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Core probe scanning speed improvement.

Author
MooMooDachshundCow
University of Caille
Gallente Federation
#101 - 2014-11-20 14:45:59 UTC
Serendipity Lost wrote:
That gets us back to the question I asked yesterday. How many no opinions do you need to come to terms with this being something that CCP doesn't need to pursue.... ergo you will let this go as an idea that will never be implemented... thence being able to move on to other things.

I'm just looking for a reasonable number where you will begin working on something in the realm of productive change.


This game and its forums are like Project Mayhem. You determine your own level of involvement. Perhaps if you find this debate to be pointless you should stop contributing to it. Perhaps if you want to talk about other things, you should just do so and leave others to talk about what they want.

Yeah, well, it's just like my opinion, man.

Niskin
The Dead Parrot Shoppe Inc.
The Chicken Coop
#102 - 2014-11-20 15:33:14 UTC
It's also already been pointed out that if you click scan twice in a row without moving the probes at all that the delay is the same. So the travel isn't really what causes the delay, although you would think it would be. Not that it matters really. CCP has plenty of options to speed this up if they choose. I think this thread is more about the why than the how.

It's Dark In Here - The Lonely Wormhole Blog

Remember kiddies: the best ship in Eve is Friendship.

-MooMooDachshundCow

Tosawa Komarui
State War Academy
Caldari State
#103 - 2014-11-21 07:22:53 UTC
Jack Miton wrote:
Tosawa Komarui wrote:
not sure if its possible but what if they increased the speed to go yellow in the scan threshold? that would let you ignore unwanted signatures much faster while still having to scan them down normally if you want them.

personally i approve of improving scan speeds, i dont have max scan skills but in my covops ship it can take over an hour to scan 40 signatures in a chain even if i am only looking for relic and wormholes, ignoring the rest.

hey mate, if it's taking you an hour to scan 40 sigs i'm going to assume it's a technique/skill issue.
contrary to popular belief, i'm all for helping the newer players out so here, maybe this will help you:
https://www.youtube.com/watch?v=TisDb8c2aS4

it's old and semi out of date (scanning is far easier now) but the method, probe layout and general principles have not changed.
the scanner I used in the video IS maxed out so dont expect to be as fast, you'll probably need 1 more pass on each sig on average, or you can set the inner probes to 1au which will give you similar hits but deviation will be a bigger issue.

PS:
MooMooDachshundCow wrote:
Could people here state whether they're referring to scanning a system solo, or as part of a crew that scans a system together?

I scan alone and in groups but regardless of which case it is I always scan every sig since it's generally easier and faster than actually coordinating the work *shrug*.


i dident see this earlier but ill give it a shot, thanks :)
Aeryn Maricadie
Federal Navy Academy
Gallente Federation
#104 - 2014-11-21 10:50:18 UTC
I'd rather see other changes to scanning such as removing probes from D-scan (at least Core Probes, Combat probes may be a little much)

Probes on D-Scan? = POS up = No content
MooMooDachshundCow
University of Caille
Gallente Federation
#105 - 2014-11-21 15:10:03 UTC
Aeryn Maricadie wrote:
I'd rather see other changes to scanning such as removing probes from D-scan (at least Core Probes, Combat probes may be a little much)

Probes on D-Scan? = POS up = No content


Now THAT would be a monumental shift in WH gameplay. I'm not completely opposed, but I think it's a fairly extreme position. Furthermore, I think it would be extremely unlikely to be implemented, but vOv.

Yeah, well, it's just like my opinion, man.

epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#106 - 2014-11-21 15:44:51 UTC  |  Edited by: epicurus ataraxia
Aeryn Maricadie wrote:
I'd rather see other changes to scanning such as removing probes from D-scan (at least Core Probes, Combat probes may be a little much)

Probes on D-Scan? = POS up = No content


Oh no! Please not, Probes on dscan as often as not means something to hunt!

Whilst making things less tiresome, (the OP) is a valid goal, making things just Hidden, does not encourage content, it just removes peoples reward for attentiveness.

Whilst making it easy to gank, ganking without combat, gets old, fast.

I would hate it for EVE to get to the point where we just get to hunt prey that has been blinded.

There is one EvE. Many people. Many lifestyles. WE are EvE

Alundil
Rolled Out
#107 - 2014-11-21 17:59:07 UTC
Jack Miton wrote:
MooMooDachshundCow wrote:
Could people here state whether they're referring to scanning a system solo, or as part of a crew that scans a system together?

I scan alone and in groups but regardless of which case it is I always scan every sig since it's generally easier and faster than actually coordinating the work *shrug*.

Same here. Exception to this is if we're trying to rapidly scan out a chain and then each scout will just call out "sig xxx is a wh - jumping though" and the last scout in sys stays to complete the remaining scanning.

I'm right behind you

Lee Janssen
Zero Fun Allowed
#108 - 2014-11-22 08:25:16 UTC
Came expecting hilarity, was not disappointed.