These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

total multibox domination

First post
Author
Dave Stark
#61 - 2014-11-17 15:48:19 UTC
Kaarous Aldurald wrote:
Dave Stark wrote:
TharOkha wrote:
Because im talking about how MULTIBOX software used by SINGLE PLAYER has an advantage over MULTIPLE REAL PLAYERS...


except this statement has been proven false every time it has been presented since people started whining that they were poor and envious of people who could afford multiple accounts.


Except for bombers.


green doesn't suit you.
Remiel Pollard
Aliastra
Gallente Federation
#62 - 2014-11-17 15:50:20 UTC  |  Edited by: Remiel Pollard
Dave Stark wrote:
Kaarous Aldurald wrote:
Dave Stark wrote:
TharOkha wrote:
Because im talking about how MULTIBOX software used by SINGLE PLAYER has an advantage over MULTIPLE REAL PLAYERS...


except this statement has been proven false every time it has been presented since people started whining that they were poor and envious of people who could afford multiple accounts.


Except for bombers.


green doesn't suit you.


Green doesn't suit anyone except flamboyant gypsies with too much stolen money and even then, it's in pretty poor taste...

...oh, and leprechauns of course but I think they kinda fit the same category anyway so moving on.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Ayx Shewma
The Scope
Gallente Federation
#63 - 2014-11-17 15:53:15 UTC
There's no point in complaining about multiboxing. It's rare for a game company to ban the practice, because doing so would cause them to lose money. period.
Kaarous Aldurald
Black Hydra Consortium.
#64 - 2014-11-17 15:54:25 UTC
Dave Stark wrote:
Kaarous Aldurald wrote:
Dave Stark wrote:
TharOkha wrote:
Because im talking about how MULTIBOX software used by SINGLE PLAYER has an advantage over MULTIPLE REAL PLAYERS...


except this statement has been proven false every time it has been presented since people started whining that they were poor and envious of people who could afford multiple accounts.


Except for bombers.


green doesn't suit you.


What does that have to do with anything?

In the instance of bombers, an ISBoxer has a distinct advantage over real players. That is an exception to your statement that I quoted.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Aralyn Cormallen
Deep Core Mining Inc.
Caldari State
#65 - 2014-11-17 15:56:32 UTC
Jvpiter wrote:

Apparently a verbal timer over voice comms and fleet warp is a thing for multiple pilots.


How would that be any less effective than an ISBoxer?


Dave Stark wrote:

so will people that listen.

if you don't know people that listen, that's your issue and nothing to do with isboxer.


Come on guys, personally I don't have a dog in this arguement, but if you are claiming that 15 people responding to a verbal instruction will operate in millisecond-precision co-ordination, you are being patently dishonest. Watch any fleet warp by verbal command (rather than by the fleet warp), you'll see a cascade of ships warp off seperately, and that's discounting the one guy who isn't aligned, the two who bumped each other, and the guy who miss-clicks and does something completely different. Multiply that by multiple commands to execute in sequence (decloak, bomb, warp), and the reaction time seperation will spread further.

Whether or not you agree or not with isboxer in general, bombing is a rare instance of isboxing being preferable to other players filling the position, and that is dubious.

Dave Stark
#66 - 2014-11-17 15:59:42 UTC
Kaarous Aldurald wrote:
In the instance of bombers, an ISBoxer has a distinct advantage over real players. That is an exception to your statement that I quoted.


except it doesn't, because they still launch the same amount of bombs.
Jvpiter
Science and Trade Institute
Caldari State
#67 - 2014-11-17 16:04:13 UTC
Remiel Pollard wrote:


Green doesn't suit anyone except flamboyant gypsies with too much stolen money and even then, it's in pretty poor taste...

...oh, and leprechauns of course but I think they kinda fit the same category anyway so moving on.



What did I ever do to you guys?

Call me Joe.

Kaarous Aldurald
Black Hydra Consortium.
#68 - 2014-11-17 16:05:39 UTC
Dave Stark wrote:
Kaarous Aldurald wrote:
In the instance of bombers, an ISBoxer has a distinct advantage over real players. That is an exception to your statement that I quoted.


except it doesn't, because they still launch the same amount of bombs.


Come now, you can't possibly be this obtuse. You know what I'm talking about, I hope.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Dave Stark
#69 - 2014-11-17 16:06:30 UTC
Kaarous Aldurald wrote:
Dave Stark wrote:
Kaarous Aldurald wrote:
In the instance of bombers, an ISBoxer has a distinct advantage over real players. That is an exception to your statement that I quoted.


except it doesn't, because they still launch the same amount of bombs.


Come now, you can't possibly be this obtuse. You know what I'm talking about, I hope.


sure i do.

but 15 bombs are still going to wreck your **** like 15 bombs regardless of who fires them.
Hausser0815
Viziam
Amarr Empire
#70 - 2014-11-17 16:09:42 UTC
Well cant they just aknowledge the fact that people, with the current game mechanics, like to play eve more rts style, and make controlling you own "party" a build-in feature? (While still having to pay for each account)
Im just playing this game for about a week, and am already thinking about how much better gamplay would be if i had the versatility of more than 1 hull at the same time.
Jenn aSide
Soul Machines
The Initiative.
#71 - 2014-11-17 16:13:58 UTC  |  Edited by: Jenn aSide
Aralyn Cormallen wrote:
Jvpiter wrote:

Apparently a verbal timer over voice comms and fleet warp is a thing for multiple pilots.


How would that be any less effective than an ISBoxer?


Dave Stark wrote:

so will people that listen.

if you don't know people that listen, that's your issue and nothing to do with isboxer.


Come on guys, personally I don't have a dog in this arguement, but if you are claiming that 15 people responding to a verbal instruction will operate in millisecond-precision co-ordination, you are being patently dishonest. Watch any fleet warp by verbal command (rather than by the fleet warp), you'll see a cascade of ships warp off seperately, and that's discounting the one guy who isn't aligned, the two who bumped each other, and the guy who miss-clicks and does something completely different. Multiply that by multiple commands to execute in sequence (decloak, bomb, warp), and the reaction time seperation will spread further.

Whether or not you agree or not with isboxer in general, bombing is a rare instance of isboxing being preferable to other players filling the position, and that is dubious.



Then the problem is how bombers work, not isboxer (or multiboxing in general).

People dislike isboxer for a lot of reasons (some good, some not), but Isboxer hate is based on jealousy or anger at a loss of internet spaceship pixels.

Personally, I don't use isboxer and I don't care that others do, even bombers, as it makes no difference to me in the long run how many real people pushed the button that launched the bombs that killed my Abaddon (Abaddon? wtf is this, 2012??). What is irritating is people blaming their incompetence (such as dying to a gate camp in low sec in a game with a million ways to not die to low sec gate camps) on some external scapegoat like isboxer.
Jenn aSide
Soul Machines
The Initiative.
#72 - 2014-11-17 16:20:15 UTC  |  Edited by: Jenn aSide
Hausser0815 wrote:
Well cant they just aknowledge the fact that people, with the current game mechanics, like to play eve more rts style, and make controlling you own "party" a build-in feature? (While still having to pay for each account)
Im just playing this game for about a week, and am already thinking about how much better gamplay would be if i had the versatility of more than 1 hull at the same time.


They already do this. Fleet warping, assigning drones, the ease of running and using as many clients as you have screens for.

I dual and triple box PVE all the time, hell I can't remember the time I didn't. In missions I use a Machariel support by either a Gila (drone and FoF missile ship) or a Tengu (with FoF missiles).

In null sec I rat on one screen with a Battleship in a dead end system and in the next system i'm doing the same thing, only with a semi-afk fit Ishtar (who needs an Intel channel, my Ishtar is literally a Canary in a Coal mine for me lol, if it weren't for damn wormholes popping up in my dead end system it would be perfect :) ).

In low sec i run a carrier and a battleship in lvl 5 missions. etc etc. No need for isboxer at all, that program just makes it possible to control bigger multibox fleets, that's all.
Nidal Fervor
Doomheim
#73 - 2014-11-17 16:27:21 UTC
In the belts at least you can make them less effective. When you see an orca and or freighter around 5-10 or more barges just use a machariel and bump them. You can train an alt from scratch to do this very well in just ten days. It goes fast if you use a cerberal accelerator.
Rain6637
GoonWaffe
Goonswarm Federation
#74 - 2014-11-17 16:32:45 UTC
Zedutchman
Aliastra
Gallente Federation
#75 - 2014-11-17 16:37:23 UTC
Rain6637 wrote:
pop quiz: how many accounts does the average player have


My guess is 2 subbed with at least 1 more on trial......


I do however think that takes away from the game rather than adds to it though.

Multi-boxing happens in every game. In Eve it's the standard rather than an exception..
Commissar Kate
Kesukka
#76 - 2014-11-17 16:37:32 UTC
Rain6637 wrote:
pop quiz: how many accounts does the average player have

I think I know this one.

Is it 1.5?
Rain6637
GoonWaffe
Goonswarm Federation
#77 - 2014-11-17 16:40:47 UTC
yeah it's not 1. my point is for every uniboxer, someone else makes up the difference. it's more prevalent than you think.
DaReaper
Net 7
Cannon.Fodder
#78 - 2014-11-17 17:09:52 UTC
Sigh... did not read all the replies but...

1) how do you know he was multiboxing?

2) are you 100% sure he was?

3) so what?

4) get some friends and go blow his fleet up, if hes multiboxing all his ships will be fit the same, figure out his weakness and exploit it.

But again, how do you know he was multi boxing? or did you just assume?

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

DaReaper
Net 7
Cannon.Fodder
#79 - 2014-11-17 17:11:26 UTC  |  Edited by: DaReaper
Rain6637 wrote:
pop quiz: how many accounts does the average player have



the average is 1.5. most players have at least 2 though. I have 3 active and about 6 not active, but that's what 10 years of eve gets ya. make a trial, decide you don't need that extra miner, let trial expire. get another zany idea , make a trial, etc

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Veers Belvar
Swordmasters of New Eden
#80 - 2014-11-17 17:16:17 UTC
Multiboxing is a catastrophe for the game and should be banned. Everyone should equally have the benefit of one account logged in at a time.