These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Wormholes

 
  • Topic is locked indefinitely.
12Next page
 

Stealth Bomber Defensive Fleets in C1-C3

Author
Justin Zaine
#1 - 2014-11-14 05:44:32 UTC  |  Edited by: Justin Zaine
Good day fellow wormholers,

I've done the WH thing for almost as long as I've been playing Eve, and have been solo for much of that time. I love flying SB's, Recons and other cloakies and have done a lot of fleeting with BB in the past. However, I'm at a point in my career where I've taken an interest in starting my own corp and have begun to consider the possibilities of applying the tactics I've learned with these outside entities to life in a WH, and it is for that reason that i'm here today - I'd like to discuss the practicality of defensive SB fleets in C1 - C3 holes.

Lets face it - We can't all have 20 mil SP or more dedicated to flying T3's and other common WH PVP ships. Some of us like mining, some of us do research or PI, and sometimes it just isn't feasible to spend months upon months training for a PVP ship you may only use a handful of times, if ever.

Enter the Stealth Bomber. In a little over a month, assuming you haven't already trained your preferred Frig skill to level five, you can fit and fly a decent SB that does relatively high DPS for a ship that has a relatively low training commitment. Whether you're tearing down POCO's to put up your own, camping a hole to blap industrials, ganking site runners or defending your POS against an invading fleet, the answer to all of these questions seems to be a simple "Add Bombers." - In my opinion, they are an extremely well-rounded ship, and as anyone who has flown with Bomber's Bar in the past will tell you, they can be extremely deadly in numbers. Yes, there have been recent changes to them, both good and bad, but with the new Frigate holes and the WH content being released with Rhea, I see a bright future for these ships.

In light of that...Is confronting your enemies with a Bomber fleet a suitable tactic? What can a fleet of bombers actually do to repel a siege in the low-end wormholes? Am I wrong to be extremely tempted to use Bombers as a base line for PVP in any WH corp I might start in the future, or to recommend that new or industrial-based pilots make a strong effort to train for a Bomber as soon as they can?

If you guys can provide insight, I'd very much appreciate it.

Edit: To be clear, I'm referring to fleets of 10-15 bombers.

He will win who knows when to fight and when not to fight.

He will win who, prepared himself, waits to take the enemy unprepared.

Aquila Sagitta
Blue-Fire
#2 - 2014-11-14 08:12:28 UTC
What size bomber fleet we talking here? 2-3 dudes in bombers isn't gonna do **** to an organized fleet with logi.

If you can get 8-10 decently skilled bombers thats 4-5k dps. You can gank things pretty quick even under logi reps. However I wouldn't recommend taking a bomber fleet against a t3 gang unless you vastly outnumber them.

Basicly bombers are great for harrassment or hit and run tactics. They can support a fleet with highly mobile dps or aoe damage. They are not ships of the line.

If you're looking for doctrine ships that are cheap and low skilled go with cruisers. T1 logi got massive buffs recently and a 10 man gang comprised of 7 thorax and 3 exeq's does surprisingly well against foes. Firstly, you have the enemy underestimating your abilities skawfing at your t1 cruiser gang. And secondly, t1 cruisers are the best bang for your buck. Blue-Fire flies enyos with exeq support to great success if you don't believe me about effectiveness of t1 logi.
Emperor Drake
The Red Circle Inc.
Ministry of Inappropriate Footwork
#3 - 2014-11-14 08:20:50 UTC
The T3s are the bread and butter fleet of w-space and they are very resilient against bombs with their small sig radiuses and high EHP.

Bombers are on the other hand very good against battleships and tier 3 bc.
Lloyd Roses
Artificial Memories
#4 - 2014-11-14 10:24:24 UTC
Both the concepts *Cloaky Loki and les Bombers* and *leRapier and les Bombers* work very decently for your average gank.

On the other hand, it doesn't quite matter which cloaky you got 10-15 times, if you decloak the same number of asteros without DDAs you could still kill loads of people.
Phoenix Jones
Small-Arms Fire
#5 - 2014-11-14 15:53:28 UTC
Emperor Drake wrote:
The T3s are the bread and butter fleet of w-space and they are very resilient against bombs with their small sig radiuses and high EHP.

Bombers are on the other hand very good against battleships and tier 3 bc.


Except you probably won't seige pos's with t3's. Your using bcs, bs's or dreads.

You would need a full wing to make a significant dent (think the number is 7 bombers). Yes t3's have small sigs, but it's also commonplace to leave your mwd running, which balloons that small sig.

Statistically they are good, in practice you are relying on the persons response to a bombing.
You'd need a decent number of bombers for it to be viable.

Yaay!!!!

MooMooDachshundCow
University of Caille
Gallente Federation
#6 - 2014-11-14 16:24:49 UTC
My experience is that bombers for home defense get laughed off. Esp. if they're in armor T3's, they won't mind your bombers really at all. Maybe if they're in BS'es you might have luck, but that's not too common.

Much better instead to attack with ships like Tornados, Ishtars, or whatever you like. Long-range high-alpha ships are good if you have 10-15 pilots because you can warp in to a ping, blap fools, and then peace out. Ishtars doing 1.7km/s are hard to counter if they bring tech3's, and will allow you to perhaps break their logi and actually kill some of them.

Ishtar/Nado are mostly home defense b/c if you jump a hole and they're at zero on the other side you're gonna have a bad time.

Really well organized bombers MAY stand a chance, but I've never experienced them being effective, from either side. Organized groups of 10-15 ishtars on the other hand can melt face if flown properly.

Good luck.

Yeah, well, it's just like my opinion, man.

Alundil
Rolled Out
#7 - 2014-11-14 16:31:05 UTC
Bombers can be very effective in some scenarios. They are capable of applying a lot of damage to larger ships mainly battlecruisers on up in either torp or bomb use cases. Against smaller targets they lose some effectiveness and damage application due to the way that signature resolution impacts missile application. Cruisers (including T3) and below will take noticeably less damage because of their smaller signatures except in the cases where they are running the MWD. They are also very "thin" ships in terms of the amount of shield/armor they have and will not stand up to a lot of punishment so hit and run is where they shine.

In groups of 10-15 like you're proposing you'll do a lot of damage to large targets in torp configuration. Equipping those bombers with target painters and/or some other ewar (tracking disruptors or sensor dampeners) would be good. I'd also recommend these be used in conjunction with some long range recon ships to keep targets pointed from range and/or damped/webbed (Arazu, Rapier) as those would be excellent force multipliers for torpedo stealth bombers.

Bombing changes the engagement profile quite a bit as you now have to split your group of 10-15 bombers into at least two groups, perhaps even 3, because over a certain number (it used to be 7 - I think it's lower post Phoebe) bombs will destroy themselves rendering them ineffective. Additionally, in a bomber setup you'll not need/want to use the target painters since you have to be within 30km - 40km of the target area to apply damage from the bombs and that's a dangerous range for a bomber to hang out at for any length of time because if the bomber dies before the bomb explodes the bomb does no damage/disappears. This is also far more difficult to setup properly as pilots need bombing run "start" and "end" (or warp out) perches setup.

As a main defense fleet, I'd recommend against bombers. They just don't have the staying power to brush off a determined attacker. They excel at high-damage guerrilla-style warfare. Get in, shoot/kill, get out.

I'm right behind you

Hamish McRothimay
Norse Complex Inc
#8 - 2014-11-14 17:51:45 UTC
As with most things in EVE it depends on the situation.

If you are in the middle of an escalation - I think a couple of bombers releasing well timed lockbreakers could really spoil your day.

Justin Zaine
#9 - 2014-11-15 07:12:12 UTC  |  Edited by: Justin Zaine
Thanks for all the great responses so far guys, I think perhaps I've been asking the wrong question all along. Instead of asking about the viability of Bomber fleets, maybe I should have asked for suggestions on fleet composition for T1 POS defense fleets.

Quote:
If you're looking for doctrine ships that are cheap and low skilled go with cruisers. T1 logi got massive buffs recently and a 10 man gang comprised of 7 thorax and 3 exeq's does surprisingly well against foes. Firstly, you have the enemy underestimating your abilities skawfing at your t1 cruiser gang. And secondly, t1 cruisers are the best bang for your buck. Blue-Fire flies enyos with exeq support to great success if you don't believe me about effectiveness of t1 logi.


I will keep this in mind, thank you. I don't know why I hadn't thought of this Roll Being mostly solo in the past I've never tried flying logi and I guess I always just assumed that T1 Logi wasn't good enough to bother with or couldn't hold up under any real dps. I will definitely keep this in mind for later if the situation calls for it.

Quote:
As a main defense fleet, I'd recommend against bombers. They just don't have the staying power to brush off a determined attacker. They excel at high-damage guerrilla-style warfare. Get in, shoot/kill, get out.


So far this seems to be the common opinion, and it's easy to see why. I've always thought that Bombers were pretty mean little ships given their size, cost and training commitment but I definitely wouldn't want to take a fleet of Bombers against a similarly sized fleet of T3's...Or any other ship, for that matter. That would be crazy. First rule to bomber fleets is get as many ******* bombers as you possibly can, and I wouldn't be doing anything without having a clear numbers advantage.

I was also under the assumption that if people couldn't bring BS's or Tier 3 BC's to siege a large POS then they generally wouldn't bother at all, so thanks for clearing that up. Furthermore, when compared to something like a T1 Cruiser fleet with logi, it's easy to see why Bombers would not be anyone's first choice - Both cheaper to field and easier to skill for.

Quote:
Much better instead to attack with ships like Tornados, Ishtars, or whatever you like. Long-range high-alpha ships are good if you have 10-15 pilots because you can warp in to a ping, blap fools, and then peace out. Ishtars doing 1.7km/s are hard to counter if they bring tech3's, and will allow you to perhaps break their logi and actually kill some of them.


While I totally understand where you're coming from, Ishtars or similar ships are wayyyy more training than most indy or mining toons - especially newer players - are willing to consider training into for defense or the occasional pew fleet. The reason I brought up Bombers in the first place is because Bombers themselves are long-ish range, high alpha ships that offer great "Bang for your buck" in terms of required skill training and Isk - A "one-size-fits-all" ship if you will, that can be used for POS or POCO bashes, Ratting, PVP fleets and even light scanning.

At the end of the day I'll stick with using bombers in their traditional role, but i'm still curious to hear from anybody that may have used Bombers in defense fleets in the past...However rare that might be.

He will win who knows when to fight and when not to fight.

He will win who, prepared himself, waits to take the enemy unprepared.

Trinkets friend
Sudden Buggery
Sending Thots And Players
#10 - 2014-11-16 00:56:41 UTC
Bombers are coward boats for people who don't want to lose anything in a decent fight, and don't want to kill aanything in a decent fight. In wormholes.

The number of times IOS or End of Line come past with bombers, pop off a few torps, run away and get nothing accomplished is quite amusing.
Kupena
Xenophobics Asylum
#11 - 2014-11-16 01:51:36 UTC
Bombers are good as situational ships and ships when you don't really want to pvp but want to stick around. Worst case - you'll suddenly end up in an interdiction bubble and get killed by drones :).

If you really want to pvp - go with cruisers and battlecruisers with some logi. Unless you have a lot of contacts who have pledged to your plan you will struggle to find enough people join in in the first place. It can end up being more expensive paying for wh living logistics than t1 pvp cruisers :p.

Hope to see you out there.
TXG SYNC
Dad Jokes R Us
#12 - 2014-11-16 02:11:44 UTC  |  Edited by: TXG SYNC
Trinkets friend wrote:
The number of times IOS or End of Line come past with bombers, pop off a few torps, run away and get nothing accomplished is quite amusing.


Hey! I resemble that remark!

EDIT: OK, but in fairness, you gotta admit it's freakin' hilarious when people in frigates or destroyers see bombs inbound and light their MWD to try to get out of the way, amirite?
Hamish McRothimay
Norse Complex Inc
#13 - 2014-11-18 17:55:46 UTC  |  Edited by: Hamish McRothimay
Justin Zaine wrote:


(snip)

At the end of the day I'll stick with using bombers in their traditional role.



With all the pirate data & relic sites popping up a good use for a bomber is to fit it with rockets and attack any exploration frigates trying to hack the sites

[Manticore, Rockets ]
Ballistic Control System II
Ballistic Control System II

1MN Afterburner II
Fleeting Propulsion Inhibitor I
Faint Epsilon Warp Scrambler I
Medium Ancillary Shield Booster, Navy Cap Booster 50

Rocket Launcher II, Scourge Rage Rocket
Core Probe Launcher I, Core Scanner Probe I
Rocket Launcher II, Scourge Rage Rocket
Covert Ops Cloaking Device II
Rocket Launcher II, Scourge Rage Rocket

Small Warhead Calefaction Catalyst I
Small Bay Loading Accelerator I

O/H The rockets & ASB - should make quick work of a heron
TXG SYNC
Dad Jokes R Us
#14 - 2014-11-18 18:36:57 UTC
Hamish McRothimay wrote:
...a good use for a bomber is to fit it with rockets and attack any exploration frigates trying to hack the sites...


The First Rule of Rocket Bomber club is Do Not Talk about Rocket Bomber Club!

MooMooDachshundCow
University of Caille
Gallente Federation
#15 - 2014-11-18 21:25:35 UTC
Hamish McRothimay wrote:
As with most things in EVE it depends on the situation.

If you are in the middle of an escalation - I think a couple of bombers releasing well timed lockbreakers could really spoil your day.



No offense, but can I assume then that you've never used a lockbreaker bomb? Because if you had you'd know that their paltry ECM strength is hardly enough to guarantee a break against anything larger. In fact, I've tried to use them in the past, and my experience was that they were worthless.

That said, they could probably use an upgrayedd.

Yeah, well, it's just like my opinion, man.

Agata Black
Sebiestor Tribe
Minmatar Republic
#16 - 2014-11-19 01:36:44 UTC  |  Edited by: Agata Black
I'd like to point out in any case that if you do decide to use bombers as a defensive measure to any degree you should consider the new Red Giant systems effect. A C3 Red Giant grants +58% to bomb damage now so 15 guys could hurt as almost 24. Making one of those your corp's home could bring some more weight to new members using bombers if you do decide to use them either as support or main fleet so it's something to consider.

I wish you good luck in your endeavors.
Hamish McRothimay
Norse Complex Inc
#17 - 2014-11-19 16:45:13 UTC
MooMooDachshundCow wrote:
Hamish McRothimay wrote:
As with most things in EVE it depends on the situation.

If you are in the middle of an escalation - I think a couple of bombers releasing well timed lockbreakers could really spoil your day.



No offense, but can I assume then that you've never used a lockbreaker bomb? Because if you had you'd know that their paltry ECM strength is hardly enough to guarantee a break against anything larger. In fact, I've tried to use them in the past, and my experience was that they were worthless.

That said, they could probably use an upgrayedd.



Probably right as you would need to be lucky -
A Guardian sporting 19 radar against the lockbreaker 12.5 its only about a 65% chance - but ECM is just percentages and luck.

Trinkets friend
Sudden Buggery
Sending Thots And Players
#18 - 2014-11-20 01:18:54 UTC
TXG SYNC wrote:
Hamish McRothimay wrote:
...a good use for a bomber is to fit it with rockets and attack any exploration frigates trying to hack the sites...


The First Rule of Rocket Bomber club is Do Not Talk about Rocket Bomber Club!



That's fine. I'm in a much better club than rocket bomber club.
Serendipity Lost
Repo Industries
#19 - 2014-11-20 18:10:24 UTC
Is that the Red Rocket Red Rocket club?
Niskin
The Dead Parrot Shoppe Inc.
The Chicken Coop
#20 - 2014-11-20 18:15:11 UTC
Agata Black wrote:
I'd like to point out in any case that if you do decide to use bombers as a defensive measure to any degree you should consider the new Red Giant systems effect. A C3 Red Giant grants +58% to bomb damage now so 15 guys could hurt as almost 24. Making one of those your corp's home could bring some more weight to new members using bombers if you do decide to use them either as support or main fleet so it's something to consider.

I wish you good luck in your endeavors.


Doesn't that break the calculation for the number of bombs to use without blowing up your own bombs? I think you could do more with less but there would still be a hard cap on how much damage you could do in one coordinated launch.

It's Dark In Here - The Lonely Wormhole Blog

Remember kiddies: the best ship in Eve is Friendship.

-MooMooDachshundCow

12Next page