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Player Features and Ideas Discussion

 
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Mobile Covert Drug Lab

Author
Risingson
#1 - 2014-11-13 22:45:03 UTC  |  Edited by: Risingson
Let us produce drugs in an unscannable mobile structure (ship scannable ofc).
Fuel the structure with a new fuel type to be harvested from new exploration sites at common drug cloud places.
Some drawbacks vs pos production like production speed or so.
Let us break bad.
Alexis Morphias
Halliburton Heavy Industries
#2 - 2014-11-13 22:50:22 UTC
Add useful drops to the Elohim gas sites that help in this process, other than the current BPCs.

+1 from me, all for legal drugs...
Iain Cariaba
#3 - 2014-11-13 23:03:59 UTC
Risingson wrote:
Let us produce drugs in an unscannable mobile structure (ship scannable ofc).
Fuel the structure with a new fuel type to be harvested from new exploration sites at common drug cloud places.
Some drawbacks to pos production like production speed or so.
Let us break bad.

Why would you need this? There's nothing stopping you from throwing up a POS in lowsec, nullsec, or in a wormhole and producing the drugs there.
Lugh Crow-Slave
#4 - 2014-11-13 23:07:01 UTC
I'm going to assume you haven't made drugs before.

1 these would have to be probable and destroy-able

2 if you give them time reduction bonuses they become better then the POS counterparts
Risingson
#5 - 2014-11-13 23:08:29 UTC
Iain Cariaba wrote:
Risingson wrote:
Let us produce drugs in an unscannable mobile structure (ship scannable ofc).
Fuel the structure with a new fuel type to be harvested from new exploration sites at common drug cloud places.
Some drawbacks to pos production like production speed or so.
Let us break bad.

Why would you need this? There's nothing stopping you from throwing up a POS in lowsec, nullsec, or in a wormhole and producing the drugs there.


i cannot maintain a pos in null but want to produce drugs for the fun of it
Risingson
#6 - 2014-11-13 23:09:54 UTC
Lugh Crow-Slave wrote:
I'm going to assume you haven't made drugs before.

1 these would have to be probable and destroy-able

2 if you give them time reduction bonuses they become better then the POS counterparts


1- would not make sense since the production takes too long
2- i mean that the drugs get produced slower. it needs to be way worse than producing at pos
DaReaper
Net 7
Cannon.Fodder
#7 - 2014-11-14 00:16:12 UTC  |  Edited by: DaReaper
Needs to be scan able and pop able, and i'm a 'care bear' and even I se that as nessicary.

2) they should be worse then pos' take less amounts so it takes longer to make the same as a pos.

Your point should be to make it so an individual can make drugs, but it should be done less efficiently then a pos.

Edit: misread, I agree it should be worse then a pos

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Risingson
#8 - 2014-11-14 00:34:39 UTC
DaReaper wrote:
Needs to be scan able and pop able, and i'm a 'care bear' and even I se that as nessicary.


it would be possible to find and pop it when you get combat scanned when you are there in a ship. if it would be scannable by itself it would get popped before anything was produced most of the time and nobody would risk that.