeth and cursing.

But, you know, it might just sort out the dull sheep from those who can listen to a set of directions and grok it instantly. Back in the day, when I were a lad, we used to be able to listen to a set of directions like "Go out O477, go to K162 A, K162 B, B274 to Estemaire, into K162 F, and stack up on the Z647." and caarry them out. Nowadays, it's like "See where I am on Siggy? Let me repeat it for the 10th time."
Ilaister
Binary Aesthetics
#15 - 2014-11-25 01:35:40 UTC
Trinkets friend wrote:
... But, you know, it might just sort out the dull sheep from those who can listen to a set of directions and grok it instantly. Back in the day, when I were a lad, we used to be able to listen to a set of directions like "Go out O477, go to K162 A, K162 B, B274 to Estemaire, into K162 F, and stack up on the Z647." and caarry them out. Nowadays, it's like "See where I am on Siggy? Let me repeat it for the 10th time."


Preach It Brother.

... I mean... I'm sorry. What's happening? Where should I be? ... Oh I'm polarised. Can someone give me a warpin?
Aladar Dangerface
Federal Navy Academy
Gallente Federation
#16 - 2014-11-25 09:33:57 UTC
Ilaister wrote:
Trinkets friend wrote:
... But, you know, it might just sort out the dull sheep from those who can listen to a set of directions and grok it instantly. Back in the day, when I were a lad, we used to be able to listen to a set of directions like "Go out O477, go to K162 A, K162 B, B274 to Estemaire, into K162 F, and stack up on the Z647." and caarry them out. Nowadays, it's like "See where I am on Siggy? Let me repeat it for the 10th time."


Preach It Brother.

... I mean... I'm sorry. What's happening? Where should I be? ... Oh I'm polarised. Can someone give me a warpin?

Lol

I don't need twitter. I'm already following you.