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Player Features and Ideas Discussion

 
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Public Transportation

Author
S33D
Deep Core Mining Inc.
Caldari State
#1 - 2014-11-17 17:20:42 UTC
It would be nice to have a public transportation system throughout high sec that would join major trade hubs and branch out into other busy systems. Like a Greyhound Ship that you could board and pay an amount based on how far your destination was. It would be intentionally slow (it is public transportation after all) and make stops at stations on the bus (ship) route and even give you a one minute option to off board at station stops before it moved on. Maybe have something of a 24 hour travel time to long destinations. Once boarded you could even log out of game, go to bed, go to work the next day, log back in the next evening and be close to arriving at your destination. Kind of like sleeping on the bus until you get where your going. If you arrive while not logged on your character will automatically be off boarded into the destination station you chose. From there you could purchase a shuttle and fly yourself to the particular system and station your headed to. No cargo would be able to be transported, only the character.
Anhenka
Native Freshfood
Minmatar Republic
#2 - 2014-11-17 17:27:47 UTC
Just don't.

This is one of those ideas that get's trashed on a regular basis.

You have jumpclones to get your pod around without flying, and you have autopilot to move your ship around.

Just set your destination to your destination station, jump in a shuttle, then put on autopilot and go to sleep.


But anything smelling of easy, safe, uninterruptible, travel from A ->B without risk of player interaction or having positioned jump clones in advance is going to get yelled down fast.

Sailing past WT gatecamps while offline in complete safety is a no-go.
TheExtruder
TheExtruder Corporation
#3 - 2014-11-17 17:30:59 UTC
this idea has potential though if you could trust yourself being moved in a seiled container by somebody elses ship or freighter, like being smuggled lol
TerminalSamurai Sunji
Perkone
Caldari State
#4 - 2014-11-17 18:11:26 UTC
What about the ability to contract your clones via transport contracts, (Obviously not your active clone though). I'd suppose if it got blown up, you'd actually lose the clone though and have to purchase another jump clone to replace it.
S33D
Deep Core Mining Inc.
Caldari State
#5 - 2014-11-17 18:15:00 UTC
Anhenka wrote:
Just don't.

This is one of those ideas that get's trashed on a regular basis.

You have jumpclones to get your pod around without flying, and you have autopilot to move your ship around.

Just set your destination to your destination station, jump in a shuttle, then put on autopilot and go to sleep.


But anything smelling of easy, safe, uninterruptible, travel from A ->B without risk of player interaction or having positioned jump clones in advance is going to get yelled down fast.

Sailing past WT gatecamps while offline in complete safety is a no-go.


I agree about the WT gatecamps completely. Good point and easily addressable. If your corp or alliance is at war then the public transportation authority would not allow you to board because of the danger it could impose on other travelers. Restrictions to public travel could also be limited to using the same criminal travel restrictions already in place based on your security level. So your at war? jump in a shuttle, use a JC, its your problem. Your a criminal? Jump in a shuttle, use a JC, its your problem. You're a good upstanding citizen in society? Then a perk of that could be using the public transportation system with protection from Concord.

Yes you can jump in a shuttle, autopilot and go to sleep. This would just be another form of moving your character around in high sec if you meet the criteria, Your still penalized by the length of time it takes to get somewhere. It should be slow to get where your going. You could always off board at a stop though, buy a shuttle and take a direct path to your destination instead.

It's only reasonable to assume that something like this would be in place. Every society some rudimentary form of public transportation in place, why not Eve.
Jean Luc Lemmont
Carebears on Fire
#6 - 2014-11-17 18:17:58 UTC
S33D wrote:

It's only reasonable to assume that something like this would be in place. Every society some rudimentary form of public transportation in place, why not Eve.


Eve does have something ilke this in place - it's called Interbus. They run shuttles for plebians that don't have their own ships - why on earth would a proper capsuleer want to ride in sqaulor with a bunch of dirt eaters?

Will I get banned for boxing!?!?!

This thread has degenerated to the point it's become like two bald men fighting over a comb. -- Doc Fury

It's bonuses, not boni, you cretins.

Jacid
The Upside Down
#7 - 2014-11-17 20:08:01 UTC
I like the idea of pods being movable like any other cargo thought not by NPCs only by players. I could see some benefit to wanting to be able to move a pirate toon to jita and then move him back to low sec for example. Clone value could be secured by collateral and a pod always has the option to self destruct.

What could be interesting is suicide gankers finding a pirate with a ridiculous bounty and getting to collect on it because the gankers scanned down the cargo and found him..

Another similar thread thats recent.

https://forums.eveonline.com/default.aspx?g=posts&t=386055&find=unread
Harvey James
The Sengoku Legacy
#8 - 2014-11-17 20:09:42 UTC
space buses eh ... how much is the fare :P .. will it be like CQ inside but you have windows and other avatars there :)

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Jur Tissant
Garoun Investment Bank
Gallente Federation
#9 - 2014-11-17 20:28:43 UTC
Seconded for clone courier contracts, if this is going to be introduced in EVE it should at least be in the hands of the players.

Also, it would be hilarious to pay-off a courier to deliver your enemy WT's pod directly into your hands.
Agondray
Avenger Mercenaries
VOID Intergalactic Forces
#10 - 2014-11-17 21:27:55 UTC
Anhenka wrote:
Just don't.

This is one of those ideas that get's trashed on a regular basis.

You have jumpclones to get your pod around without flying, and you have autopilot to move your ship around.

Just set your destination to your destination station, jump in a shuttle, then put on autopilot and go to sleep.


But anything smelling of easy, safe, uninterruptible, travel from A ->B without risk of player interaction or having positioned jump clones in advance is going to get yelled down fast.

Sailing past WT gatecamps while offline in complete safety is a no-go.


you dont autopilot through the main routes much do you?


"Sarcasm is the Recourse of a weak mind." -Dr. Smith

Komi Toran
Perkone
Caldari State
#11 - 2014-11-17 22:09:27 UTC
Anhenka wrote:
But anything smelling of easy, safe, uninterruptible, travel from A ->B without risk of player interaction or having positioned jump clones in advance is going to get yelled down fast.

Fortunately, this doesn't smell anything like that.

Unfortunately, it's putting a role on NPCs that really should be on PCs. That's the only reason I'm downvoting.
Arctic Estidal
Viziam
Amarr Empire
#12 - 2014-11-17 22:27:06 UTC
Terrible idea - its called auto pilot.

You set your destination, click auto pilot and slow boat it across the galaxy.

You will land 15km from the gate and slowly burn towards it. No need for a bus.
The Hamilton
Sebiestor Tribe
Minmatar Republic
#13 - 2014-11-17 23:34:47 UTC
If getting smuggled into hi-sec actually meant something for pirates and those with negative standing it might have been a good idea.
TheExtruder
TheExtruder Corporation
#14 - 2014-11-18 12:26:11 UTC  |  Edited by: TheExtruder
Arctic Estidal wrote:
Terrible idea - its called auto pilot.

You set your destination, click auto pilot and slow boat it across the galaxy.

You will land 15km from the gate and slowly burn towards it. No need for a bus.


in real life transportation services is a big deal, this should be reflected in the game too. Transportation is primarily in demand because of financial convinience. Its cheaper to hitch a ride on somebody elses ship rather than having to buy your own ship or even a shuttle. Transportation in space can be a matter of safety and its convinient in that way. realistically speaking.
Kaerakh
Obscure Joke Implied
#15 - 2014-11-18 12:43:26 UTC
Agondray wrote:
Anhenka wrote:
Just don't.

This is one of those ideas that get's trashed on a regular basis.

You have jumpclones to get your pod around without flying, and you have autopilot to move your ship around.

Just set your destination to your destination station, jump in a shuttle, then put on autopilot and go to sleep.


But anything smelling of easy, safe, uninterruptible, travel from A ->B without risk of player interaction or having positioned jump clones in advance is going to get yelled down fast.

Sailing past WT gatecamps while offline in complete safety is a no-go.


you dont autopilot through the main routes much do you?




You autopilot? Ugh
Helios Panala
#16 - 2014-11-18 12:59:36 UTC
For Eve? No, don't really see the point.

I could however see it being useful if Legion/Valkyrie are ever fully integrated with Eve. Chartered Interbus NPC shuttles/buses moving them and their armor/guns around high/low could work under those circumstances because if I, an immortal demi-god, can't teleport my stuff to the other side of New Eden then neither should they.

Legion/Valkyrie high/low-sec care free shooting fun should be fairly straightforward even for a single player, so an NPC option works.

Tabyll Altol
Viziam
Amarr Empire
#17 - 2014-11-18 13:25:16 UTC
S33D wrote:
It would be nice to have a public transportation system throughout high sec that would join major trade hubs and branch out into other busy systems. Like a Greyhound Ship that you could board and pay an amount based on how far your destination was. It would be intentionally slow (it is public transportation after all) and make stops at stations on the bus (ship) route and even give you a one minute option to off board at station stops before it moved on. Maybe have something of a 24 hour travel time to long destinations. Once boarded you could even log out of game, go to bed, go to work the next day, log back in the next evening and be close to arriving at your destination. Kind of like sleeping on the bus until you get where your going. If you arrive while not logged on your character will automatically be off boarded into the destination station you chose. From there you could purchase a shuttle and fly yourself to the particular system and station your headed to. No cargo would be able to be transported, only the character.


i thought for such things you can use autopilot and a shuttle ?

And no we donĀ“t an save transport service use a jumpclone.
Alvatore DiMarco
Capricious Endeavours Ltd
#18 - 2014-11-18 15:09:29 UTC
Highsec, right? Okay, so.

Step 1: Buy an Interceptor.
Step 2: Fill the rigs with warp speed enhancers and fill the lows with istabs and overdrives.
Step 3: Use the midslots to fill your resist hole, just in case.
Step 4: Set your autopilot and let it take you wherever you wanted to go. You may or may not be ganked along the way, but it's autopilot and that's the risk you take. Leave your cargo empty to reduce the risk.

That's it. Four easy steps. After that it's a roulette spin and you either arrive or you don't.