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What should I know about making a POS in a Wormhole?

Author
InF3RNo Sp41n
The Scope
Gallente Federation
#1 - 2011-12-15 19:23:54 UTC
Hello, I'd like to get a bit of info about making POS in Wormholes, what should I know to make one? What do I need, etc...

Thanks,
InF3RNo.
arcca jeth
Dark Alliance
#2 - 2011-12-15 19:26:33 UTC  |  Edited by: arcca jeth
http://www.eveonline.com/ingameboard.asp?a=topic&threadid=179069

then you need to find a wormhole that you would like to put a POS in, and transport the stuff to it. find a mooon, erect it.

there may be people already living in it, if they find your POS, they will likely kill you

maybe do some research on wormhole game mechanics too, if you have no experience in them

all you really need are epic GOOGLE skillz and time for reading, there is not an easy short answer for your question
InF3RNo Sp41n
The Scope
Gallente Federation
#3 - 2011-12-15 19:30:27 UTC
About the new Fuel Blocks that'll be needed, is that supposed to make it easier for the players to refuel the POSes?
IGNATIUS HOOD
Viziam
Amarr Empire
#4 - 2011-12-15 20:13:45 UTC
InF3RNo Sp41n wrote:
About the new Fuel Blocks that'll be needed, is that supposed to make it easier for the players to refuel the POSes?



To quote a bad movie "You don't just step into the ring with Ali becuase you think you can box."

Join a Corp with a WH presence and learn by doing. It is not something you can do on your own profitably unless you have literally nothing better to do with the hours in the day required to run a WH POS, work the anoms, Gravs, Lads, Mags, Rads, and do PI. If you go it alone, you'll be duel boxing alot and losing money and being frustrated and dying.

If it s a LS static, which is probably likely, then any time you want to leave you have to brave at least one, more likely four or more LS systems to get to HS which complicates logistics even more becuase Industrials are dogmeat at even the lamest gate camp. That of course means you need a BR which roughly doubles the amount of trips needed to make fuel runs becuase its half the size of an industrial. Either that or your using alts to scout for you (have fun with that.)

So in order to rock a WH and put a POS in it you'll need... as Amarr becuase its all I care about... Big smile

A Magnate/Anathema to scan
A Prorator to run LS
At least 2 Bestowers at all times for PI (they die alot to cloaky CO Campers)
A couple Harbingers(for a c1) Armageddons (for a c2) you need more than one becuase you will lose them to visitors
A couple Covetors to work gravs (Covetors becuase they are cheaper then Hulks and you will lose them to visitors

Everytime you leave the POS expect to die that way you won't be disappointed when it happens.

A POS
A Hangar ideally 2
A Ship Maintenace Array
A Refiner
defenses Evil

and thats just off the top of my head...

This help?
"Every normal man must be tempted at times to spit upon his hands, hoist the black flag, and begin slitting throats."   --H.L. Mencken