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Dev blog: Coming to EVE Online in the Rhea release on December 9th

First post First post
Author
Ralph King-Griffin
New Eden Tech Support
#121 - 2014-11-14 20:56:08 UTC  |  Edited by: Ralph King-Griffin
Great expansion, except the ishkurs lance...it's not lancy enough.
im actually really disappointed about that Sad
Kaos Maximo
Furia de Bob
#122 - 2014-11-14 20:58:29 UTC
Hey guys i dont feel right that new players will not have to train again for skills lost, i sure like the idea since its a pain in the ass.. but think about all of we that have lost millions of skillpoints before rhea too

Would be nice if you guys give us free skillpoints for all those skill penalties before rhea
Harvey James
The Sengoku Legacy
#123 - 2014-11-14 21:01:03 UTC
Rivr Luzade wrote:
Harvey James wrote:
Quote:
Rivr Luzade ... The Ishtar certainly can't perform the role of the Onyx, that's completely impossible.


perhaps i wasn't clear enough .. i did refer too high sec at this point ... but point being there are plenty of ships than can either snipe or brawl better .. onyx being only useful over the others in certain secs ..
and that my ishtar can cover both sniping and brawling easily in the same fit .. my ishtar covering 150km with 2 DLA's .. but can still brawl better than the onyx


Drone activation range with 2 DLA is 133km. Unless you use rigs. And DPS brawling is not a role of the Onyx, in any area of space. Using it for that and not meeting results like a Sacrilege or Deimos, or your Garde/Ogre Ishtar, is not completely unexpected.


ah yes , i initially played with a 3rd DDA, but felt beside the cpu nerfing the fit in general, that i won't really need that extra bit of range in most circumstances.. actually you can get comparable dps to the sacrilege with the onyx.

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Flashmala
BlackWatch Industrial Group
Northern Coalition.
#124 - 2014-11-14 21:02:35 UTC
I'm actually just waiting for the Yule Lads to show up!!

Age does not diminish the extreme disappointment of having a scoop of ice cream fall from the cone.

Harvey James
The Sengoku Legacy
#125 - 2014-11-14 21:04:07 UTC
Ralph King-Griffin wrote:
Great expansion, except the ishkurs lance...it's not lancy enough.
im actually really disappointed about that Sad


would look better without it .. or at least add it to the other side .. but perhaps they could just leave the lance too the incursus if they really want it too stay that bad and then remove it from the enyo .. might provide a stronger variance in look too then ..
and the ishkur should really be based on the tristan model .

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Zappity
New Eden Tank Testing Services
#126 - 2014-11-14 21:07:24 UTC
Harvey James wrote:
can't you take off the spikes on the enyo please!! .. at the very least add them to both sides not just one!!! i hate asymmetrical stuff

Dislike. And I wish there was a bounty option on the forum. :)

Zappity's Adventures for a taste of lowsec and nullsec.

Essack Leadae
Core Industry.
Fraternity.
#127 - 2014-11-14 21:09:37 UTC
It will probably be a good expansion, especialy because of the clone upgrade removal. It should boost PVP.

Still, it can be better if you really take care of the feedback concerning the new features, mostly about the UI. For my case, the deletion of the options to permit the customization of the colors (RGB sliders) is a real problem as dark themes isn't something I can appreciate. I think that every developers know what it could cost to not give options about the UI since Windows 8.

So, keep up the good work, but please don't do anything wrong...

Removing obsolete signature... You just lost time to read that =)

Ralph King-Griffin
New Eden Tech Support
#128 - 2014-11-14 21:11:18 UTC
Zappity wrote:
Harvey James wrote:
can't you take off the spikes on the enyo please!! .. at the very least add them to both sides not just one!!! i hate asymmetrical stuff

Dislike. And I wish there was a bounty option on the forum. :)

Indeed,
Zappity
New Eden Tank Testing Services
#129 - 2014-11-14 21:14:51 UTC
I thought Rhea was going to be quiet in preparation for the next sov change one. Um, I was wrong. Great stuff, love the T3 name.

Zappity's Adventures for a taste of lowsec and nullsec.

Catherine Laartii
Doomheim
#130 - 2014-11-14 21:15:08 UTC
Querns wrote:
Tau Cabalander wrote:
I find it rather ironic that CCP went through a polygon reduction phase, ruining many ships (like the Badger-class hulls being stripped of all antennae), and now are reportedly pushing the polygon limit (with ships like the Bowhead).

CCP, can you please re-do the poor naked Badger-class hulls!

Hrm, might this actually be the LODs you're seeing? CCP within the last year or so introduced Level Of Detail based rendering to ships, that make them take less polygons to render the further away they are from the camera. Try zooming in on the ship and see if the antennae reappear.

(I don't know if this is actually the case or not, but it might be!)

That's one of the things I liked about the old typhoon model; such industrial punk much wow: http://izlin.free.fr/eve/ships/typhoon.jpg
Catherine Laartii
Doomheim
#131 - 2014-11-14 21:18:12 UTC
Ralph King-Griffin wrote:
Great expansion, except the ishkurs lance...it's not lancy enough.
im actually really disappointed about that Sad

I felt the same way about the Retribution losing its death pike during the V3 reskin. Ugh
Andreus Ixiris
Duty.
WE FORM V0LTA
#132 - 2014-11-14 21:19:18 UTC
Ivan Stoner wrote:
Rhea will be a good without one exception. The removing of the clone Insurance.

From my view CCP is removing with that one of the unique features of the game. Till Rhea it was possible to loose everything without 900k SP. After Rhea Eve will get a tiny step more into the direction of Theme Park Online.

If people are less risk-averse regarding the possibility of losing their skill points, it means there'll be more PvP.

Andreus Ixiris > A Civire without a chin is barely a Civire at all.

Pieter Tuulinen > He'd be Civirely disadvantaged, Andreus.

Andreus Ixiris > ...

Andreus Ixiris > This is why we're at war.

Ralph King-Griffin
New Eden Tech Support
#133 - 2014-11-14 21:36:17 UTC
CCP BunnyVirus wrote:
.

Dude! What did you do to the ishkurs lance!
I love the model but it's lance looks like a tooth pic.
how am I going to sodomize carebears with that little thingyCry
Mixu Paatelainen
Eve Refinery
#134 - 2014-11-14 22:13:37 UTC
Amazing stuff.

Incursus model looks boss but as people have said it needs its lance to be restored.

I am assuming since you have done WASD you're thinking about actual collisions and since forever I've wanted to ram things with the incursus, for which it needs a lance! :)

Asteroid fields look purty.
Havocide
Forsaken Empire
The Forlorn Empire
#135 - 2014-11-14 22:15:01 UTC
Seagull's promotion, to me, feels like the best thing that has happened to this game in as long as I can remember.

Long may this rate of content release continue.
Ramius Decimus
Daitengu Fleet
#136 - 2014-11-14 22:25:12 UTC
Everything looks great, except for: "No clone grades and no skill point loss on pod death"

Thanks CCP for fully removing the balls from EVE Online. Now it'll be like every other "infinite respawn" game without the signature consequence for negligence in upgrading your clones after death.

And yet again, the challenge factor drops ever lower.....

Rear Admiral

Commander-in-Chief

90th Fleet

Caldari Navy

CCP BunnyVirus
C C P
C C P Alliance
#137 - 2014-11-14 22:37:22 UTC
Warde Guildencrantz wrote:
CCP BunnyVirus wrote:
nonsciolist wrote:
can we see PBR difference gifs for the other races also?



There will be a Dev Blog about it soon


I expect kaalakiota ships to be actually black this time.



they are

3D Artist

Dracnys
#138 - 2014-11-14 22:39:02 UTC
Wow this is a packed expansion! The fast release cycle really worked out for CCP. This amount of great content would've made a decent big expansion back then. Very much looking forward to Rhea.
Querns
Science and Trade Institute
Caldari State
#139 - 2014-11-14 22:42:08 UTC
Ramius Decimus wrote:
Everything looks great, except for: "No clone grades and no skill point loss on pod death"

Thanks CCP for fully removing the balls from EVE Online. Now it'll be like every other "infinite respawn" game without the signature consequence for negligence in upgrading your clones after death.

And yet again, the challenge factor drops ever lower.....


I suppose, in your world, losing your ship is at once less consequential and less costly than upgrading your clone?

Do you fly exclusively shuttles?

This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.

Galphii
Caldari Provisions
Caldari State
#140 - 2014-11-14 22:43:35 UTC
So many features! My brain just melted Big smile

"Wow, that internet argument completely changed my fundamental belief system," said no one, ever.