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Capsule Technology in relation to fundamental human needs

First post
Esna Pitoojee
Societas Imperialis Sceptri Coronaeque
Khimi Harar
#21 - 2014-10-31 15:17:45 UTC
The Broker is a unique case, who was widely noted as being written as casually violating PF at every turn in order to appear "cool" (it's one of a number of criticisms of The Empyrean Age, which is rife with inconsistencies with the rest of EVE lore.

Regarding destructible stations - this will heavily depend on how CCP chooses to have destructible stations work. If you get killed and moved to a new clone (including implant loss) when a station is destroyed, then the answer is fairly simple - as the station was nearing destruction, you climbed in your pod and set off the neural scanner, killing and cloning you as normal.
Qvar Dar'Zanar
Ministry of War
Amarr Empire
#22 - 2014-11-09 23:37:48 UTC
Morwen Lagann wrote:

Your ship gets moved too, iirc, so that bit might need some tweaking.Blink

Ships still have crews. They just are ohgodsoslow moving it.

On the Broker topic, I don't see why he couldn't be just making use of soft-cloning, not hard ones, after he jumps into the furnace... But anyway, he's specifically said to be using weird technology. He wasn't a regular capsuleer.
CCP Falcon
#23 - 2014-11-19 10:46:45 UTC
Indahmawar Fazmarai wrote:
So 90 days is the endurance of the pod on its own, but, does being plugged to a ship extend it?

Yes, read what I quoted again Smile

Takashi Rintarou wrote:
CCP Falcon wrote:
Operating under its own power, the Capsule will provide approximately 90 days of life support for the pilot, before the solution and the nanites within become saturated with carbon and are unable to further process carbon dioxide. At this point, the Neural Interface Life Support will trigger the TEBS, euthanizing the pilot and returning them to their chosen cloning facility.

The last quote is consistent with current game mechanics, where after 90 days in space and not being logged in, your character is automatically returned to your home station.

Right. But how does this apply to graveyard'ed characters, toons who will never dock again because they're in a titan/supercarrier, but still log in?
Although titans and whatnot do get destroyed in sov battles and whatnot, let's say this one survived for a reasonable time of over 9000 90 days (BBCode works here, right?)
Is this to say the pod goo is essentially renewed when one is moving around in it?

Also bar fights---people don't really think much when drunk. Not to mention other methods of injury. Do you have any lore proof behind soft clones? I thought that type of clone only 'kind of' worked on clone soldiers for deployment in planetary warfare. But I could be full of crap, I won't deny that.

Also XD got startled when you posted in my thread CCP Falcon. Most games I've played devs don't post on forums unless a player dun goofed up and broke da big book o' rules.
...But I digress.

With regards to supercapitals, they're large enough to have their own maintenance systems so that the carbon scrubbers can be replaced on board the vessel with uninterrupted service. Therefore, they're quite able to support an egger indefinitely.

With regards to soft cloning, take a look at EVE: Source Smile

CCP Falcon || EVE Universe Community Manager || @CCP_Falcon

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