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Player Features and Ideas Discussion

 
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[Rhea] Introducing the Bowhead

First post First post First post
Author
Kaarous Aldurald
Black Hydra Consortium.
#1461 - 2014-11-18 21:30:57 UTC
baltec1 wrote:
Valterra Craven wrote:


And? Did you forget how easy it was to move packed ships in a freighter which have exactly the same bonuses? Or are you telling me that you rig and fit all of your fleet op ships for every single one of your members?


The hell are you even on about?

This guy wants to stuff 42 cruisers in his bowhead, That makes it far too easy for an organisation like ours to transport our fleets around.


*cough Ishtars cough*

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Valterra Craven
#1462 - 2014-11-18 21:34:46 UTC
baltec1 wrote:


The hell are you even on about?


Thats what I'm trying to find out about you.

baltec1 wrote:

This guy wants to stuff 42 cruisers in his bowhead, That makes it far too easy for an organisation like ours to transport our fleets around.


And? The only difference between freighters and the bowhead is that it packs rigged ships only. Both ships have the same fatigue bonuses. So I'm trying to figure out exactly how you are saying that would be OP when you can already move that amount of ships easily. Because from where I sit the benefit from being able to move a rigged vs unrigged ship is not all that overpowered and is merely a convenience.
Syllabus Memoriae
Into the Ether
Out of the Blue.
#1463 - 2014-11-18 22:35:00 UTC
Love the idea of the ship itself, but after reading 4-5 pages of repeated ideas, the only thoughts I could add constructively would be that the only real problem with this ship is the suicide gank capability. Best solution I thought was the increase to shields and overheat effectiveness, to many variables to fix one issue. Take the idea though and make it a module that takes up multiple slots and does something like add 500000 shield for 30 seconds and when activated 180 of no moving depleted capacitor and cannot jump threw gates for 1m, or something like that, maybe call it a emergency shield fortifier or something and lock it to that ship for fit only. Would put a damper on suicide gankabilty, but would not cause to much of other changes. Give the player the option to choose and the ganker can figure ways around it, and won't screw up the future thought of nullsec potential. I least I think...

Now must continue reading.
Zarnoo
Aliastra
Gallente Federation
#1464 - 2014-11-18 23:30:32 UTC
Love it.. An Ore freighter with no ore hold...

Hmm.. perhaps the name should be "ship freighter" ?

Z
Rowells
Blackwater USA Inc.
Pandemic Horde
#1465 - 2014-11-19 00:06:10 UTC
Zarnoo wrote:
Love it.. An Ore freighter with no ore hold...

Hmm.. perhaps the name should be "ship freighter" ?

Z

ORE as in the corporation. Which already has ship holds on its only two capitals. And no ore hold in its only two industrials.
Ganthrithor
GoonWaffe
Goonswarm Federation
#1466 - 2014-11-19 00:44:05 UTC
Increase the SMA size of the Bowhead, and introduce a T2 version of the Bowhead with a smaller SMA (same as the current ship or at least the same size as a carrier's) that uses the Capital Industrial Ships skill and has a jump drive, for all-over capability, much like a JF for ships?
Sobaan Tali
Caldari Quick Reaction Force
#1467 - 2014-11-19 03:00:22 UTC
Lady Rift wrote:
Kaarous Aldurald wrote:
Nevyn Auscent wrote:
Looking at some recent kills on Eve Kill
Ark, 11 Catalysts.
Obelisk 12 significant mix of Talos Brutix & Catalyst+ 1 KM stamper
Charon 6 Talos + 1 newbie ship
Charon 12 Talos, 4 Brutix + some random KM stampers.

So.... yea, lets stop with these delusions about 30+ people to kill a Freighter shall we Kaarous.


Don't bullshit me.

https://zkillboard.com/kill/42463226/

20 catalysts, and that was with an anti tank.

Now both of you knock off the crap.



love the guy that was using civilian guns


A whopping 13 damage Big smile . Every little bit counts, though, right?

"Tomahawks?"

"----in' A, right?"

"Trouble is, those things cost like a million and a half each."

"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."

baltec1
Bat Country
Pandemic Horde
#1468 - 2014-11-19 04:32:32 UTC
Valterra Craven wrote:


And? The only difference between freighters and the bowhead is that it packs rigged ships only. Both ships have the same fatigue bonuses. So I'm trying to figure out exactly how you are saying that would be OP when you can already move that amount of ships easily. Because from where I sit the benefit from being able to move a rigged vs unrigged ship is not all that overpowered and is merely a convenience.


It would save us a metric shitton of money in scrapped rigs and a lot of time in stipping fittings and assembling them again.
baltec1
Bat Country
Pandemic Horde
#1469 - 2014-11-19 04:33:50 UTC
Syllabus Memoriae wrote:
Love the idea of the ship itself, but after reading 4-5 pages of repeated ideas, the only thoughts I could add constructively would be that the only real problem with this ship is the suicide gank capability. Best solution I thought was the increase to shields and overheat effectiveness, to many variables to fix one issue. Take the idea though and make it a module that takes up multiple slots and does something like add 500000 shield for 30 seconds and when activated 180 of no moving depleted capacitor and cannot jump threw gates for 1m, or something like that, maybe call it a emergency shield fortifier or something and lock it to that ship for fit only. Would put a damper on suicide gankabilty, but would not cause to much of other changes. Give the player the option to choose and the ganker can figure ways around it, and won't screw up the future thought of nullsec potential. I least I think...

Now must continue reading.


It gets more tank than any other freighter.
Sgt Ocker
What Corp is it
#1470 - 2014-11-19 07:51:31 UTC
dexington wrote:
Fonac wrote:
dexington wrote:
Shalashaska Adam wrote:
As others have said, this is gank efficient to about 1b isk.

That would carry about half of a single average incursion battleship.


If the incursion community was not so god damn awful at playing eve, maybe they would move their stuff in groups with some logi support.



I'm not an incursioner. But this logic is flawed in many ways.
For example, a gank is fast, sometimes you pop before you can react( if it's done proberly atleast) .... Logi's will give exactly 0% protection.


Unless you are saying gankers normally materialize out of thin air and doomsday you in hi-sec, have someone scout and jump the logi and freighter in an sensible way... maybe you too are also awful at playing eve.

So to carry 3 fitted battleships in a Bowhead is going to require scouts logi and a support fleet.
Would it not be easier to just fly the 3 battleships from A to B and save the cost of the Bowhead?

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Lugh Crow-Slave
#1471 - 2014-11-19 07:58:56 UTC
Why is the sensor strength is so low? this thing is going to be way to easy to scan down is it meant to be that way?
Masao Kurata
Perkone
Caldari State
#1472 - 2014-11-19 08:06:34 UTC
Lugh Crow-Slave wrote:
Why is the sensor strength is so low? this thing is going to be way to easy to scan down is it meant to be that way?


Hmm that's actually a valid complaint. It's way lower than typical for capital class hull with a correspondingly large signature radius.
Sgt Ocker
What Corp is it
#1473 - 2014-11-19 08:10:54 UTC
CCP Rise wrote:
Acquisition will work the same as freighters - there will be a NPC seeded BPO (with the same distribution as the Orca), it will be a bit cheaper than a freighter BPO, the Bowhead build materials will also be similar to other Freighters but will be be a bit lower. I would expect eventual market price to be 100 or 200 mil lower than other freighters.

It will use capital rigs.

I think it's been said other places but as far as loot - we hope to get a change ready in time for Rhea that will make SMA loot work the same as CHAs where the contents will be inside the wreck on ship death, it's still not totally clear if that will happen in time but it would be in the following release if not.

I'm not convinced about the EHP needing to be higher but I'll bring this to the rest of the team and get back to you.

Every gankers dream is about to come true..

Gank a bowhead in your catalyst- get pop by concord - board bling battle ship dropped as loot and fly off - win win.

Q; Does the owner get paid insurance if his ship is insured and the Bowhead carrying it is destroyed?

Q; Will there be an option to insure the fit on ships being hauled by a Bowhead (like a courier contract where there is collateral)

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Barton Breau
University of Caille
Gallente Federation
#1474 - 2014-11-19 08:12:17 UTC
baltec1 wrote:
Barton Breau wrote:


I did not, i just wasnt sure we want to go trough all the back and forth about the (outside null/ops in general) debatable concept whether you will actually transport 3 trips needed ever, and being stupid if one does and the hulls are 2 bil together and so on and forth et cetera...


So dont use it. Meanwhile there is a large number of people who will have a use for this ship.


Whether or not null will use it (and dont get me wrong, im happy for ya about the 90% reduction) is irrelevant in respect of a stated goal of transporting fitted and insured ships in highsec.

In which, given the reality of fits flying around in high, the ships speed and so on, it is still 'meh'.
Lugh Crow-Slave
#1475 - 2014-11-19 08:26:22 UTC
Masao Kurata wrote:
Lugh Crow-Slave wrote:
Why is the sensor strength is so low? this thing is going to be way to easy to scan down is it meant to be that way?


Hmm that's actually a valid complaint. It's way lower than typical for capital class hull with a correspondingly large signature radius.


I mean if it is meant to be easy to scan down i guess this is ok i'm just wondering if it is an oversight
baltec1
Bat Country
Pandemic Horde
#1476 - 2014-11-19 09:15:22 UTC
Sgt Ocker wrote:

So to carry 3 fitted battleships in a Bowhead is going to require scouts logi and a support fleet.
Would it not be easier to just fly the 3 battleships from A to B and save the cost of the Bowhead?


No it does not require a scout, logi and a support fleet. It just works better with them, just like every other ship.
baltec1
Bat Country
Pandemic Horde
#1477 - 2014-11-19 09:18:30 UTC
Barton Breau wrote:


Whether or not null will use it (and dont get me wrong, im happy for ya about the 90% reduction) is irrelevant in respect of a stated goal of transporting fitted and insured ships in highsec.

In which, given the reality of fits flying around in high, the ships speed and so on, it is still 'meh'.


Its faster than manually flying the three battleships and gankers cannot blow it up and make a profit on a cargo of three t2 fit battleships.
Lugh Crow-Slave
#1478 - 2014-11-19 11:24:59 UTC
baltec1 wrote:
Barton Breau wrote:


Whether or not null will use it (and dont get me wrong, im happy for ya about the 90% reduction) is irrelevant in respect of a stated goal of transporting fitted and insured ships in highsec.

In which, given the reality of fits flying around in high, the ships speed and so on, it is still 'meh'.


Its faster than manually flying the three battleships and gankers cannot blow it up and make a profit on a cargo of three t2 fit battleships.


not when you just use 3 accs to move them
baltec1
Bat Country
Pandemic Horde
#1479 - 2014-11-19 11:27:45 UTC
Lugh Crow-Slave wrote:


not when you just use 3 accs to move them


So use those accounts. Meanwhile the people with just one account can use this ship.
Lugh Crow-Slave
#1480 - 2014-11-19 11:34:26 UTC  |  Edited by: Lugh Crow-Slave
baltec1 wrote:
Lugh Crow-Slave wrote:


not when you just use 3 accs to move them


So use those accounts. Meanwhile the people with just one account can use this ship.


Plebeians

But more on topic i like the overall idea of the ship even if the low sensor strength has me confused